SPSTEAMPULSELIVE ANALYTICS
In Between

In Between Steam metadata

Gentlymad | Aug 21, 2015 | game

Released

1players observed · 24 September 2026 - 06:06:23 UTC

Indie2DPuzzle-PlatformerAtmosphericPlatformerSteam Store

  • Latest observed players1 · 24 September 2026 - 06:06:23 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)68,822
  • Revenue (VGI)$537,000
  • Review score85% positive

In Between metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 24 September 2026 - 06:06:23 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)68,822
  • Revenue (VGI)$537,000
  • Review score85% positive
  • Total reviews475
  • Release dateAug 21, 2015
  • DeveloperGentlymad
  • PublisherAssemble Entertainment

Genres: Indie

Company pages: Developer: GentlymadPublisher: Assemble Entertainment

Top Steam chartsTop 100 gamesGame directorySteam Store page

In Between Steam metadata

In Between metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/388420/metadata
Steam Storehttps://store.steampowered.com/app/388420/
Steam Communityhttps://steamcommunity.com/app/388420
PCGamingWiki search
IGDB searchSearch IGDB for In Between

Reviews, pricing, and metadata

Review summary

Very Positive

85% positive, 403 positive, 72 negative

Price and discount

$11.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Steam Cloud, Remote Play on TV

Achievements

16

Platform releases
  • Steam 21 August 2015
  • PlayStation 2 October 2019

Latest Steam announcements

  • Short developer interview on In Between, 25% off this December - 11 December 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F9829407%2Fc6c14f0e4d6dc54ff12537c5ed340f3aa45be4a3.jpg It is unusual to take on the role of a man diagnosed with terminal cancer in a videogame knowing that he will die for sure. In Between is doing so. It was the first game by German developer gentlymad that started out as part of a university assignment to deal with the taboo topics of death and dying within a video game. Find out more about In Between and the intentions and inspirations behind the game in this short developer interview: Daniel, could you please tell us a bit about yourself and gentlymad? Hello, I am Daniel Denne, Art Director, Co-founder and one of the in total six members of gentlymad. We’re a game developing studio from Germany. On your website you talk of a ‘Gently’ and a ‘Mad Vision’. Would you care to elaborate on that and how your game In Between…

  • Headup launches charity collaboration with the Cancer Research Institute - 31 October 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F9829407%2Fa923b6da175377660482f155bcf4db11e957c4e8.png Cancer is everywhere, and can hit anyone at any time. That is why we are doing a charity collaboration with the Cancer Research Institute to do our part in the battle against cancer. The collaboration starts on 1st November 2018 and will end on 31st January 2019. During this time span 50% of revenues from purchases for our game In Between will go directly to the CRI. You can track the amount of donations here. Besides raising donations, our goal is to increase awareness for the mental and emotional burden which cancer places on patients and their families. And that's why we chose In Between: The game puts players in control of a man diagnosed with terminal cancer. Joining the protagonist on his journey to achieve peace of mind, players discover the emotional story of a…

  • Gentlymad is working on a new title - 18 May 2017

    Dear followers and friends, we are happy to announce that we are working on a new game. It is a successor to the Pizza Connection series: Pizza Connection 3. We are in development since the beginning of 2017. Find out more on: https://gentlymad.org/game/pizza-connection-3 But every new path we are walking on means to leave another path behind. This is why we have to inform you that we aren't able to support In Between anymore as we are only a small team of 5 people. Sadly we need our full capacity on the new game. Regarding everyone who has participated in new subtitle translations: We won't be able to integrate your subtitles into the master build of the game in the foreseeable future. That is something we really regret and we understand if you are disappointed. Just as a small consolation: We hope to be able to share beta access to Pizza Connection 3 to you guys in this community as s…

  • Gentlymad is working on a new title - 18 May 2017

    Dear followers and friends, we are happy to announce that we are working on a new game. It is a successor to the Pizza Connection series: Pizza Connection 3. We are in development since the beginning of 2017. Find out more on: https://gentlymad.org/game/pizza-connection-3 But every new path we are walking on means to leave another path behind. This is why we have to inform you that we aren't able to support In Between anymore as we are only a small team of 5 people. Sadly we need our full capacity on the new game. Regarding everyone who has participated in new subtitle translations: We won't be able to integrate your subtitles into the master build of the game in the foreseeable future. That is something we really regret and we understand if you are disappointed. Just as a small consolation: We hope to be able to share beta access to Pizza Connection 3 to you guys in this community as s…

