SPSTEAMPULSELIVE ANALYTICS
Sector Space

Sector Space Steam metadata

Robin M. Farrell | Nov 27, 2025 | game

Released

17players observed · 22 September 2026 - 16:02:23 UTC

ActionAdventureIndieRPGSimulationSteam Store

  • Latest observed players17 · 22 September 2026 - 16:02:23 UTC
  • SteamPulse tracked peak101
  • Units sold (VGI)2,892
  • Revenue (VGI)$11,547
  • Review score94% positive

Sector Space metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players17 · 22 September 2026 - 16:02:23 UTC
  • SteamPulse tracked peak101
  • Units sold (VGI)2,892
  • Revenue (VGI)$11,547
  • Review score94% positive
  • Total reviews111
  • Release dateNov 27, 2025
  • DeveloperRobin M. Farrell
  • PublisherOuter Vision Games

Genres: Action, Adventure, Indie, RPG, Simulation

Company pages: Developer: Robin M. FarrellPublisher: Outer Vision Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Sector Space Steam metadata

Sector Space metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3978250/metadata
Steam Storehttps://store.steampowered.com/app/3978250/
Steam Communityhttps://steamcommunity.com/app/3978250
PCGamingWiki search
IGDB searchSearch IGDB for Sector Space

Reviews, pricing, and metadata

Review summary

Very Positive

94% positive, 104 positive, 7 negative

Price and discount

$7.49

Platforms

Windows, Linux

Categories

Single-player, Adjustable Text Size, Custom Volume Controls, Keyboard Only Option, Mouse Only Option, Playable without Timed Input

Achievements

Not available

Platform releases
  • Steam 27 November 2025

Latest Steam announcements

  • Version 0.6.0.4 - 15 Sept 2026 - 15 September 2026

    Changed entity construction back-end to reduce possible state tearing, suspected to be responsible for sector content sometimes being displaced. Changed engines Queue implementation, impacts DataQueue, typically 3.5x speed improvement and x4.0 reduced memory, now cache friendly. Changed engines Stack implementation typically 12.0x speed improvement and x4.0 reduced memory, now cache friendly. Demodifier Nanites can now pull modifiers off damaged or destroyed items. Demodifier Nanites can now be obtained from mining rogue drone nests. Demodifier Nanites, Modifier Nanites, Neural Nanites, and other Nanites can now be obtained rarely from salvaging. Experience gain is now proportional to player involvement in a kill, such as damage dealt by player assets. Fixed Ancient Debris not stacking. Fixed apply nanite button showing on fleet ship hull information window. Fixed cargo containers not d…

  • Version 0.6.0.3 - 5 Sept 2026 - 6 September 2026

    Added more strings to localization class. Changed buy-sell function to limit value returns to less than 100%, prevents generating infinite gains from exploiting item price swings. Changed how item stat bonuses and modifiers are displayed on item information windows, bonuses and modifiers are also now displayed separately. Changes to NPC drops 1: Player asset damage ratio scales slot drops from 1 drop roll at 0% to 10 drop rolls at 100% player asset dealt damage. Changes to NPC drops 2: Player assets must deal more than 25% of the damage for unique loot or remains to drop at which point its a 100% drop amount. Changes to NPC drops 3: Entities killed far away from player with no player involvement won't drop items or credits at all anymore. Changes to NPC drops 4: Credit drops now scale with player asset involvement from 10% at no involvement to 100% at full involvement. Changes to NPC dr…

  • Version 0.6.0.2 - 3 Sept 2026 - 4 September 2026

    Added Alphabetic sorting order by default to the Type & Tier, Unit Volume, and Unit Quantity, sorting filter. Changed "Recycled Items" message to "Disassembled Items" was inconsistent with changes. Engine updated, changes to mouse input polling. Fixed Disassemble All button processing items previously recycled as they were added to the same list it pulls from (unintended shallow recursion). Fixed laser specialization incorrectly giving plasma weapon energy reduction. Fixed disassembly of items using entire stack and not user input amount for reciped items. Spawning of rogue drones, blobs, ancients, brood, wandering shards, now requires source objects nearby to spawn from, e.g. rogue drones need nests. Removed tier 7 loot crates from tier 6 "boss" (elite and hero) drops, they are going to be special (real) boss drops.

  • Version 0.6.0.1 - 2 Sept 2026 - 2 September 2026

    Hotfix for salvage null crash, was picking random item greater than list size by 1.Hotfix for item list sorting Type & Tier, was sorting by Tier first rather than Type.Hotfix for item list being deselected when favouriting an item.Hotfix for class skills giving boosts not being applied to ships without devices installed.Hotfix for NPC buying selling items showing as player doing said action in event chat.Feature requested temporary implementation, fighter recall button returns fleet fighters too.Changed world version number color ranges, differences in version build number are still "green" aka fully compatible.

