SPSTEAMPULSELIVE ANALYTICS
Grimslair

Grimslair Steam metadata

ThunderRam Studios | Mar 6, 2026 | game

Released

0players observed · 22 September 2026 - 12:17:39 UTC

IndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Grimslair metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews16
  • Release dateMar 6, 2026
  • DeveloperThunderRam Studios
  • PublisherThunderRam Studios

Genres: Indie, Strategy

Company pages: Developer: ThunderRam StudiosPublisher: ThunderRam Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Grimslair Steam metadata

Grimslair metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3799560/metadata
Steam Storehttps://store.steampowered.com/app/3799560/
Steam Communityhttps://steamcommunity.com/app/3799560
PCGamingWiki search
IGDB searchSearch IGDB for Grimslair

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 16 positive, 0 negative

Price and discount

$9.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Full controller support, Adjustable Text Size, Camera Comfort, Custom Volume Controls

Achievements

46

Platform releases
  • Steam 6 March 2026

Latest Steam announcements

  • Grimslair v2.2 - HOTFIX: LINUX, STEAM DECK, TEMPEST FORGE & CARD UPGRADES - 29 July 2026

    Hello Reapers,A new Grimslair hotfix is now available!Today’s update focuses on improving stability and performance for Linux and Steam Deck players, along with fixing two frustrating gameplay issues reported by the community.LINUX & STEAM DECK IMPROVEMENTSSome Linux and Steam Deck players were becoming permanently stuck on the Loading Scene immediately after selecting a save profile.On slower hardware, the loading system could reach its timeout before the large Gameplay scene finished activating. Several resource-intensive systems were also starting simultaneously while the scene was still being prepared.This update includes the following improvements:Fixed an issue that could leave Linux and Steam Deck players permanently stuck on the Loading Scene.Added additional safeguards that allow the Gameplay scene to continue activating when loading takes longer than expected.Improved Steam De…

  • Grimslair - v2.1 - Added 31 Languages + New Power Feature + Performance Boost! - 20 July 2026

    Hello, Reapers!We finally have Version 2.1... by far the best version of Grimslair to date!The Steam page has been updated with a brand-new trailer, new screenshots, and revised short and long descriptions that give new players a clearer idea of what Grimslair is all about!Here’s the YouTube link to the new trailer if you’d like to share it with your friends: As the title states, I have finally completed all Steam-related localization for the following languages:ArabicBulgarianCzechDanishDutchEnglishFinnishFrenchGermanGreekHungarianIndonesianItalianJapaneseKoreanMalayNorwegianPolishPortuguese (Brazil)Portuguese (Portugal)RomanianRussianSimplified ChineseSpanish (Latin America)Spanish (Spain)SwedishThaiTraditional ChineseTurkishUkrainianVietnameseThis was one of the most brutal tasks I have ever completed. Grimslair contains thousands upon thousands of lines of text, and localization was…

  • Grimslair v2.0 Paintings of the Dead is live! - 9 July 2026

    Grimslair v2.0 Paintings of Death UpdateHello Reapers,It’s been a while since the previous update!For the last few months, I’ve been obsessively watching people play Grimslair on streaming platforms, reading reviews, studying what works and what doesn’t in real time, and shaping the v2.0 version that should have existed from the beginning.Version 2.0 is a complete overhaul of everything in the game. So much has changed that previous save files may not function properly, so starting with a fresh profile is highly recommended.Let’s talk about the big stuff first:NEW MUSIC & SOUNDSEvery enemy now has its own song.Each track is derived from the main theme in its own way and timbre.This keeps battles sounding fresh throughout the game.The game no longer uses the metal/heavy metal music that was there previously.It was cool, but it was a bit too intense for longer sessions.Every Location Vend…

