SPSTEAMPULSELIVE ANALYTICS
Observe

Observe Steam metadata

Kisotik Games | May 15, 2025 | game

Released

19players observed · 23 September 2026 - 11:04:01 UTC

IndieSimulationStrategyEarly AccessSteam Store

  • Latest observed players19 · 23 September 2026 - 11:04:01 UTC
  • SteamPulse tracked peak27
  • Units sold (VGI)1,507
  • Revenue (VGI)$7,113
  • Review score93% positive

Observe metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players19 · 23 September 2026 - 11:04:01 UTC
  • SteamPulse tracked peak27
  • Units sold (VGI)1,507
  • Revenue (VGI)$7,113
  • Review score93% positive
  • Total reviews59
  • Release dateMay 15, 2025
  • DeveloperKisotik Games
  • PublisherKisotik Games

Genres: Indie, Simulation, Strategy, Early Access

Company pages: Developer: Kisotik GamesPublisher: Kisotik Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Observe Steam metadata

Observe metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3681230/metadata
Steam Storehttps://store.steampowered.com/app/3681230/
Steam Communityhttps://steamcommunity.com/app/3681230
PCGamingWiki search
IGDB searchSearch IGDB for Observe

Reviews, pricing, and metadata

Review summary

Very Positive

93% positive, 55 positive, 4 negative

Price and discount

$7.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Workshop, Includes level editor, Family Sharing

Achievements

16

Platform releases
  • Steam 15 May 2025

Latest Steam announcements

  • Observe 0.7.8: Save Games, Combat Rules and More God Mode Tools - 9 September 2026

    Hello all! This update adds save games, reusable rule profiles, more control over combat and new ways to change the world through God Mode. Save a world and return later You can now save a running world and continue it later from the Scenario Editor. Open the new Saves tab, choose a saved world and return to the simulation. A save keeps the current date, countries, wars, active front lines, committed armies and losses. Saving waits for a safe point between turns so the world can resume without rebuilding an ongoing war from its beginning. The old Endless setting has also been divided into two clear modes. Loop starts a newly generated world when the current one ends. Endless keeps the same world running after one country remains, leaving you free to change it with God Mode. Save your preferred rules Game rules can now be saved as reusable profiles. Set up the kind of simulation you want…

  • Join The Translation Effort! - 7 September 2026

    We have moved Observe's community translation project from Crowdin to a self-hosted Weblate server. This lets us support every language our players ask us to add. German, Polish, Turkish and Ukrainian translations are already underway. French, Korean and Russian are now open for contributors too. HELP TRANSLATE OBSERVE You do not need to translate the entire game. Every translated or corrected sentence helps. If your language is missing, ask for it in the comments or join our Discord. I can add it to the project. JOIN THE OBSERVE DISCORD Thank you to everyone who has already contributed!

  • Observe Needs YOU: Community Translations! - 5 September 2026

    Hello all! Observe has grown considerably over the past few months and we now have a big international audience! I would like to make Observe easier to play for people who do not speak English as their first language, so I am opening a community translation project. The first translation A group of Polish players (Monika and Igilq) has already offered to begin translating the game into Polish. The first parts of the translation system are now working and translators can test their work inside the game without waiting for a new public update. Polish is the first language we started to work on. If you want your language to be listed and you would like to help translate it, leave a comment below and then join our Discord so we can communicate. I can add new languages as translators volunteer. How you can help Translations are managed through Crowdin. You do not need to translate the entire…

  • Observe 0.7.6: Map Composer and New Map Modes - 5 September 2026

    Hello all! This update makes the map more useful by letting you choose both what it shows and how that information is presented. Build your own map viewThe new Map Composer combines three separate choices: a base map, optional overlays and country labels. You can begin with the political, bloc, culture, terrain, supply, technology, ideology, alliance or nuclear map. You can also compare countries by stability, treasury, military strength or food supply. Flags, occupation, population, unrest and original ownership can then be placed over the selected map. Labels can independently show country names, soldiers, stability, treasury, food, population or nothing at all. This means you are no longer limited to one fixed map mode at a time. A military map can display flags and soldier counts, while a terrain map can also show occupied land and population. Clearer occupation Occupied regions now…

