SPSTEAMPULSELIVE ANALYTICS
Star Nomad 2

Star Nomad 2 Steam metadata

Huy Phan | Dec 14, 2015 | game

Released

0players observed · 23 September 2026 - 01:58:43 UTC

IndieRPGSimulationStrategySpaceSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)7,270
  • Revenue (VGI)$70,748
  • Review score71% positive

Star Nomad 2 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)7,270
  • Revenue (VGI)$70,748
  • Review score71% positive
  • Total reviews155
  • Release dateDec 14, 2015
  • DeveloperHuy Phan
  • PublisherHuy Phan

Genres: Indie, RPG, Simulation, Strategy

Company pages: Developer: Huy PhanPublisher: Huy Phan

Top Steam chartsTop 100 gamesGame directorySteam Store page

Star Nomad 2 Steam metadata

Star Nomad 2 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/414950/metadata
Steam Storehttps://store.steampowered.com/app/414950/
Steam Communityhttps://steamcommunity.com/app/414950
PCGamingWiki search
IGDB searchSearch IGDB for Star Nomad 2

Reviews, pricing, and metadata

Review summary

Mostly Positive

71% positive, 110 positive, 45 negative

Price and discount

$12.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Steam Trading Cards, Family Sharing

Achievements

20

Platform releases
  • Steam 14 December 2015

Latest Steam announcements

  • Introducing: Nomads of the Fallen Star - 14 December 2018

    Edit: The steam page is now live! https://store.steampowered.com/app/1011070/Nomads_of_the_Fallen_Star/ A happy holidays greetings to all, I've been toiling away the past 2 years or so on the next game project and it's finally nearing completion. It's a post-apocalypse, dynamic sandbox and squad turn-based RPG. The setting is in the Star Nomad 2 universe, however, we're planet-side as survivors and descendants of an ill-fated Human Empire colony fleet that struck disaster, crash landing on a uncharted hostile alien world. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F11007841%2F68f9ccae761932258f265b60f92f3799d57cb879.jpg You will take the role as the leader of a rag tag bunch of scavengers / mercenaries. Your goal is to scavenge, trade, sabotage, fight and help conquer your way to fame and glory, while unraveling a major mystery on the origins of the colony and parta…

  • Holiday Greetings & Video Tutorial - 22 December 2016

    Greetings Pilots, It's been a year already since release, how time flies! I just wanted to give a heads up, the game will go on a 50% sale for the holiday season. If you've been on the fence, it's a good time to give it a go. I was thinking of doing a series of video tutorials to ease the learning curve, but found a reviewer who covered all of the game's basics, so here it is, thanks to TDKPyrostasis: https://www.youtube.com/watch?v=CGnLFenRELc I'm currently working on the next game project, Nuclear Nomad, a post-apocalyptic open world dynamic sandbox with squad tactical turn based RPG gameplay. http://steamcommunity.com/app/414950/discussions/0/412449508273575863/ Looking back, I am very grateful for the support that gamers from all over have given me since the Steam release. I often read a lot of post-mortems from other gamedevs and the many failures of indie devs in particular, to th…

  • Holiday Greetings & Video Tutorial - 22 December 2016

    Greetings Pilots, It's been a year already since release, how time flies! I just wanted to give a heads up, the game will go on a 50% sale for the holiday season. If you've been on the fence, it's a good time to give it a go. I was thinking of doing a series of video tutorials to ease the learning curve, but found a reviewer who covered all of the game's basics, so here it is, thanks to TDKPyrostasis: https://www.youtube.com/watch?v=CGnLFenRELc I'm currently working on the next game project, Nuclear Nomad, a post-apocalyptic open world dynamic sandbox with squad tactical turn based RPG gameplay. http://steamcommunity.com/app/414950/discussions/0/412449508273575863/ Looking back, I am very grateful for the support that gamers from all over have given me since the Steam release. I often read a lot of post-mortems from other gamedevs and the many failures of indie devs in particular, to th…

  • OSX/MAC Build Ready! - 23 October 2016

    It was always my intention to port the game over for MAC gamers too (I also get some Escape Velocity fans contacting me about it!), but there were some major incompatibility within my game engine with OSX that made it impossible for awhile. But it was recently resolved and I've been having good success with the OSX build, it's running really smooth and should be ready soon (maybe in a few days after more play-testing!)... Here it is, on my 2012 Mac Air (El Capitan): Update 27/10/2016: It's ready, everything functions with the exception for Steam SDK/DRM integration as there's still a minor engine bug that causes issues on OSX Steam. So no achievements & overlay, but everything else works just fine! Note that achievements are tracked in-game (in a handy achievement menu) and when the engine issue is resolved, I'll update to add those features which will unlock retro-actively based on you…

