SPSTEAMPULSELIVE ANALYTICS
Oikizo

Oikizo Steam metadata

L2N Game Studio | Jul 4, 2025 | game

Released

0players observed · 22 September 2026 - 16:05:57 UTC

StrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Oikizo metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJul 4, 2025
  • DeveloperL2N Game Studio
  • PublisherL2N Game Studio

Genres: Strategy, Early Access

Company pages: Developer: L2N Game StudioPublisher: L2N Game Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Oikizo Steam metadata

Oikizo metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3650490/metadata
Steam Storehttps://store.steampowered.com/app/3650490/
Steam Communityhttps://steamcommunity.com/app/3650490
PCGamingWiki search
IGDB searchSearch IGDB for Oikizo

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Family Sharing

Achievements

Not available

Platform releases
  • Steam 4 July 2025

Latest Steam announcements

  • Oikizo News - 13 August 2026

    Hi everyone,After a while without any updates, I'm happy to announce that I've completed a major overhaul of Oikizo's custom engine.Over time, Oikizo had accumulated a lot of game-side code additions and workarounds to compensate for gaps in the engine. That's now been fixed — I went back down to the engine level to properly rework what needed reworking, in order to stabilize the game and make future additions to Oikizo much easier.While I was at it, I also built the V1 of the shadow system and improved support for 3D assets and animations, which let me add the beginnings of wildlife to enrich the game's visual content and make it feel a bit more alive. I'm working as fast as I can to bring you a new version of Oikizo. It will mostly consist of fixes and visual additions, as shown in the screenshot above, but it will serve as the new foundation for adding new gameplay features going for…

  • Playtest fixes — translations, tutorial, Compendium, themes - 16 July 2026

    Playtest fixes — translations, tutorial, Compendium, themes The first playtest sessions made one thing clear: Oikizo was hard to get into, especially if you don't read French. Players spent long minutes clicking "placement refused" without ever being told why, and parts of the UI still showed raw translation keys. Fair catch. This update is the fix pass. 🌍 Translations Oikizo ships in 17 languages, but a lot of the interface was only really finished in English and French. Untranslated text used to display its raw key (things like ui.governance.level_1). Every string now falls back to English instead. Full sweep: panels, seasons and weather, market resources, technologies, loading screens, recipe ingredients, server notifications and the journal all go through the translation layer now. The in-game date stayed French ("J4 M1 An1") no matter the language. Fixed. Quick language flags at t…

  • Un playtest ouvert arrive bientôt 🌱 - 5 July 2026

    Hey everyone,We're almost there: in the coming weeks, we're opening an Oikizo playtest to everyone. No selection, no waitlist — if you want to play, you'll get to play.The idea: build and grow your own corner of the world together in co-op, on a map with no edges. It's still a test build — some things will be rough, some ideas half-finished, and yes, there'll be bugs. That's exactly why we're opening the doors: fresh eyes are worth their weight in gold right now.How to join• Add Oikizo to your wishlist and follow the page to get notified the moment the playtest goes live.• On launch day, hit "Request Access" to the playtest right here on Steam.Your feedback is the whole pointWe're building Oikizo with you. Join the Discord to report bugs, share ideas and tell us what clicks — that's where it all happens, and it's what shapes what comes next.👉 DISCORDSee you in game,The Oikizo team

  • Oikizo: This Version Wasn't Supposed to Be Here… But We're Leaving It Up - 30 June 2026

    Hi everyone,We're going to be completely transparent with you, because you deserve the truth: the version of Oikizo currently live on the main (Default) branch wasn't supposed to be there.Due to a mistake on our end, we pushed this build to the main branch when it was actually meant for the Beta branch — the one reserved for testing. In short: a slip of the hand, and a test build ended up in everyone's hands instead of just a few.Why aren't we pulling it right away? Because — the silver lining in this blunder — it's playable. Before, the game simply wouldn't launch. Now you can actually start a game and play it for real. Rather than putting everything back in the dark, we'd rather own the mistake, let you dive in, and gather your first impressions.But let's be clear about what you've got in your hands:This is NOT the version we planned to show you. Not the "showcase" build, not the fina…

  • Join the Oikizo community on Discord! - 22 June 2026

    🏰 Our Discord server is now open!Builders, gather round! Oikizo now has its official Discord server — the new gathering point for the whole community.Why join?• Follow development behind the scenes and discover new features first• Join co-op playtests and play the game before anyone else• Find partners to build and thrive together in multiplayer• Make your voice heard: your bugs, ideas and suggestions reach the team directly• Show off your cities and chat with fellow lordsWhether you've been here since the first stone or you've only just arrived, a seat is waiting for you.👉 Join us: https://discord.gg/pfHZyYU8qgSee you on the other side of the walls!

