Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4032050 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | 2026 |
| Developer | VDApps |
| Publisher | VDApps |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
RTG is a sci-fi puzzle/platformer featuring unique rendering method: CPU based ray-tracing. Dive into game's strange world, solve gradually challenging puzzles and, piece by piece, unravel mystery behind what you see and experience.
About this game
RTG, a game with cryptic name ("ray-traced game", "radioisotope thermoelectric generator"), is narrative sci-fi puzzle/platformer telling a story of a guy with no memories, trapped inside strange world, with no clues how he got there and what's going on. Dive into the world, where initially nothing makes sense. Solve gradually more challenging puzzles and unravel game's mystery, piece by piece, by accessing terminals scattered through the game. Core gameplay of RTG is puzzling, but there's also a touch of arcading, all of that intertwined with sci-fi story. The game starts very lightly, puzzle mechanics are added gradually, which later culminates in levels challenging even skilled puzzle players. RTG is using unusual rendering method: CPU based ray-tracing. There's no special GPU required to run the game, everything is computed on CPU. Because of that, game has distinctive low-poly/low-res retro look combined with modern features like natural shadow-casting (all objects vs all-lights), reflections or full per-pixel shading.
Supported languages
English, Spanish - Spain, Slovak, Spanish - Latin America