  • Observe 0.7.5: Quality of Life - 3 September 2026

    Hello all! Observe 0.7.5 is now available. This update adds better tools for recording the world, reusable ideology packs and much clearer feedback for AI Studio scripts. Choose what appears on screen Press H during a game to open the new Timeline View panel. You can now decide exactly what remains visible. World statistics, notifications, the date, time controls, News and Rankings, map controls, country labels and the bottom command bar can all be shown or hidden separately. The panel can also hide or restore everything with one button. It is designed for timeline videos, screenshots and anyone who wants an unobstructed view of the simulation. Save and share ideology packs A set of ideologies can now be saved as a reusable pack in the Scenario Editor. Load that pack into another scenario instead of recreating every ideology, bonus, doctrine and rule by hand. Ideology packs can also be…

  • Observe 0.7.4: Better Graphics! - 1 September 2026

    Hello all! This update gives the world map a new visual style and adds another set of improvements to the Map Editor. A new look for the world The political map now uses one sharp pixel grid instead of thousands of separate region images. Country colours remain familiar but borders, coastlines, selection and conquest are clearer and more consistent at every zoom level. Front lines, flags, tanks, jets and building icons have been adjusted to fit the new map. Visible front lines now run on the GPU, making active wars much smoother while leaving the CPU free for the simulation. Update log Map Editor Added an Erase Land brush that removes a region, its land fill and its boundary ink together.Reference images can now scale from 1% to 1000%.Changing reference-image scale no longer moves the image back to the centre.Added Fit Image to Map to centre and size a reference in one click.Reference-i…

  • Better Map Tools and Safer Maps - 30 August 2026

    Hello all! This is a smaller update focused on making the new Map Editor easier to use and much safer for large projects. More ways to draw The Map Editor now includes straight boundaries with a live preview and a one-pixel pen for detailed work. You can fill land, outline a landmass and paint regions without drawing every boundary first. Region outlines also use the boundary size you selected. New maps can use an 8192-pixel canvas for very detailed worlds. Large maps keep more of their painted detail when they are built, although this option requires a powerful computer and much more memory. Edit Earth or create a different world The built-in Earth map can now be imported into the Map Editor and changed like any other custom map. A map can also decide whether its left and right edges connect. Maps without connected edges now stop at a clear world boundary instead of repeating forever.…

  • Observe 0.7.2: Draw Your Own World! - 28 August 2026

    Hello all! Observe 0.7.2 is now available. The main feature is something I have been asked about for a very long time: a complete custom Map Editor inside the game. You can now draw a world from an empty canvas, divide it into regions, turn it into a scenario and watch countries fight across it. Draw your own mapThe Map Editor is available from the Scenario Editor. Start a new map, choose its resolution and draw boundaries directly onto the canvas. Close a shape and fill it to create a region. The editor includes tools to: Draw and erase boundaries.Fill enclosed shapes as new regions.Merge and erase regions.Inspect automatically generated adjacency and override individual connections.Generate and edit sea zones.Preview the thickness of frontlines against the borders you drew.Undo and redo painting changes. When you build the map, Observe creates the region shapes, borders, adjacency, co…

  • Observe: Performance Update & News on the Map Editor - 27 August 2026

    Hello all! I have released a small update focused almost entirely on performance. Performance improvements A few calculations that looked harmless were doing far more work than intended once countries became extremely large. Normal scenarios often hid these problems but stress-testing a world where every region began as an independent country exposed them very clearly. And if you're wondering about that scenario here it is: The affected systems included manpower generation, frontline captures, cultures, food, population and parts of the in-game UI. These systems now reuse calculations instead of repeatedly scanning the same country and its regions. Nothing about the simulation has changed. Countries use the same bonuses, frontlines choose targets in the same order and food, population and culture follow the same rules. The game should run much more smooth. Especially in the late game wh…

