- v0.1.35 Patch - 4 September 2026
Patch NotesBug FixesFixed wild monsters appearing near the Sky Island starting area.Fixed wild monsters rarely appearing in empty areas of the island.Improved periodic frame drops that became more severe after the previous patch.
- September 2026: a new Layer opens - 29 August 2026
🌎 Show your friends the base you’ve built on your own. Until now, it was your Layer — tended alone, traveled alone. Now you can invite your friends there. Open your Layer and share the code it creates. With that single code, they can enter your Layer. Build a home together in the same world,travel the globe together,hunt together,and end the day under the same sky. The world you built alone becomes a world you build together. 🔑 Layer Invite Code An invite code is only valid while your Layer is open.If you close your Layer, the old code will no longer work,and a new code is issued when you open your Layer again. ✨ And the story doesn’t end here. Starting later this year, new content will follow — enjoyed as you visit each other’s Layers.In September, it begins with opening your Layers and exploring the world with friends,and from there, new adventures unfold. We’ll share specific dates…
- v0.1.34 Update - 29 August 2026
Patch NotesSystems & Quality of LifeImproved the base life experience.- Crafting now continues even when you travel far from your base.- Crafting progress is now saved and maintained even after logging out and reconnecting.Continued preparations for the upcoming 'Co-op (Play Together)' feature.- Internally tested the flow of opening bases and inviting friends.- Adjusted mechanics so that building, hunting, and sleeping together seamlessly mesh.- Refined the synchronization structure to prevent overlaps between characters, pets, gathering, and combat. - (Note: 'Co-op' feature is not available in this patch.)Bug FixesFixed an issue where the title UI was misaligned.Fixed an issue where pets would not attack while in auto mode.
- v0.1.33 Update - 22 August 2026
Patch NotesSystems & Quality of LifeAccount linking and save stability have been improved.- Fixed an issue where some nicknames could fail to connect.- Fixed an issue where save data would not load correctly for some accounts.Location saving has been improved.- Fixed an issue where the character’s position could be saved incorrectly, causing the game to start in the wrong place.- Earth Map positions are now saved and restored more reliably.Network and session stability have been improved.- Continued groundwork and session stability work for the upcoming Play Together feature.- Refined internal sync for sessions, character and pet presentation, and world state. (Play Together is not available in this update.)Bug FixesFixed an issue where character controls could stop working after changing maps.
- v0.1.32 Update - 14 August 2026
Patch NotesSystem & Quality of LifeEnhanced AI Conversation Features- Improved the AI to more accurately recognize the player's current location (biome, underwater status, regional information) and situation during conversations.- When asked about monsters, areas, or nearby exploration, the AI now provides smarter and more natural responses based on surrounding environment data.Strengthened Network Environment & Session Stability- Conducted network foundation work and session connection stabilization to prepare for the upcoming "Play Together" feature in a future update.Improved Camera Angle- Fixed an issue where the camera would unnaturally pull in when touching certain transparent areas (triggers), such as attack ranges, while using quarter-view, first-person, or riding perspectives. Improved Chat System- Separated General Chat and "Talk to Pet" into distinct tabs for a more convenien…
- v0.1.31 Update - 7 August 2026
Patch NotesContent ChangesWild monsters now spawn in areas of Sky Island that previously had no fixed monster spawners.- Monsters in nearby zones activate as you move around the island.- Spawns are placed to avoid overlapping existing spawners and fixed spawn points.- Changed the aptitude of Rukomu, Ghost Slime, and Aether Pup to Engineer.PetsChanged the aptitude of Rukomu, Ghost Slime, and Aether Pup to Engineer.- They can perform Engineer-related tasks at the Engineer workbench (crafting, repairs, etc.).UIAdded a display for your current travel speed (km/h) while mounted.- Speed is shown while you are riding and hides automatically when you dismount. Improved distance display for navigation targets.- Distances of 1,000 m or more are shown in km.- Distances of 100 km or more are shown as whole km (no decimals).Improved the stronghold management panel UI.- Hovering over a list entry sho…
- v0.1.30 Update - 24 July 2026
Patch NotesContent ChangesAdded a new skill activation when approaching the Hollow Whale at the center of the Sky Island.Added the Scholar aptitude buff.- Summoning a Scholar pet grants +30% Attack, Defense, and Movement Speed.- The buff remains active throughout the night and is removed at dawn.- Scholar pets automatically activate their skill when day changes to night.- The skill will not activate if the buff is already active.- The buff is removed immediately when all Scholar pets are dismissed.Reduced the level of the Snow Mountain boss Aurorion from 100 to 90.Adjusted the levels of monsters above level 90 in the Snow Mountain region.Reduced the maximum drop count of all Essence items from 5 to 1.Updated the aptitudes of Harpin and Moco Rabbit.PetsIncreased the working range for pet gathering, mining, and logging.Adjusted the distance at which pets approach gathering, mining, and lo…
