SPSTEAMPULSELIVE ANALYTICS
Dominus Automa

Dominus Automa Steam metadata

Metashift Labs | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventureIndieMassively MultiplayerRPG

  • Steam app typegame
  • Steam App ID3795810
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperMetashift Labs

Dominus Automa metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3795810
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperMetashift Labs
  • PublisherMetashift Labs
  • Parent gameNot available

Genres: Action, Adventure, Indie, Massively Multiplayer, RPG

Company pages: Developer: Metashift LabsPublisher: Metashift Labs

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Dominus Automa Steam metadata

Dominus Automa metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3795810/metadata
Steam Communityhttps://steamcommunity.com/app/3795810
PCGamingWiki search
IGDB searchSearch IGDB for Dominus Automa

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac

Categories

Single-player, Multi-player, MMO, PvP, Online PvP, Co-op

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • The First Multiplayer Playtest Summary - let's take a look at your feats - 10 September 2026

    With the Playtest behind us, it's time to wrap things upGreetings, Dominus! Over the course of the last 30 days of Playtest, you managed to accomplish a lot of truly commendable... and quite surprising feats! It was a journey filled with varied adventures - from completing quests and facing deadly bosses to collecting valuable resources and crossing paths with fellow heroes from all around the world.And you know what? We have been tracking and carefully analyzing all of your achievements, which brings us to today’s summary! In a moment you will see, that there is a lot to discover. As a development team, we see all the information below as an invaluable source of knowledge that gives us a deeper understanding of your choices, challenges, and expectations. But getting back to the point 👇How many millions of wolves have you slain? How many times have you fallen to monsters? What was the…

  • The First Multiplayer Playtest will end on Sep 6th - 3 September 2026

    These are the last moments to enjoy the Dominus Automa Multiplayer Playtest ⏰Greetings, Dominus! All good things must come to an end... and Dominus Automa Playtest is no exception. After four incredible weeks, the current phase will officially come to an end on September 6th, 8:00 PM CEST / 1:00 PM ET / 10:00 AM PT.And while we're a little bit sad to see this chapter come to a close, we couldn't be more grateful for everything that happened during this Playtest. You - our players - have once again proven what an amazing, passionate, and supportive community we have ❤️ giving us even more energy to continue our work on the project.Thousands of you entered the world of Dominus Automa, tested its systems, shared your thoughts, reported issues, fought monsters, explored the world, and helped us push the game forward in ways we couldn't have achieved without you. And we really mean it! Our D…

  • Playtest Patch 0.0.7 - New languages support, fixes and... City Invasion Event - 27 August 2026

    Dominus Automat is evolving, shaped by your feedbackGreetings, Dominus! Before we get to the Patch itself, we have some troubling news to share with you all. Our spies have no doubt: the City will be in grave danger within just a few days! An army of monsters is said to be appearing at its walls, seeking revenge on the Heroes by destroying their headquarters. We can't let that happen, can we?The City Invasion Event will take place this Saturday (August 29th) at 8:00 PM CEST / 2:00 PM EDT / 11:00 AM PDT. We are counting on you, brave defenders, to stand your ground and protect it! Meet us at the city gates.And now - Playtest Patch 0.0.7 Novelties Overview📜• New languages support - These are the first, but certainly not the last, languages that will appear in Dominus Automa. From now on, the game offers Brazilian Portuguese, Spanish and Polish translations. These were the languages most…

  • Playtest Patch 0.0.6 - It's boss-slaying time... and more - 21 August 2026

    We are not slowing down - and here's what's new🔥Greetings, Dominus! Bosses - whether Dragons, Werewolves, Dark Knights or other future foes - are meant to be one of the core experiences of Dominus Automa. After all, every online RPG fan knows the thrill of joining forces with their companions and taking on a deadly boss battle, where only one side can emerge victorious. The Playtest version of the game, although still in the fairly early stages, gives you a taste of what lies ahead. As you know, our dev team really enjoys jumping into the game with you to tackle quests, explore zones, and, naturally, join you in battles against the most formidable enemies.And so, seeing how eagerly you’ve been heading out on boss hunts, we wanted to make these encounters even more convenient and enjoyable - and that’s exactly what Patch 0.0.6 is all about. Your feedback and suggestions played a direct…

