- Planetbase 2 - Dev Update 09 - 10 September 2026
Hello Everyone!Welcome to dev update 09 (see previous updates 01, 02, 03, 04, 05, 06, 07, 08)We are now in the final stretch of development, in this update we are showing the last Dome and Human models, from now on we are focusing on the new worlds (more updates soon).Terra DomeThis is the largest structure in the game. It is a giant dome where you can plant trees, build houses, and give your colonists a taste or Earth.Recreation DomeA place to chill out, relax and recover morale.Meat FarmThis is where you can grow Vitromeat for your colonists.Security CenterGuards can monitor the colony from here to detect threats. This is also the place where criminals can be imprisoned and rehabilitated.New VisitorsWe've added two new visitor archetypes: The Civillian and VIP, these are used to create several types of visitors like the Diplomat, Officer, Tourist and Traveler, that have different need…
- Planetbase 2 - Dev Update 08 - 24 July 2026
Hello Everyone!Welcome to dev update 08! (see previous updates 01, 02, 03, 04, 05, 06, 07)In this update we are focusing on Vehicle, Bot and Advanced Manufacturing.BotsThe Carrier, Constructor and Miner bot from Planetbase are making a comeback, but with new designs and functionalities.A new bot in PB2 will be the Scout Drone, a specialized air bot equipped with a scanner that can search for valuable resources.There will also be another surprise air drone, that we will reveal later.Bot ManufacturingBots are now produced in multiple steps, first you produce their parts in the Bot Workshop and then they get assembled in the Bot Assembler or Aero Assembler.Vehicle ManufacturingTwo new structures are used to create the various vehicles: Rover, Harvester, Tanker and Truck.In the Automotive Plant you will be producing vehicle parts like Tires, Engine and Chassis Parts.These are then delivered…
- Planetbase 2 - Dev Update 07 - 4 June 2026
Hello Everyone!Welcome to dev update 07! (see previous updates 01, 02, 03, 04, 05, 06)We are ramping up production to finish all 3D art, we hope to do this before the end of the summer, which will give us a few months to test and tweak gameplay.In this update we are highlighting the new Guards, Mine and Nuclear Facility New GuardsThis is the new Planetbase 2 security team, that will handle misbehaving colonists and visitors, ensuring a safe and productive colony environment.They will be able to surveil the base, arrest people and, worst case scenario, use their weapons to neutralize criminals.New MineHere your colonists will be able to mine a variety of different ores, like Iron, Silicates, Aluminum, Uranium, Thorium and more.This time around you will be able to transport ores from the mine using vehicles.Nuclear FacilityThis is a new interior structure that has components that are used…
- Planetbase 2 - Rocket Fuel Dev Update - 15 April 2026
Hello Everyone!Welcome to the Rocket Fuel and Landing Pad dev update (see previous updates 01, 02, 03, 04, 05)We are now getting to the exciting point in the development where we are adding the most interesting features to the game.This time around we've been focusing on the landing infrastructure and propellant manufacturing side of things. This is a completely new feature in Planetbase 2.Landing Pad attachmentsThe Landing Pad will feature several attachments, unlocked as you progress in the game, that improve it's functionality.Basic Pad: Only small Colonist and Visitor Ships can land. Resource Storage: Allows Trade Ships to land. Propellant Storage: Allows refueling of ships. This increases ship capacity and lowers trade prices. Tower: Enables large ships to land.Methalox RefineryThis is a structure that combines Oxygen and Carbon from the Martian CO2 atmosphere, with Oxygen and Hydr…
- Planetbase 2 - Dev Update 05 - 6 March 2026
Hello Everyone,Welcome to a new Planetbase 2 dev update (see previous updates 01, 02, 03, 04)A ton of new features this time around, development is progressing at a good speed, the first few hours of the game are already fully playable.New CoversWe've been adding more detail to the structure exteriors, to make them more interesting and different from each other, we've added new cover textures, and new props like skylights, tanks and other details.Algae FarmHere you will be able to grow algae to feed your colonists. This will be one of the many sources of food in the game like vegetables, insects or vitromeat.Toilets and Treatment PlantThis will be new mechanic in Planetbase 2: colonists will use the toilets, where they will "produce" Organic Waste, that you can then process in the Treatment Plant, to make it into Fertilizer, that you can then use to grow plants in the Bio-Dome.Fusion Re…