  • Oikizo : tests actifs sur la branche Dev, stabilité et corrections en cours - 9 June 2026

    Oikizo – Polishing the core gameplay! 🛠️Dear builders and pioneers of Oikizo,A quick progress update on the rework! Thank you for your patience and unwavering support — you're the reason we keep pushing forward.🧪 Active testing on the Dev branchThe game is now in active testing on our development branch. We play, break and fix the game every day to track down every little issue and prepare a solid version for your hands.🎯 Priority: core gameplay stabilityOur number one goal right now is a reliable, enjoyable game core. Building, cooperation, management: we're making sure the foundations run flawlessly before adding the rest.🐛 Intensive bug huntingWe're hunting down and fixing as many bugs as possible to give you the smoothest experience. Every piece of feedback counts and helps us move faster.🚀 The non-Unreal version is coming soonAs announced, Oikizo now runs on our own in-house e…

  • A word to our early players – What to expect right now - 29 May 2026

    Hello everyone,First of all, thank you so much for purchasing Oikizo. Your support at this stage of development truly means a lot to us.That said, we want to be fully transparent with you: the version currently available is not the one we intended to offer you at the time of your purchase. The game is still in active development and will be undergoing major changes in the very near future — both in terms of content and overall gameplay experience.Because of this ongoing development, the save file format is subject to regular changes. Incompatibilities between different versions of the game may occur, which could result in the loss of your current save files after an update. We want to make sure you are aware of this so you can take it into account.Despite all of this, we would love to hear about your experience. Every piece of feedback helps us steer the development in the right directi…

  • Oikizo – A Major Rework is Coming! 🚀 - 1 April 2026

    Oikizo is evolving:New custom engine for full control & moddabilityCute, cozy visualsHexagonal procedural mapExpanded multiplayer & co-opThe core remains: cooperation, building, strategy – now more fun and surprising than ever! ---- More Detais ---- Oikizo – A Major Rework is Coming! 🚀Dear builders and adventurers of Oikizo,We have big news: Oikizo is entering a major development phase! Your support and feedback have inspired us to rethink the game to make it even more ambitious and moddable.🎮 Custom Engine for Full ControlWe’re moving from Unreal Engine to our own engine, giving us total control over performance, stability, and the freedom to introduce new features and make the game more moddable.✨ Redesigned Visual StyleThe graphics are now cuter and more welcoming, designed so the community can easily create and share mods.🌍 Goodbye voxels, hello hexagonal map!The core of the game…

  • Project Migration to Full C++ - 9 December 2025

    Hello We are sorry to share the following news. After two weeks of testing on our development branch, we identified excessive complexity and numerous data-related issues within the current workflow of the game.To be fully transparent: the project originally started using Unreal Engine Blueprints before we transitioned to a hybrid Blueprint/C++ model. Unfortunately, although this hybrid approach works in its current state, it no longer meets our expectations. We are facing too many inconsistencies and leftover Blueprint elements that sometimes interfere with C++ behavior. Because of this, we have decided not to release the current dev version.While the game remains mostly functional, continuing in this direction would quickly lead to situations that are difficult to manage. Therefore, we have chosen not to deploy an update for now and to delay the release of the next patch.This decision…

  • News 27/10/25 - 27 October 2025

    We want to thank you for your patience. The time between OIKIZO updates has been longer than expected because we embarked on larger changes than we originally anticipated. These improvements require careful work to enhance quality, stability, and the overall gameplay experience.Rest assured we’re actively working on OIKIZO, and the next update is in the works. Thank you for your continued trust and support.

  • New features in dev - 14 August 2025

    Hello everyone!Even though it’s vacation season, you can be sure we’re not slacking off — the team is still working hard on the project!And because we want to keep you in the loop, here’s a little sneak peek at what’s coming in the next update:Villager needs: each villager will have their own needs, adding more depth and life to your villages.Trading system to exchange resources.Random events to spice up the experience with unexpected surprises (good ones… or questionable ones?).Clear player notifications so you never miss a detail and always stay in control of your adventure.Improvements to existing features to make the game smoother, more enjoyable, more… everything!UI adjustments so everything is clearer, simpler, and more polished.We’re super excited to share these new features with you.Thank you for your patience — we’ll be back very soon with more details on all this. In the meant…

