SPSTEAMPULSELIVE ANALYTICS
Infinium Strike

Infinium Strike Steam metadata

Codex Worlds | Jul 14, 2016 | game

Released

0players observed · 22 September 2026 - 17:59:42 UTC

ActionCasualIndieStrategy

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)4,797
  • Revenue (VGI)$44,305
  • Review score73% positive

Infinium Strike metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)4,797
  • Revenue (VGI)$44,305
  • Review score73% positive
  • Total reviews44
  • Release dateJul 14, 2016
  • DeveloperCodex Worlds
  • Publisher1C Entertainment

Genres: Action, Casual, Indie, Strategy

Company pages: Developer: Codex WorldsPublisher: 1C Entertainment

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Infinium Strike Steam metadata

Infinium Strike metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/374050/metadata
Steam Communityhttps://steamcommunity.com/app/374050
PCGamingWiki search
IGDB searchSearch IGDB for Infinium Strike

Reviews, pricing, and metadata

Review summary

Mostly Positive

73% positive, 32 positive, 12 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Captions available, Steam Cloud

Achievements

109

Platform releases
  • Steam 14 July 2016

Latest Steam announcements

  • An Armistice with the Wrog - 30 October 2024

    To our players, This post is to serve as notice that “Infinium Strike” is to be retired and de-listed from the Steam Marketplace. To those who have “Infinium Strike” in their library, don’t worry – you will retain access and be able to reinstall the title indefinitely, so long as it remains an entry in your Steam Library. This was a labor of love for everyone at Codex Worlds and served as the first credited and released title for many of us on the development team. We were beyond proud to put this out and to share it with all of you. However, all good things must come to an end, and Codex Worlds is officially closing its doors, necessitating this retirement. Gun Crews, you may stand down. The Codex Worlds Team

  • Steam Achievements - 7 February 2017

    Hello Commanders! We have received a number of renewed reports recently that some of your Achievements are only unlocking in-game, not on Steam. While we previously thought this was an isolated bug related to offline-mode, we have now been able to replicate this issue in our own testing. We will be re-working the way in which the game relays information from your player profile to our partner services (including Steam). We are terribly sorry about the inconvenience caused to those of you experiencing this issue. We know that Steam Achievements are an important part of the platform, and will be working diligently to restore this feature to all players as soon as possible. Please keep an eye out on this space, as we will post another announcement when Steam Achievements have been restored. We greatly appreciate your patience and understanding. Happy Wrog Hunting!

  • Steam Achievements - 7 February 2017

    Hello Commanders! We have received a number of renewed reports recently that some of your Achievements are only unlocking in-game, not on Steam. While we previously thought this was an isolated bug related to offline-mode, we have now been able to replicate this issue in our own testing. We will be re-working the way in which the game relays information from your player profile to our partner services (including Steam). We are terribly sorry about the inconvenience caused to those of you experiencing this issue. We know that Steam Achievements are an important part of the platform, and will be working diligently to restore this feature to all players as soon as possible. Please keep an eye out on this space, as we will post another announcement when Steam Achievements have been restored. We greatly appreciate your patience and understanding. Happy Wrog Hunting!

  • Fall Update - 13 November 2016

    Greetings Commanders, 2016 has been a very exciting year for Codex Worlds. This past week, Infinium Strike was featured at the #8 spot in Gameranx’s Top 10 Tower Defense Games of 2016. Be sure to check out the full video here. Following the July release of Infinium Strike on PC worldwide, the development team has been hard at work on what’s next for the game. Our first DLC, Infinium Strike: Broken Overlord is in the early development process. Until then, here is the teaser trailer for Infinium Strike: Broken Overlord. Along with the DLC, the development team has been working on the ports for Infinium Strike on Playstation 4 and Xbox One. Finally, we are deep into development of our next title, Battlecursed, an uncompromising dungeon crawler. Be sure to visit our website, and stay tuned for more announcements regarding Battlecursed coming soon!