- Planetbase 2 - Dev Update 04 - 22 January 2026
Hello Everyone,Welcome to our 4th Planetbase 2 dev update! (see previous updates 01, 02 and 03)We've spent a lot of last year implementing systems and infrastructure for the game (we are coding it from scratch), and we are now finally at a stage where we can produce new features quickly.These are the highlights over the last few weeks:HarvesterThis is a manned work vehicle that is able to harvest surface resources (like Iron, Ice or Silicates) faster than individual colonists.It can carry a bunch of resources at once, and deposit then in a Storage Area or Cargo Bay.This is an intermediate step in the mining tech tree, before you can fully automate it using bots and drones. Regolith FurnaceThis is an automatic exterior production structure you get right at the start. It compacts Regolith into Blocks that can then be used to build some of the opaque domes and structures.Ice MelterThis is…
- Planetbase 2 - Dev Update 03 - 5 December 2025
Hello Everyone,As you might already know, we are working on Planetbase 2, we hope everyone is as excited as we are! This is our third dev update (see updates 01 and 02). We've creating a ton of art and implementing more new features over that last few months. This is some of the stuff that is now in the game:Geothermal PlantThe Geothermal Plant will be a secondary, but very reliable power source.You will have to scan the world for underground heat, using people or drones. Once you find a source of heat you can place the structure on top of it.This will be typically away from the base, so you will have to build the connections to it.You then monitor the plant from the Control Center. Bio DomeThe Bio Dome is making a comeback, but with some important changes.Plants now require Fertilizer, that can be created from Organic Waste or also from Sulfur from the planet surface.New selection of v…
- Version 1.4.2 released - 22 October 2025
Hello Everyone,We took a bit of time while working on Planetbase 2 to release this quick maintenance update.It has 2 important fixes:Fixed resolution select issues. On some computers, the resolution selector could have a ton of repeated resolutions in it, which made the process of selecting resolution very confusing.Fixed security issue in Unity version. Apparently there was a security issue in old unity versions, described here. We've updated to Unity 2022.3.62f2, which fixes this.Please let us know if you have any issues with this, and thank you for your continued support!Martiño.
- Planetbase 2 - Dev Update 02 - 3 October 2025
Hello Everyone,This is our second dev update (see update 01 here). We've been making very good progress over the last few months, implementing a ton of features.These are some of the highlights:Pressurized TruckThis is another of the several vehicles we will have in the game. The Truck has more load capacity and range than the Rover. Colonists don't need to wear a space suit do drive it so running out of oxygen is not a concern.Extras: Concept - High PolyHangarThis is the place where colonists can store vehicles (and drones). It's an exterior structure, so it can be placed in strategic locations near resource storages and exterior work places for maximum efficiency.New Character ModelsWe've finished the basic set of appearances for the main 4 specializations. We will make more variations in the future but this allows us to start working on the final animations.Each character is generate…
- Planetbase 2 - Dev Update 01 - 5 June 2025
Hello Everyone, We've recently announced that we've started work on Planetbase 2. The response has been great, people seem to be as excited about the project as we are, we thank you all for that! We are now hard at work to make sure the game delivers according to everyone's expectations. We are actually coding the game from scratch (as we did for Dawn of Man) as the code for Planetbase 1 is very old and it's just better to start over. We've added a ton of stuff so far, but these are some of the highlights: New Astronaut models We've updated the Astronauts with a more modern look and with more real proportions, a bit more like the characters in Dawn of Man. Models can be tinted with various colors for the different specializations. We've posted more details about this on social media if you are interested: Video - Concept - PB1 Comparison. Vehicles We have various vehicles in the game. T…
- Version 1.4.1 released - 3 April 2025
Hello Everyone, This is a small maintenance update. Changes: When you click on the Planetbase 2 announcement image, the game now opens its Steam Store page in the Steam Overlay instead of the web browser. Updating the game to Unity 2022.3.60 (which is the latest stable version). This fixes a few compatibility issues. Martiño.