  • Grimslair v1.3c HOTFIX - 15 May 2026

    Hotfix 1.3cHello, Reapers!This update focuses on a few major player-reported issues that were causing some pretty annoying problems, especially with dog cards, quota rewards, Alterate, and the Graveyard’s enemy draw logic.Dog Cards Should No Longer DisappearSome players had dog cards in their deck, but those cards were not actually showing up in battle. This made cards like Bite disappear from combat, and it also made Whistle feel broken because there were no dog cards available for it to call.This seemed to happen more often after Ascension, loaded runs, or certain run reset states.This should now be fixed.The game now does a better job making sure dog cards are added into the battle deck when they are supposed to be there.I also added extra failsafes so that loaded runs, Ascension runs, and mode-switched runs should not accidentally treat the dog as unavailable.This should also fix ca…

  • Grimslair - Balance Overhaul - v1.3b - 14 May 2026

    Balance Patch 1.3bHello, Reapers!After watching a ton of streamers play Grimslair during Steam’s Deckbuilder Festival, I learned a lot. So many great things came out of this festival, and I am incredibly grateful that Grimslair was part of it.Having veteran deckbuilder players try the game and give critical feedback was exactly what I felt had been missing since launch. I wanted to take full advantage of that feedback to get Grimslair’s systems, cards, enemy stats, enemy specials, and overall balance closer to where they need to be.So, let’s cut to the chase:Missing Quota No Longer Kills YouYes, you heard that correctly.Missing your quota no longer kills you. Instead, Grim will get angry, steal some of your Gold and Blood Money, increase enemy Health and Attack by +1 each time, and increase the required quota for the next day.I felt this change was needed because there were too many way…

  • Grimslair v1.3a - HOTFIX - 7 May 2026

    Hello Reapers, Here are some quick updates from the 1.3 patch - Hotfix 1.3a: Added a new tutorial explaining that you can click once to SNAP to a target OR Click/Drag to the target locationLocation Vendors now Automatically pop up the UI at 9am instead of a card that comes out that you have to click on. This makes it more consistant and is less likely to bug out. Most (if not, all) players, click on this card, so the physical card seemed redundant anyway.Players were travelling to new locations too soon so I added locks on the first areas so that they level up their cards appropriately in the Graveyard before trekking out to more dangerous locationsPerformance and FPS fixes Please let me know if you run into any bugs with the latest major patch via Community Thank you!

  • Grimslair - Chains Of Fate - v1.3 Major Update - 7 May 2026

    Hello Reapers,Grimslair is officially part of Steam’s Deckbuilder Festival, and I wanted to celebrate by putting together one of the biggest updates I have made for the game so far!This update brings a full game-wide visual overhaul, a major Battle Mode overhaul, 3 brand-new starter decks, new battle cards, a new Sneak Attack Dice system, new Grim Omen cards, improved Soulword presentation, new boss updates, and a big pile of bug fixes.I have gone through every single asset in the game and refreshed everything with a darker, better, and more fitting art style for Grimslair.And I mean pretty much every... single... thing.Cards, UI, icons, effects, objects, visuals, battle elements, menus, panels, and a ton of other pieces throughout the game have been updated to better match the darker fantasy style I always wanted Grimslair to have. The game should now feel much more cohesive, atmospher…

  • Grimslair - Bloody Chaos Major Update - v1.2 - 13 April 2026

    Hello Reapers, It's been a while since I did a major update on Grimslair! Thank you all who have played the game, given feedback regarding the mechanics/systems, and of course BUGS! I wanted to take the time to make this latest release pretty big and worth playing through another run! First and Foremost: This is a big one for me! If you have played Grimslair and have not left a review yet, please consider reviewing the game! Reviews really help indie games like this continue to grow and get seen by more players on Steam, and as a solo developer, every single one means a lot to me.Leaving reviews is surprisingly difficult to get as a solo developer, so if you can take just 1 minute to write one, I would truly appreciate it. Whether it is positive or critical, an honest review helps a ton.Thank you! Anyways... ONWARD! Here are the Major Updates to the Game: MAC + LINUX SUPPORT - I have no…

