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Sickness

Sickness Steam news

Zetsubou | Jan 20, 2016 | game

Released

0players observed · 25 September 2026 - 10:47:55 UTC

ActionAdventureIndieSimulationVisual NovelSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive

Sickness news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive
  • Total reviews144
  • Release dateJan 20, 2016
  • DeveloperZetsubou
  • PublisherUnwonted Studios, Zetsubou

Genres: Action, Adventure, Indie, Simulation

Company pages: Developer: ZetsubouPublisher: Unwonted Studios, Zetsubou

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Sickness Steam news

Sickness news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.4.5 - 23 February 2025

    This is a maintenance release with the following minor updates: Fixes a few images in the gallery which wouldn't load Updated game engine from Renpy 7.5.3 to 7.8.4 Native Apple Silicon support Please note that I do not have an Apple Silicon device to test with. So if you're using one of those devices and encounter any issues, please make sure to report it. Also, there is a beta called "oldstable" which you can opt into to revert back to version 1.4.4, in case there are any issues with the new version which need to be fixed.

  • Version 1.4.4 - 3 August 2023

    Minor bugfix update to improve compatibility with controllers and get Steam Deck Verified. If you encounter any issues with the new version, please post them on this thread. Until they are fixed you can switch to the "oldstable" beta which will put you back on version 1.4.3.

  • Steam deck fix - 31 December 2022

    Hotfix for an issue some Steam Decks have with Renpy games which would cause the game to randomly freeze up for a minute

  • Version 1.4.3 - 2 October 2022

    This is a maintenance release. It doesn't add any new game content. Changes in this build include: Game engine updated from Renpy 7.5.1 to 7.5.3 Small update, I know. The other changes (ARM Linux support, updated Android support) aren't relevant for Steam, so not much to announce here.

  • Version 1.4.2 - 11 September 2022

    Fixes a crash which would occur if you chose to watch Love From Beyond while playing Misa's route. This patch does not contain any other changes

  • Version 1.4.1 - 27 July 2022

    This is a maintenance release. It doesn't add any new story content to the game. Updates to the game updates splash screen added version number to main menu updated game engine from Renpy 6.99.13 to 7.4.11 re-coded all sprites to take advantage of updated game engine. This removes around 1,000 unnecessary image references updated settings screen to split settings into three sections added setting to save on quit, and automatically load last save when starting the game. Defaults to disabled added setting to disable the colored outline around character dialog. Defaults to enabled added setting to add colored outline to character name when they speak. Defaults to disabled The demo has been updated too with the same changes, in addition to controller fixes. Steam-specific updates the game is now in separate depots for Mac, Windows 32 bit, Windows 64 bit, Linux 32 bit, and Linux 64 bit. This…

  • Sable's Grimoire released - 19 May 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F10774084%2F58e1d3d0fb69f312d0440086c5d8d551e1a464ec.png Sable's Grimoire, my new visual novel, has now been released on Steam! https://store.steampowered.com/app/717850/Sables_Grimoire/ Sable's Grimoire is a fantasy visual novel which takes place in a magic academy setting, and centers around the main character's interactions with a variety of demi-humans (monster girls) as he works towards his goal of becoming a renowned researcher. Sable's Grimoire is mostly comedic. There are some elements of romance, and the occasional depiction of violence, but overall it is a light-hearted game about befriending demi-humans and helping them to resolve the issues they face while attending Amadronia Magic Academy. The full game is 350k words, contains 13 endings, ~50 choices, and much more.

  • New visual novel - Sable's Grimoire - 17 February 2018

    http://store.steampowered.com/app/717850/Sables_Grimoire/?snr=1_5_1100__1100 Today I am pleased to announce that the demo for my upcoming visual novel, Sable's Grimoire, has been released on Steam! Sable's Grimoire is a fantasy visual novel which takes place in a magic academy setting, and centers around the main character's interactions with a variety of demi-humans (monster girls) as he works towards his goal of becoming a renowned researcher. Sable's Grimoire is mostly comedic. There are some elements of romance, and the occasional depiction of violence (not in the demo), but overall it is a light-hearted game about befriending demi-humans and helping them to resolve the issues they face while attending Amadronia Magic Academy. The full game is expected to launch in July, and is significantly longer than my other games. The demo is 35k words in length (~3 hours, depending on your rea…