  • Version 0.6.0.0 - 1 Sept 2026 - 2 September 2026

    Added Ancient and Lurker Overclocks, crafted. Added Ancient Phasegate and Ancient Gate Coils, crafted. Added Armatis Freighter, Armatis Carrier, Contego Freighter, and Contego Carrier ship recipes. Added Atmospheric Gas Processors as alternate source of trace gases. Added Ancient Drive line. Added background debris to cull offscreen check. Added Broodling, Brood Crawler, Brood Queen, and Brood Widow. Added Broodling, commodities, items, and recipes. Added buy and sell credit total and percent of market average indicator below buy and sell buttons in market list. Added deployable billboard placeholder, scrolling text editing not yet implemented. Added Energized Shard, added associated gear and recipes. Added fighter printers, Crystal fighters, and associated recipes. Added fighter damage bonus stat and unique fighter device overclocks. Added left or right handed mouse switch to settings.…

  • Version 0.5.9.6 - 7 May 2026 - 8 May 2026

    Added "mplay" experimental features option to settings menu, on by default. Rolled back modern thread pacing option as it was not compatible with JRE version used to support linux users. It didn't solve peoples issues. Minor internal changes no impact to game features. Fixed recycle button working on favourited items, now gives a message saying why you cannot recycle the item. Fixed issue where entity death animation could get stuck in dieing state. Changed ownership of recycling and supply station in the Mysterious Nebula sector. Changed when jump drive displacement is calculated during jump. Credit drops from NPC's are reduced when not killed by the player.

  • Version 0.5.9.5 - 4 May 2026 - Hotfixes - 5 May 2026

    Fixed base energy consumption of all weapons. Fixed fleet slots not working after skill reset. Fixed training a new class skill not updating fleet slots immediately. Fixed base firing rate modifier not at 0% on ships with no modifiers. Skill reset now requires you to have all fleet ships docked before proceeding.

  • Version 0.5.9.4 - 4 May 2026 - 4 May 2026

    Added Missile Gunner and Fighter Commander secondary skills. Added back sell button when selecting a favourited item but now gives a message saying why you cannot sell the item. Added additional engine thread pacing method (Modern) in attempt to resolve some compatibility issues. Changed range, damage, accuracy, and energy cost of all fighters tubes and bays. Changed names of Drop Ship, Deployer, and Industrial Carrier, to Constructor, Assembler, and Fabricator respectively. Changed stats and crafting recipes of Constructor, Constructor+, Assembler, Aseembler+, Fabricator, and Fabricator+ ships. Changed graphical effect of space blob type ships. Corrupted character save files are now ignored on start rather than crashing the game. Fixed cargo container dropping loot items without the use of a salvager. Fixed player sometimes leaving behind multiple death markers. Fixed character name in…

  • Version 0.5.9.3 - 2 May 2026 - 2 May 2026

    Added Fighter Bays to T1-T3 military markets. Added some Plasma Shotguns to T3 military markets. Fixed some Plasma Shotguns being named incorrectly. Fixed ship swap, ship deploy, and skill change crash. Fixed crafting item recipe material overflow bug. Fixed crafting source material summation bug. Removed DPS label from Fighter Bay item information display.

  • Version 0.5.9.2 - 1 May 2026 - 2 May 2026

    Added salvage tier level display in target window. Added asteroid hardness level to display in target window, scanner that reports this value will be reworked later. Changed fighter bay type weapons to show Fighter Bay class rather than Launcher. Changed plasma type weapons to show either Plasma Cannon or Plasma Shotgun class rather than Plasma Weapon. Fixed cargo USE button using repair kit on itself rather than the selected gear item. Fixed damaged equipment indicator on fleet ships not reseting after repairing last damaged gear item. Fixed developer market showing up in supply stations in some systems. Fixed issue where switching out a salvager to another weapon wouldn't fully update the weapon slot. Fixed marking a undiscovered target as friend or enemy using the target window side buttons. Fixed modifier load order. Fixed salvagers being able to be launched automatically on normal…

  • Version 0.5.9.1 - 29 April 2026 - 30 April 2026

    Added additional stat bonuses to many ships. Added additional hot-key slot mapped to 9 by default. Added back the font smoothing button to settings menu to work with change to font resolution. Added carrier bosses and carrier ship craft recipes. Added covert ship bosses and covert ship craft recipes. Added tag and tag to items. Added description to ram-scoop's hinting at their functionality. Added demodifier quick button to item information windows. Added Fighters, Fighter Bays, and Fighters to loot tables, markets, and crafting recipe list. Added Fighter Specialization secondary skill. Added mining platforms. Added PCU devices, can be used on ships or stations, sold at recycling stations. Added PCU platforms, can vacuum up items at great ranges, sold at recycling stations. Added Reactor Efficiency secondary skill. Added Salvagers to loot tables, markets, and crafting recipe list. Added…