  • Grimslair v1.14e - HOTFIX + New Stat + New Feature - 1 April 2026

    Hello Reapers, Some cool new features and bug fixes today!NEW STAT - LUCKThere are now new Stat Upgrade buttons for Roguelite mode under the Undead section, along with new Luck stat upgrades during Night Time Rest in Roguelike mode. Luck is very simple: the higher your Luck value, the higher your chance of finding better rarities throughout the game. Luck maxes out at 5 Stat PointsNEW STAT PANELWhen you hover your cursor over the Adam & Husky portrait, it will now display every stat you currently have. This panel should update every time you unlock a new stat upgrade and/or select one from the Night Time Rest UI in Roguelike mode.BUG FIXES:Due to the new Luck stat, I went through the entire collection of stat upgrades and made sure everything is more accurate and saves/loads properly. Some of the stats were not consistent and have now been fixedFixed a bug where Grim_Death would sometim…

  • Grimslair v1.14d HOTFIX - 31 March 2026

    Hello Reapers,Last hotfix for today, unless we run into any other obscure bugs!Night Time Rest Stats Now Stack - While in Roguelike mode, if you find an upgrade that you have already purchased, it will now stack properly. For instance, if you find +1 Agility when entering combat and then find it again later, you should now have +2 Agility when entering combat.Boss cards were still acting weird when spawning and would sometimes fail to spawn the dice on top of them after a while. I made some adjustments so that boss cards are now more reliable and consistent.The exploration Card Container for Time Warp cards and similar items was still hiding after certain events in the game, so I went through the code again and also added a new "Un-Hide" button that will appear at the bottom of the screen in case the Card Container gets bugged and does not want to come back for any reason.I also updated…

  • Grimslair v1.14c HOTFIX - 31 March 2026

    Hello Reapers, Some quick updates regarding the previous build:Some players were experiencing odd behavior when loading the game, where the camera would get stuck high up in the starting area of the Chamber of Time. This patch should now force the player into the correct starting position in the chamber.Stat Upgrade: Dog Trap Upgrade was not being presented correctly due to code that was filtering it out as "obsolete." This has been fixed, and you can now see and unlock this stat correctly.Some players experienced being unable to click buttons in the main menu. The culprit was the "Pause game while minimized" feature in Game Settings. I have forced this setting to FALSE so that it does not affect other users.Smonkey would sometimes ask the player whether they wanted to start in Roguelite or Roguelike mode again after loading a previous save. This has been fixed, and the game will now al…

  • Grimslair v1.14b HOTFIX - 31 March 2026

    Hello Reapers,Lots of bug fixes today! Here are the notes:Location Vendors were broken in the last build and were never spawning. They should now properly spawn again at 9am every day, and can also appear under Search cards.When clicking the "Revive Isabella" button and then clicking the button within that panel, the game will now properly return you to the Ascend flow and no longer softlock you with flying cards left on the table.The Card Container holding your cards was still hiding for improper reasons, so I added some failsafes in case this happens. You should now always have access to your cards.Battle cards were still disappearing after starting the game and/or ascending into New Game+. I have also created a more robust system that double-checks this code. If you start a run and your battle cards are missing, please close the game and load it again, and your battle cards should re…

  • Grimslair v1.14a New Leaderboards / NewGame+ Overhaul / HOTFIX - 30 March 2026

    Hello Reapers! I have a pretty cool update for today's hotfix for 1.14. NEW LEADERBOARDS - I have finally hooked up leaderboards so you can compare your high score with others, now for both Roguelite and Roguelike modes! After every death or run win, there will be a Leaderboard button you can press to see how you did. Now you have to beat my high score... hahaNew Ascension Flow State - I have scrapped the New Game+ modes altogether and created new ones that work a little differently. Due to balance concerns, the old New Game+ mode is completely gone. Now, when you win your run, you enter a permanent state of Ascension Modes. What this means is that when you win the game and proceed into at least Ascension 1, if you die, you return to the chamber and can click on whatever ascension level you have unlocked instead of resetting from the start. You can also change your deck while in the cha…