  • OSX/MAC Build Ready! - 23 October 2016

    It was always my intention to port the game over for MAC gamers too (I also get some Escape Velocity fans contacting me about it!), but there were some major incompatibility within my game engine with OSX that made it impossible for awhile. But it was recently resolved and I've been having good success with the OSX build, it's running really smooth and should be ready soon (maybe in a few days after more play-testing!)... Here it is, on my 2012 Mac Air (El Capitan): Update 27/10/2016: It's ready, everything functions with the exception for Steam SDK/DRM integration as there's still a minor engine bug that causes issues on OSX Steam. So no achievements & overlay, but everything else works just fine! Note that achievements are tracked in-game (in a handy achievement menu) and when the engine issue is resolved, I'll update to add those features which will unlock retro-actively based on you…

  • Android release! - 19 July 2016

    The launch on iOS last month provided some much needed feedback on the mobile port, and I’ve taken in the responses and suggestions to improve the game further. There’s now two modes of flight controls, giving players a choice to get comfortable in space. Bugs were killed and some more polish was added. This build was ported over to Android and after testing on a wide range of devices, I’m happy to release it on Google’s Playstore! Link: https://play.google.com/store/apps/details?id=halfgeek.sn2&hl=en The recommended specs are there due to the thousands of devices on Android, but it also runs on weaker spec devices, just with some slowdowns during the biggest conquest battles.

  • Android release! - 19 July 2016

    The launch on iOS last month provided some much needed feedback on the mobile port, and I’ve taken in the responses and suggestions to improve the game further. There’s now two modes of flight controls, giving players a choice to get comfortable in space. Bugs were killed and some more polish was added. This build was ported over to Android and after testing on a wide range of devices, I’m happy to release it on Google’s Playstore! Link: https://play.google.com/store/apps/details?id=halfgeek.sn2&hl=en The recommended specs are there due to the thousands of devices on Android, but it also runs on weaker spec devices, just with some slowdowns during the biggest conquest battles.

  • Update 1.20: Engine optimizations & Steam Achievements! - 12 July 2016

    A recent engine update has fixed some compatibility issues with Steam SDK, so I've finally been able to enable Steam Achievements! Worry not, the game has been monitoring your progress separately, via the Achievements menu (bottom right, Title Screen), so any prior progress will be tracked towards unlocking achievements. ie, it's retro-compatible! The achievements are made to trigger within the Achievement menu due to this retro-compatibility design, so open that menu and mouse-over any achievements you've acquired and it will sync with Steam to unlock! Also in this engine update, the code compiler has been improved. The result is better efficiency, or higher performance. If you are on a modern PC, it will use less CPU resources, especially in huge battles. If you're on a really old PC, it will run 60 FPS smooth more often. A secondary optimization lowers the memory footprint, I've been…

  • Update 1.20: Engine optimizations & Steam Achievements! - 12 July 2016

    A recent engine update has fixed some compatibility issues with Steam SDK, so I've finally been able to enable Steam Achievements! Worry not, the game has been monitoring your progress separately, via the Achievements menu (bottom right, Title Screen), so any prior progress will be tracked towards unlocking achievements. ie, it's retro-compatible! The achievements are made to trigger within the Achievement menu due to this retro-compatibility design, so open that menu and mouse-over any achievements you've acquired and it will sync with Steam to unlock! Also in this engine update, the code compiler has been improved. The result is better efficiency, or higher performance. If you are on a modern PC, it will use less CPU resources, especially in huge battles. If you're on a really old PC, it will run 60 FPS smooth more often. A secondary optimization lowers the memory footprint, I've been…

  • Be a Space Pilot away from your PC, now available on iOS! - 1 June 2016

    After a number of months spent porting over the PC build, Star Nomad 2 is finally out on Apple iOS, for iPad Mini 2, Air, iPhone 6 Plus or newer. https://itunes.apple.com/app/id1088622798 This iOS version includes many feature adds that the PC build has received on Steam since the release in December last year. This includes many new faction ships and weapons (new cool missiles & drones), which were released as free updates. Also including player suggested features, like the Hangar, UI improvements, Lifepods, etc.. Importantly, a lot of bug-fixes which PC players have reported over time, it should (fingers crossed) be a much more polished experience for iOS players. The UI has been revamped to ensure that it plays excellent on these devices, no compromises on gameplay were made. :) Screenshots (taken from an iPad Mini 2): I hope you all find it fun and exhilarating to play, and if there…

