SPSTEAMPULSELIVE ANALYTICS
Taiyi Saga

Taiyi Saga Steam metadata

Yuan Cao | To be announced | game

Coming Soon

GameSteam Store content

IndieStrategy

  • Steam app typegame
  • Steam App ID4181380
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperYuan Cao

Taiyi Saga metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID4181380
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperYuan Cao
  • PublisherYuan Cao
  • Parent gameNot available

Genres: Indie, Strategy

Company pages: Developer: Yuan CaoPublisher: Yuan Cao

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Taiyi Saga Steam metadata

Taiyi Saga metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4181380/metadata
Steam Communityhttps://steamcommunity.com/app/4181380
PCGamingWiki search
IGDB searchSearch IGDB for Taiyi Saga

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Custom Volume Controls, Keyboard Only Option, Mouse Only Option, #category_playable_at_your_own_pace

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • [Update Notes v0.4.20] - 16 September 2026

    Thank you for your continued feedback and support!⚖️ Balance ChangesCurrencies merged: Magic Cores have been folded into Soul Power at a rate of 1 Core = 10 Soul Power. All shops, events, and rewards now settle in Soul Power. Cores held in existing saves are converted automatically at the same rate on load, so nothing is lostSeveral relics reworked accordingly:"Hou Ji's Leftover Grain": whenever you gain Soul Power, your max HP increases by 1"Fu Xi's Remnant Net": whenever your HP decreases, gain 10 Soul Power"Five Path Traveling Banner": gain 10 Soul Power after each battle victory"Golden Toad's Shed Skin": immediately gain 100 Soul Power on pickup"Wolf Pup Remains": gain 90 Soul Power on pickup"Purple Vestment's Frayed Cord" reworked: gain 1 Crystal whenever you gain Block; each stack reduces direct damage taken by 1 (not damage over time), up to 3 stacks, lasting 1 turn"Feather of th…

  • Update Notes v0.4.19 - 11 September 2026

    Thank you for your continued feedback and support!🛒 New ContentIllustrated events: entering an event now reveals its scene art through a spreading ink wash, with an NPC portrait and name plate on the right. This update adds 14 event illustrations and 12 NPC portraits, with more to comeNew tutorial "Melee and Positioning": an illustrated guide to card usable range, the difference between melee and ranged, and melee frontline hit patternsThe Artificer's portrait is now shown on the character creation screen📖 System ImprovementsInterface reworked in a jade style: settings, shops, career stats, character panel, compendiums, mod manager, and the discard window all share the new lookDialogue now shows a "continue" prompt that automatically matches whether you are playing with mouse, keyboard, or gamepadClicking or pressing confirm while text is typing now reveals the full line at onceUpdate…

  • [Update Notes v0.4.18] - 8 September 2026

    Thank you for your continued feedback and support!🛒 New ContentNew "Tame" system: use a Tame card on a weakened non-human enemy to subdue it as a summon that fights alongside you. The first five tameable creatures are: Wolf Pup, Wild Wolf, Fire Beast, Vampiric Bat, and Walking CorpseNew standard enemy "Mechanical Cannon Automaton": Focused Blast / Armor Break / Row Barrage (gains permanent Strength if the sweep hits nothing)New elite "Black-Iron Puppet": Chain Strikes / Gravity Field / Sweeping Edge (leaves aftershock traps in its wake)New elite "Earthfire Puppet": Ground-Shaking Fist / Earthfire Field / Column ScorchNew status "Gravity Field": each stack deals 1 blockable damage whenever you move by choice, lasting for the rest of the battle🃏 Card UpdatesArtificer's "Ambush" is now a status: the first attack card you play each turn triggers an extra Weapon Fire that costs no ammo"Pel…

  • Update Notes v0.4.17 - 2 September 2026

    Thank you for your continued feedback and support!🛒 New ContentThe game is now titled "Taiyi Saga", with a brand-new title logo; existing saves migrate automatically, no action neededArtificer backup weapon system: equip a main and a backup weapon, alternating fire through Dual-Magazine RotationNew battle tutorials "Main & Backup Weapons" and "Dual-Magazine Rotation", both added to the tutorial compendium🃏 Card UpdatesNew card "Salvo": fires the main and backup weapons at once, each applying its own effectsNew weapon "Hornet's Nest", obtainable by refitting the "Pellet Case""Sniper Crossbow" renamed to "Arbalest"※ Artificer content is not included in the Demo build🔧 Bug FixesFixed Dual-Magazine Rotation not triggering at the start of a turnFixed Unload weapons showing 0 Weapon Fire damage and missing backup weapon bonusesFixed Weapon Fire damage not scaling with Lock-On stacks, and U…

