SPSTEAMPULSELIVE ANALYTICS
SculptrVR

SculptrVR Steam metadata

Nathan Rowe | Apr 4, 2016 | game

Released

0players observed · 22 September 2026 - 10:28:17 UTC

IndieVRDesign & IllustrationVoxelMultiplayerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)5,244
  • Revenue (VGI)$74,981
  • Review score88% positive

SculptrVR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)5,244
  • Revenue (VGI)$74,981
  • Review score88% positive
  • Total reviews108
  • Release dateApr 4, 2016
  • DeveloperNathan Rowe
  • PublisherSculptrVR

Genres: Indie

Company pages: Developer: Nathan RowePublisher: SculptrVR

Top Steam chartsTop 100 gamesGame directorySteam Store page

SculptrVR Steam metadata

SculptrVR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/418520/metadata
Steam Storehttps://store.steampowered.com/app/418520/
Steam Communityhttps://steamcommunity.com/app/418520
PCGamingWiki search
IGDB searchSearch IGDB for SculptrVR

Reviews, pricing, and metadata

Review summary

Very Positive

88% positive, 95 positive, 13 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

Not available

Platform releases
  • Steam 4 April 2016

Latest Steam announcements

  • Transparent Layers Update - 18 May 2020

    Now you can add transparent layers to your sculptures! Transparent layers work with all three material types, so you can have transparent metal, clay, or glowing material. Transparent layer LoDs work differently than standard material LoDs. Instead of detail reducing away from the camera, transparent layers use a fixed detail across the entire layer. If you add more detail to a transparent layer, the entire layer will eventually reduce in LoD all at once. Happy sculpting! -Nathan

  • Lighting, Editable Heads, Popular Online Category, and Basketball Updates - 17 February 2020

    I didn't post an announcement for the previous three big updates, so I've rolled all 4 update notes into one here! New major features: Apply mesh simplification on meshes outside of arm's reach. This enables (up to) 2x visible detail in large worlds! Can now browse the online gallery by "Newest" or "Popular"! Can now view your own online saves in the gallery to know what you have in each of your 5 online slots! Player heads are now editable in multiplayer! Sculpt on eachother's heads in real time or shoot eachother with rockets! You now have 5 head save slots to keep all your favorite avatars ready to go! New Prompt Generator Tool pops up a random sculpture suggestion for when you get stumped or want to play "Sculptionary"! Menu refactor: There's no longer a back-of-the-hand menu. It's all done with tabs on the front of the hand! Added a basketball! This is a networked ball that can be…

  • Major Update October 2019 - 10 October 2019

    It's been a long while since the last major SculptrVR update, since I've been focusing on Quest launch! Well all those features are ready for PC! Full notes below: New stuff: New exploration option: Thumbstick motion with rockets and rocket jumping New tool: Stabilized Sphere Brush Voice chat now works! Can undo the actions of players after they are kicked or leave to prevent griefing New layer selection eye-dropper in the layers panel Save reminder pops up after 10 minutes without saving Previous tool hotkey (Touch press on Vive, B/Y on Rift) Cool Improvements: Switch to forward rendering and MSAA for better, cheaper visuals Faster mesh generation by 15% Very large worlds no longer get large hiccups in mesh generation when zooming in More efficient particle collision calculation allows 50 more particles Added arm swing walking to the climbing tool Miscellaneous Other improvements: Only…

  • SculptrVR v2.2 Update is Here! - 13 April 2019

    Hello everyone! It's been almost a year since I've updated the release branch of SculptrVR. But as many of you know, I've had regular updates to the beta branch during that whole time. This update is HUGE. There are tons of performance improvements motivated by porting to Oculus Quest and PSVR, and well as a few new tools and other improvements. I think it's really great and I hope you all enjoy! If you encounter any bugs or just want to stop by and say hello, please join the Discord community here: https://discord.gg/qEX5ZKG

  • Beta Features Almost Ready for Release! - 9 December 2018

    For almost 6 months we've had no updates to the main branch, but there have been regular beta updates. There are a ton of new features and crazy optimizations, and it's almost ready for full release! You can check out what's on its way on the "newfeaturesbeta" branch. Hopefully before the new year it will out on the release branch! Over the next couple weeks I'll be organizing some multiplayer testing on the Discord. Please join the discord here if you'd like to join in on some multiplayer sculpting sessions: discord.gg/qEX5ZKG https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F21902589%2F8fd4be70c2f2b5fe40c443ca0d0033bff88890ec.jpg Happy Holidays! -Nathan

  • Thorough Review by Lepton Games - 3 May 2018

    We found this review up on YouTube by Lepton Games. It's the first review of the Smooth SculptrVR update! https://youtu.be/i6rAFh-WB2I Lepton Games has published a ton of VR reviews over the last year or so and they're quite thorough.

  • Patch Notes: 4/19/2018 - 19 April 2018

    The first patch after smooth addresses some stability issues and improves the Level of Detail (LoD) system. So you get better performance than before while simultaneously seeing more detail! We improved LoD system in three ways: 1) Reduce artifacts in the lower detail meshes. 2) Properly adjust the LoD distance falloff curve across all sculpture layers to maintain steady performance. (having many sculpture layers used to cause issues...) 3) Improve sculpting responsiveness by breaking up the meshes into finer chunks within arms reach and coarser chunks in the distance. This also usually increases total visible detail! SculptrVR now does a much better job than the previous build at maintaining steady performance! Note that the default graphics settings are tuned for an i5 and a GTX 970. If you have better hardware, try bumping up the graphics settings! We're still on feature freeze while…

  • Smooth Sculpting is finally here! - 6 April 2018

    It's been 10 months in the making, but it's finally here!!! https://youtu.be/3ggIWq56RNk Thank you everyone for sticking with us! This was harder than we ever expected. And thank you to all our beta testers! Some incredible art has already been posted to the content server, and we can't wait to see what else you all have in store for us!