  • Fall Update - 13 November 2016

    Greetings Commanders, 2016 has been a very exciting year for Codex Worlds. This past week, Infinium Strike was featured at the #8 spot in Gameranx’s Top 10 Tower Defense Games of 2016. Be sure to check out the full video here. Following the July release of Infinium Strike on PC worldwide, the development team has been hard at work on what’s next for the game. Our first DLC, Infinium Strike: Broken Overlord is in the early development process. Until then, here is the teaser trailer for Infinium Strike: Broken Overlord. Along with the DLC, the development team has been working on the ports for Infinium Strike on Playstation 4 and Xbox One. Finally, we are deep into development of our next title, Battlecursed, an uncompromising dungeon crawler. Be sure to visit our website, and stay tuned for more announcements regarding Battlecursed coming soon!

  • Screenshot Contest! - 24 July 2016

    With the Launch of Infinium Strike, one of the features we’re most proud of is the Photograph mode. Paired with outstanding visuals of the game, it can lead to some pretty badass screenshots. To enable Photograph mode, load into any mission or the arcade and then hit the “P” key. We’re looking to see some awesome pictures, and we’re calling on the community to provide them! Starting now, at 6PM Pacific (9PM Eastern) on July 23rd, send in your screenshots to @InfiniumStrike on Twitter. Monday July 25th, the contest will end at 6PM Pacific and we will select 10 of our favorites as contest winners. Winners will receive a digital content pack containing: - (1) Digital Soundtrack - (1) Digital Artbook - (1) Unique Wallpaper All winners will be notified via Twitter DM’s starting at Noon Pacific on Tuesday July 26th.

  • Screenshot Contest! - 24 July 2016

    With the Launch of Infinium Strike, one of the features we’re most proud of is the Photograph mode. Paired with outstanding visuals of the game, it can lead to some pretty badass screenshots. To enable Photograph mode, load into any mission or the arcade and then hit the “P” key. We’re looking to see some awesome pictures, and we’re calling on the community to provide them! Starting now, at 6PM Pacific (9PM Eastern) on July 23rd, send in your screenshots to @InfiniumStrike on Twitter. Monday July 25th, the contest will end at 6PM Pacific and we will select 10 of our favorites as contest winners. Winners will receive a digital content pack containing: - (1) Digital Soundtrack - (1) Digital Artbook - (1) Unique Wallpaper All winners will be notified via Twitter DM’s starting at Noon Pacific on Tuesday July 26th.

  • Hotfixes and difficulty changes! - 21 July 2016

    To all Officers of the Terran Space Force; Command has addressed some concerns pertaining to mission objectives and completion difficulty. Thank you for your continued vigilance, and please continue to route full reports on your successes and failures through the proper channels. Here is a list of your concerns that have been addressed prior to this notice: v1.0.6 (July 21) Balance Changes Lowered the difficulty of Mission 3 (Captain) by 10% Increased time allotment to complete Mission 4 (Captain) by 50 seconds Lowered the difficulty of Mission 10 (Captain) by 10% Lowered the difficulty of Mission 1 (Commander) by 30% Lowered the difficulty of Mission 2 (Commander) by 20% Lowered the difficulty of Mission 3 (Commander) by 10% General Changes Altered description of countdown timer in Mission 4 to "DESTRUCTION IN ####" Improved effects from Wrog projectiles and Wrog ship explosions Change…

  • Hotfixes and difficulty changes! - 21 July 2016

    To all Officers of the Terran Space Force; Command has addressed some concerns pertaining to mission objectives and completion difficulty. Thank you for your continued vigilance, and please continue to route full reports on your successes and failures through the proper channels. Here is a list of your concerns that have been addressed prior to this notice: v1.0.6 (July 21) Balance Changes Lowered the difficulty of Mission 3 (Captain) by 10% Increased time allotment to complete Mission 4 (Captain) by 50 seconds Lowered the difficulty of Mission 10 (Captain) by 10% Lowered the difficulty of Mission 1 (Commander) by 30% Lowered the difficulty of Mission 2 (Commander) by 20% Lowered the difficulty of Mission 3 (Commander) by 10% General Changes Altered description of countdown timer in Mission 4 to "DESTRUCTION IN ####" Improved effects from Wrog projectiles and Wrog ship explosions Change…

