Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4078640 |
| Live current players | 0 |
| SteamPulse tracked peak | 2 |
| Live count (today's peak floor) | 0 |
| Price | $9.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $9.99 |
| Current price USD | $9.99 |
| Release date | Jan 16, 2026 |
| Developer | Black Potion |
| Publisher | Black Potion |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Positive |
| Positive review percent | 90% |
| Positive reviews | 9 |
| Negative reviews | 1 |
| Total reviews | 10 |
| Steam recommendations | Not available |
| Achievements | 4 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4078640/ |
Short description
One wish to shape a game forever. Wait 2 hours in darkness, make your request, and watch it become real for those who comes after.
About this game
(READ FIRST) THE EXPERIMENT IS OVER. YOUR WISH WILL NO LONGER BE TAKEN INTO ACCOUNT. The experiment has come to an end. After working day and night to fulfill players' wishes as quickly as possible, some of them eventually began to wear down the development team's motivation. For example: "I'd like a ninja boss fight whose defeat brings the game's sound design and music to life: wind, echoes, and ambient sounds." It was an original and creative request. However, during the first hour of gameplay, it almost feels as if the game has no sound at all. Then, after defeating the boss, everything comes to life: the music begins, the wind starts blowing, echoes appear, and the world suddenly feels alive. Unfortunately, very few players ever make it that far. Then came this wish: "Please implement skill trees that surpasses PoE's in both quality and quantity." At first, we genuinely thought it was a joke. After all, Granite Noir has no levels, no experience points, and no character skills to upgrade. And Path of Exile has arguably the greatest skill tree ever created, refined over the course of more than twenty years. But it wasn't a joke. We spent an entire week designing a true roguelike skill tree capable of displaying up to 80,000 nodes , one that could evolve and be reset as the game received updates. It was a completely new type of progression system, and we were genuinely excited to see where it could lead. Unfortunately, all that effort resulted in a negative review because we hadn't added character levels or a way to earn experience. (Another player could have wished for that if they wanted to, but it wasn't what had been requested.) Players don't ask for what they already see in every other game. They imagine surprising, original mechanics, often inspired by completely different genres. That's exactly what makes their ideas exciting... but also incredibly time-consuming and difficult to develop. Every single wish eventually represents several days—or even several weeks—of work, with the constant risk that only a handful of players will enjoy it, or worse, that it will simply receive a negative review. Because of that single negative review, Steam…
Supported languages
English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Japanese, Simplified Chinese