- v0.1.29 Update - 20 July 2026
Patch NotesContent ChangesIncreased the HP of all boss monsters by 20×, including Field Bosses.Updated the monster placement on Sky Islands and added new monsters.Improved building textures on the Earth Map.Improved grass visuals on the Earth Map.Changed Individual Value (IV) grades to use letter rankings.Changed Woody Raccoon's aptitude from Herbalist to Miner.Changed Tempestrix's aptitude from Engineer to Sky Rider.Updated the aptitudes of several pets.Added crafting animations based on pet aptitudes.Added cooking animations for Jedimu and crafting animations for monsters with the Crafter aptitude.Added flying, jumping, and running animations for Tempestrix.Added custom mount camera positions for each rideable pet.BasesAdded a Base panel with teleport and removal features.Bases can no longer be dismantled while items are stored in the warehouse.Fixed an issue where base data could be…
- v0.1.27 Update - 10 July 2026
Patch NotesContent ChangesAdded and placed Saint Oracle on the Earth Map.Landmark bosses now have a 100% spawn rate.Reduced the respawn time of Landmark bosses to 30 minutes.Increased Sky Island boss HP by 5×.Updated Landmark locations and removed surrounding vegetation.Improved Landmark colliders.Added navigation paths to building rooftops on the Earth Map and prevented players from passing through buildings.Adjusted warp locations on the Earth Map.Increased monster spawn rates.Reduced player stamina consumption by 50%.Localization & UIAdded missing skill translations.Added and revised translations for some item names and descriptions.Added missing localization files and entries.Fixed an issue where the hunger HUD was not displayed.PetsAdded sleeping animations for pets.Pets can now gather, mine, and chop wood while out of combat.Improved some pet prefabs and animation events.Defeated…
- v0.1.26 Update - 6 July 2026
Patch NotesContent ChangesFixed issues related to Earth Map compass coordinates.Added three new regional background music tracks to the Earth Map. (UK, Russia, Australia)Fixed an issue where the north and south directions were reversed on the Earth Map.Adjusted pet capture rewards so that capturing a pet now grants the same amount of experience as defeating it.Chat & UIAdjusted the chat text size.Updated the chat text size and colors.Fixed an issue where player dialogue text during NPC conversations was not displayed in white.PetsImproved the healing skill logic.Fixed an issue where projectiles fired by certain pets would travel in the wrong direction.Fixed an issue where pets would incorrectly treat the player as a chase target while following.SystemDisabled the M/N key inputs while chatting on the Earth Map.Fixed an issue that caused abnormally long loading times when launching the ga…
- 📢 v0.1.22 Emergency Rollback Notice - 2 July 2026
📢 Emergency NoticeHello, Adventurers.We have identified an issue in the v0.1.22 update that is preventing normal gameplay.To provide a stable gameplay experience, we have rolled back the game from v0.1.22 to the previous version, v0.1.21.We are currently investigating the cause of the issue and plan to release the update again after the problem has been resolved.We sincerely apologize for the inconvenience this has caused. We will fix the issue as quickly as possible and provide another update once it has been resolved.Thank you.
- v0.1.22 Update - 1 July 2026
Patch NotesContent ChangesSaint Oracle : Updated skill effects.Lupinor : Changed aptitude from Land Guide to Handiwork.Set the Agent Type to Humanoid.Localization & UIAdded skill translations and made minor UI improvements.Fixed missing skill localization.Added missing skill translations.PetsAdded exception handling for aptitude icon images.Added and revised missing descriptions in the Pet Codex.Improved base pet ground detection.Changed the pet dialogue completion timing to occur after the conversation is cleared, and added a warning message to the chat window when the API request fails.SystemAdded automatic saving for sound settings.ObjectsUpdated the material and textures of gatherable ore objects.Bug FixesUpdated the ore object models.Fixed issues related to pet dialogue.Fixed missing translations in some skill descriptions.Fixed an issue where base pets' feet would sink into buildi…
- v0.1.21 Update - 29 June 2026
Patch NotesBug FixesFixed an issue where some data was not being saved properly.Fixed an issue that could prevent missions from progressing correctly in certain sections.Adjusted the placement of certain portals leading from the Earth map to the Sky Island.
- v0.1.20 Update - 26 June 2026
Patch NotesBug FixesFixed an issue where the Tech Tree UI tooltip extended beyond the screen boundaries.Fixed an issue where the pet speech bubble UI did not appear.Fixed an issue where players could not dismount their pet while out of the water.Fixed an issue where translations were not properly applied in certain UI elements.Fixed an issue where the upper body would rotate after attempting to fire with no ammunition.Fixed an issue related to torch light reflections.Updated the weapon HUD to immediately reflect the remaining count when discarding ammunition and other items.Fixed an issue where the Soruki model did not appear in the Codex.Fixed an issue where the death UI did not appear upon death.Updated the Crafting Skill tooltip.Adjusted monster distribution on the Earth map.Fixed an issue where pressing Esc during Capture Mode only activated the Settings window tab.