  • Grimslair v 1.14 MAJOR UPDATE - 29 March 2026

    Hello Reapers,Today I have some exciting new features in store for Grimslair! Let's cut to the chase:NEW FEATURES:The 10-Day Limit is no longer in the game - Due to the new location card unlocking system, you no longer need to worry about making it to the corner of the map on time, since that requirement is now redundant. There is no longer a limit on how many days your run can last, but once you reach Day 10, Grim will begin asking for more souls for the quota the longer you continue, and the game will get harder until you reach the Chamber of Time. This allows players to relax more and focus on what is fun for them. If you want to grind for better cards, card levels, and/or Soulwords before heading into New Game+, you now have the full liberty to do so!Time Travel in Battles - There is now a clock button on the left side while in battle. If you have collected 1 or more Time Warp cards…

  • Grimslair v1.13 - Performance + UI change + Critcal Bug fix - 25 March 2026

    Hello Reapers, Here is a more stable and reliable update following yesterday’s hotfixes! Unless some bugs persist, you’ll probably only see more hotfixes.Previous 1.12 hotfixes were still not stable, and there was a bug related to the card reward system that took some very deep diving into the code to figure out. Basically, after battles, some cards would technically be in the player’s hand but would be “deactivated” because the code was detecting them as invalid and deciding they should not be visible. This has been fixed, and error codes should no longer display on screen.Auto-saving after battles should no longer cause an FPS drop, or should have little to no impact on performance.I went through the entire soulword database, playtested every card with those soulwords (including multiple soulwords), and made sure every card worked as intended. I would include all the notes from this t…

  • Grimslair v1.12c - HOTFIX - STABLE - 24 March 2026

    Hello Reapers, Last one for today! Fixed a critical error bug pertaining to collecting cards after battle that would sometimes happen.Map Legend UI had a ctitical error bug when closing the map. This has been fixed.All critical bugs have been eradicatedThank you!

  • Grimslair v1.12a HOTFIX - 24 March 2026

    Hello Reapers,Some bug fixes and UI changes today:TimeWarp and Soul cards no longer show the "Click/Drag Me" hint unless you are actually hovering over the card, which reduces screen clutter.There were cases where the player would arrive at 7am without meeting quota and Grim would throw an enemy onto the table, but if the player had been at 6am and clicked a Search card to reveal an enemy, it could cause multiple issues, including a softlock. Grim should no longer throw enemy cards on top of other enemy cards, and this should no longer softlock the player or prevent them from clicking on things.Multiple enemies spawning on the table were still softlocking players in general. This should now be fixed.The card container, which holds all non-battle cards in hand, was sometimes not revealing itself properly when loading the game and/or returning from battle. This has been fixed.Related to t…

  • Grimslair v1.12 - Balancing / New Features / Bug Fixes - 24 March 2026

    Hello Reapers! Today I have a new patch that includes the following:New Re-Roll System - Added and updated previous reroll featuresNow after battle, when the 3 battle cards appear, there is a ReRoll button to reroll a new set of cards in case you don't like the ones that popped up. When you give yourself a soul and the 3 soulwords pop up, now you can reroll for these as wellLocation Vendor Reroll has been updated and also has better performance (no FPS drops anymore)All reroll systems are now designed in a way that will increase odds of better cards the more you reroll in one session. Once you close the UI for any reroll system, everything resets back to its baseline RNG values. Chain Breaker Overhaul - The chain breaker system has now been reduced by 1 for all Starter Decks. Which means that if you use the Slayer starter deck, you only need to play 2 cards to power up the chain breaker…

  • Grimslair v1.1c HOTFIX - 23 March 2026

    Hello Reapers, I have one last hotfix for today (unless others show up... ha) Perks, including Starter Perks, have now been properly serialized so when you save the game and load the game they now properly load and also includes any counters associated with these types of perks. So if you are in the middle of a run and a specific perk has been activated 5/10 times, when you load it will showcase "5/10" properly Thank you, everybody!