  • [Update Notes v0.4.16] - 30 August 2026

    Thank you for your continued feedback and support!🛒 New ContentNew parallax background on the main menu, with the new game logo (Chinese and English versions)🃏 Card UpdatesFull implementation of the Artificer "magazine" system: weapons now hold ammo, driving a loop of Weapon Fire and ReloadNew "Lock-On" mechanic: lock webs and lock matrices tie the Artificer's ranged attacks togetherArtificer cards reworked with new art and renamed in Lu Ban artisan style: Pellet Case, Pinpoint, Precision Strike, Blindside, Nowhere to Hide, Reload in Cover, Pellet Barrage, Heaven's Net, Find the Opening, Ambush, Jade Aegis and moreNew cards: Sniper Crossbow, VolleyRemoved cards: Railgun, Lu Ban Box※ Artificer content is not included in the Demo build📖 System ImprovementsRefreshed UI theme: unified styling for scrollbars, the career panel, character panel, and bulletin boardCard element icons now tran…

  • [Update Notes v0.4.15a] - 23 August 2026

    Thank you for your continued feedback and support! This is a small patch:🔧 Bug FixesFixed the Abyssal Oppression choice panel: text not wrapping, missing glow effect, unresponsive cards, and keyboard/gamepad inputFixed floor progress not advancing after quitting during an Abyssal Oppression choice, causing the same battle to repeatFixed status icons lingering after elemental resistance drops to zeroFixed immunity passives resolving after relic debuffs, letting enemies be afflicted when they should be immuneFixed "Mountain Ram" sprites snapping back to the wrong position on consecutive knockbacksFixed monster death effects appearing offset from the monsterFixed "Demon Sect Soul: Corruption" showing placeholder text instead of real values on the upgrade screenFixed tutorial compendium text not wrapping in release buildsFixed the "Reach Madness 80" achievement never unlockingFixed the top…

  • [Update Notes v0.4.15] - 22 August 2026

    Thank you for your continued feedback and support!🛒 New ContentNew challenge mode "Abyssal Oppression": when enabled, floors 3/16/31/46 force a choice of one from three; each effect lasts for the rest of the run and cannot be cancelledNew enemy "Haunted Lantern": with its own idle animation and three intents — Startle, Will-o'-Wisp, and GnawNew boss form "Rampaging Mechanical Core", with a detonation effectAdded a sand-dust effect to the world map⚖️ Balance ChangesElemental resistance and vulnerability unified: each element now uses a single status whose sign determines whether damage is reduced or increasedResistance at 100% now displays as "Immune"; anything beyond 100% is converted into healingEarly encounter pools adjusted: wolf pups and haunted lanterns can now appear on floors 1–2📖 System ImprovementsReworked idle animations for several monsters, with reduced VRAM usageThanks fo…

  • Update Notes v0.4.14a - 19 August 2026

    Thank you for your continued feedback and support! This is a small patch:🔧 Bug FixesCorrected "Withered Recovery" healing: the amount is now a fixed share of max HP instead of scaling with current missing HP🛒 New ContentNew enemy "Wolf Pup": with its own idle and pounce animations, and a new intent "Clumsy Pounce" — sweeps an entire row, and if it hits nothing it tumbles and is stunned for a turnThe "Wolf Pup" summon now shares the same idle and pounce animations, matched in size to the enemy versionThanks for playing — please keep the bug reports coming!

  • Update Notes v0.4.14 - 18 August 2026

    Thank you for your continued feedback and support!🔧 Bug FixesFixed the Suffering Maiden replaying father-related story scenes after the special ending had already been achievedFixed the world map staying visible when entering the Suffering Maiden battleFixed the "Qi Refining" keyword showing placeholders instead of actual values🛒 New ContentNew "Wanted Waystation": a checkpoint after each boss that announces your next targetAdded a Qi-gain visual effect and floating number for clearer feedback when playing Qi cards"Shanxiao" now uses a frame-by-frame idle animation🃏 Card UpdatesFirst implementation of the Artificer magazine system: new keywords "Weapon Fire" and "Reload"; weapons now hold ammoNew Artificer cards: Hand Crossbow, Shot, Quick ReloadAdded an ammo drum display to the Artificer resource bar※ Artificer content is not included in the Demo buildThanks for playing — please kee…