  • Community Translations - Testing! - 20 May 2016

    Hello everybody, a while ago we created the opportunity for you to translate In Between into new languages. Since then people started translating our game into: Portuguese, Chinese, Korean, Japanese, Georgian, Dutch, Hungarian and Russian. That’s a total of 8 new languages! Your dedication and awesomeness is simply overwhelming! :inbetween_box_scared: We also had time to incorporate your valuable work into the game. We start with a total of 6 new languages that have been fully translated: Chinese, Hungarian, Japanese, Korean, Polish and Russian. However, we are NOT ready to publish this version to the public as we need your help verifying that the new translations work correctly in our game. For this purpose we created a special development version. Here is a screenshot explaining how you can get it: Everyone can participate! In this version you can also hit: 0 + Enter to unlock all lev…

  • Community Translations - Testing! - 20 May 2016

    Hello everybody, a while ago we created the opportunity for you to translate In Between into new languages. Since then people started translating our game into: Portuguese, Chinese, Korean, Japanese, Georgian, Dutch, Hungarian and Russian. That’s a total of 8 new languages! Your dedication and awesomeness is simply overwhelming! ːinbetween_box_scaredː We also had time to incorporate your valuable work into the game. We start with a total of 6 new languages that have been fully translated: Chinese, Hungarian, Japanese, Korean, Polish and Russian. However, we are NOT ready to publish this version to the public as we need your help verifying that the new translations work correctly in our game. For this purpose we created a special development version. Here is a screenshot explaining how you can get it: Everyone can participate! In this version you can also hit: 0 + Enter to unlock all lev…

  • New In Between Translations - 7 March 2016

    Hello everybody, due to many offers of translating In Between into different languages we decided to put up a google sheet containing the story script. Everyone who is willing to translate can just add his prefered language to the sheet. Please stick to the guidelines that are provided in the document. Our first thanks goes out to "dollppin" who did the korean translation. The links to the google sheets are... Story (Speaker): https://docs.google.com/spreadsheets/d/1jAr-uY-n8YXM_GFiPN2lzg0wbbnrXOV4zVweupcfwDI/edit#gid=1388850499 Achievements: https://docs.google.com/spreadsheets/d/1h2cMN31-JD9xwJk8bUeGw-juL8B4exD90Oqz0ALyKpw/edit#gid=493643042 We also did a few updates within the last week as a reaction to the bug reports we received, and we will continue to improve the game! All the best, Trymops

  • New In Between Translations - 7 March 2016

    Hello everybody, due to many offers of translating In Between into different languages we decided to put up a google sheet containing the story script. Everyone who is willing to translate can just add his prefered language to the sheet. Please stick to the guidelines that are provided in the document. Our first thanks goes out to "dollppin" who did the korean translation. The links to the google sheets are... Story (Speaker): https://docs.google.com/spreadsheets/d/1jAr-uY-n8YXM_GFiPN2lzg0wbbnrXOV4zVweupcfwDI/edit#gid=1388850499 Achievements: https://docs.google.com/spreadsheets/d/1h2cMN31-JD9xwJk8bUeGw-juL8B4exD90Oqz0ALyKpw/edit#gid=493643042 We also did a few updates within the last week as a reaction to the bug reports we received, and we will continue to improve the game! All the best, Trymops

  • New Forum: Bug Reports - 3 March 2016

    Hello everybody, since there were several bugs detected in the last days I opened a new forum for discussions called "Bug Reports". If you stumble upon any strange things while playing In Between feel free to report them there. This will give us a better overview if bugs were solved or are still open. At this point I want to thank everyone reporting bugs so far. I think we have a pretty stable version now. GG WP, Trymops

  • New Forum: Bug Reports - 3 March 2016

    Hello everybody, since there were several bugs detected in the last days I opened a new forum for discussions called "Bug Reports". If you stumble upon any strange things while playing In Between feel free to report them there. This will give us a better overview if bugs were solved or are still open. At this point I want to thank everyone reporting bugs so far. I think we have a pretty stable version now. GG WP, Trymops