  • Dominus Automa Playtest - Hotfix 0.0.5 Notes - 17 August 2026

    Hotfix 0.0.5 is hereGreetings, Dominus!Thanks to the reports you've submitted, we were able to put together a quick hotfix addressing the most pressing issues. Here's what's included:Hotfix 0.0.5 Notes• The amount of time players can leave their character in Offline Mode has been increased from 2 to 6 hours• PvP locations now grant +50% XP (instead of 30%)• PvP locations now have their own level requirements, meaning higher-level players cannot enter lower-level PvP locations• Level 18, 21, and 23 locations have been rebalanced, with monster HP and ATK ratings reduced• Monsters now scale less with smaller player groups present in a zone, allowing players to gather together more easily and form a deathball• Cooking time has been reduced from 3s to 0.5s (with further improvements to come soon)• Mage's Volcano and Thunder spells are now better balanced- Volcano deals less damage but has a…

  • Playtest Patch 0.0.5 - PvP, Leaderboards, Movement changes and more - 14 August 2026

    With the first week of the Playtest behind us, it's high time for the new content 🔥Greetings, Dominus! First of all - thank you! Thank you for being part of a community of thousands of players who have decided to join the Dominus Automa Multiplayer Playtest. Thanks to your presence, you didn't just enter our world - you helped fill it to the brim! Your presence has made a huge difference.Seeing so many heroes exploring the world, taking on the challenges we've prepared, socializing with other players, and simply having fun in the game has been an incredibly exciting sight for our entire team. After months of development, watching the world come alive with real players has been a truly special moment for all of us. We've also been paying close attention to how you're playing, what you're enjoying, where you're struggling, and what you're already asking to see next. And that's exactly wh…

  • Dominus Automa is a new MMORPG "for busy adults who don't have endless hours to play" - 9 August 2026

    If you struggle to keep up with the pace of modern MMORPGs, Dominus Automa wants to capture their essence in a more time-friendly format. Read the full story on PCGamesN: Dominus Automa is a new MMORPG "for busy adults who don't have endless hours to play"

  • The Multiplayer Playtest is now LIVE 🔴 - 7 August 2026

    The Playtest has officially begun 🥳Greetings, Dominus! The day we've all been waiting for has finally arrived. And we are extremely happy to celebrate it with you all!The Dominus Automa Multiplayer Playtest is now officially live! For the very first time, players from all over the world can step into the same persistent world, meet their friends online, and begin writing the next chapter of our joint journey - together. And you know what? We're incredibly grateful that so many of you answered the call...Thanks to your support, a total of 6500 players have already Signed Up for the Playtest, and that number is still growing fast!What started as a conversation between a few passionate RPGs veterans has evolved into a world that's finally ready to be explored by genre-loving, engaged and adventure-hungry players. Throughout this road, we were blessed to enjoy your company - following an e…

  • Multiplayer Playtest Details - What awaits you in just 9 days? - 29 July 2026

    The Biggest Adventure Yet Starts in just 9 DaysGreetings, Dominus! The countdown has officially begun! Thousands of players from around the world (over 5500 to be exact) are already knocking on the gates of Dominus Automa and will soon step into the biggest public playtest in the game's history. And you know what? We couldn't be more excited! What started as our dream: an MMORPG for busy adults who don't want to give up their love for, let's be honest, a quite time-consuming game genre - is now growing into a vivid world with a soul. All thanks to your support!To sweeten your patient wait, we'd like to share a few important details about the upcoming event. The details below will help you prepare for the journey ahead and give you a clearer picture of what this crucial milestone is all about. Soon, as you travel across the vast and diverse lands of Dominus Automa, where adventure and da…

  • The Multiplayer Playtest sign-ups are now LIVE ✅ - 15 July 2026

    Multiplayer Playtest starts on August 7th. Sign up now!Greetings, DominusUntil now, you've seen glimpses of Dominus Automa through the Prototype version, Stress Tests, development updates, screenshots, and early multiplayer experiments. The upcoming Playtest, however, takes things much further.For the first time ever, the world of Dominus Automa will come alive with hundreds of adventurers - exploring, progressing, battling enemies (and each other) in PvE / PvP modes, having fun with core MMORPG activities, and simply sharing the realm with players from around the world.Sign Up Now »And the best part? The Playtest is coming really soon, that is on August 7th, 2026!Request your AccessBy now, you should be able to see the special section on the Dominus Automa Steam page, just below the Trailers and Screenshots. To sign up for the upcoming Playtest, simply hit the green "Request Access" bu…

  • Devlog #7 - Mage Visual Upgrade and Early World Map - 30 June 2026

    The Mage hero class & first glimpse of the world mapGreetings, Dominus! With the Steam Multiplayer Playtest just around the corner (sign-ups will be opening soon!), the entire Dominus Automa team is hard at work. Today, we want to show you some of the progress we've achieved and tell you more about what's coming next. And so, without further ado... let's dig in!As the Mage currently serves as the main playable character, we wanted to make sure they truly represent the visual quality we're aiming for throughout the game.The Mage gets a visual upgrade 🖌️It's a class we all know and love! Make no mistake, there are plenty more to come, but let's not get ahead of ourselves and focus on today's topic, shall we?Work in ProgressOur artists have been refining the character with more detailed textures, richer and more vibrant colors, improved anatomy, and a stronger overall silhouette. We've al…

