SPSTEAMPULSELIVE ANALYTICS
Ymir

Ymir Steam metadata

Thibaud Michaud | Mar 16, 2019 | game

Released

6players observed · 4 October 2026 - 03:50:13 UTC

IndieSimulationStrategyEarly AccessCity BuilderSteam Store

  • Latest observed players6 · 4 October 2026 - 03:50:13 UTC
  • SteamPulse tracked peak559
  • Units sold (VGI)31,891
  • Revenue (VGI)$864,000
  • Review score76% positive

Ymir metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players6 · 4 October 2026 - 03:50:13 UTC
  • SteamPulse tracked peak559
  • Units sold (VGI)31,891
  • Revenue (VGI)$864,000
  • Review score76% positive
  • Total reviews1,113
  • Release dateMar 16, 2019
  • DeveloperThibaud Michaud
  • PublisherThibaud Michaud

Genres: Indie, Simulation, Strategy, Early Access

Company pages: Developer: Thibaud MichaudPublisher: Thibaud Michaud

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ymir Steam metadata

Ymir metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/378360/metadata
Steam Storehttps://store.steampowered.com/app/378360/
Steam Communityhttps://steamcommunity.com/app/378360
PCGamingWiki search
IGDB searchSearch IGDB for Ymir

Reviews, pricing, and metadata

Review summary

Mostly Positive

76% positive, 843 positive, 270 negative

Price and discount

$34.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP

Achievements

1

Platform releases
  • Steam 16 March 2019

Latest Steam announcements

  • Ymir "New Dawn": Alpha completed - 31 March 2026

    Contraction HierarchyThe first significant thing I've worked on since the last New Dawn update is something boring and technical called "Contraction Hierarchy", yet a highly important system required to improve battles.It's a pathfinding algorithm which pretty much consists of precalculating all possible paths between all tiles on a map, so that you can then instantly know the cost and path between 2 points without having to calculate it again. This is the kind of algorithm your GPS uses to instantly find the path between two points through the road network.Why is this thing so important in Ymir? During a battle, calculating the path between 2 points isn't just for the movement of troops themselves, it is also used by the AI to decide which enemy and objective to target. This means every troop needs to check the cost to reach EVERY single potential enemy or objective. Calculating the fu…

  • Minor patch & New game starting - 8 February 2026

    I'm applying a small balancing patch to nerf the efficiency of privileges, in order to make the "full privileges" strategy less effective. The patch will be applied for the start of the new Server 1 game, next Tuesday around 12:00 Paris time. Patch change-logs:population class's wealth from privileges reduced by 50%lowered max leader contribution rate 100% -> 80%lowered max privileges rates for offials and oligarchs from 25% -> 15%reduced leader's contribution factor from x2 -> x1slightly flattened curve of legitimacy derived from oligarchs dominance

  • New game starting - 17 December 2025

    A new game will start this Friday around 12:00 Paris time on Server 3.

  • Ymir "New Dawn": progress update - 9 November 2025

    I've invested a lot of effort into increasing the feeling of immersion into the world: Extra work on more biome specific animals, birds, atmospherics, weather, citizens talking, sound ambiance...BattlesFinally it's there: the basic core of battles is functional again. That includes battle resolutions on the server side, and display on the client side. This wasn't just repairing the old code, because the changes in terrain (which now has slopes and not just vertical edges between tiles) also requires an overhaul of how movements and pathfinding works for troops during battles. A big change is that movement speed of troops is now variable: they will slow down proportionally on slopes. That means archers on top of a moat will get much more time to fire at incoming enemies, even if they aren't protected behind a built wall. Cavalry visuals have also been improved compared to legacy: now the…

  • New game starting - 20 August 2025

    A new game will start this Friday around 12:00 Paris time on Server 1.

  • Ymir "New Dawn": progress update - 16 July 2025

    Logic display layersThe graphic systems for logic 'display layers' have been completed, allowing players to easily access information about their terrain and city. This system allows me to control, for each display layer, whether to display a specific map as colors on the terrain, or colors on tile edges, or if i want to toggle off the display of buildings, roads, walls etc, or if i want to display built platforms as 'blocs'. This greatly facilitates the creation of easily readable display layers and will make the logic of fortifications far clearer for players.A new "Movement cost" display layer has been added, which specifically focuses on displaying the path-finding grid logic. It clearly shows the tile movement cost, but also the tile edges costs from walls, and the platforms/bridges thanks to the bloc display. That will make complex fortifications much more intuitive to build and a…

