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Delivered by Friday

Delivered by Friday Steam news

Emanation | Nov 14, 2025 | game

Released

0players observed · 21 September 2026 - 22:33:47 UTC

CasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Delivered by Friday news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews13
  • Release dateNov 14, 2025
  • DeveloperEmanation
  • PublisherEmanation

Genres: Casual, Indie

Company pages: Developer: EmanationPublisher: Emanation

Top Steam chartsTop 100 gamesGame directorySteam Store page

Delivered by Friday Steam news

Delivered by Friday news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 21.0.4 - 2 June 2026

    Getting the achievements to work properly took a a little bit of doing, but it's working perfectly now (probably). - Fixed fatal error when selecting the options menu before the controls menu - Fixed color order of the red and yellow house in level 76

  • Version 20.1 - 26 May 2026

    Got a few updates in this on include a biggish one. - Changed "chapter" menu to "levels" and labeled each as chapters. There seemed to be a lot of confusion surrounding the level select menu so I hope that this makes things clearer. - Prevented player from losing the tutorial by going home early - Fixed bug with auto deliver where momentum wasn't properly arrested - Added support for the mouse. I say this VERY loosely. The mouse right now is absolutely atrocious and I don't recommend using it unless you want to have a bad time. I am still trying to figure out how best to implement it.

  • Version 20.0 (Bug fixes and some mild tweaks) - 20 May 2026

    - Fixed bug where you could restart on the end level screen - Updated level 115 to make it fairer - Fixed bug caused by pressing escape after winning a level but before it started. This prevented you from resetting and properly progressing should you win a level. A variable was set to 1 instead of 0. - Made it harder to crash into walls I've been watching some streams of my game and there were some moments, particularly with crashing into walls, that I felt were unfair. The restart bug was such a pain because it seemed to trigger *just* from pressing escape after winning a level initially. I finally found the real source once I got the bright idea to watch the VOD again to see what had happened to cause this stupid bug. Not being able to restart was the mildest symptom of this bug but the most readily obvious. It really broke the game so I'm glad that nobody had to experience that. In a…

  • Version 19.3 - 20 May 2026

    - Fixed bug where Friday gets stuck on the side of the screen - Fixed graphic error where rush orders didn't display properly when paused

  • Fixed visual glitch - 17 May 2026

    Fixed a small glitch where the indicator for no packages changed to a different color at the end of levels.

  • Version 19.2 (Fixed some bugs) - 13 May 2026

    - Fixed bug where auto change color wouldn't detect the landing color when the package was sliding too short of a distance - Fixed bug where double home rushed order would display the wrong image when delivered to right as the scroll changes direction - Fixed bug where you got credited with a first pass delivery when delivering a rush order as the scroll changes direction

  • Version 19.1 - 10 May 2026

    The tutorial was supposed to give you more packages when you ran out but there was a bug preventing that from happening so I went and fixed it. I added a few more explanation of things in the tutorial and I also added some more explanation for the porch pirates. Added a small grace period so packages register as a first time delivery a bit longer.

  • Version 19.0 - 7 May 2026

    I was watching someone play my game and they were having trouble threading the needle. So to make this easier and to make the game more forgiving, I have shrunk the hitbox of Friday a bit.

  • Version 18.1.3 - 21 April 2026

    Fixed bug that caused the dialogue to start later into its tree after pressing the escape key.

  • Version 18.1.2 - 10 April 2026

    Just a small update to make the controller more responsive to user input.

  • Version 18.1.1 update - 5 March 2026

    Fixed a visual bug during the ends of chapter when the victory screen slid away but was the image for the next chapter instead. I also changed the victory screen for the final chapter, it feels more fitting. I made the package delivery button more responsive. I came across general game design advice and I decided that this definitely needs to be implemented and it already feels much better.

  • Friday version 18.1 - 28 January 2026

    I reread a comment pointing out some bugs and decided to go ahead and fix them plus a brand new one I didn't notice because my controller was plugged in. - Fixed graphical error where one pixel line of background was visible on the end screen - Made configuration buttons glow when hovered over - Fixed bug where the S key and B button would go to the chapter select menu regardless of location - Fixed bug where you cannot navigate the menu with the arrow keys if the joystick isn't plugged in

  • Version 18.0.1 - 1 January 2026

    Fixed graphical error when first switching to the joystick the indicators would not be displayed properly in the game. Also fixed a bug where the joystick buttons would not be displayed for advancing and skipping dialogue.

  • Version 18.0 - 30 November 2025

    - Fixed some dialogue errors - Fixed some dialogue display errors - Fixed bug that allowed Friday to go off-screen if she was flying into a wall There were a bit of dialogue errors pointed out to me so I went to go fix that. I also noticed a few display errors with the dialogue. I've spent two really long sessions trying to fix the dialogue code. It is unreasonably fickle and I honestly should have just rewritten the whole thing because it's held together by spit and duct tape. A more fun bug I squashed was a new one I noticed where Friday could keep flying into a wall and she wouldn't get pushed by the screen because she was colliding with the wall instead. This was pretty easy to fix and I hope no more problems around this crop up.

  • Version 17.0 update - 22 November 2025

    - Fixed graphical error with arrow keys not expanding - Fixed bug that caused lag on the menu - Added support for the dpad - Added controls to scroll the level menu A couple of people had asked about using the dpad instead of the joystick so here it finally is! It took a lot longer to do all this than I anticipated but I wanted to get this update out. There will probably be another minor update on the horizon soon.

  • Varsion 16.1 (Patched error) - 18 November 2025

    I told you there'd be more bugs. - Fixed bug caused by delivery witches delivering to houses too close to Friday This one was a kind of silly oversight on my part. To explain it briefly, there's a system variable (basically a global one) and an object variable (local). I used the system variable instead of the local variable. This gave it a small window of time in which it could be changed to something other than what it was supposed to be in the final chapter.

  • Bug patches (Version 16.0) - 17 November 2025

    Just patched a few bugs - The extra packages could be set to 0 or 4 which are invalid values - The game would freeze if when you died and dropped a package while moving at or near an exact speed the game would get stuck in an infinite loop Hopefully there are no bugs left (Wishful thinking). Happy delivering!

  • Added cycling - 14 November 2025

    - Fixed bug where joystick couldn't select some options - Added package cycling The feature has been requested as another way to change colors and now it is available!

Patch notes and updates

S.noRelease datePatch nameGID number
12 June 2026Version 21.0.41833968530899530
226 May 2026Version 20.11833968530882805
320 May 2026Version 20.0 (Bug fixes and some mild tweaks)1833334318565287
420 May 2026Version 19.31833334318565008
517 May 2026Fixed visual glitch1832700592795556
613 May 2026Version 19.2 (Fixed some bugs)1832700592785327
710 May 2026Version 19.11832065502818524
87 May 2026Version 19.01832065502813061
921 April 2026Version 18.1.31830797770229475
1010 April 2026Version 18.1.21829528821310408
115 March 2026Version 18.1.1 update1826362059920078
1228 January 2026Friday version 18.11823191198599106
131 January 2026Version 18.0.11819386365116822
1430 November 2025Version 18.01817483467042525
1522 November 2025Version 17.0 update1816849002017343
1618 November 2025Varsion 16.1 (Patched error)1816307528973746
1717 November 2025Bug patches (Version 16.0)1816307528971286
1814 November 2025Added cycling1816307528959508

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