  • Update Notes v0.4.13 - 17 August 2026

    Thank you for your continued feedback and support!🔧 Bug FixesFixed the Suffering Maiden's special story scene triggering repeatedlyFixed incorrect backgrounds on several events (Bronze Dungeon, Qingyun Sect, Sect Recruitment, Corrupted Wolf King)🛒 New ContentFloor selection reworked into a full-screen immersive world map: hand-painted map, seven floor icon types, vermilion ink-circle selection feedback, mist and corner vignetteAdded a legend window to the world map; the third button now opens the Oracles directlyThe "Vestiges" career tab is now the "Chronicles" clue compendium, with all 13 clues illustratedThree new clues: Bloodstained Letter, Curiously Shaped Bronze Key, Thick NotebookCompendium entries now have an illustration backdrop, shared by both the relic and Chronicles compendiums📖 System ImprovementsReworked the Maiden questline narration; five older clues rewritten as illu…

  • Update Notes v0.4.12 - 15 August 2026

    Thank you for your continued feedback and support!🔧 Bug FixesFixed spirit root "reach 6" achievements never unlocking (existing saves unlock them automatically)Fixed "Withered Recovery" at safe zones reducing HP instead of restoring it at high healthFixed "Close and Seal" finisher having no effect, and its description numbers overlapping after upgradeFixed "Blood Rage" buff icon not displaying; keyword tooltip text updated to matchFixed the left column of buff/debuff hover panels becoming invisible after splittingFixed "Remnant Links of the Golden Chainmail" showing an incorrect energy capAdded the missing text for the "Wraith's Grasp" enemy intent🛒 New ContentThe Suffering Maiden boss fight now properly triggers its aftermath story and unique achievement, with new father-daughter battle dialogueNew thorns retaliation effect "Encircling Spikes" with matching soundThanks for playing —…

  • Update Notes v0.4.11 - 14 August 2026

    Thank you for your continued feedback and support!🔧 Bug FixesFixed enemy intent being hidden when too many debuffs are active (now splits into a second column past 3)Fixed "High Pat on Horse - Refined" description not updating after upgradeFixed "Blood Mark" having no effect when playedFixed spirit root achievements showing 0/6 and regressing when a root dropsCorrected "Qingyun Soul: Qi" description to say Temporary Strength🛒 New ContentNew standard enemy "Mechanical Sentry", with its own idle animation and encounter"Nine-Tailed Fox" and "Mutated Qingyun Senior Brother" now have idle animations⚖️ Balance ChangesEarly difficulty curve reworked: encounter pools split into floors 1-3 / 4-8 / 9-14Mechanical Sentry added to floors 1-3; Mechanical Spider moved back to floors 4-8Ice Root unlock condition adjusted; descriptions updatedMinor stat tuning for several elites and bossesThanks for…

  • Update Notes v0.4.10 - 13 August 2026

    Thank you for your continued feedback and support!🔧 Bug FixesFixed move mode being cancelled by mouse movementFixed arrow keys/gamepad requiring a hand-card click before taking over after clicking MoveFixed cards staying enlarged after cancelling target selection with right-clickFixed "Lingering Venom of Xiang Liu" and "Bamboo Slip Left at Han Gu Pass" relics never taking effectFixed Herb Needle play-count tracking, affecting Triple Needle, Zhen Feather, Poison Herb Bond and othersFixed "Fusang Leaf" description values being altered by active buffsFixed "Phoenix Embers" showing untranslated text and persisting across battlesFixed energy cap display not refreshing after switching battlesFixed current energy not being clamped when the cap drops, showing over-cap valuesFixed "Soul Refining" bonus energy per turn never applyingFixed "Wolf Pup" relic failing to summon in the first battle af…

  • Update Notes v0.4.9 - 11 August 2026

    Thank you for your continued feedback and support!🔧 Bug FixesFixed knockback drift and crashes during multi-hit combos (e.g. Herb Blade)Fixed mouse losing control and focus flickering after connecting a gamepadFixed map ESC/B accidentally opening the settings panelFixed Hub NPC plaza not unlocking for older save files🛒 New ContentWalking Corpse now has an idle animation🃏 Card Updates"Herb Needle" changed to poison element with updated icon"Herb Blade" damage reworked: first hit scales with buffs/relics; each dart adds fixed follow-up damage📖 System ImprovementsKeyboard/gamepad support expanded: settings panel, career stats, talent selection, mod manager, tutorial compendium, opening comic, and more3×3 grid movement now locked during enemy turnsThanks for your patience — please keep the bug reports coming!