  • Observe 0.7.1: Better Wars, Smarter Empires & UI Scaling - 25 August 2026

    Hello all! 0.7.1 is built mostly from the things people asked for after playing 0.7.0. It adds interface scaling, more control over ideologies, better subject information, stricter naval AI rules, a new Bloc map mode and several fixes for the simulation underneath them. Thank you to everyone who reported a problem or explained where a tool was difficult to use. This update is the direct result of that feedback. Interface Scaling The interface can now be made larger or smaller from the options menu. This applies across the game, including the main HUD and the Scenario Editor. The Scenario Editor also supports edge scrolling now. It uses the same edge scrolling option as the main game, so map makers do not need to manage two separate settings. More Control Over Ideologies Ideologies can now change more parts of a country. New bonus types cover military, economic, political and population…

  • Hotfix, Yes There Was Lag. - 23 August 2026

    The 0.7.0 update had a progressive lag issue. Now fixed, game might even run better than ever. As always thanks for all the support and sorry for the lag!

  • Observe 0.7.0: Cultures, God Mode, Terrain, Food & Subjects - 23 August 2026

    Hello all! This update started with cultures. I wanted a country to contain actual peoples rather than one population number and I wanted those people to matter when borders moved. That sounded like one system. It turned into terrain, food, farms, subjects, a rebuilt God Mode, a new way to read the news, new tools for the Scenario Editor and a fairly serious rewrite of AI Studio. So this is 0.7.0. It is a large update. Cultures and Peoples Every populated region can contain different peoples. Polish, Czech and Slovak people can belong to a wider West Slavic group, for example. Members of the same group are culturally close without every relationship needing to be entered by hand. That matters when countries conquer land. A diverse state has more to hold together. A people that is badly treated can rise up and form a breakaway country of its own, with an appropriate name and a generated…

  • Bug Fixes & AI Behaviour Balancing. - 13 August 2026

    Hello again, Sorry to spam these updates but someone on Discord found a bug regarding the ideologies caused by yesterday's behaviour update. Basically, the AI didn't pick any ideologies before a war was declared. Now that's fixed. And I also made a few balance changes: -AI now will randomly pick a behaviour at the start of the game if none was assigned. -AI will now try to make more realistic naval invasions. -AI will now control its money better. See y'all on the next update!

  • Observe 0.6.10: AI Personalities & Frontline Settings & Arena Fix - 13 August 2026

    Hello all!This update starts with an apology. If you entered a script into the Arena, changed it and tried to send the better version, the arena kept showing your old one. There was no way to replace it. That has been true for about two months and I only caught it recently, which is not a good look for a feature whose entire point is that you iterate on a script until it wins.It is fixed. Send an edited script again and it replaces what you had. Nothing was reset as far as the scores go.With that out of the way, the rest of this update is mostly things you asked for. AI PersonalitiesCountries that play differentlyUntil now every AI country wanted the same things in the same order. The only thing separating two of them was a hidden roll made when the world was built which nobody could see and nobody could set.Now you can tell a country how to play. There are seven to choose from.Balanced…

  • New Achievements & QoL & Bug Fixes - 12 August 2026

    -AI Studio Frontline bug fixed.-AI Studio Reset bug fixed.-Someone in comments asked for a Forever War concept, it can be found in the rulesets now.-Ideology bonuses now range from -100 to 100.-New achievements and an easter egg hunt added.-Wars now have ambient audio.-Pre-Modern Frontlines now have better unit graphics.

  • Observe 0.6.9: Flags! - 11 August 2026

    Hello all!Flags have been asked for since about the week the game came out and every time I looked at it I put it off. Because "just add flags" is never just adding flags. The scenario data had to change but today I finally got around to it.A poll on Discord finally decided the shape of it. Most of you did not want flags sitting in a menu somewhere, you wanted them on the front line, standing with the troops. So that is where I started and everything else grew out of it. Flags On the map and in the panelsCountries fly their flags now. The country panel, the rankings, the ledger, the war pacts and the end of game report all show you whose something is before you read a single word.The front line wears them too. The infantry holding each side of a war are marked with their own country's flag instead of a plain dot.Every country in the 2025 scenario has one. Make your ownAny country in you…

  • Bug Fixes for 0.6.8 - 9 August 2026

    Hi, I fixed some of the bugs that were brough to my attention. Scenario Editor population fields were wrongfully limited to 100M. Fixed.Disabling nukes didn't do anything in many cases. Now they should be disabled.Some UI interactions caused the WASD keys to not work. Now fixed.There are still some bugs waiting to be fixed, but these were the most urgent ones. I will keep continuing to fix bugs and then go back to adding new features!Enjoy.