  • Version 0.5.8.5 - 11 Feb 2026 - 12 February 2026

    Added display VSync option in settings menu, defaults off. Added cargo transfer modules for stations, moves materials from other stations in range. Engine changes, double buffering all entities, optimized object manager, better performance, less memory use, and smaller GC footprint. Fixed purchasing more than one credit voucher item would only cost the price of one voucher. Fixed Tethers and Salvagers would use energy when firing other normal weapons. Fixed possible random hard crash with ships unpacking from sector data during drawing frame. Fixed hover tips drawing under the overlay menu. Refineries now will only convert an ore they are able to process, this avoids wasting high tier ores when low tier refineries are equipped. Windows will now be forced on screen when opened if their previous position is now considered offscreen, such as changing screen or window resolutions.

  • Version 0.5.8.4 - 8 Feb 2026 - 8 February 2026

    Better error logging and handling, thread label and current date-time of exception is now written to log. Changes to thread pacing to reduce drift and congestion issues experienced by some users, uses significantly less CPU time now. Changed VSync implementation should take over render timing, disabled by default and not recommended for low resource systems! Fixed players spawning at last Derelict station rather than last friendly active station. Fixed Divine modifier jump drive recharge stat not applying. Fixed issue where player derelicts would respawn when self destructed. Fixed general issue with modifiers that don't apply bonuses after the gear stats are applied (out of order modifier). Fixed gate placement logic, had wrong compare value order for min and max gate jump distances. Fixed asteroid and debris textures not loading with correct texture scaling mode. Fixed weapon mounts n…

  • Version 0.5.8.3 - 2 Feb 2026 - 3 February 2026

    Added Armor Boosters, Shield Boosters, and Hull Repair Kits to crafting recipes. Added another secondary skill slot unlocked at level 60. Added Plasma Shotgun weapon sub-type, higher damage, slightly more energy efficient, slower firing. Added more general purpose early game modules. Crafting now only accepts unmodified and undamaged items as materials. Crafting progress should display 100% only if all material quantities are met. Changed meteor storm damage from purely EM to purely PH damage type. Changed weapon damage now falls off past its range. Fixed parent windows not reaching in-focus opacity when child window is selected and vice-versa. Fixed equip all and un-equipe all buttons not showing on station gear slot menu. Fixed crafting showing squared number of output items, was just getting multiplied by batch size visually. Fixed crafting showing 0 of a material in stock when the r…

  • Version 0.5.8.2 - 31 Jan 2026 - 31 January 2026

    Auto-collect cycles capped to 24 hours to reduce lag when not collecting resources for very long periods of time. Fixed description of ore types refinable on tier 3 and 4 refineries. Hotfix extractors not resetting when auto-collected. Hotfix colonies not resetting when auto-collected.

  • Version 0.5.8.1 - 31 Jan 2026 - 31 January 2026

    Added item validation to all slot parsing and display generation, should protect against item corruption causing hard crashes. Added damage over time on Plasma Weapons and extended Plasma Weapon critical hit effect from 4 seconds to 10 seconds. Added damage over time on Mining Beams and extended Mining Beam critical hit effect from 4 seconds to 10 seconds. Hotfix for overlapping text on mission requirement display. Hotfix for planet scanners crashing game. Hotfix for item modifier system potentially overflowing item ID's when saving a world in the new version. Hotfix for random modifier choosing function picking only one of two random mods from each category. Hotfix for planet extraction tick overflow crashing game when collected by station extraction bays. Templar Class now has a 100% combat damage bonus to Mining Beams.

