SPSTEAMPULSELIVE ANALYTICS
Tricone Lab

Tricone Lab Steam metadata

Josh Singer | Jul 27, 2017 | game

Released

0players observed · 22 September 2026 - 06:46:12 UTC

IndiePuzzleDifficultSingleplayerAbstractSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)806
  • Revenue (VGI)$6,586
  • Review score94% positive

Tricone Lab metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)806
  • Revenue (VGI)$6,586
  • Review score94% positive
  • Total reviews79
  • Release dateJul 27, 2017
  • DeveloperJosh Singer
  • PublisherJosh Singer

Genres: Indie

Company pages: Developer: Josh SingerPublisher: Josh Singer

Top Steam chartsTop 100 gamesGame directorySteam Store page

Tricone Lab Steam metadata

Tricone Lab metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/392610/metadata
Steam Storehttps://store.steampowered.com/app/392610/
Steam Communityhttps://steamcommunity.com/app/392610
PCGamingWiki search
IGDB searchSearch IGDB for Tricone Lab

Reviews, pricing, and metadata

Review summary

Very Positive

94% positive, 74 positive, 5 negative

Price and discount

$9.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Includes level editor, Family Sharing

Achievements

21

Platform releases
  • Steam 27 July 2017

Latest Steam announcements

  • Lair of the Locksmith: Store page live! - 31 January 2025

    The store page is live for my new logic puzzle platformer. https://store.steampowered.com/app/2607430/Lair_of_the_Locksmith/ Wishlists, feedback and questions are all welcome. Also, follow the game to be notified when the public demo goes live.

  • Version 1.1.0 (Redux) - 3 February 2023

    Key updates Native Fullscreen mode is supported. Select it using "Window type" in the launcher dialog. Game no longer requires a separate Java download. It has its own private JRE. Updates to some default graphics settings. Removed UI items related to deprecated online features. 32-bit Windows is no longer supported. The game will keep your settings and game progress from previous local installations on Windows PCs. Unfortunately the Mac OSX version does not retain these. If there are any critical issues there's a beta branch you can use to go back to the last pre-1.1.0 version. As always please let me know on the Community page how you get on. Josh S.

  • Full walkthrough now available - 27 May 2022

    Steam user katyarun has posted this brilliant full walkthrough video for Tricone Lab: https://www.youtube.com/watch?v=4UV_AUr5OY4 It's even broken down by map, with a little on-screen indicator for level. Perfect for helping you beyond that particularly difficult level, or for just having a look at the game content. Each level is solved quickly, the full video is about 1 hour. Thanks katyarun!

  • Version 1.04 Released - 10 December 2020

    Version 1.04 release notes: Steam API integration now uses the latest version of Steamworks4J: 1.8.0 If Steam API integration prevents the game launching (reported by several users on Windows 10), it can be disabled in the "Install" tab of the settings dialog. The latest version of Launch4J is used on Windows, which may improve JRE integration. Game is tested on, and marked as supporting 64-bit Mac OSX.

  • Version 1.03 released - 15 August 2018

    Microfix: proper error reporting when trying to create a user with an invalid user ID on Tricone Lab Online.

  • Version 1.02 released - 12 August 2018

    This maintenance release contains the following: A fix to the tricone lab online feature. So, looking at level stats and downloading / uploading custom maps should now be working again. A bug fix to a pretty fundamental geometry issue deep in the code. This change should make the game run a bit faster and also may fix some other bugs such as weird behaviour on the map screens. I added a 4K resolution option. To be honest I am not sure if this works properly as I don't have a big enough test monitor. But it should be OK. Apologies for the long delay in getting this release out. Have fun with Tricone Lab! josh

  • Version 1.01 released - 25 September 2017

    This micropatch is a security update relating to Tricone Lab Online (the puzzle sharing database). Josh

  • Version 1.01 released - 25 September 2017

    This micropatch is a security update relating to Tricone Lab Online (the puzzle sharing database). Josh

  • New Puzzle Editor Tutorial Videos - 19 August 2017

    Did you know that Tricone Lab has a built-in puzzle editor? Not only that but you can share your custom puzzles using a dedicated online service, and of course download and play puzzles made by other players. The puzzle editor is super easy to use but just to make the process as straightforward as possible I've created this series of 3 tutorial videos demonstrating from start to finish how to create and share puzzles. Puzzle Editor Tutorial 1/3 Puzzle Editor Tutorial 2/3 Puzzle Editor Tutorial 3/3 So, hope you enjoy these and I would love to see some new custom puzzles created soon! Josh S.