  • Observe 0.6.8: Frontline Visuals! - 9 August 2026

    Hello all!This has been one of the most requested features since release and I have been working on variations of it for over a year. Some of you might remember our earlier attempts, like the text-on-map showing army numbers without visible troops, which didn't read all that well. Very dedicated players will also remember my attempts to make visible troops happen last year. While it somewhat worked, it was a massive performance hog.Well, today I am proud to announce that I finally got it right! Let me show you what it looks like: Dynamic Frontlines & Visible CombatWars are now physically drawn on the map. The border between fighting countries becomes an active front line that pushes and pulls as ground changes hands.Here is what you can expect to see on the battlefield:Troops holding the line: Infantry stands along each side, armor fires across the border and the total committed strengt…

  • Observe 0.6.7: Scenario Editor & Nuke Controls & UI & Live Country Creation - 7 August 2026

    We have gotten a lot of new players over the past few days. Welcome, all of you. Let's get into it. Scenario Editor RulesetsUntil now every scenario played by the same rules. From this update, you choose them.Open Settings in the Scenario Editor and pick a preset: Classic for the game as it has always played, Realistic for a slower, more deliberate world, One-Shot for a map that resolves in minutes, or Chaos if you would rather it did not make sense.If a preset is close but not right, open the foldout and set the rules yourself. How long the world stays at peace before anyone can declare war. How much more expensive war gets as more of the world fights, so peace is cheap and chaos costs. How many wars one country may hold at once. How long truces last. Income and starting armies.Two of them change how empires hold together rather than how they fight. Conquest unrest decides whether swal…

  • New Achievements & Bug Fixes - 1 August 2026

    Hello again, Two bug fixes and 8 new achievements for today! Scenario Editor: publishing a scenario didn't upload the screenshot with it. Now it does. AI Studio: publishing a script was uploading a placeholder image instead of your code. It now grabs an actual screenshot. No more placeholder images... no more... We used to have achievements, but recent updates left them tied to features that no longer exist, so they became unattainable. Now there are 8 fresh ones that you can uhh.. achieve! They cover god controls, publishing to the Workshop, the leaderboards and the Arena. See you on the next update!

Patch notes and updates

S.noRelease datePatch nameGID number
130 August 2026Better Map Tools and Safer Maps1842212951307853
227 August 2026Observe: Performance Update & News on the Map Editor1842212951300078
323 August 2026Hotfix, Yes There Was Lag.1841579228674186
413 August 2026Bug Fixes & AI Behaviour Balancing.1840944183778190
512 August 2026New Achievements & QoL & Bug Fixes1840944183772669
69 August 2026Bug Fixes for 0.6.81840310314349682
71 August 2026New Achievements & Bug Fixes1839676055891373
822 June 2026Small Follow-Up Update1835871199314196
94 June 2025Hotfix1801617199343399
1015 May 2025QoL and Bugfix Update1799817379470219

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3681230
Live current players19
SteamPulse tracked peak27
Live count (today's peak floor)19
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateMay 15, 2025
DeveloperKisotik Games
PublisherKisotik Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent93%
Positive reviews55
Negative reviews4
Total reviews59
Steam recommendationsNot available
Achievements16
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3681230/

Short description

Program AI countries, climb global leaderboards, and watch your strategies battle for world domination! Create infinite alternate histories or intervene with god-like powers in this ultimate strategy sandbox.