  • Dominus Automa Stress Test wrap-up. Let's see some data! - 11 June 2026

    Steam Servers Stress Test SummaryOver the last few days, we gathered together for what was originally planned as a relatively minor event for our community. The goal was simple: put our servers under pressure, collect valuable data, and learn more about how Dominus Automa behaves under real-world conditions. It's worth mentioning that this was the very first multiplayer event, so the stakes were high! What happened next exceeded our expectations.Join us on Discord »Over 100 players online at once!First and foremost, we'd like to thank every single one of you who participated. Whether you spent the entire event battling other players, monsters, reporting issues, or simply helping us increase the server load, you played an important role in helping us move Dominus Automa forward. This Stress Test marked a significant milestone in the development of the game, and we couldn't have reached i…

  • Dominus Automa Stress Test will launch on June 7th 🗓️ - 4 June 2026

    The launch date of the Stress Test is now confirmedWe couldn't be more excited, and judging by the number of players registered for the Test, we can tell you feel the same way. And so, the wait is almost over - the first official Stress Test for Dominus Automa begins in just 3 days, on Sunday, June 7th!Join us on Discord »For the very first time, players will gather together inside a specially prepared arena to take part in a massive PvP battle designed to push both your combat skills… and our servers to their absolute limits.Dominus Automa - Steam Stress Test TeaserOk... but what is this Stress Test all about?The primary goal of this event is simple. We want to fill the game with as many players as possible and thoroughly test our server infrastructure under heavy load conditions. Large-scale multiplayer battles are one of the core pillars of Dominus Automa, and this test will help us…

  • We want you to crash our serves! Sign up for Dominus Automa Stress Test - 20 May 2026

    Let's test Dominus Automa - together ✊The world of Dominus Automa is preparing for something completely new...For the first time ever, dozens of players will clash together inside a specially designed PvP arena, putting their combat strategies (and our servers) to the ultimate test. Today, we are officially opening registrations for the upcoming Dominus Automa Stress Test! SIGN-UP FOR TEST VIA DISCORD »This event marks another important step in the development of the full-fledged multiplayer version of the game - something we have been working on for quite some time already. While we are not ready to reveal all the details yet, we can finally begin testing the foundations of what comes next. And honestly, we could not be more excited.Let's put the servers to the testThe goal of the Stress Test is simple: we want to gather at least 100 players online at the same time and push our servers…

  • Tell us about your experience via dedicated Feedback Form - 12 May 2026

    We would love to hear your thoughts 📜By now, most of you surely know that the first Dominus Automa Playtest build is live and open for testing. The support and feedback we’ve received from the community so far have been truly amazing, and we can’t thank you enough for it.And if somehow you still have not joined the Playtest yet, this is the perfect moment to jump in. All you need to do is visit our Discord server and claim your key. Simple as that! All right, with that behind us, we can focus on today's topic, which is...DOMINUS AUTOMA - FEEDBACK FORM »Dominus Automa Feedback FormOver the past weeks, we received tons of awesome feedback from the community. Some of you focused on gameplay balance, others shared ideas for new systems and mechanics. Many players pointed out quality-of-life improvements that could make the experience smoother and more enjoyable. Needless to say, all of thi…

  • Devlog #6 - Player Auto Attack & First Enemy - 30 April 2026

    This week we focused on two important gameplay foundations - player auto attack and our very first enemy. How does the player’s attack work? We’ve implemented the first version of the player auto attack. From now on, your hero can automatically attack nearby enemies. Enemies don’t deal damage yet - but that’s coming soon for now, they serve as targets for the auto attack system. Our goal is to make combat feel smooth and responsive, while still giving you control over priorities and character behavior. Your character detects an enemy, moves into a defined range (depending on whether it’s a melee class or ranged), and attacks. In the future, we’ll expand this with more advanced logic, targeting rules, skill interactions, and animations. First Enemy - “Cube” We’ve also introduced our first test enemy. At this stage, it’s a simple prototype that allows us to test: enemy targetingtaking dam…

  • Devlog #5 - More Characters, More Spells, Real Server Test - 24 April 2026

    Hello there!This week was a big step toward a real multiplayer experience.We tested using spells with a larger number of characters at the same time, and also increased the number of players present on the map. Each character was still handled individually, but now everyone existed on the same server, which made the whole experience feel much more like an actual game session :DWe set up a server and connected to it with a few people to see how it works in practice. You could say this was our first “real” multiplayer test and… it worked ^^Of course, there’s still a lot of work ahead of us, but this test gave us a solid foundation to build on. Would you like us to introduce anything specific along the way for the first multiplayer version planned for May/June? 🤔If you haven’t added the game to your wishlist yet, you can do it here:That’s it for today 🫡 See you in the next devlog!~Tom

