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SandBlocks

SandBlocks Steam news

ShizamDa_Geek | Nov 19, 2025 | game

Released

0players observed · 24 September 2026 - 12:32:51 UTC

CasualIndieSimulationSteam Store

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SandBlocks news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateNov 19, 2025
  • DeveloperShizamDa_Geek
  • PublisherShizamDa_Geek

Genres: Casual, Indie, Simulation

Company pages: Developer: ShizamDa_GeekPublisher: ShizamDa_Geek

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SandBlocks Steam news

SandBlocks news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • SandBlocks version 0.8 is broken - 11 September 2026

    I have been thinking about it and I think i might delay SandBlocks until I can finish my game engine. However I will be prioritising my second game over SandBlocks as it's been my most favourite to work on. But I will still be working on SandBlocks along side that game so no I have not abandoned my beloved game just yet. I will later on in the SandBlocks development, try to fix the version 0.8 build of the game so it dose not become lost media but not right now. I hope to finish this game engine next year after my gap year is over and have started Uni (btw I am taking Computer Science :D). As of now thank you to my friends and family, and to anyone reading this and I hope you have a great day!

  • Version 0.8 IS FINALLY HERE!!! - 11 May 2026

    Version_0.8:- Fixed pause menu buttons not working- Fixed camera spinning fast when in pause or debugger menu- Fixed climbing on wall- Fixed "death" sound effect not playing after dying more than one time- Fixed raycast system for hit detection a bit- Fixed some menus not allow player to press the buttons, such as pause&spawn list menu- Fixed having multiple menus open when in one single menu example: pause menu- Fixed wire command blocking you view (V)- Added gun (AMERICA FUCK YEAH!!!)- Added particle system- Added settings- Added reset button to set ui to default after messing around with it- Added reset button '\- Added achievements/achievement system for the game engine- Added spawn-able objects- Added map selector- Added new map- Added info hud by pressing "H"- Added "spawn" sound effect for props- Added pick up system to pick up props and throw etc- Updated collider code to fix so…

  • Final plan for Version 0.8 - 3 January 2026

    Version_0.8:- Fixed pause menu buttons not working- Fixed camera spinning fast when in pause or debugger menu- Fixed climbing on wall (was not an intentional feature, will be added in later updates)- Fixed "death" sound effect not playing after dying more than one time- Fixed raycast system for hit detection a bit- Fixed some menus not allow player to press the buttons, such as pause&spawn list menu- Fixed having multiple menus open when in one single menu example: pause menu- Fixed wire command blocking you view- Added guns - Added particle system- Added hot bar- Added settings- Added reset button to set ui to default after messing around with it- Added achievements/achievement system for the game engine- Added spawn-able objects- Added map selector- Added new map- Added info hud by pressing 'H'- Added "spawn" sound effect for props- Added pick up system to pick up props and throw etc-…

  • SandBlocks Version_0.7 - 31 December 2025

    Done: ✔️Almost/Kinda/Buggy: ➖Not Done: ✖️Version_0.7 Update:- Fixed Bunny hopping still being a bit buggy ✔️- Fixed pause menu buttons not working ✖️- Fixed "death" sound effect not playing after dying more than one time ✖️- Fixed camera spinning fast when in pause or debugger menu ➖- Fixed climbing on wall (was not an intentional feature, will be added in later updates) ✖️- Fixed sun being positioned wrong on sky-box texture compared to lighting on the map ✔️- Fixed sprint speed to being transfered when becoming air-born ✔️- Added raycast system for hit detection and such ➖- Added inventory system to be able to spawn physics objects ✔️- Added spawnable objects ✖️- Added achievements/achievement system for the game engine ✖️- Added console commands ✔️- Added "hover" sound effect for buttons ✔️- Added previous version of SandBlocks including the unity builds and version 0.5 and 0.6 ✔️- U…

  • SandBlocks Version_0.6 - 24 November 2025

    Done: ✔️Almost/Kinda: ➖Not Done: ✖️Version_0.6 Update:- Fixed Bunny hopping being a bit buggy ➖- Fixed lighting ➖- Fixed pause menu buttons not working ➖- Fixed buggy collisions ✖️- Fixed lower case pixel font letters: p, g, and x ✔️- Fixed window not scaling to players monitor ✔️- Added raycasting system for hit detection ✖️- Added more sound effects ✔️- Added volume changer to control audio volume (in code, not in game yet)✔️- Added "death" sound effect when falling off the map ✔️- Changed code to stop using "using namespace std;" ✔️- Changed compiler to stop supporting "MSVC" and instead use "Clang++" ✔️- Changed footstep sound effect to match with other sound effects ✔️

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