  • New Puzzle Editor Tutorial Videos - 19 August 2017

    Did you know that Tricone Lab has a built-in puzzle editor? Not only that but you can share your custom puzzles using a dedicated online service, and of course download and play puzzles made by other players. The puzzle editor is super easy to use but just to make the process as straightforward as possible I've created this series of 3 tutorial videos demonstrating from start to finish how to create and share puzzles. Puzzle Editor Tutorial 1/3 Puzzle Editor Tutorial 2/3 Puzzle Editor Tutorial 3/3 So, hope you enjoy these and I would love to see some new custom puzzles created soon! Josh S.

  • Tricone Lab has left Early Access! - 27 July 2017

    I'm thrilled to announce that Tricone Lab, my passion project of many years, has now left Early Access! The brand new trailer can been seen here: https://www.youtube.com/watch?v=nakjRosCeH8 If you’ve played and enjoyed Tricone Lab, please take a few minutes to leave a Steam review. It's been very rewarding for me to read the reviews so thanks very much if you've already written one. As we all know, reviews are also one of the ways that people find new games, so if you feel like leaving a review, please do! Additionally, these reviews help me gauge which elements of the game work well and which elements don’t. For example, with the help of the community, I’ve identified levels that proved to have a higher difficulty level than originally thought and so the level ordering and difficulty ratings have been amended accordingly. Tricone Lab might have left Early Access but whether you enjoyed…

  • Tricone Lab has left Early Access! - 27 July 2017

    I'm thrilled to announce that Tricone Lab, my passion project of many years, has now left Early Access! The brand new trailer can been seen here: https://www.youtube.com/watch?v=nakjRosCeH8 If you’ve played and enjoyed Tricone Lab, please take a few minutes to leave a Steam review. It's been very rewarding for me to read the reviews so thanks very much if you've already written one. As we all know, reviews are also one of the ways that people find new games, so if you feel like leaving a review, please do! Additionally, these reviews help me gauge which elements of the game work well and which elements don’t. For example, with the help of the community, I’ve identified levels that proved to have a higher difficulty level than originally thought and so the level ordering and difficulty ratings have been amended accordingly. Tricone Lab might have left Early Access but whether you enjoyed…

  • Tricone Lab Early Access ends July 27th! - 21 July 2017

    The time has come! I’m super excited to announce that the full version of Tricone Lab will be available from 27th July! Thanks to everyone who took the time to play the game and provide feedback during early access, you’ve been massively helpful in shaping the experience. I first started developing the ideas which led to Tricone Lab in about 2009 so it has been a long and interesting journey to create this game in my spare time, put it out there, get feedback, and now even have people contributing content. I've got some strong (and possibly strange) ideas about game design and I’m pleased to say a lot of these have ended up in the game, which has a lot of my personality in it. I’m really excited for you to play the final release! Thank you for all your support. Josh

  • Tricone Lab Early Access ends July 27th! - 21 July 2017

    The time has come! I’m super excited to announce that the full version of Tricone Lab will be available from 27th July! Thanks to everyone who took the time to play the game and provide feedback during early access, you’ve been massively helpful in shaping the experience. I first started developing the ideas which led to Tricone Lab in about 2009 so it has been a long and interesting journey to create this game in my spare time, put it out there, get feedback, and now even have people contributing content. I've got some strong (and possibly strange) ideas about game design and I’m pleased to say a lot of these have ended up in the game, which has a lot of my personality in it. I’m really excited for you to play the final release! Thank you for all your support. Josh

  • Early Access Status Update - 18 July 2017

    Hello everyone, it’s been a while since I last gave you an update so I thought I’d give you an overview of what’s happened so far in early access. As a solo developer working on this on top of a full-time job, this has been a long process, but a really rewarding one, and all your feedback and input has been hugely appreciated. Here’s a breakdown of the four key areas that have been improved upon in Early Access: 1. Difficulty curve has been improved to create a more rewarding experience and help players progress more naturally through the game. 2. A number of new and improved Steam Achievements have been implemented. 3. A number of bug-fixes and other graphical improvements. 4. Full testing and improvement of the level editing and sharing capabilities As well as all this, a good number of community-created maps have been given “approved” status as part of Tricone Lab Online’s quality co…