  • New Dedicated Server - 30 April 2025

    Ymir is getting a new dedicated server! For one it's because to be honest i can no longer afford the renting of the previous dedicated server, and it was very expensive for its aging hardware. The new server has a much better hardware in preparation for the needs of New dawn, and even the current Legacy servers should benefit with possibly noticeable improvements in performances. However the downside is that it's located in a less convenient location, which means connectivity will be worse (about 50ms more ping in average). Given the type of game, this should hopefully not matter that much. The client has been updated to point to the new server. However note that your games history ("my games" tab in Join games) will no longer point to the correct IP the first time you reconnect to your games: you will have to rejoin your server from the server list.

  • Ymir "New Dawn": progress update - 21 April 2025

    Most of the basic required graphic systems are now in place! Fields Fields display is completed. They work pretty much the same way as in the legacy game. Roads & Fences Roads display is completed. A new type of earlier game road has been added: "paths", which are much smaller than the dirt road and will be available right away from the start. Fences now work on a completely new layer: instead of occupying the tiles, they occupy tile-edges allowing you to control intuitively on which edges you want to place them. Because they no longer occupy a tile, it also allows you to combine them with other regular objects such as placing them between a road and a building or creating nice garden separations around houses. Warehouses Resources display using the legacy resources sprites is completed. New warehouses use my new system of asset editor and randomization to make them visually less repeti…

  • New game starting - 16 February 2025

    A new game has just started on Server 4.

  • Adding 5 New resources with new game start on Server 1 this Saturday - 30 January 2025

    A new game will start this Saturday around 12:00 Paris time on Server 1. For this occasion, a small update will also be published that will add 5 new resources to the game: Eggs, Milk, Cakes, Silverware and Lamps. Eggs and Milk will be produced by Pastures in the same way wool is. Eggs will require chickens, and Milk will require Cows or Goats. Milk fills the water need. Eggs fills the food need. Cakes will be produced by the bakery and require Flour, Milk, Eggs and Sugarcane, filling pleasure-foods need. Silverware will be produced by the Jewelry with Silver, filling the luxury need. Lamps will be produced by the Potter with Clay and Oil, filling the furnishing need.

  • New game starting - 22 November 2024

    A new game is starting on Official Server 1 today at 18:00 Paris time. It is on a custom map of Middle Earth made by community member May, and server will be of 120 players.

  • New game starting - 26 October 2024

    A new game is starting on Official Server 3. It is on a single continent, 100 players, all-biomes random map.

  • Ymir "New Dawn": progress update - 9 October 2024

    The big visual milestone is that I have finally completed the initial pass on all the biome types, including multiple new ones. Each biome now uses a collection of many more trees, bushes and grass types compared to the legacy game, making the environment look much more visually diverse. There's now hundreds of trees, bushes and grass types in total! Some are still somewhat placeholders that will need more variations/refining, but the overall design of every biome is now well defined. Glacial Sea ice Tundra Taiga Oceanic Continental Steppe Dry (old mediterranean) Savanna (old arid) Desert Jungle (old tropical) Monsoon (new biome, after subtropical monsoon/savanna, SE asia) Humid (new biome, after subtropical humid, asia) Every plant has been modelled after a real-worl...

  • New game starting - 7 October 2024

    A new game is starting on Official Server 2. It is on a single continent, 100 players, all-biomes random map.

  • New game starting - 13 September 2024

    A new game is starting on Official Server 1. It is on a single continent, 120 players, all-biomes map.

  • New game starting - 17 July 2024

    A new game will be starting on Official Server 1, on July 18th around 12:00GMT. It will be on a single continent, 120 players, all-biomes map.

  • New game starting - 22 June 2024

    A new game will be starting on Official Earth Server, on June 24th at 12:00GMT. This special server runs a giant map of Earth.

  • New game starting - 24 May 2024

    A new game will be starting on Official Server 3, on May 25th at 12:00GMT.

  • New game starting - 24 April 2024

    Following community suggestions, I'm going to test posting notifications here when new games are Schedule for a start on the official servers. A new game will be starting on Official Server 1, on April 29th at 12:00GMT. It will be on a single continent, 120 players, all-biomes map.