About this game

A WORLD THAT PLAYS ITSELF In Observe, the world runs on its own. Nations make their own decisions. They expand, form alliances, fight wars, build empires and collapse without waiting for your orders. Watch events unfold, step in through God Mode, create entirely new worlds or write the AI controlling their nations. Watch the World Change Press Play and the world takes over. The political map changes while every country pursues its own survival. Watch wars move. Animated front lines, flags, armies, aircraft and invasions show where each war is being fought. Follow the story. A live news feed records wars, alliances, uprisings, famines, atrocities and other major events. See empires break apart. Overextended countries lose stability. Rival ideologies can begin civil wars, while badly treated peoples can fight for independence. Read the world your way. Switch map views to compare military strength, stability, food, wealth, cultures, alliances and subject blocs. Enter the nuclear age. Industrial powers build missiles and silos. Nuclear strikes kill populations and leave permanent wastelands. Endless Mode. When one world ends, another is generated automatically so the simulation never stops. Reach Into the Simulation God Mode lets you change the running world without taking over every decision. Select a nation, choose an action and use it directly on the map. Declare wars, force peace, create alliances, annex countries and create subjects. Paint ownership and colonisation across the map. Force a breakthrough, reinforce one side or collapse an enemy front. Create nations, release peoples, incite revolts, cause famines or eliminate a country. Change armies, money, technology, nuclear weapons, food reserves and capitals. Disable diplomacy or nuclear AI for one nation, or take those decisions away from every AI in the world. Draw Your Own World Create a map inside the game and turn it directly into a working scenario. Draw borders with brushes, a one-pixel pen, straight lines and flood fill. Paint regions directly or draw boundaries and fill the areas inside them. Trace a reference image and arrange artwork on movable layers. Create maps up to 8K or…

Supported languages

English, French

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
30Steam Workshop
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

Observe's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Observe's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Observe at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$7.99$7.99No discountSteam Store

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WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
War Thunder39,35523 September 2026 - 09:32:19 UTC125,317781,076Gaijin Entertainment
Hearts of Iron IV38,91323 September 2026 - 12:32:36 UTC93,196366,107Paradox Development Studio
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
Project Zomboid34,84323 September 2026 - 11:38:15 UTC122,811467,999The Indie Stone
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Graveyard Keeper 232,55923 September 2026 - 08:59:41 UTC32,559Not availableLazy Bear Games
Football Manager 2629,59123 September 2026 - 12:04:28 UTC82,75035,608Sports Interactive
EA SPORTS FC™ 2624,58923 September 2026 - 10:58:47 UTC159,35063,186EA Canada, EA Romania
RimWorld23,92223 September 2026 - 10:26:48 UTC95,851239,107Ludeon Studios
7 Days to Die23,80923 September 2026 - 12:29:54 UTC124,449398,822The Fun Pimps

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2662,49823 September 2026 - 12:44:02 UTC1,291,3282,758,031Valve
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Hearts of Iron IV38,91323 September 2026 - 12:32:36 UTC93,196366,107Paradox Development Studio
Baldur's Gate 334,33123 September 2026 - 12:26:03 UTC875,343836,282Larian Studios
Football Manager 2629,59123 September 2026 - 12:04:28 UTC82,75035,608Sports Interactive
RimWorld23,92223 September 2026 - 10:26:48 UTC95,851239,107Ludeon Studios
7 Days to Die23,80923 September 2026 - 12:29:54 UTC124,449398,822The Fun Pimps
Don't Starve Together23,75023 September 2026 - 11:05:03 UTC122,662531,182Klei Entertainment
Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
Total War: WARHAMMER III19,96123 September 2026 - 11:36:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Arena Breakout: Infinite19,57023 September 2026 - 09:53:21 UTC65,94478,112Morefun Studios

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Palworld54,73423 September 2026 - 12:07:24 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid34,84323 September 2026 - 11:38:15 UTC122,811467,999The Indie Stone
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds11,96923 September 2026 - 12:15:49 UTC39,10324,686Jagex Ltd
BeamNG.drive11,33523 September 2026 - 10:12:17 UTC44,232392,944BeamNG
R.E.P.O.10,27723 September 2026 - 11:33:17 UTC266,908420,693semiwork

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