  • Be a Space Pilot away from your PC, now available on iOS! - 1 June 2016

    After a number of months spent porting over the PC build, Star Nomad 2 is finally out on Apple iOS, for iPad Mini 2, Air, iPhone 6 Plus or newer. https://itunes.apple.com/app/id1088622798 This iOS version includes many feature adds that the PC build has received on Steam since the release in December last year. This includes many new faction ships and weapons (new cool missiles & drones), which were released as free updates. Also including player suggested features, like the Hangar, UI improvements, Lifepods, etc.. Importantly, a lot of bug-fixes which PC players have reported over time, it should (fingers crossed) be a much more polished experience for iOS players. The UI has been revamped to ensure that it plays excellent on these devices, no compromises on gameplay were made. :) Screenshots (taken from an iPad Mini 2): I hope you all find it fun and exhilarating to play, and if there…

  • Linux build available for free! - 20 February 2016

    I've configured my game engine to export to Linux, in theory, it should work as I've followed the protocols. But I am not a Linux guy, ashamed to admit, I have zero experience with Linux and so I cannot provide support for that platform. I hope that it works. You may download it here: https://drive.google.com/file/d/0BzblvPC-hDgxUUM3QlFlOUJ1VDA/view?usp=sharing Let me know if it works, and if not, what some of the things you Linux gurus modify to get it to work. ;) Regards, -Huy

  • Linux build available for free! - 20 February 2016

    I've configured my game engine to export to Linux, in theory, it should work as I've followed the protocols. But I am not a Linux guy, ashamed to admit, I have zero experience with Linux and so I cannot provide support for that platform. I hope that it works. You may download it here: https://drive.google.com/file/d/0BzblvPC-hDgxUUM3QlFlOUJ1VDA/view?usp=sharing Let me know if it works, and if not, what some of the things you Linux gurus modify to get it to work. ;) Regards, -Huy

  • Update 1.16: Improved AI Pilots, HUD & Economic Sim - 20 February 2016

    Update 20/02/2016 (v1.16) Notes: A new HUD for hull, energy and shield status, floating besides your ship. This should improve visual cues of your current status without taking the eyes away from the action. Thanks for the suggestion! I made it minimal to avoid UI clutter. All AI Pilots (except Hunters & Combat Drones) have been re-schooled in the art of flying. They will now avoid the edge of the map during battles and react sooner if the fight drags them to the edges. Improved economic sim that occurs in the background for dynamic supply & demand of trade-goods for all systems. Overall less extreme lows or highs, unless it is impacted by a trade crisis event. NPC Merchants are no longer allowed to randomly smuggle drugs to Betelgeuse's Starport. They were caught drugging up the population there making the Omni Collective weaker. Changed stellar background for several Free Union system…

  • Update 1.16: Improved AI Pilots, HUD & Economic Sim - 20 February 2016

    Update 20/02/2016 (v1.16) Notes: A new HUD for hull, energy and shield status, floating besides your ship. This should improve visual cues of your current status without taking the eyes away from the action. Thanks for the suggestion! I made it minimal to avoid UI clutter. All AI Pilots (except Hunters & Combat Drones) have been re-schooled in the art of flying. They will now avoid the edge of the map during battles and react sooner if the fight drags them to the edges. Improved economic sim that occurs in the background for dynamic supply & demand of trade-goods for all systems. Overall less extreme lows or highs, unless it is impacted by a trade crisis event. NPC Merchants are no longer allowed to randomly smuggle drugs to Betelgeuse's Starport. They were caught drugging up the population there making the Omni Collective weaker. Changed stellar background for several Free Union system…

  • Hotfix Update 2nd Feb 2016 - 2 February 2016

    A small update hotfix (v1.152) with changes to the Pilot creation process as to not cause a conflict with the new engine data.

  • Hotfix Update 2nd Feb 2016 - 2 February 2016

    A small update hotfix (v1.152) with changes to the Pilot creation process as to not cause a conflict with the new engine data.