  • Version 0.5.8.0 - 30 Jan 2026 - 30 January 2026

    Added quick mission to get a cheap Yacht at level 1. Added power cells to crafting recipes. Added planet, sun, and sector renaming permit items to Capital Stations, allows renaming of respective objects. Added some new sectors for easily finding industrial ship bosses, connected to existing jumpgate network. Added safeguard to prevent having negative quantity of credits. Added safeguard to ship respawn timers, resets if value goes past the normal respawn time. Added safeguard to gear slot loading, if ship has more gear installed than slots the excess is deposited to cargo. Added Light Nebula Gas, updated ramscoops and recipes as applicable. Added Police Corvette, changed out Patrollers for Police Corvettes in some systems. Added chat window tabs for future content. Added 4 new Exotic modifiers. Added Plasma type weapon modifier to Sentinel Class. Added new Secondary Skill, Platform Spec…

  • Version 0.5.7.2 - 12 Jan 2026 - 13 January 2026

    Added GUI window focus opacity to settings menu. Added Homing Warp Device, added to drop tables. Added Malfunctioning Warp Device, added to drop tables. Added Archangel ship and associated recipe. Changed item sorting to factor in tier level. Changed the number-input field to allow insertion of numbers behind the 0. Changed OpenGL thread context ownership, an attempt to fix random GL crashes on systems with strict context references. Changed overflowing cargo check to ignore platforms and station hulls. Fixed Infiltrator class missile consumption bonus, was not using 1 missile per volly (now called a salvo). Fixed possible crash caused by storm event controller. Fixed fleet ships being able to use transfer all cargo to station button while not being docked. Fixed being able to transfer items to a target station while not being docked. Fixed being able to sell items from a ship that is n…

  • Version 0.5.7.1 - 11 Jan 2026 (Hotfix) - 12 January 2026

    Changed auto-save interval to 15mins. Changed text spacing to 6px on inventories to help with those longer names. Fixed issue where transfer all would not update cargo volume on next item scoop. Fixed crafting items that make more than 1 in the recipe, making just 1 product. Fixed map buttons moving when selecting a sector. Fixed Mining weapons info showing as Mining Laser instead of Mining Beam. Error handling wasn't properly working, should now catch the errors and log to errors.txt. Renamed all drones to platforms.

  • Version 0.5.7.0 - 11 Jan 2026 - 11 January 2026

    Added transfer all cargo button. Added flashing lights warning and news pane to character selection screen. Added module slot to Skiff spaceship, existing skiff's will have to be re-deployed to notice this change. Added some tier 0 modules to help with early game setups, found in capital stations. Armor and shield soak increased significantly for higher tiers. Blob modules now give Armor Soak stat. Buffed police ships significantly. Changed new character ship load-out, mining laser installed by default, damaged device installed by default, pre-installed module. Changes to engine to fix issues with logic and render threads now being asynchronous. Changes to resource loading, sounds and textures should load a bit faster. Changed item transfer sound effect. Changed character selection screen to show unused character slots. Changed world selection screen, back button moved off of world crea…

Patch notes and updates

S.noRelease datePatch nameGID number
16 September 2026Version 0.6.0.3 - 5 Sept 20261842846814449998
24 September 2026Version 0.6.0.2 - 3 Sept 20261842846814445030
32 September 2026Version 0.6.0.1 - 2 Sept 20261842846814441745
42 September 2026Version 0.6.0.0 - 1 Sept 20261842846814438976
58 May 2026Version 0.5.9.6 - 7 May 20261832065502814274
65 May 2026Version 0.5.9.5 - 4 May 2026 - Hotfixes1831432155578989
74 May 2026Version 0.5.9.4 - 4 May 20261831432155576959
82 May 2026Version 0.5.9.3 - 2 May 20261831432155574582
92 May 2026Version 0.5.9.2 - 1 May 20261831432155572934
1030 April 2026Version 0.5.9.1 - 29 April 20261831432155567009
1112 February 2026Version 0.5.8.5 - 11 Feb 20261824459501605680
128 February 2026Version 0.5.8.4 - 8 Feb 20261823825466504058
133 February 2026Version 0.5.8.3 - 2 Feb 20261823191198615963
1431 January 2026Version 0.5.8.2 - 31 Jan 20261823191198607147
1531 January 2026Version 0.5.8.1 - 31 Jan 20261823191198607064
1630 January 2026Version 0.5.8.0 - 30 Jan 20261823191198604493
1713 January 2026Version 0.5.7.2 - 12 Jan 20261821288646587596
1812 January 2026Version 0.5.7.1 - 11 Jan 2026 (Hotfix)1821288646584969
1911 January 2026Version 0.5.7.0 - 11 Jan 20261821288646583815
206 January 2026Version 0.5.6.8 - 5 Jan 20261819386365125068

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3978250
Live current players17
SteamPulse tracked peak101
Live count (today's peak floor)17
Price$7.49
Free to playNo
Discount0%
Original price USD$7.49
Current price USD$7.49
Release dateNov 27, 2025
DeveloperRobin M. Farrell
PublisherOuter Vision Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent94%
Positive reviews104
Negative reviews7
Total reviews111
Steam recommendations146
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3978250/

Short description

Explore a procedurally generated galaxy, mine asteroids, refine minerals, colonize planets, build stations, deploy drones, salvage rare items, construct gear, level up, improve your ship, assemble a fleet, engage in combat, and take on the void.