  • Version v0.4.8 - 9 August 2026

    Thank you for playing the League of Transmigrators demo!\ - Fixed keyboard/gamepad navigation in the discard selection window - Fixed card animation occasionally hanging\ - Updated card art for "Flowing Combo" and "Drunken Palm"\ - NPC shop and character creation now support keyboard/gamepad input - New battle Status Zone: inspect Buff/Debuff panels with keyboard/gamepad\ - Seven-Injury Blood Fire: buff layers 2→1, HP cost 3→2 - Multiple enemies: HP slightly decreased, damage slightly increasedIf you encounter any bugs, please report them to the developer. Thank you!\ - Discord: https://discord.gg/vhvJ8jCa4S

  • Martial Artist - 10 December 2025

    Five Martial Arts mapped to Five Elements🥋 Class OverviewThe first playable class is the Martial Artist — a character who masters five distinct martial styles, each aligned with an elemental attribute. 🗺 MappingTaiji → Earth: Balance, defense-to-damage conversion, stance & sustainBajiquan → Metal: Armor break, penetration, decisive finishingDrunken Fist → Water: Flow, chaining, adaptive rhythmSeven-Injuries Fist → Fire: Internal Injury stacking, delayed burstWhite Bone Claw → Wood: Leeching, growth, buff-oriented pressure♾️ Unlimited UpgradesThe game features an unrestricted card upgrade model: except for Status cards, any combat card that satisfies its style/attribute requirements can branch into different upgrade paths. No rigid tier ladders — your build is authored by your choices. This philosophy encourages experimentation across runs, letting Taiji turn defense into offense in mu…

Patch notes and updates

S.noRelease datePatch nameGID number
12 September 2026Update Notes v0.4.171842846814440104
230 August 2026[Update Notes v0.4.16]1842212951307239
323 August 2026[Update Notes v0.4.15a]1841579228672559
422 August 2026[Update Notes v0.4.15]1841579228671184
519 August 2026Update Notes v0.4.14a1841579228662228
618 August 2026Update Notes v0.4.141840944183788364
717 August 2026Update Notes v0.4.131840944183785564
815 August 2026Update Notes v0.4.121840944183781651
914 August 2026Update Notes v0.4.111840944183779321
1013 August 2026Update Notes v0.4.101840944183776425
1111 August 2026Update Notes v0.4.91840310314353739
129 August 2026Version v0.4.81840310314349145

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4181380
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperYuan Cao
PublisherYuan Cao
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

A roguelike deck-building adventure set across multiple worlds corrupted by unknown forces. Each world offers unique mechanics — from cultivation and martial arts to steampunk machinery and cosmic horror.

About this game

The ancient beasts, the ascended immortals — all that remains of them now are scattered whispers and half-told tales. Why did the gods and spirits vanish from the world? It all begins with a single broken god-realm . You were not born to this world. The sovereign god Taiyi drew you into a small world he keeps for himself — a mortal, trapped upon a god’s game board. Fight battle after battle to uncover the truth of this realm, and find your way back to the mortal world. A card’s growth goes far beyond a simple “level up”: • Upgrade Paths — every card can grow along several routes; the choice is yours. • Soul Enchant — bind extra effects onto a card until it transforms. • Relics · Rewrite the Rules — relics don’t just boost numbers; they rewrite how the fight works. • New Cards — unlock fresh cards along the way to deepen your pool. The Martialist trades blows up close with fist, foot, and inner Qi; the Artificer keeps foes at bay with Luban contraptions and ammunition… Each class brings its own cards, skills, and gear — and its own way to survive. Press deeper across the world map, where elites, bosses, events, and secrets wait in the mist for your choice. Every layer draws you closer to this world’s core — and the truth may weigh far heavier than “going home” ever did. The heart of this game’s combat: battles don’t play out in a single row, but across a 3×3 grid — where positioning is strategy . Melee units hold the front line and soak damage; ranged fighters and summons hang back to blanket the field with fire. A single step can dodge a pit-fire, slip past a trap, or make an enemy’s heavy blow whiff. Foes maneuver too — read the red-cell attack zones, the spreading pit-fire, and the hidden mechanisms if you mean to have the last laugh. It starts with your Spirit Root. Beyond the five Wu Xing roots — Metal, Wood, Water, Fire, Earth — six hidden roots await discovery on your journey. Each root has three tiers ; the higher the tier, the more unusual the upgrade paths it unlocks. A root’s type and tier reshape the upgrade paths of most of your cards : the same card grows into a wholly different form under a different root. Your Spirit Root set…

Supported languages

English, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
68Custom Volume Controls
75Keyboard Only Option
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Taiyi Saga's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Taiyi Saga's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Taiyi Saga at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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