  • Grimslair v1.1b HOTFIX + New Feature - 22 March 2026

    Hello Reapers, We missed a few things with the last hotfix earlier today and have now fixed everything that we are aware of + we have a new feature to the game: Save/Load systems have been overhauled & fixed for every aspect of the gameAuto Saves the game after battlesAuto Saves the game at 9am everyday2a. When loading the game at 9am, the location vendor will now properly show upAuto Saves the game when you die and properly returns you to the chamber if you load the game after death (unless you start a new run, then it saves in the gameplay scene automatically)Map & Soulwords button no longer disappear on loading and properly get activated while loading in the chamber and you start a new runThe previous Hotfix stated that we fixed the issue where enemies are attacking the player at different values (I thought this was fixed but it was not) and I made sure this was actually fixed proper…

Patch notes and updates

S.noRelease datePatch nameGID number
129 July 2026Grimslair v2.2 - HOTFIX: LINUX, STEAM DECK, TEMPEST FORGE & CARD UPGRADES1839676055881552
215 May 2026Grimslair v1.3c HOTFIX1832700592790967
37 May 2026Grimslair v1.3a - HOTFIX1832065502811237
41 April 2026Grimslair v1.14e - HOTFIX + New Stat + New Feature1828894815556085
531 March 2026Grimslair v1.14d HOTFIX1828441623113387
631 March 2026Grimslair v1.14c HOTFIX1828441623113007
731 March 2026Grimslair v1.14b HOTFIX1828441623111042
830 March 2026Grimslair v1.14a New Leaderboards / NewGame+ Overhaul / HOTFIX1828441623109067
925 March 2026Grimslair v1.13 - Performance + UI change + Critcal Bug fix1827626365767435
1024 March 2026Grimslair v1.12c - HOTFIX - STABLE1827626365766946
1124 March 2026Grimslair v1.12a HOTFIX1827626365766619
1223 March 2026Grimslair v1.1c HOTFIX1827626365762445
1322 March 2026Grimslair v1.1b HOTFIX + New Feature1827626365762380
1422 March 2026Grimslair v1.1a HOTFIX1827626365762104
1511 March 2026Grimslair v1.02 HOTFIX1826992588590675

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3799560
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateMar 6, 2026
DeveloperThunderRam Studios
PublisherThunderRam Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews16
Negative reviews0
Total reviews16
Steam recommendationsNot available
Achievements46
Average playtime forever752 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3799560/

Short description

Play a deadly card game with your father, Grim, and fight to bring your girlfriend back from the dead. Battle brutal enemies, collect and level up cards, empower them with powerful modifiers, and rewind time to undo your mistakes in this dark-fantasy roguelite/roguelike deckbuilder.