  • Release Note 19/07/2025 - 19 July 2025

    Additions and Improvements Added customizable keyboard shortcuts to some user interfaces. Added string translation for key mapping in settings. Began reworking building storage. Improved the town UI, adding visual components to replace raw text lines. Enhanced the list of buildings in the town window with visual components instead of text lines. Added icons for buildings. Added info hint. Renamed ST files to be more explicit. Added images to DAbuilding. Added Unreal to the boot screen. Created DataAsset for window types. Converted existing DataAssets. Implemented schedules & Work in progress on Schedule UIs for an upcoming update. Reworked Call & Definition UIs. Reworked TitleUI Button. Fixes Fixed an issue with the +/- buttons for workers in the building and town windows. Fixed UI Building Hint Error. Fixed UI Building Icon Error. Fixed UI Building Tile in the Town UI, the hint was on…

  • Release note 09/07/2025 - 9 July 2025

    Release Notes Fixes and Improvements Balancing: Adjusted food production. UI Updates: Created a Villager_Tile widget for the rework of the Villagers UI in the Town UI. Reworked the Villager UI on Town. Added Hint over Stat option. Added a function to open the nearest town on the Town UI. Save and Load: Added AutoSave on the On New Week event. Added support for saving time in the game. Fixed Load TimeOfDay: value at 0 on the start year that was blocking synchronization with UDS. Fixed the save name when empty for a manual_(now). Filtered TimeOfDay save files. Calendar and Time: Changed the order of days in Week, so that the new week starts on Monday morning instead of Sunday. UI and Components: Fixed the Save UI which was still on Add ViewPort. Unified Storage so that all UIs use the same component. Changed UI GameMenu to unify the types to be transmitted between UserWidget and CanvasSlo…

  • Early Access Release - 4 July 2025

    🎮 Exciting News! 🎮We are thrilled to announce that Oikizo is now available in Early Access! 🌟Dive into a unique world where your decisions shape the future of a thriving village. Build and lead your villagers to prosperity. This is your chance to be among the first to explore the rich landscapes and engaging mechanics of Oikizo.🛠️ Your feedback is invaluable to us! Play the game, share your thoughts, and help us make Oikizo the best it can be. Together, we can create an unforgettable gaming experience.🔜 What's next? We are hard at work adding exciting new features, including the management of villagers' needs. Stay tuned for more updates and enhancements!Join us on this incredible journey. Play Oikizo now and be part of the adventure!Thank you for being a part of our community. Let's make Oikizo amazing together! 🚀

Patch notes and updates

S.noRelease datePatch nameGID number
116 July 2026Playtest fixes — translations, tutorial, Compendium, themes1838407329256793
219 July 2025Release Note 19/07/20251805431065403324
39 July 2025Release note 09/07/20251803527891922718

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3650490
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateJul 4, 2025
DeveloperL2N Game Studio
PublisherL2N Game Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3650490/

Short description

Oikizo is a city-building game. Start by placing your first building and a few citizens, then make your city prosper. The strength of Oikizo lies in the ability to manage a city cooperatively with your friends.

About this game

Oikizo is a city-building game. Start by placing your first building and a few citizens, then make your city prosper. The strength of Oikizo lies in the ability to manage a city cooperatively with your friends. Currently in early access, the game offers a randomly generated map of considerable size and a "classic" civilization. We have initially focused on the basic mechanics. In this version, you can develop your city alone or with friends, without any imposed objectives for now. We have implemented a famine defeat condition that will be your priority in this version. We are aware of the absence of certain aspects and assure you that we have many ideas for this game. However, we need player feedback to ensure the base is stable before adding new features. This game has a unique feature: the ability to play the same city with your friends. You might think that managing ten buildings with two players isn't very exciting. We understand, but our vision is to create much more than a simple town with a few buildings. Indeed, we have chosen to implement a relatively large map size so that your small village can grow into much more than a city. We want players to be able to build and develop enough for the city to transform into a small country. This is where co-management makes the most sense. Whereas you might typically manage a beautiful city with a hundred or a few hundred inhabitants, imagine being in charge of thousands. Managing their demands, continuing to grow your city while defending against attacks, involves a significant number of tasks. More than playing a city next to your friends who help you if they feel like it, you play the same city, and they will have as much interest as you in defending the territory that is yours. For your information, here are the elements we will add later: New Civilizations : Each will have its specificities (magical, steampunk, etc.) with unique resources, buildings, or technologies. Population Satisfaction : Your population will evolve with your city, and the more developed it is, the more demands your citizens will have. Be wary of strikes if you neglect your population too much. Trade : We will start with a classic…

Supported languages

English, French

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany12Gewalt
igrs18Interaksi Daring Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Oikizo's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Oikizo's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Oikizo at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$19.99$19.99No discountSteam Store

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