  • Hotfixes! - 19 July 2016

    To all Officers of the Terran Space Force; Command has addressed some concerns pertaining to visual systems feedback and battle readiness of the TSF Freedom Strike. Thank you for your continued vigilance, and please continue to route full reports on your successes and failures through the proper channels. Here is a list of your concerns that have been addressed prior to this notice: v1.0.5 (July 18) Fixed corrupted playlist music on the 'Maximum Ride' assignment (Mission 4). Fixed an issue where Officer assigned interface language settings would not persist through multiple deployments. Increased the number of times Freedom Strike is able to utilize Super Armor on Captain, Commander, and Admiral assignments. Fixed an issue where Officer assigned V-Sync settings were not functioning as intended. Fixed interface text corruption resulting from the use of the TAB key on keyboard control sys…

  • Hotfixes! - 19 July 2016

    To all Officers of the Terran Space Force; Command has addressed some concerns pertaining to visual systems feedback and battle readiness of the TSF Freedom Strike. Thank you for your continued vigilance, and please continue to route full reports on your successes and failures through the proper channels. Here is a list of your concerns that have been addressed prior to this notice: v1.0.5 (July 18) Fixed corrupted playlist music on the 'Maximum Ride' assignment (Mission 4). Fixed an issue where Officer assigned interface language settings would not persist through multiple deployments. Increased the number of times Freedom Strike is able to utilize Super Armor on Captain, Commander, and Admiral assignments. Fixed an issue where Officer assigned V-Sync settings were not functioning as intended. Fixed interface text corruption resulting from the use of the TAB key on keyboard control sys…

  • A Call to Arms! - 14 July 2016

    Sons and daughters of Earth, For two decades we have hurt. We’ve all felt great loss. But we endure. In our hubris, we ventured into the stars. In search of... what? Adventure? Wealth? Resources? Do we even remember? What we cannot forget is December 11th, 2150 — the day the Wrog began exterminating our colonies. What we will not forget are the names and faces of all those loved ones lost to the Wrog advance. Today, it is with confidence that I tell you...NO MORE! Humanity will not stand by and watch our people be systematically annihilated. Our species will no longer retreat to our home world, trembling as the Wrog close in on our birthright. That dreaded day will never come. Top Terran Space Force scientists and engineers have worked tirelessly to dissect and harness the technology of the Wrog menace, and it’s with great pride today we announce we have succeeded! Mankind has maximized…

  • A Call to Arms! - 14 July 2016

    Sons and daughters of Earth, For two decades we have hurt. We’ve all felt great loss. But we endure. In our hubris, we ventured into the stars. In search of... what? Adventure? Wealth? Resources? Do we even remember? What we cannot forget is December 11th, 2150 — the day the Wrog began exterminating our colonies. What we will not forget are the names and faces of all those loved ones lost to the Wrog advance. Today, it is with confidence that I tell you...NO MORE! Humanity will not stand by and watch our people be systematically annihilated. Our species will no longer retreat to our home world, trembling as the Wrog close in on our birthright. That dreaded day will never come. Top Terran Space Force scientists and engineers have worked tirelessly to dissect and harness the technology of the Wrog menace, and it’s with great pride today we announce we have succeeded! Mankind has maximized…

  • Critical May Developer Update - 16 May 2016

    HTML Formatted Version Here Fellow Terrans! CRITICAL ANNOUNCEMENT: All save game data will be wiped with the latest update due to improvements that have been made to the method the game client uses to save your profile data. We are terribly sorry for the inconvenience this will cause our Beta testers and Kickstarter backers. With the recent announcement of a July 14 release date for Infinium Strike, we are also pleased to announce that we will be offering the game in 7 languages at launch: English, French, Italian, German, Spanish, Russian, and Chinese. All of us at Codex Worlds and our publishing partners at 1C Company are extremely excited to launch Infinium Strike worldwide less than 2 months from today! Over the past couple of months, our testers and development team have been hard at work squashing bugs. Here is a list of recent updates and fixes: Tweaked audio cues and feedback fr…

