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Moorage

Moorage Steam news

Daedalus Studios | Aug 28, 2026 | game

Released

0players observed · 22 September 2026 - 23:50:57 UTC

AdventureCasualIndieSteam Store

  • Latest observed playersNot available
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Moorage news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 28, 2026
  • DeveloperDaedalus Studios
  • PublisherDaedalus Studios

Genres: Adventure, Casual, Indie

Company pages: Developer: Daedalus StudiosPublisher: Daedalus Studios

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Moorage Steam news

Moorage news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Bountiful Bait and Boons (Version 0.6) - 19 September 2026

    Hello sailors of the sea! Welcome to the Bountiful Bait and Boons update. This is our first update that focuses more on changes to the game rather than fixing bugs, and this is because of two aspects of our game that we felt didn't affect the game as much as we wanted them to. THE BAIT For the first part of the update, we have the bait. Our original idea for the bait was for it to be a craftable item you would use in tandem with the Bestiary to curate the specific types of fish you wanted to catch. However, even after buffing the amount bait affected the pool several times, bait still appeared to be underperforming, both in personal testing and from feedback. Due to this, we decided to scrap the original idea for bait and instead rework it into an item that saves time during fishing. It achieves this by increasing the progress you start with in the reeling minigame. There are three tier…

  • WE WANT YOU TO DESIGN A FISH! - 13 September 2026

    HAVE YOU EVER WANTED YOUR DESIGN IN AN INDIE GAME?From now until October 2nd, we'll be hosting a challenge to add 3 new community-designed fish to Moorage! The rules are as follows:Design a fish! Anything goes, and you do not have to be a "good" artist to participate. We're looking for fun designs, not quality pieces (of course, if you want to make something crazy then go for it) Any style, any medium! Our fish artist Steven will create a faithful rendition of your fish and will work alongside you to make sure the version that ends up in-game fits your vision. Post your fish in the artwork section of our Steam community page! If you want to post them on social media, be sure to include #Moorfish and tag our socials (Instagram, Tiktok, or even Youtube!). We have a channel in our discord server dedicated to showcasing everything submitted (and will be crediting the artists there as well),…

  • Version 0.5.3 - 10 September 2026

    Fixes Fixed occasionally getting stuck after casting rod in tutorial. Got Callum therapy so he doesn't get way too clingy if another person, like Steve, is at maximum relationship. Asked islanders to please not block the bridge to other ships boats. Fixed "New biome" text sometimes not appearing Fixed Moonstruck Depths not working and causing a black screen soft lock. Fixed Zion rapture fish being a bit weird in unintended ways. Fixed several dialogues' camera cuts, sprite placements, and lines. Fixed the Overstocked debuff only spawning Serene Waves fish. Fixed Moonstruck Depths boss encounter not aligning properly occasionally. Fixed shiny visuals appearing where they shouldn't. Fixed Speed Rod having outdated description. Fixed characters being weird sizes and sometimes disappearing in final scene. Fixed occasionally getting Uh-Oh achievement during scene transitions. Fixed the first…

  • Version 0.5.2 - 5 September 2026

    Issues Fixed Fixed getting stuck on level up screen when returning to island. Fixed getting stuck on day 11 with an empty dialogue if the player had gotten a nonromancable character to max relationship status. Fixed items spawning on Hollie's house. Fixed spelling mistake in Jesse's greeting. Added collision to Callum's house's roof. Fixed Steve being a skinwalker when invited on the ship. Fixed Callum's tutorial sometimes breaking in a few ways. Changes Made Increased effectiveness of abundant fish nodes. Added island changing after a win. Lowered amount of wood/stone that spawns on the island slightly. Made hover text of filets change with ship upgrades. Added more items to randomized merchant shops Made merchant randomized items have at least one non bait item Added sugar bag and fillets to Nicol's shop Added motion sick friendly mode that is toggleable in gameplay settings. Updated…

  • THANK YOU FOR 150 DOWNLOADS! - 4 September 2026

    It's only been a week and we're already at 150! This is a really big number for us and we're grateful for everyone who has tried Moorage! AN UPDATE ON THE NEXT UPDATE A new update is coming VERY soon! This will make cookies easier to obtain and fix many of the issues that players have been encountering. Thank you to everyone who has been logging their bugs in our Steam discussions! We read every single one and have been hammering away at them. Some of them make us laugh, too. We're planning on updating the demo, as there's a LOT of bugs in the demo. This is because the demo is essentially a screenshot of the game 3 months ago, we've already fixed the issues presented there, we just need to go back and replace it. Demo should be updated in the next week. THE FABLED FAVORITE CHARACTER POLL Yes, you read that right. In our Discord server, RIGHT NOW, you can vote for your favorite Moorage i…

  • Updated to Version 0.5.1 - 2 September 2026

    Bug Fixes Fixed errors with unlocking "Moorage Completionist" once player unlocked "Serene Sightseer" Fixed some camera issues on the island. Fixed Alena's cookie tutorial conversation. Fixed an issue causing certain resolutions to be unable to see the entire game. Fixed an issue causing the "Invite" prompt to show up when the player was unable to invite characters. Fixed an issue with the "Exhaustion" debuff causing the player to be slowed even when not encumbered. Fixed the exhausted warning from staying up too late not properly matching the time to end the day. Fixed an issue causing the game to freeze if the bestiary was open and the player invited a character on the boat. Fixed the Nerogaol boss's arrow tutorial not showing up properly Fixed the visuals with special fish not properly showing up. Added localization fixes causing players to get stuck during the tutorial. Changes Nerf…

  • Added a mac build - 30 August 2026

    As the title says, this is an attempt to add a mac build of the game.

Patch notes and updates

S.noRelease datePatch nameGID number
15 September 2026Version 0.5.21842846814448455
22 September 2026Updated to Version 0.5.11842846814439277
330 August 2026Added a mac build1842212951306815

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