  • Small Update - 1 March 2016

    Hello fellow players, while analyzing some Let's Plays (thanks to Fumblkrusch) we encountered some bugs we didn't notice before. Therefore we just updated the client. Here's what we've changed: Fixed a bug that won't let you exit a gravity zone when trying to walk out of it with a different gravity direction set. Moving lights that are controlled by buttons will now remember their position when dying after a checkpoint or going into the menu. Removed spikes in an anger and a depression level that seemed to be unnecessarily unfair. If you stumble upon any other strange things please let us know by posting into our community group. Cheerio, Trymops EDIT: There seems to be a problem with the OSX version. We are doing our best to provide a fix! We are sorry for any inconvinience caused. EDIT2: There's a new update available now that should run on alle operating systems with all the fixes li…

  • Small Update - 1 March 2016

    Hello fellow players, while analyzing some Let's Plays (thanks to Fumblkrusch) we encountered some bugs we didn't notice before. Therefore we just updated the client. Here's what we've changed: Fixed a bug that won't let you exit a gravity zone when trying to walk out of it with a different gravity direction set. Moving lights that are controlled by buttons will now remember their position when dying after a checkpoint or going into the menu. Removed spikes in an anger and a depression level that seemed to be unnecessarily unfair. If you stumble upon any other strange things please let us know by posting into our community group. Cheerio, Trymops EDIT: There seems to be a problem with the OSX version. We are doing our best to provide a fix! We are sorry for any inconvinience caused. EDIT2: There's a new update available now that should run on alle operating systems with all the fixes li…

  • Soundtrack Update - 9 January 2016

    Good news to everyone who is already enjoying the In Between soundtrack or plans to enjoy it in the future! We added an extra song, as it was requested by our community. The soundtrack now features the music from our 2014 trailer.

  • Soundtrack Update - 9 January 2016

    Good news to everyone who is already enjoying the In Between soundtrack or plans to enjoy it in the future! We added an extra song, as it was requested by our community. The soundtrack now features the music from our 2014 trailer.

  • Major Update - 13 October 2015

    We are happy to announce that the major update is now live. We did some heavy improvements which mostly cover the following: Checkpoints We decided to add one checkpoint to most of the levels. They are located near the center of a level or behind hard to beat obstacles. This should reduce frustration which was a huge problem players experienced since they had to start over from the beginning when failing near the end of a level. However, we didn't want the game to be too easy as it wouldn't fit the topic of death. Level Tweaking Together with the checkpoints we reworked some of the levels to hint at the intended solution. Examining Let's Plays, screenshots and reviews by players we found some strange solutions to levels which were really hard to execute. This led to even more frustrating moments. To improve the experience we pointed out important elements and removed some parts that sim…

  • Major Update - 13 October 2015

    We are happy to announce that the major update is now live. We did some heavy improvements which mostly cover the following: Checkpoints We decided to add one checkpoint to most of the levels. They are located near the center of a level or behind hard to beat obstacles. This should reduce frustration which was a huge problem players experienced since they had to start over from the beginning when failing near the end of a level. However, we didn't want the game to be too easy as it wouldn't fit the topic of death. Level Tweaking Together with the checkpoints we reworked some of the levels to hint at the intended solution. Examining Let's Plays, screenshots and reviews by players we found some strange solutions to levels which were really hard to execute. This led to even more frustrating moments. To improve the experience we pointed out important elements and removed some parts that sim…

  • From frustration to salvation - 6 October 2015

    Good news for everyone having trouble completing the game. As we are working on the mobile release of In Between we are of course continuously improving the gameplay. After a lot of reviews and complaints about the game being to frustrating we decided to add checkpoints to most of the levels. There won't be more than one checkpoint in a level but we placed them near the center or right after difficult obstacles to make it as fair as possible. We also improved some level design to make solutions more obvious. We don't want the game to be too easy but we hope this will reduce the frustration. This will hopefully give players a chance to enjoy more of the story and to make the game what it is supposed to be: A space to reflect. There also will be some minor bug fixes and other improvements coming with the patch. Expect the major update next week!