  • Critical May Developer Update - 16 May 2016

    HTML Formatted Version Here Fellow Terrans! CRITICAL ANNOUNCEMENT: All save game data will be wiped with the latest update due to improvements that have been made to the method the game client uses to save your profile data. We are terribly sorry for the inconvenience this will cause our Beta testers and Kickstarter backers. With the recent announcement of a July 14 release date for Infinium Strike, we are also pleased to announce that we will be offering the game in 7 languages at launch: English, French, Italian, German, Spanish, Russian, and Chinese. All of us at Codex Worlds and our publishing partners at 1C Company are extremely excited to launch Infinium Strike worldwide less than 2 months from today! Over the past couple of months, our testers and development team have been hard at work squashing bugs. Here is a list of recent updates and fixes: Tweaked audio cues and feedback fr…

  • BIG news! - 9 May 2016

    Friends, backers, supporters: Lend us your ears! March and April were a flurry of activity for the Codex Worlds team. We have officially set a release date for Infinium Strike on PC/Mac/Linux, partnered with 1C Company to launch it worldwide, and announced that it will also be coming to PS4! You can watch the new story trailer on our updated Steam store page. Our development team is making the final rounds of balance and bug testing, as well as localizing in multiple languages for a worldwide release. Thank you for your patience and your continued support as we work to deliver the greatest gaming experience possible! Read more details on our blog: http://www.codexworlds.com/blog-archives/2016/5/9/infinium-strike-coming-to-playstation-4-launching-for-pc-july-14

  • BIG news! - 9 May 2016

    Friends, backers, supporters: Lend us your ears! March and April were a flurry of activity for the Codex Worlds team. We have officially set a release date for Infinium Strike on PC/Mac/Linux, partnered with 1C Company to launch it worldwide, and announced that it will also be coming to PS4! You can watch the new story trailer on our updated Steam store page. Our development team is making the final rounds of balance and bug testing, as well as localizing in multiple languages for a worldwide release. Thank you for your patience and your continued support as we work to deliver the greatest gaming experience possible! Read more details on our blog: http://www.codexworlds.com/blog-archives/2016/5/9/infinium-strike-coming-to-playstation-4-launching-for-pc-july-14

  • After PAX South - 9 February 2016

    Read the HTML formatted version HERE. Wow, the last few weeks have been a whirlwind of activity for the entire Codex Worlds team! First, we would like to say “THANK YOU!” to everyone who organized, volunteered, and attended PAX South in San Antonio this past weekend. Our visionary Creative Director, Dexter Chow, and brilliant Concept Artist, Chris Rogers, did a phenomenal job manning the Infinium Strike booth throughout the weekend. We would also like to extend a special thanks to our friends and partners at Stride PR for their outstanding ability to get Infinium Strike seen and heard in a sea of competition. Who am I? My name is Steven. You will be hearing a lot from me in the coming months. I am your connection to the rest of the Codex Worlds team. I love to hear from all of our followers, players, and fans, so please engage with us on our social media pages, community forums, or Stea…

  • After PAX South - 9 February 2016

    Read the HTML formatted version HERE. Wow, the last few weeks have been a whirlwind of activity for the entire Codex Worlds team! First, we would like to say “THANK YOU!” to everyone who organized, volunteered, and attended PAX South in San Antonio this past weekend. Our visionary Creative Director, Dexter Chow, and brilliant Concept Artist, Chris Rogers, did a phenomenal job manning the Infinium Strike booth throughout the weekend. We would also like to extend a special thanks to our friends and partners at Stride PR for their outstanding ability to get Infinium Strike seen and heard in a sea of competition. Who am I? My name is Steven. You will be hearing a lot from me in the coming months. I am your connection to the rest of the Codex Worlds team. I love to hear from all of our followers, players, and fans, so please engage with us on our social media pages, community forums, or Stea…

  • We're Going to PAX South - 24 January 2016

    2015 was a great year for Codex Worlds. We got our first product approved to Steam, XBox One and supported through Kickstarter. Now we are ready to show more gamers the results from our 3 year journey. If you are going to PAX South, we are located at booth 17088. We'll be showing some new levels and answering any questions you may have on our debut strategy/action game. If you can't make it to Texas, we'll be in California at GDC in March. We hope to see you at either of these shows! Codex Team

