Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3963720 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $4.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $4.99 |
| Current price USD | $4.99 |
| Release date | Nov 19, 2025 |
| Developer | ShizamDa_Geek |
| Publisher | ShizamDa_Geek |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | 5 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/3963720/ |
Short description
SandBlocks, a game where you can mess around with physics props, Music/Sound Effects, Graphics, Game Play features, and much more that will be featured in future game that are made by me, ShizamDa_Geek. Current Version: v0.6
About this game
SandBlocks will later on be a physics simulator/tech demo/Sandbox game that lets you play around with props and items I make that will also appear in future games I make. As of now, it's currently in alpha stages so it might have features not done implementing or bugs, it only has small game play features like walking/running, jumping and crouching, but later on I will add more to the game like possibly, wall running, climbing, etc. This game will also later on be made into a game engine, and later on will allow you to make your own custom add-ons/maps/game modes to upload to the steam workshop. This game is currently in it's alpha stages right now so there will be bugs and a lack of features for the time being. But it will get updates when ever possible and devlogs at my YouTube channel: . I hope you have fun still! (Disclaimer: Exception to code, nothing in my game or in any future games I make, has and never will have AI generated slop of textures, models, branding, descriptions, etc.)
Supported languages
English * * languages with full audio support