  • From frustration to salvation - 6 October 2015

    Good news for everyone having trouble completing the game. As we are working on the mobile release of In Between we are of course continuously improving the gameplay. After a lot of reviews and complaints about the game being to frustrating we decided to add checkpoints to most of the levels. There won't be more than one checkpoint in a level but we placed them near the center or right after difficult obstacles to make it as fair as possible. We also improved some level design to make solutions more obvious. We don't want the game to be too easy but we hope this will reduce the frustration. This will hopefully give players a chance to enjoy more of the story and to make the game what it is supposed to be: A space to reflect. There also will be some minor bug fixes and other improvements coming with the patch. Expect the major update next week!

  • First days - 23 August 2015

    Here's a little update regarding our first days with In Between being available on Steam. First of all thanks for all the nice reviews. This means a lot to us and we want to encourage everyone else to share their experience too. We already have a bunch of Let's Plays on Youtube. Of course that's a nice thing and we hope that there will be much more in the future. But we also found some small bugs while watching them. In most cases this might not affect gameplay but of course we will bring an update in the next hours. We also found a nice review on the web. You can find it following this link: https://pressplaynews.wordpress.com/2015/08/21/in-between-review-pc/ We think it catches the quintessence of the game perfectly. Also it gives the game a nice rating of 8/10. That's all for the moment. Enjoy playing! :)

  • First days - 23 August 2015

    Here's a little update regarding our first days with In Between being available on Steam. First of all thanks for all the nice reviews. This means a lot to us and we want to encourage everyone else to share their experience too. We already have a bunch of Let's Plays on Youtube. Of course that's a nice thing and we hope that there will be much more in the future. But we also found some small bugs while watching them. In most cases this might not affect gameplay but of course we will bring an update in the next hours. We also found a nice review on the web. You can find it following this link: https://pressplaynews.wordpress.com/2015/08/21/in-between-review-pc/ We think it catches the quintessence of the game perfectly. Also it gives the game a nice rating of 8/10. That's all for the moment. Enjoy playing! :)

Patch notes and updates

S.noRelease datePatch nameGID number
11 March 2016Small Update4249665521683158007
213 October 2015Major Update4249665521683158230

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID388420
Live current players1
SteamPulse tracked peak4
Live count (today's peak floor)1
Price$11.99
Free to playNo
Discount0%
Original price USD$11.99
Current price USD$11.99
Release dateAug 21, 2015
DeveloperGentlymad
PublisherAssemble Entertainment
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent85%
Positive reviews403
Negative reviews72
Total reviews475
Steam recommendations149
Achievements16
Average playtime forever418 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/388420/

Short description

In Between is set inside the mind of a man hit by a cruel twist of fate. Together you are on a journey through the protagonist's head, a world that doesn’t obey the laws of physics.

About this game

In Between Deluxe Get In Between and the official Soundtrack in one bundle. The Soundtrack features 25 songs right from the game, creating an abstract and relaxing atmosphere. About the Game In Between is an atmospheric, award-winning platformer where you solve mind-bending puzzles by manipulating your surroundings and gravity itself.​ In Between is set inside the mind of a man hit by a cruel twist of fate. Together you are on a journey through the protagonist's head, a world that doesn’t obey the laws of physics. Free your mind and defy gravity in more than 60 compelling and unique puzzles, requiring all your wits and agility. As you follow the protagonist stumbling through the stages of accepting his own mortality, new mechanics are introduced. Each stage offers unique gameplay reflecting the emotions that surface when the protagonist copes with his fate. Every human has a story to tell. But you never know when the story ends. Be invited to learn about the protagonist’s life and his struggle for a happy ending. In Between features interactive story sequences and a profound narrator immersing you into a life of downfalls and moments of happiness. Much effort was put into detail to feature a unique art style with every asset made entirely by hand. Every scenery is a painting, providing a beautiful frame for a tragic story. This also extends to sound design and music featuring unusual and interactive soundscapes.

Supported languages

English * , French, Italian, German * , Spanish - Spain, Korean * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
23Steam Cloud
43Remote Play on TV
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Medo
steam germany6Ängstigende Inhalte
igrs18Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

In Between's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

In Between's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $11.99. The latest run records $11.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records In Between at $11.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$11.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$11.99$11.99No discountSteam Store

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