  • Early Access Status Update - 18 July 2017

    Hello everyone, it’s been a while since I last gave you an update so I thought I’d give you an overview of what’s happened so far in early access. As a solo developer working on this on top of a full-time job, this has been a long process, but a really rewarding one, and all your feedback and input has been hugely appreciated. Here’s a breakdown of the four key areas that have been improved upon in Early Access: 1. Difficulty curve has been improved to create a more rewarding experience and help players progress more naturally through the game. 2. A number of new and improved Steam Achievements have been implemented. 3. A number of bug-fixes and other graphical improvements. 4. Full testing and improvement of the level editing and sharing capabilities As well as all this, a good number of community-created maps have been given “approved” status as part of Tricone Lab Online’s quality co…

  • 0.20-beta released - 5 July 2016

    Release notes Balance key removed as prerequisite from MixedMysteries -- it does not actually involve the balance mechanic. Fixed break action enablement bug which could result in "breaker on a stick". Altered level MentalMash / CloneBuilder to remove unintended trivial solution Introduced "preferred map order" on load map dialog. This means the game will order incomplete standard maps according to a logical play order in the dialog, hopefully giving a smoother difficulty experience. josh

  • 0.20-beta released - 5 July 2016

    Release notes Balance key removed as prerequisite from MixedMysteries -- it does not actually involve the balance mechanic. Fixed break action enablement bug which could result in "breaker on a stick". Altered level MentalMash / CloneBuilder to remove unintended trivial solution Introduced "preferred map order" on load map dialog. This means the game will order incomplete standard maps according to a logical play order in the dialog, hopefully giving a smoother difficulty experience. josh

  • New map approved: Flatlands by hexatronic - 7 March 2016

    Steam user hexatronic has created a new custom map, which has now been approved by the Tricone Lab Online adminstrators. It has 4 levels, and uses only the Breaker and Transporter mechanics. So, once you have got those 2 keys, you can download and play this map. http://steamcommunity.com/sharedfiles/filedetails/?id=638273901 http://steamcommunity.com/sharedfiles/filedetails/?id=638273619 http://steamcommunity.com/sharedfiles/filedetails/?id=638274411 http://steamcommunity.com/sharedfiles/filedetails/?id=638274141 Download them and see if you can solve them all! josh

  • New map approved: Flatlands by hexatronic - 7 March 2016

    Steam user hexatronic has created a new custom map, which has now been approved by the Tricone Lab Online adminstrators. It has 4 levels, and uses only the Breaker and Transporter mechanics. So, once you have got those 2 keys, you can download and play this map. http://steamcommunity.com/sharedfiles/filedetails/?id=638273901 http://steamcommunity.com/sharedfiles/filedetails/?id=638273619 http://steamcommunity.com/sharedfiles/filedetails/?id=638274411 http://steamcommunity.com/sharedfiles/filedetails/?id=638274141 Download them and see if you can solve them all! josh

Patch notes and updates

S.noRelease datePatch nameGID number
110 December 2020Version 1.04 Released3879252510631344793
225 September 2017Version 1.01 released4249665521683190728
35 July 20160.20-beta released4249665521683191268
410 February 20160.19-beta released4249665521683191620
515 January 20160.18-beta released4249665521683191750
618 November 20150.17-beta release notes4249665521683191982
718 November 20150.17-beta release notes378661646706767649

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID392610
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateJul 27, 2017
DeveloperJosh Singer
PublisherJosh Singer
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent94%
Positive reviews74
Negative reviews5
Total reviews79
Steam recommendationsNot available
Achievements21
Average playtime forever630 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/392610/

Short description

A unique abstract puzzle game with an emphasis on lateral thinking. Use catalysts to build compounds and manipulate cell structures. 100 puzzle levels and a level editor to create your own custom puzzle designs.

About this game

An abstract lateral-thinking puzzle game In each level the aim is to build units of tricone within cell compartments. Change the cell structure for example by breaking open compartment walls. Once resources become available you can use catalysts to create compounds you need: each compound has a unique ability. As you progress, new resource, catalyst and compound types emerge within puzzles that increasingly challenge your lateral thinking. Features 100 unique puzzle levels. A large variety of elements that all interact with each other. Guided tutorial levels to introduce you to the gameplay and terminology. Non-linear progression based on your mastery of particular elements. Undo/Redo capabilities let you experiment with different approaches to each level. Graphical level editor allows you to create your own puzzles. Earn Steam Achievements as you master each set of puzzles. Colour-blind mode. About the developer Partickhill Games Limited is a tiny indie gamedev operation based in Glasgow, Scotland. Sound effects were contributed by Jack Menhorn and the music is by Iain Foxwell aka holobeams.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Tricone Lab's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Tricone Lab's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Tricone Lab at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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