Patch notes and updates

S.noRelease datePatch nameGID number
121 July 2016Hotfixes and difficulty changes!4249665521682946695
219 July 2016Hotfixes!4249665521682946816
316 May 2016Critical May Developer Update4249665521682947060
49 February 2016After PAX South4249665521682947297
54 November 2015[11-4-2015] Developer Update4249665521682947525
62 October 2015[10-2-2015] Developer Update4249665521682947770
730 July 2015Infinium Strike Demo™ receives a major update with Kickstarter underway4249665521682948006

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID374050
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateJul 14, 2016
DeveloperCodex Worlds
Publisher1C Entertainment
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent73%
Positive reviews32
Negative reviews12
Total reviews44
Steam recommendationsNot available
Achievements109
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Non-stop galactic action awaits you in this arcade style tower defense game. Manage the defenses of the TSF Freedom Strike – humanity’s last hope against the hordes of invading alien spaceships.

About this game

The year is 2170. One after another, the human colonies have fallen to the seemingly limitless invasion force of the enigmatic organic ships known as the Wrog. Entire armadas of Earth's fighters have been decimated. Our last hope lies with the Freedom Strike, a massive super-tech battlecarrier fitted with interchangeable turrets and a fleet of specialized drones, built with one purpose - annihilate the Wrog and save our species! Infinium Strike is an original tactical tower defense game that sees you as the weapons officer aboard the TSF Freedom Strike. Scavenge Infinium – the living metal of the cosmos – from the wreckage of your enemies to create powerful turrets and deadly drones, and turn the tide of the Wrog war. Will the Battlecarrier Freedom Strike survive the relentless waves of Wrog fighters? Features: Full story campaign with four levels of difficulty Endless arcade mode with high score leaderboard Wide variety of tactics using turrets, drones, and SuperTech abilities Immersive realistic 3D graphics Career advancement – from Ensign to Admiral

Supported languages

English * , French, German, Spanish - Spain, Russian, Italian, Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
13Captions available
23Steam Cloud
15Stats
25Steam Leaderboards
43Remote Play on TV
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Infinium Strike's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Infinium Strike's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Infinium Strike at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.00$0.00No discountSteam Store

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HELLDIVERS™ 266,50923 September 2026 - 13:48:32 UTC458,2081,150,310Arrowhead Game Studios
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North
Palworld63,42523 September 2026 - 13:10:47 UTC2,101,535451,088Pocketpair

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
Wallpaper Engine92,25623 September 2026 - 12:50:05 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Diablo® IV29,24823 September 2026 - 10:18:01 UTC64,51869,242Blizzard Entertainment, Inc.
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
The Sims™ 417,55823 September 2026 - 11:41:31 UTC96,185193,399Maxis
Factorio15,44223 September 2026 - 14:03:17 UTC118,166233,918Wube Software LTD.
Garry's Mod13,73123 September 2026 - 10:27:15 UTC73,7501,258,308Facepunch Studios
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
IdleOn11,80123 September 2026 - 09:11:11 UTC21,01828,570Lavaflame2
Unturned11,44523 September 2026 - 10:04:41 UTC112,648564,603Smartly Dressed Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Wallpaper Engine92,25623 September 2026 - 12:50:05 UTC150,2711,008,495Wallpaper Engine Team
Rust85,62523 September 2026 - 13:48:13 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Palworld63,42523 September 2026 - 13:10:47 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
Don't Starve Together39,77523 September 2026 - 13:44:46 UTC122,662531,182Klei Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2764,72123 September 2026 - 14:05:04 UTC1,291,3282,758,031Valve
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Hearts of Iron IV43,60423 September 2026 - 13:25:39 UTC93,196366,107Paradox Development Studio
Baldur's Gate 343,04123 September 2026 - 13:47:43 UTC875,343836,282Larian Studios
Don't Starve Together39,77523 September 2026 - 13:44:46 UTC122,662531,182Klei Entertainment
Football Manager 2629,59123 September 2026 - 12:04:28 UTC82,75035,608Sports Interactive
RimWorld23,92223 September 2026 - 10:26:48 UTC95,851239,107Ludeon Studios
7 Days to Die23,80923 September 2026 - 12:29:54 UTC124,449398,822The Fun Pimps
Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
Once Human20,37923 September 2026 - 13:02:08 UTC231,343179,110Starry Studio
Total War: WARHAMMER III19,96123 September 2026 - 11:36:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

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