  • New visual novel - Sable's Grimoire - 17 February 2018

    http://store.steampowered.com/app/717850/Sables_Grimoire/?snr=1_5_1100__1100 Today I am pleased to announce that the demo for my upcoming visual novel, Sable's Grimoire, has been released on Steam! Sable's Grimoire is a fantasy visual novel which takes place in a magic academy setting, and centers around the main character's interactions with a variety of demi-humans (monster girls) as he works towards his goal of becoming a renowned researcher. Sable's Grimoire is mostly comedic. There are some elements of romance, and the occasional depiction of violence (not in the demo), but overall it is a light-hearted game about befriending demi-humans and helping them to resolve the issues they face while attending Amadronia Magic Academy. The full game is expected to launch in July, and is significantly longer than my other games. The demo is 35k words in length (~3 hours, depending on your rea…

  • Achievements fix - 5 December 2017

    Achievements are now working again. I issued an update a few days ago (~12MB) which meant achievements could be earned, but unfortunately this didn't appear to work for achievements which were already earned before that update. I've just now released another update (~33KB) which should perform a one-time re-grant of any achievements you've already earned. Even if you've already uninstalled Sickness, the re-grant should still be possible, as long as you didn't remove all of the save/persistent data for this game from your computer. The save/persistent directory can be found as follows: Windows: %APPDATA%/RenPy/ OSX: ~/Library/RenPy/ Linux: ~/.renpy/ You probably wouldn't remove these files on your own without knowing it, but if you use cleaning or special uninstaller software on your computer, you might unknowingly remove it. Anyway, it was the previous update which broke achievements in…

  • Achievements fix - 5 December 2017

    Achievements are now working again. I issued an update a few days ago (~12MB) which meant achievements could be earned, but unfortunately this didn't appear to work for achievements which were already earned before that update. I've just now released another update (~33KB) which should perform a one-time re-grant of any achievements you've already earned. Even if you've already uninstalled Sickness, the re-grant should still be possible, as long as you didn't remove all of the save/persistent data for this game from your computer. The save/persistent directory can be found as follows: Windows: %APPDATA%/RenPy/ OSX: ~/Library/RenPy/ Linux: ~/.renpy/ You probably wouldn't remove these files on your own without knowing it, but if you use cleaning or special uninstaller software on your computer, you might unknowingly remove it. Anyway, it was the previous update which broke achievements in…

  • Fix for Sara's route - 25 October 2017

    a patch has just been made live. It's pretty big (because the engine was updated too). The last update to Sickness introduced a bug which made Sara's good ending inaccessible. Worse, it spoiled another route... for a character who may not have even shown up! Unfortunately, bug reports and support requests have always gone to Sickness' publisher rather than me (the developer) personally. For the same reason, I haven't been checking the discussions, as they would always identify any issues and pass them along to me. Which worked great... until it didn't. I was made aware of this bug about 20 minutes before the patch went out, when someone reached out to me directly via Twitter. I was able to find and fix the bug fairly quickly, and it's a very minor change. The bug was caused by a behavior of the Renpy engine I didn't know about with regard to "from _call" statements... not that anyone as…

  • Fix for Sara's route - 25 October 2017

    a patch has just been made live. It's pretty big (because the engine was updated too). The last update to Sickness introduced a bug which made Sara's good ending inaccessible. Worse, it spoiled another route... for a character who may not have even shown up! Unfortunately, bug reports and support requests have always gone to Sickness' publisher rather than me (the developer) personally. For the same reason, I haven't been checking the discussions, as they would always identify any issues and pass them along to me. Which worked great... until it didn't. I was made aware of this bug about 20 minutes before the patch went out, when someone reached out to me directly via Twitter. I was able to find and fix the bug fairly quickly, and it's a very minor change. The bug was caused by a behavior of the Renpy engine I didn't know about with regard to "from _call" statements... not that anyone as…

  • Final content update, sale, trading cards & new games - 25 September 2017

    It's horribly late, but here it is: the final new content update for Sickness. This update focuses on one of Suoh's friends from high school, who was briefly introduced during the Misa extra. The new content covers events prior to the beginning of Sickness, and shows off a very different side of Sara in particular. With this, development on Sickness has finally come to a close. Any new updates will only be to address bugs or typos. My efforts will now be devoted to releasing new visual novels instead. Trading cards! Something else that's horribly late. To be honest, I thought these were released over a year ago. This was an oversight on my part, and it will soon be rectified. The trading cards have been submitted for approval by Valve, so I hope to have them out as soon as they are approved. In case you missed it, I released another game earlier this year. While it's not without conflic…

