Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3748310 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | $11.99 (20% off from $14.99) |
| Free to play | No |
| Discount | 20% |
| Original price USD | $14.99 |
| Current price USD | $11.99 |
| Release date | June 2026 |
| Developer | Wind Arthouse |
| Publisher | Wind Arthouse |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 1 user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 1 |
| Total reviews | 1 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/3748310/ |
Short description
A Colony-Sim in a dungeonpunk-fantasy world where you build outpost near ancient ruins, support adventurers, and tax their loot. Expand your outpost, survive waves of dungeon-born monsters, and ultimately conquer the depths before they consume the outpost.
About this game
Run the frontier outpost behind the Adventurer. Every legendary dungeon expedition begins and ends at the settlement that supports it. Wanderers' Outpost is a fantasy colony simulation about running that settlement. Adventurers arrive seeking supplies, rest, equipment, and companions before setting out on expeditions into procedurally generated dungeons. Their victories fuel the local economy, while injuries, losses, and failed expeditions leave lasting marks on the community that depends on them. Build the Outpost That Feeds the Dungeon A flexible settlement-building system featuring inns, kitchens, workshops, warehouses, production facilities, research stations, and expedition support buildings. An interconnected economy driven by lodging, food, merchant trade, crafting, production chains, and treasure recovered from successful expeditions. Daily life shaped by changing seasons, weather, resource shortages, and the growing demands of a busy frontier outpost. Manage People With Problems Simulation-driven workers, guards, merchants, guests, and adventurers with individual skills, needs, schedules, personalities, and relationships. Hunger, fatigue, stress, injuries, recovery, morale, and social bonds influence productivity, behavior, and everyday settlement life. Dynamic visitors, reputation growth, and random events continually introduce new opportunities, challenges, and stories. Send Them Below, Deal With What Returns An autonomous expedition system where adventuring parties prepare, travel, explore procedurally generated dungeons, battle monsters, recover treasure, and return according to the simulation. Persistent dungeon progression, growing reputation, discovered locations, and escalating dangers make every expedition part of the settlement's long-term history. Returning loot, wounded survivors, equipment losses, casualties, and newly uncovered opportunities continually reshape the economy and determine what comes next. Protect What You've Built Settlement defense supported by trained guards, hunters, fortifications, and equipment when monsters and other threats reach the frontier. Emergencies, attacks, and unexpected crises place pressure on…
Supported languages
English, Japanese, Malay, Simplified Chinese