  • Update 1.15: New Ships, New Engine & Save, Hangar - 30 January 2016

    Update 31/01/2016 New data engine & save-format activated. New Ships & Storage Hangar feature. The Free Union is secretly building large vessels that exceed the Treaty which prevents them from having Cruisers & Capital Class ships. Those Pilots who are renowned (Heroic Ace+) and in great standing with the Union & Merchant Guild may talk to the Guild NPC to get access to prototype vessels for field trials. The Polaris Cruiser is available in all modes, while the Tannhauser Capital is unlocked in Roguelike. More info on the ships are here: http://steamcommunity.com/games/414950/announcements/detail/65667809839009739 The game engine is overhauled to read text data, in 4 separate files in the installed folder; A_Ships.txt, A_Modules.txt, A_Tradegoods.txt & A_Engine.txt. This was done for two reasons, firstly, it allows myself to expand on the game in the future more easier and new features…

  • Update 1.15: New Ships, New Engine & Save, Hangar - 30 January 2016

    Update 31/01/2016 New data engine & save-format activated. New Ships & Storage Hangar feature. The Free Union is secretly building large vessels that exceed the Treaty which prevents them from having Cruisers & Capital Class ships. Those Pilots who are renowned (Heroic Ace+) and in great standing with the Union & Merchant Guild may talk to the Guild NPC to get access to prototype vessels for field trials. The Polaris Cruiser is available in all modes, while the Tannhauser Capital is unlocked in Roguelike. More info on the ships are here: http://steamcommunity.com/games/414950/announcements/detail/65667809839009739 The game engine is overhauled to read text data, in 4 separate files in the installed folder; A_Ships.txt, A_Modules.txt, A_Tradegoods.txt & A_Engine.txt. This was done for two reasons, firstly, it allows myself to expand on the game in the future more easier and new features…

  • Last call before transitioning to new engine & save-data format! - 28 January 2016

    I'm testing the next update (1.15) and it's so far so good. As you may be aware, I've re-worked the engine to be easily expandable and mod-able, via text files, and the save system is improved to be very light-weight and editable. It's going to be live in a few days. I do not want anyone to lose their save-games, so please take a minute to do a pre-cautionary check. Since the last 2 update, the new save-system is running in parallel with the current one, the new output is located here: C:\Users\your-user\StarNomad2 Check that you have these following text files: A_Savegame.txt (Data for all 3x Pilot slots) A_Systems0.txt (Pilot #1) A_Systems1.txt (Pilot #2) A_Systems2.txt (Pilot #3) If you do not have the A_Systems1.txt and A_Systems2.txt it means your Pilot #2 and #3 save-slot need to be transferred to the new save-format. Just continue those Pilots, launch from port and re-dock to gen…

Patch notes and updates

S.noRelease datePatch nameGID number
112 July 2016Update 1.20: Engine optimizations & Steam Achievements!4249665521683338624
220 February 2016Update 1.16: Improved AI Pilots, HUD & Economic Sim4249665521683338966
32 February 2016Hotfix Update 2nd Feb 20164249665521683339083
42 February 2016Hotfix Update 2nd Feb 2016341514010394192370
530 January 2016Update 1.15: New Ships, New Engine & Save, Hangar4249665521683339184
622 January 2016Update #12: New Omni Collective Ships!4249665521683339526
717 January 2016Update #11: Important (Readme) & New Ships!4249665521683339634
88 January 2016Update #10: New Ships (incl Capital), Features & Bugfix4249665521683339735
92 January 2016Updates #9: January 20164249665521683339853
1030 December 2015Updates #8: December 20154249665521683339972
1128 December 2015Updates #7: December 20154249665521683340078
1227 December 2015Updates: December 2015 #64249665521683340182
1324 December 2015Updates: December 2015 #54249665521683340308
1420 December 2015Updates: December 2015 #44249665521683340421
1520 December 2015Updates: December 2015 #34249665521683340538
1618 December 2015Updates: December 2015 #24249665521683340664
1716 December 2015Updates: December 2015 #14249665521683340787

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID414950
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$12.99
Free to playNo
Discount0%
Original price USD$12.99
Current price USD$12.99
Release dateDec 14, 2015
DeveloperHuy Phan
PublisherHuy Phan
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeMostly Positive
Positive review percent71%
Positive reviews110
Negative reviews45
Total reviews155
Steam recommendations137
Achievements20
Average playtime forever323 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/414950/

Short description

A space trader & combat sim meets squad-RPG, large scale conquest, choice driven gameplay with fluid & punchy tactical real-time combat set in a dynamic open-world sandbox.