- Planetbase 2 Announcement - 17 March 2025
Hello Everyone, We can now announce that we've started work on Planetbase 2. You can wishlist it if you are interested. We will be publishing a devlog with regular updates on X and Bluesky. It's now been more than 10 years since we've started working on Planetbase. It was our first title, and at the time only had the resources to develop the game for about 1 year, so we came up with a minimal design and we implemented it as quickly as we could. The game was a massive success for us, allowed us to fund our studio, and make a living out of creating games, which was incredible. We thank you all for that! Now the time has come to go back to our origins and revisit the Planetbase idea. We now have the time and resources to expand a concept that we always thought had a lot more potential. We've started work on this about 6 months ago, and we are still very much working out the exact design fo…
- Version 1.4.0 released - 10 September 2024
Hello all, Finally, after releasing our new game, we have some time in our hands and are able to release this new update for Planetbase . Intro Planetbase was initially developed in 2015, using Unity 5, this update brings is up to date to Unity 2022.3, which is the latest stable. This brings a ton of compatibility and graphics upgrades. This was an arduous task, as the old graphics pipeline no longer exists, so we had to redo some of the graphics code and update the assets. Main Changes Game now uses Unity 2022.3, which is the latest stable (up from 5.0.4). This provides improved compatibility for modern systems, people with dual screen setups and more. The game now uses Physically Based Rendering, this is a better lighting model compared to the old Blinn-Phong system that 1.3.8 used. Terrains and structures look glossier and nicer, more in line with how Dawn of Man looks. Changelist No…
- Version 1.3.8 released - 10 March 2021
This is a maintenance update. - Announcement panel on title screen has been redesigned and can now be toggled on or off. - Better error message for rare crash on Mac when saves folder itself can not be read.
- Version 1.3.7 released - 11 May 2020
Hello Everyone, This is a small maintenance update that adds a couple of new features and fixes. Workshop Uploader We've ported this from Dawn of Man. This is an in-game tool that allows you to upload workshop items, instead of having to use the old batch file. This simplifies the process, as it features a graphical interface instead of having to modify a text file, and automatically tags your item as Translation, Challenge or Campaign, which makes it immediately visible using the filters in the workshop. There is a small guide on how to use it here although it should be quite self explanatory. Other FixesYou can now pin the game to the taskbar and launch it from there, and it will work properly. Before this would have disabled steam features. Better handling of some cases when games can't saved, instead of crashing the game will show a toast with an error message. Fixed a couple of rar…
- Planetbase Challenge Editor released - 10 February 2020
The new Planetbase Challenge Editor, created by _provector, a fan of the game, allows you to create Planetbase challenges using a fully visual UI, with no XML knowledge required. Check it out here
- Version 1.3.6 released - 25 November 2019
This is a maintenance update, that fixes a couple of issues: - If at startup, the game can not load the settings or profile files, it will display a more helpful error message. - Fixed issue that sometimes could make the game crash if it couldn't save the game.
- Version 1.3.5 released - 6 May 2019
Small maintenance update: Changelog 1.3.5 - Now temp save files have unique names to prevent rare sharing violation crashes. 1.3.4 - Fixed crash saving games introduced in 1.3.3 1.3.3 - Fixed text in tutorial, that indicated that main menu was at the top of the screen, when in fact it has moved to the bottom in the latest version. - Fixed typo in Cabin tooltip. - Temp files for profile, settings and savegames, are now created in the same folder as the final file to reduce the likelihood of corruption. - If the game can not load settings or profile files, a more helpful error message is displayed. 1.3.2b - Game no longer writes log.txt file, as it was being blocked by anti virus software - Game now uses a temp file in user folder to store in progress savegames, to avoid them being blocked by anti virus 1.3.2 - Printed message when game can not write log.txt file 1.3.1 - Fixed rare crash…
- Dawn of Man + Planetbase bundle live - 26 March 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F10221286%2Feef66a255f42b3eb28a3dee0a113cf7f8cbab3eb.png The Dawn of Man + Planetbase bundle will get you a 10% discount on both Madruga Works' titles. This is a "complete the set bundle" so if you own one of the two games, you can still get the other one at a discount.
- Version 1.3.0 released - 24 August 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F10221286%2Fb78e50f75ed69218d8dbd283b3aa45699ecb1fcf.png Hello everyone, We've been playing with the UI layout quite a bit in Dawn of Man and wanted to move some of those changes over to Planetbase. Additionally, we wanted to address some other common requests, like production limits for each bot type, easier access to alerts and clearer display of resources. Mac computers are deprecating 32 bit apps soon, and we also wanted to address that. Feature list * Bioplastic, Metal and Semiconductor resource counts now reflect the free amounts by default (not the total amounts). * New improved UI layout Main menu is now at the center bottom of the screen General panel and resources panel are now always visible Context menu is displayed on top of selection panel Removed build menu, build external and build internal are now top level…