- v0.1.19 Update - 25 June 2026
Patch NotesContent ChangesHaromu : Leatherworker → HandiworkerChedimu : Handiworker → LeatherworkerMoco Rabbit : Herbalist → ChefFluffy Lamb : Farmer → SmelterBug FixesFixed an issue where harvested resources would leave behind visual afterimages.Fixed an issue with incorrect guide key prompts.Fixed an issue where combo attacks would continue indefinitely.Fixed collision issues between pets at bases.Fixed an issue where the map orientation did not match the navigation direction.Fixed an issue with Soruki reward distribution.Fixed an issue where country-specific background music was not play correctly on the world map.
- 🌎 Early Access is Here! A Multiverse Earth Survival Adventure - 23 June 2026
Hello Adventurers,🎉 is now available in Steam Early Access!Start your adventure today and explore a vast world alongside your pets.─── 🎮 Content Available in Early Access ───🐾 Capture and raise a variety of pets🌎 Explore a vast world based on real-world geography🏠 Build and customize your own base⛏️ Gather resources and craft items⚔️ Challenge powerful regional boss monsters❄️ Explore diverse biomes including forests, deserts, snowfields, and volcanoes🎒 Craft equipment and grow stronger─── 🎉 Early Access Launch Discount Event ───To celebrate the Early Access launch, we're offering a special Steam discount for the next two weeks.Join Layer Land today and begin your new adventure.─── 🎁 Special Launch Rewards ───To celebrate the launch, all adventurers who log in to the game will receive the flying mount "Soruki."Travel faster and more freely across the world of Layer Land with Sor…
- 📢 [Layer Land] Additional Notice Regarding Release Delay - 18 June 2026
Hello, Adventurers.This is the Layer Land Development Team.First of all, we sincerely apologize once again to everyone who has been waiting for the release.Currently, the Steam Early Access release of Layer Land is delayed due to the ongoing Steam build review process.We are continuously checking the review status to proceed with the release as quickly as possible, and we plan to proceed with the launch process as soon as the Steam review is completed.To express our gratitude to the adventurers who have waited for a long time, we plan to give the following launch commemorative rewards to all players who log in after the Early Access release.🎁 Launch Commemorative RewardsFlying Mount 'Soruki'10 Earth Map Free Movement Warp ScrollsWe hope you explore the vast skies with Soruki and use the Warp Scrolls to explore various regions more conveniently.Soruki10 Earth Map Free Movement Warp Scro…
- 📢 [Layerland] Release Delay Notice - 9 June 2026
Hello, Adventurers.The Steam Early Access release of Layer Land, scheduled for today, is experiencing a slight delay due to the Steam build review process.The review by Steam is currently underway, and we will proceed with the release as soon as the review is complete.We sincerely apologize to everyone who has been waiting for the release, and we will notify you through an additional announcement as soon as any changes are confirmed.We will do our best to greet you with an even better version to make up for the long wait.Thank you.Layer Land Development Team
- Developer Note Part 8 - 1 June 2026
Hello, Adventurers, this is the Layerland Development Team.In this Developer Note, we would like to introduce our work on the skill animations for the Sky Island Boss Monsters.We are focusing our work on the movements and effect expressions when skills are used, so that the atmosphere and characteristics of each boss can be naturally revealed even during combat.Boss Skill Animations by Sky Island BiomeWe are working on skill animations so that the characteristics of each boss monster can be more clearly conveyed in combat situations.In this work, we are focusing on the impact, effect range, and flow of movement when a skill is used, and we are setting the direction so that each boss's individuality can be distinguished within the battle.We are adjusting the visual reactions and movements at the moment of an attack so that they connect naturally, aiming for a presentation that allows pla…
- Developer Note Part 7 - 26 May 2026
Hello, Adventurers. This is the Layerland Development Team.In this developer note, we would like to introduce the development details of the 4 boss monsters that will be placed in the Sky Island.The boss monsters you will encounter throughout the Sky Island are designed to match the atmosphere and combat flow of each region, acting not just as simple combat targets but as major objectives of your exploration.4 Bosses by Sky Island BiomeWe are currently working on placing 4 boss monsters in key areas of the Sky Island.Each boss is placed to match the environment and atmosphere of its region, and is designed as a powerful entity you naturally encounter during your exploration.Currently, we are focusing on the appearance, sense of scale, placement, and harmony with the surrounding terrain for each boss, ensuring their presence in each region is clearly established.Furthermore, we are consi…