About this game

Set in a dynamic open-world sandbox with an evolving conflict between three major splinter groups of humanity, players can freely be merchants, bounty hunters, pirates, miners, smugglers or wanderers. Your actions or in-actions, big or small carry consequences that are noticed by the inhabitants and factions. Empires will rise and fall, take a side, or sow the seeds of anarchy. Be immersed in a universe that's alive with random events offering pilots an opportunity for exploitation. Be involved in dynamic economies with logistical supply & demand at the mercy of a capitalistic merchant or a menacing pirate. Be the catalyst to decide the fate of humanity. Key Features: Squad RPG progression via skills & perks, upgrades & modules. Deep trade system with dynamic supply & demand, affected by events, piracy & conflict. Fluid real-time combat with tactical pause & a wide variety of weapons. Resource gathering to upgrade to higher tier modules and looting of combat kills . Factions will conquer & defend systems with fleet movements . Your actions, big or small, have a major effect on the tide of conquest! Random events offer opportunities and also ensure no two game plays out the same . Random encounters offer interesting side-quests or tough choices with major consequences . Many classes of ships offer different tactical possibilities, including Carriers ! Clever enemies that fly their vessels to abuse their strengths. Fast & agile ships will flank and out-speed your big guns, large ships will broadside tank with their strong directional shields. Take part in epic fleet battles with Capital Ships duking it out among support ships and hordes of combat drones ! Tweak-able Squad AI, never be caught flying with stupid , ever. Challenging , but fair Rogue-like-esque gameplay.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $12.99
  • Highest observed: $12.99

Star Nomad 2's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $12.99, the highest is $12.99, and the first visible tracked price is $12.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Star Nomad 2's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $12.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $12.99. The latest run records $12.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $12.99
  • Current list price: $12.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Star Nomad 2 at $12.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$12.99$12.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $12.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$12.99$12.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $12.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$12.99$12.99No discountSteam Store

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8(Chinese PaladinSword and Fairy 5)1022 September 2026 - 00:55:57 UTC120
9BlazBlue Entropy Effect - Soundtrack C00

Related Steam games by tag and genre

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust54,01423 September 2026 - 01:12:57 UTC259,6461,359,516Facepunch Studios
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld52,32123 September 2026 - 02:05:31 UTC2,101,535451,088Pocketpair
Project Zomboid46,10223 September 2026 - 01:38:37 UTC122,811467,999The Indie Stone
Baldur's Gate 341,08322 September 2026 - 23:49:08 UTC875,343836,282Larian Studios
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
Warframe40,04523 September 2026 - 00:13:09 UTC181,509676,031Digital Extremes
Stardew Valley38,83823 September 2026 - 01:35:48 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat133,20323 September 2026 - 01:34:35 UTC193,859108,446Marcel Zurawka, Julius Krüger
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Project Zomboid46,10223 September 2026 - 01:38:37 UTC122,811467,999The Indie Stone
War Thunder44,59722 September 2026 - 20:44:32 UTC125,317781,076Gaijin Entertainment
Stardew Valley38,83823 September 2026 - 01:35:48 UTC236,6141,016,067ConcernedApe
EA SPORTS FC™ 2637,94822 September 2026 - 20:49:30 UTC159,35063,186EA Canada, EA Romania
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Graveyard Keeper 230,70923 September 2026 - 00:02:26 UTC30,709Not availableLazy Bear Games
Garry's Mod22,12422 September 2026 - 21:00:11 UTC73,7501,258,308Facepunch Studios
RimWorld21,09023 September 2026 - 00:36:01 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,45723 September 2026 - 01:48:41 UTC93,196366,107Paradox Development Studio

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2346,05823 September 2026 - 02:04:55 UTC1,291,3282,758,031Valve
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Baldur's Gate 341,08322 September 2026 - 23:49:08 UTC875,343836,282Larian Studios
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Sid Meier’s Civilization® VI29,92422 September 2026 - 17:01:54 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Total War: WARHAMMER III27,83822 September 2026 - 15:19:26 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Arena Breakout: Infinite27,28322 September 2026 - 22:35:17 UTC65,94478,112Morefun Studios
RimWorld21,09023 September 2026 - 00:36:01 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,45723 September 2026 - 01:48:41 UTC93,196366,107Paradox Development Studio
Once Human20,29523 September 2026 - 01:45:58 UTC231,343179,110Starry Studio
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Black Desert17,73823 September 2026 - 01:35:52 UTC59,91792,632Pearl Abyss

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat133,20323 September 2026 - 01:34:35 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Rust54,01423 September 2026 - 01:12:57 UTC259,6461,359,516Facepunch Studios
Wallpaper Engine52,41123 September 2026 - 02:02:58 UTC150,2711,008,495Wallpaper Engine Team
Palworld52,32123 September 2026 - 02:05:31 UTC2,101,535451,088Pocketpair
Project Zomboid46,10223 September 2026 - 01:38:37 UTC122,811467,999The Indie Stone
Stardew Valley38,83823 September 2026 - 01:35:48 UTC236,6141,016,067ConcernedApe
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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