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Astro Company

Astro Company Steam news

Elephant Arts | December 2026 | game

Coming Soon

GameSteam Store content

StrategyEarly Access

  • Steam app typegame
  • Steam App ID4042610
  • PriceNo longer available on Steam Store
  • Release dateDecember 2026
  • DeveloperElephant Arts

Astro Company news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4042610
  • PriceNo longer available on Steam Store
  • Release dateDecember 2026
  • DeveloperElephant Arts
  • PublisherElephant Arts
  • Parent gameNot available

Genres: Strategy, Early Access

Company pages: Developer: Elephant ArtsPublisher: Elephant Arts

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Astro Company Steam news

Astro Company news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 🚀 Tower Cards Update is here! - 1 October 2026

    🚀 Tower Cards Update is here! A new Astro Company update is now live! This update expands the roguelike side of the game with 22 new Tower Cards, while also introducing a tutorial, new upgrades, improved controls and another round of gameplay fixes and polishing. 🃏 22 New Tower Cards 22 new cards have been added for your towers! The new cards give you more ways to improve and specialize your defenses during a run, opening up more combinations and builds as you progress through the waves. Experiment with different upgrades and find the combinations that work best for your defense. 🎓 New Tutorial A tutorial has been added to help new players understand the basic flow of Astro Company. It covers the most important mechanics and should make the first run much easier to understand without getting in the way of experienced players. 🌳 New Upgrades More progression options have been added:…

  • OPEN PLAYTEST IS LIVE! — Enemy Rarities & Major Update - 22 September 2026

    🚀 Open Playtest + Enemy Rarities Are Here! The Astro Company Playtest is now open to everyone! No invitation is required anymore — you can join the Playtest directly from the Steam page. This update also introduces a new system that makes later waves more varied and dangerous. ☄️ New Enemy Rarity System Enemies can now spawn in different rarities: Common Uncommon Rare Legendary Higher-rarity enemies are significantly more dangerous and scale beyond their standard variants. Their visual scale also changes with rarity, making powerful enemies easier to recognize in the middle of large waves. As the run progresses, stronger enemy variants become another threat you'll need to prepare your defenses for. 🛠️ Fixes & Improvements Improved disconnected path detection Improved path intersection detection Fixed tower range visuals not matching their actual range Fixed Tesla Tower occasionally ch…

  • Devlog #4 – The Core Fights Back - 5 June 2026

    Devlog #4 – The Core Fights Back Hey everyone! This update is focused on making Astro Company feel smoother, more reactive and more replayable. I’ve been working on performance, new cards, balance changes and several smaller improvements that should make the game feel better during longer runs. Performance Improvements One of the biggest goals for this update was improving performance during larger waves. Since Astro Company is an endless tower defense game, the screen can quickly become filled with enemies, projectiles and effects. I’ve been working on optimizing several systems so the game can handle bigger waves more smoothly, with fewer FPS drops and better stability during intense moments. The goal is simple: More chaos on screen, but less performance loss. New Cards I’ve also added more cards to increase build variety between runs. The new cards are meant to give players more choi…

  • 🚀 Devlog #2 – Scaling an Endless Tower Defense Without Killing Performance - 11 February 2026

    🚀 Devlog #2 – Scaling an Endless Tower Defense Without Killing PerformanceHey everyone 👋 I want to share a deeper look at what I’ve been working on recently, because this update touches the core of the game more than anything else so far.When you’re building an endless tower defense, things work great at first… until the enemy count starts going up. Fast.⚠️ The Problem: Endless Waves, Finite PerformanceEarly versions of the game handled enemies in a fairly straightforward way. Each enemy was its own actor, doing its own logic, collision checks, and distance calculations.That approach works - until you hit hundreds of enemies on screen.As waves scaled higher, performance started to suffer, and I knew this wouldn’t be sustainable long-term. If the game is meant to be endless, the systems behind it must scale endlessly too.🛠️ The Solution: Centralized Enemy ManagementInstead of letting…

  • 50+ New Cards, 30 New Artifacts, Performance Boost & Playtest Update! - 6 December 2025

    Today we are excited to release the biggest update so far for ASTROCOMPANY: More than 50 new cards, over 30 new artifacts, massive performance improvements, and a fully updated Playtest build now available on Steam.This update expands build variety, late-game chaos, and the number of possible broken synergies you can discover.New Artifact SystemArtifacts are powerful, passive upgrades that can dramatically change how your towers behave. They are run-defining, chaotic, and often completely break the rules.Here are a few examples from the new lineup:Double ChainTesla Towers have a 10% chance to fire double the number of chains. Perfect for chain-reaction builds and scaling damage loops.Gatling Gun OverchargeEvery 10 seconds, Gatling Guns gain 4× attack speed for 3 seconds. A burst-damage monster for shredding elite enemies and bosses.Missile SplitMissile Towers have a chance to split into…

  • Astro Company Playtest is now live! - 22 October 2025

    Astro Company Playtest is now live!We’re excited to announce that the Astro Company Playtest is officially open! If you’ve requested access, keep an eye on your Steam client – we’re starting to grant access to testers.Join the Playtest and help us shape the future of Astro Company with your feedback. Every bug report, suggestion, and idea helps us improve the game before Early Access.Head over to the steam page and click Request Access if you haven’t already. Let’s see how long you can survive out there in space!Thank you for supporting us! And don't forget to wishlist!

  • We’re Live on Steam! - 1 October 2025

    Our Steam page is now officially live! This is the first big step on our journey, and we’d love your support.Add the game to your Wishlist and be the first to know when we launch Early Access!Wishlist now!Thank you for joining us from the very beginning. More updates, screenshots, and devlogs are coming soon – stay tuned!

Patch notes and updates

S.noRelease datePatch nameGID number
11 October 2026🚀 Tower Cards Update is here!1845383656381469

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