  • Devlog #4 - Spells & Real-Time Animations - 17 April 2026

    Hello guys! This week we focused on expanding multiplayer interactions and improving our animation workflow.You can now use abilities like Fireball and various buffs together with other players, and most importantly - you can actually see what others are casting in real time. This makes the whole experience feel much more alive and dynamic :DWe also wanted to show how we approach animations.Instead of relying on a static workflow, we built a system that allows us to tweak animations in real time. We can adjust timing, positioning, and the overall feel on the fly - and instantly see the results in-game.This gives us much more control and removes a lot of the usual guesswork. No more constant exporting and rechecking - we can dial things in exactly how we want, much faster.Are there any spells you’d like to see first?Personally, I’d love something like an “ice rain” spell - but that’s jus…

  • Devlog #3 - Networked animations are in! - 10 April 2026

    Hey there!This week we focused on building the foundations of our networked animation system!Instead of syncing full animations over the network, we’re sending only actions (like casting a spell or attacking), and each client plays the animation locally. This approach keeps everything synchronized while significantly reducing network load.On top of that, we’ve added the first version of spell animations visible to other players!What you do is no longer just local - now everyone can actually see your actions in the world.This is an important step toward making the game feel more alive and responsive in multiplayer.More improvements coming soon!If you haven’t added the game to your wishlist yet, you can do it here: That’s it for today 🫡 See you in the next devlog!~Tom

  • New trailer is here! - 3 April 2026

    Hey everyone!We’re back after a short break - PAX is behind us, we made it home safe and sound, and… we’re jumping back into action!The energy after the event is incredible and gives us an even bigger push to keep going and deliver multiplayer for you as fast as possible!But today, we’re focusing on something else.Today we’ve got something fresh for you - our latest trailer! New Trailer: Let us know if you’re feeling the vibe and what caught your attention the most!~ Dominus Automa team

Patch notes and updates

S.noRelease datePatch nameGID number
117 August 2026Dominus Automa Playtest - Hotfix 0.0.5 Notes1840944183786234

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3795810
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperMetashift Labs
PublisherMetashift Labs
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Dominus Automa is an automated multiplayer RPG created for players who love depth but no longer have time for traditional grinding. Your character lives on the server around the clock, acting according to strategy and priorities. You can talk to them and guide them from your phone, wherever you are.

About this game

Roadmap About the Game Dominus Automa is an automated IDLE Online RPG created for players who love deep progression systems but no longer have time for endless grinding. Your hero lives on the server 24/7 - training, fighting, crafting and growing stronger even while you are offline. Explore a living online world filled with thousands of players, interacting and progressing together regardless of who is currently connected. The adventure goes on - always You are in complete control of your hero's behavior: skills, combat style, priorities, reactions to danger, and long-term goals. Through smart automation, your hero acts independently, following the logic you design. Choose your own path and specialize in PvE, PvP, exploration, crafting, gathering, or any other activity that suits your playstyle. The hero awaits your command, Dominus Enjoy the core MMORPG experiences such as boss fights, dungeons, guild wars or shared world exploration. Become a part of a player-driven economy, where every hero has a role to play. Team up with your allies in guilds to overcome varied challenges, strengthen your companions with crafted items, and compete for influence across the world. Become a part of a living online world No more pressure of grind or daily play sessions. Dominus Automa is built for grown-up players who enjoy shaping strategies, making meaningful decisions, and watching their plans evolve at their own pace. Check your hero’s progress whenever you feel like it, adjust priorities, and issue commands remotely - even from your phone. With written and voice commands, you can guide your character hands-free in real time. No manual grind, crucial decisions only • IDLE gameplay allowing you to craft your hero's priorities, combat style, reactions and long-term goals • Ongoing adventure - even while you are offline, the world and its systems continue to evolve - always! • Full-scale Online RPG experience with player-driven economy, group content, guilds, crafting and world exploration. • No manual grind, meaningful decisions only - check on your progress, adjust actions and make fateful decisions. • Numerous ways to play and grow with no pressure on dai…

Supported languages

English * , French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Portuguese - Brazil * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
20MMO
49PvP
36Online PvP
9Co-op
38Online Co-op
27Cross-Platform Multiplayer
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência fantasiosa
steam germany12Derbe Sprache Fantasy-Gewalt
igrs18Interaksi Daring Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Dominus Automa's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Dominus Automa's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Dominus Automa at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.