About this game

Sector Space is a cozy top-down single player space sandbox with retro graphics. The game takes place in a procedurally generated world with a seamless travel system. Each world represents a single galaxy in the void with hundreds of star systems and points of interest for the player to visit. Characters pilot their own ship and depending on the chosen character class (profession) may have up to 6 fleet ships. As the character levels up they may select various secondary skills to further specialize and improve their ship. Skills are automatically passed onto your fleet ships but at a reduction proportional to their level. The primary means of upgrading and progressing is through selection of gear and ships of increasing tier level. The game contains hundreds of items which may have modifiers applied enhancing their function. The character's ship and fleet can be moved between world files allowing you to generate different "galaxies" to explore. Most resources are renewable so typically you only need to play on one world. Some locations are unique and present in all generated galaxy although their position may change. A world (galaxy) is divided up into a grid with each cell being a "sector". Characters can move from sector to sector continuously or take advantage of jump drives, jump gates, and wormholes to move larger distances. A sector can be an entire asteroid field, star system, nebula etc. There are combat areas and anomalous regions with more challenging enemies and better item drops. The character may be visited by NPC or ambushed in a random encounter while they move through dangerous regions of space. Make use of NPC stations and resources to progress, additionally characters may deploy their own stations and fortify the area with drones to protect against hostile invaders. The typical game loop consists of levelling and acquiring gear through combat or gathering resources and crafting items which will also grant experience towards levelling up. Players can mine asteroids, refining the ore into pure elements and then craft components which are used in the construction of items and ships. Additional resources may be extracted from planets and colonies.…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
64Adjustable Text Size
68Custom Volume Controls
75Keyboard Only Option
76Mouse Only Option
74Playable without Timed Input
79Save Anytime
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Drogas ilícitas
steam germany12Drogen Derbe Sprache
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $7.49
  • Highest observed: $7.49

Sector Space's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.49, the highest is $7.49, and the first visible tracked price is $7.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Sector Space's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.49, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.49. The latest run records $7.49 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.49
  • Current list price: $7.49
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Sector Space at $7.49 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.49$7.490%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.49$7.49No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.49.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$7.49$7.49No discountSteam Store

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PUBG: BATTLEGROUNDS456,41922 September 2026 - 16:13:45 UTC3,236,0272,744,193PUBG Corporation
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust97,24822 September 2026 - 15:16:26 UTC259,6461,359,516Facepunch Studios
HELLDIVERS™ 278,16622 September 2026 - 16:01:02 UTC458,2081,150,310Arrowhead Game Studios
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS456,41922 September 2026 - 16:13:45 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust97,24822 September 2026 - 15:16:26 UTC259,6461,359,516Facepunch Studios
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy56,96322 September 2026 - 13:05:08 UTC360,7612,058,145Rockstar North
NARAKA: BLADEPOINT56,78522 September 2026 - 13:05:10 UTC385,770302,33024 Entertainment
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Rust97,24822 September 2026 - 15:16:26 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,74322 September 2026 - 16:16:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 274,19522 September 2026 - 16:01:03 UTC574,638199,438Mega Crit
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Project Zomboid49,45022 September 2026 - 13:54:50 UTC122,811467,999The Indie Stone
Terraria35,46722 September 2026 - 16:11:05 UTC486,9181,521,492Re-Logic
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust97,24822 September 2026 - 15:16:26 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,74322 September 2026 - 16:16:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Warframe55,60222 September 2026 - 16:09:05 UTC181,509676,031Digital Extremes
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Path of Exile 249,48322 September 2026 - 16:03:53 UTC578,562209,717Grinding Gear Games
Project Zomboid49,45022 September 2026 - 13:54:50 UTC122,811467,999The Indie Stone
Baldur's Gate 346,92822 September 2026 - 16:16:11 UTC875,343836,282Larian Studios
Diablo® IV46,80522 September 2026 - 15:02:44 UTC64,51869,242Blizzard Entertainment, Inc.

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.
Project Zomboid49,45022 September 2026 - 13:54:50 UTC122,811467,999The Indie Stone
EA SPORTS FC™ 2646,67222 September 2026 - 15:22:27 UTC159,35063,186EA Canada, EA Romania
Hearts of Iron IV39,48322 September 2026 - 12:42:50 UTC93,196366,107Paradox Development Studio
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Escape from Tarkov32,01222 September 2026 - 14:13:46 UTC46,24962,122Battlestate Games
RimWorld31,31422 September 2026 - 13:28:42 UTC95,851239,107Ludeon Studios

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