  • Ymir "New Dawn": progress update - 22 February 2024

    The new graphics -after being designed as shown in the previous update- are now being slowly 'reconnected' with the actual game, repairing mechanics one by one. This is the slow part. After repairing the basic initialization of client and server, client connection, server lobby and character creation, I finally reached the world map and repaired the core mechanics of it and also completed the basics of the new units display (remaining as 2D animated sprites, but within the 3d environment) used here for formations. For buildings, a new ingame editor has been created to manage 3d models and visually combine them into assets used by the game. 3d buildings and Asset editor A new ingame editor has been added: the asset editor. As buildings will now be 3d based (instead of building types just calling a simple 2D sprite as graphics), buildings will now call an asset file made by this new edito…

Patch notes and updates

S.noRelease datePatch nameGID number
18 February 2026Minor patch & New game starting1823825466503239
230 January 2025Adding 5 New resources with new game start on Server 1 this Saturday1790214123089909
317 August 2022Patches4584121659777188013
41 December 2021Minor Patches4224935490657890346
511 July 2021Patch!4036897704063049732
611 October 2019The UDP update3051677487679676772
723 September 2019Small patch2406534841143970752
831 July 2019The score & metals update2412159905922252026
927 July 2019Server optimisation update3364670677186356852
104 July 2019Bugfixes update2436926440591324045
1116 May 2019The revitalization update2905297189247786725
1220 April 2019The animated update2434668385554353056
1310 April 2019The improved subjugation update2507851250557935031
1428 March 2019Anti-piracy patch!2465065785298003801
1523 March 2019Patch! (and more servers coming)2543878145179488836
1614 March 2019The pre-release update3140604542241853861
1713 February 2019The price arbitrage update2465061982068447137
187 February 2019The speed update2461683368384693820
1913 January 2019The subjugating update2711631078224392173
2011 December 2018The walls update2416641943189862187

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID378360
Live current players6
SteamPulse tracked peak559
Live count (today's peak floor)6
Price$34.99
Free to playNo
Discount0%
Original price USD$34.99
Current price USD$34.99
Release dateMar 16, 2019
DeveloperThibaud Michaud
PublisherThibaud Michaud
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeMostly Positive
Positive review percent76%
Positive reviews843
Negative reviews270
Total reviews1,113
Steam recommendations845
Achievements1
Average playtime forever18,300 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/378360/

Short description

Ymir is a 4X multiplayer strategy game combined with a city builder where each player develops a civilization of pigmen starting at the stone age.

About this game

Ymir is a 4X multiplayer strategy game combined with a city builder where each player develops a civilization of Pigmen starting at the stone age. The game is divided in 2 main interfaces : a worldmap view and a regional view. Each world tile matches a unique procedurally generated isometric zone that can be explored, settled and built on by players. In each one players can find random resources such as ores , animals or plants depending on the climate, relief and vegetation of the region. Features Pigs with clothes. Multiplayer on local or persistent servers. Complex socio-economic simulator for a challenging city-building experience on its own. Technological evolution with hundreds to techs, from the stone age to post-iron age. Fully procedural worlds where each region is random and unique. 7 biomes, each one with its own specific resources to encourage player-trading. Advanced diplomatic and economic tools to setup treaties ( right of passage, taxes, payments, trade agreements... ) and trade routes between players. Real-time battles. WILL remain free of any pay-to-win . Economy No direct control over population and economy: They breed, age, work and buy things according to the simulation. Population divided in social classes with specific incomes, purchasing power and revenues. Dynamic resources prices based on supply/demand, rarity and production costs. Even player consumed resources are taken into account: materials for buildings have to be bough at their market prices, generating incomes to the producers and affecting the economy. A simulator instead of a set of independent game rules : all variables and actions influence each other in sometimes unpredictable ways that makes things frustratingly challenging. Producing too much of something can be as damaging as not enough making the logic of the game quite different from classic management games. ( ex: instead of having positive effects, distributing a new resource can actually destabilize your economy if you're not careful ) Military Real-time battles are not instantiated and actually take place in your cities. Build and customize your fortifications with walls, bridges, gates, stairs,…

Supported languages

English, French

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Nudez Drogas ilícitas
steam germany12Drogen Gewalt Derbe Sprache
igrsBANNEDInteraksi Daring Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $34.99
  • Highest observed: $34.99

Ymir's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $34.99, the highest is $34.99, and the first visible tracked price is $34.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Ymir's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $34.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $34.99. The latest run records $34.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $34.99
  • Current list price: $34.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Ymir at $34.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$34.99$34.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $34.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$34.99$34.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $34.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$34.99$34.99No discountSteam Store

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Simulation

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