About this game

Your father is Grim, the Grim Reaper. To bring Isabella back from the dead, you must hunt monsters, tear power from their souls, and build a deck strong enough to defeat him. Grimslair is a dark fantasy roguelike deckbuilder set in a hand-painted world that changes every run and grows deadlier each night. CREATE CARDS THAT SHOULD NOT EXIST Blank Battle Cards let you build new cards from scratch. Soulwords ripped from fallen enemies reshape your cards with new damage, targeting, resource gains, status effects, and dangerous tradeoffs. Cards also level up as you use them, so the deck you start with is never the deck you finish with. BREAK GRIM'S CHAINS Grim deals enemy cards onto a five-slot chain. Connected cards can unleash multiple attacks and effects in a single turn. Play cards to charge your Chain Breaker, then shatter a connection before the full chain activates. EXPLORE, BARGAIN, OR KILL Every run rearranges its paths, locations, enemies, and rewards. Cross graveyards, forests, caves, deserts, and frozen mountains as the clock races toward nightfall. Choose a safer route or risk deeper territory for greater rewards. Trade with strange vendors or kill them and take everything. Give souls to Grim for perks or keep them to unlock more Soulwords. When a choice goes wrong, Time Warp cards let you turn back the clock. FIGHT BESIDE YOUR DOG Your husky fights with its own cards, abilities, and upgrades. Build its deck, strengthen its attacks, and turn your companion into a lethal part of your strategy. Yes, you can pet your dog! WHAT AWAITS YOU 140+ Battle Cards... Most Can Be Modified 250+ Soulwords and Card Modifiers 50+ Run-Changing Perks 24 Unique Enemies, Each with Special Abilities 7 Unique Bosses Every card, character, and piece of game art was hand-painted by the solo developer over nearly 6 years. Content notice: dark fantasy violence, blood/gore, death, grief, and mild horror.

Supported languages

English * , French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Indonesian, Japanese, Korean, Malay, Norwegian, Polish, Portuguese - Brazil, Portuguese - Portugal, Romanian, Russian, Simplified Chinese, Spanish - Latin America, Swedish, Thai, Traditional Chinese, Turkish, Ukrainian, Vietnamese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
64Adjustable Text Size
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
80#category_playable_at_your_own_pace
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
79Save Anytime
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Grimslair's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Grimslair's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Grimslair at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
2Counter-Strike 21,124,98922 September 2026 - 13:31:40 UTC1,818,368
3Wallpaper Engine96,02022 September 2026 - 13:05:15 UTC150,271
4Once Human22,24922 September 2026 - 13:32:08 UTC231,343
5Party Animals6,10222 September 2026 - 08:07:21 UTC57,806
6Conqueror's Blade2,77222 September 2026 - 11:52:43 UTC18,921
7Dota 2755,34322 September 2026 - 13:31:40 UTC1,291,328
8Escape From Duckov3,77422 September 2026 - 13:05:08 UTC301,322

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS210,80722 September 2026 - 13:05:15 UTC399,748Not availableBULKHEAD
Bongo Cat164,49222 September 2026 - 13:05:08 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine96,02022 September 2026 - 13:05:15 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero89,73622 September 2026 - 13:10:57 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust82,98722 September 2026 - 13:05:09 UTC259,6461,359,516Facepunch Studios
Slay the Spire 280,52322 September 2026 - 13:05:15 UTC574,638199,438Mega Crit
Palworld67,38622 September 2026 - 13:05:16 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Project Zomboid44,83422 September 2026 - 13:05:08 UTC122,811467,999The Indie Stone
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment
Terraria39,04822 September 2026 - 13:05:08 UTC486,9181,521,492Re-Logic

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2755,34322 September 2026 - 13:31:40 UTC1,291,3282,758,031Valve
Slay the Spire 280,52322 September 2026 - 13:05:15 UTC574,638199,438Mega Crit
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment
Baldur's Gate 341,12622 September 2026 - 13:05:15 UTC875,343836,282Larian Studios
Hearts of Iron IV39,48322 September 2026 - 12:42:50 UTC93,196366,107Paradox Development Studio
Sid Meier’s Civilization® VI35,18922 September 2026 - 13:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
RimWorld31,31422 September 2026 - 13:28:42 UTC95,851239,107Ludeon Studios
Arena Breakout: Infinite30,70822 September 2026 - 13:07:02 UTC65,94478,112Morefun Studios
Total War: WARHAMMER III23,13522 September 2026 - 12:43:59 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human22,24922 September 2026 - 13:32:08 UTC231,343179,110Starry Studio
Black Desert19,74622 September 2026 - 12:17:38 UTC59,91792,632Pearl Abyss

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