  • Final content update, sale, trading cards & new games - 25 September 2017

    It's horribly late, but here it is: the final new content update for Sickness. This update focuses on one of Suoh's friends from high school, who was briefly introduced during the Misa extra. The new content covers events prior to the beginning of Sickness, and shows off a very different side of Sara in particular. With this, development on Sickness has finally come to a close. Any new updates will only be to address bugs or typos. My efforts will now be devoted to releasing new visual novels instead. Trading cards! Something else that's horribly late. To be honest, I thought these were released over a year ago. This was an oversight on my part, and it will soon be rectified. The trading cards have been submitted for approval by Valve, so I hope to have them out as soon as they are approved. In case you missed it, I released another game earlier this year. While it's not without conflic…

  • Another new route + sale - 12 November 2016

    Hey all, just a quick announcement this time. This is the second last planned update to Sickness, and although it’s smaller than the previous update in terms of additional writing, it contains 2 new endings, one new music track, several new Cgs, and even a few old Cgs which have been updated (the demo included). There’s also a new title screen, some unlockable “extras” in the CG gallery, and a couple of minor updates to existing dialogue. The new routes are only unlocked once you’ve played through the main game and gotten a “good end”. There are then some new choices added on subsequent playthroughs. The next update will be bigger, at least in terms of wordcount, and will be the final addition to Sickness. It should be ready Q1 2017.

  • Another new route + sale - 12 November 2016

    Hey all, just a quick announcement this time. This is the second last planned update to Sickness, and although it’s smaller than the previous update in terms of additional writing, it contains 2 new endings, one new music track, several new Cgs, and even a few old Cgs which have been updated (the demo included). There’s also a new title screen, some unlockable “extras” in the CG gallery, and a couple of minor updates to existing dialogue. The new routes are only unlocked once you’ve played through the main game and gotten a “good end”. There are then some new choices added on subsequent playthroughs. The next update will be bigger, at least in terms of wordcount, and will be the final addition to Sickness. It should be ready Q1 2017.

  • New route + sale - 2 May 2016

    This is the first of the three updates mentioned in the last announcement. I thought it would take longer than this, and it was intended to be much shorter... but hey, there you go. First, while I call it a “new route”, what’s actually being added to Sickness is an unlockable extra. After you’ve finished the main route you’ll be able to play through certain key events (and several side events) as Misa, meaning we’ll finally get to hear what’s on her mind while seeing a little more of what’s going on behind the scenes. Many events are purposely omitted, however, so if it’s been a while since you played the main game, there may be a few moments where you feel like you’ve missed something. The extra clocks in at just over 45,000 words, making it more than 1/3rd of the length of the main game, and bringing the total word count of Sickness up to roughly 183,500 words. Who knew Misa had so mu…

  • New route + sale - 2 May 2016

    This is the first of the three updates mentioned in the last announcement. I thought it would take longer than this, and it was intended to be much shorter... but hey, there you go. First, while I call it a “new route”, what’s actually being added to Sickness is an unlockable extra. After you’ve finished the main route you’ll be able to play through certain key events (and several side events) as Misa, meaning we’ll finally get to hear what’s on her mind while seeing a little more of what’s going on behind the scenes. Many events are purposely omitted, however, so if it’s been a while since you played the main game, there may be a few moments where you feel like you’ve missed something. The extra clocks in at just over 45,000 words, making it more than 1/3rd of the length of the main game, and bringing the total word count of Sickness up to roughly 183,500 words. Who knew Misa had so mu…

  • Free VN Wander no more - 12 April 2016

    Hi all, we have finished off our second free to play visual novel Wander no more and its out on greenlight now! Give it a vote and help us get it on steam! http://steamcommunity.com/sharedfiles/filedetails/?id=629116077

Patch notes and updates

S.noRelease datePatch nameGID number
123 February 2025Version 1.4.51792116353278323
23 August 2023Version 1.4.45124585319850686766
331 December 2022Steam deck fix5000716037474803053
42 October 2022Version 1.4.34588629064121129458
511 September 2022Version 1.4.24606641560258816779
627 July 2022Version 1.4.14587497456675856351
75 December 2017Achievements fix4249665521683329559
825 October 2017Fix for Sara's route4249665521683329695
92 May 2016New route + sale4249665521683330038

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