  • Smooth Sculpting is finally here! - 6 April 2018

    It's been 10 months in the making, but it's finally here!!! https://youtu.be/3ggIWq56RNk Thank you everyone for sticking with us! This was harder than we ever expected. And thank you to all our beta testers! Some incredible art has already been posted to the content server, and we can't wait to see what else you all have in store for us!

  • Smooth Sculpting is in Public Beta! - 21 November 2017

    Highres Zoom Gif (Sculpture credit: Chuck Leone -- @chuckleone on Twitter) Multiscale smooth sculpting is extremely powerful, and we're really excited to finally share it with you all! For now we're keeping smooth sculpting on a beta branch. The smooth sculpting feels great, but there are some rough edges left that I think we can improve on before pushing an official launch. Before you jump into the beta, please know that your old saves will automatically get updated to a new format, and that will make it hard to convert back. You can make a copy of the SavedWorlds folder in Documents/SculptrVR before updating to be safe. If you decide to roll back to the old release version, you'll have to clear out the SavedWorlds folder. If you decide you want to roll back to the old version, but didn't copy your SavedWorlds folder, please email us at [email protected] and we'll walk you through the…

  • Smooth Sculpting is in Public Beta! - 21 November 2017

    Highres Zoom Gif (Sculpture credit: Chuck Leone -- @chuckleone on Twitter) Multiscale smooth sculpting is extremely powerful, and we're really excited to finally share it with you all! For now we're keeping smooth sculpting on a beta branch. The smooth sculpting feels great, but there are some rough edges left that I think we can improve on before pushing an official launch. Before you jump into the beta, please know that your old saves will automatically get updated to a new format, and that will make it hard to convert back. You can make a copy of the SavedWorlds folder in Documents/SculptrVR before updating to be safe. If you decide to roll back to the old release version, you'll have to clear out the SavedWorlds folder. If you decide you want to roll back to the old version, but didn't copy your SavedWorlds folder, please email us at [email protected] and we'll walk you through the…

  • Smooth Update Article from UploadVR - 9 October 2017

    (Sculpture credit: Alec Fredricks -- @ACFred on Twitter) Upload wrote about our upcoming smooth update! https://uploadvr.com/major-sculptrvr-update-smooths-creations/ I'm so excited to get this into all of your hands! We're targeting a launch this month.

  • Smooth Update Article from UploadVR - 9 October 2017

    (Sculpture credit: Alec Fredricks -- @ACFred on Twitter) Upload wrote about our upcoming smooth update! https://uploadvr.com/major-sculptrvr-update-smooths-creations/ I'm so excited to get this into all of your hands! We're targeting a launch this month.

  • Smooth Sculpting the SpaceX BFR - 30 September 2017

    Hi all! We've been hard at work perfecting the upcoming Smooth sculpting for SculptrVR! We think it's awesome and almost ready! I was inspired the by the recent SpaceX Mars announcement and decided to try my hand at sculpting the massive BFR. Check out the timelapse linked below: https://youtu.be/OeMwUnScX00 We are targeting a launch in early-mid October! Just a couple weeks away! We'll also be launching an updated Pumpkin SculptrVR so keep your eyes open for that in October :-) Stay tuned! -Nathan

  • Smooth Sculpting the SpaceX BFR - 30 September 2017

    Hi all! We've been hard at work perfecting the upcoming Smooth sculpting for SculptrVR! We think it's awesome and almost ready! I was inspired the by the recent SpaceX Mars announcement and decided to try my hand at sculpting the massive BFR. Check out the timelapse linked below: https://youtu.be/OeMwUnScX00 We are targeting a launch in early-mid October! Just a couple weeks away! We'll also be launching an updated Pumpkin SculptrVR so keep your eyes open for that in October :-) Stay tuned! -Nathan

  • Major Update Incoming! - 30 August 2017

    It's been over 3 months since our last update (an eternity in SculptrVR time!). What have we been working on all this time? We're finally ready getting ready to launch the biggest update in SculptrVR history! More info soon!

  • Major Update Incoming! - 30 August 2017

    It's been over 3 months since our last update (an eternity in SculptrVR time!). What have we been working on all this time? We're finally ready getting ready to launch the biggest update in SculptrVR history! More info soon!

  • New: Mirror Planes! - 26 May 2017

    Mirror planes have been a common request since before we even launched. And finally they're here! Mirror Plane Tool Use the mirror plane tool to place a single mirror plane anywhere in the world. Hold grip instead of trigger to snap the plane to 15 degree angles and 2cm positions. Each player gets their own plane in multiplayer. https://thumbs.gfycat.com/ZigzagGracefulBlackrussianterrier-size_restricted.gif Mirror Plane Toggle in Avatar Edit Mode You can toggle on/off bilateral symmetry in the avatar creation mode! https://thumbs.gfycat.com/SickAdeptGrackle-size_restricted.gif Other improvements and bug fixes Performance: Switched to a fixed size allocator to speed up tree-growing actions and reduce some memory overhead. Misc Improvements: Nicer fonts with less aliasing. Better feedback messages when saving/loading/exporting levels. FBX/OBJ export are done async, so no more dropped fram…

  • New: Mirror Planes! - 26 May 2017

    Mirror planes have been a common request since before we even launched. And finally they're here! Mirror Plane Tool Use the mirror plane tool to place a single mirror plane anywhere in the world. Hold grip instead of trigger to snap the plane to 15 degree angles and 2cm positions. Each player gets their own plane in multiplayer. https://thumbs.gfycat.com/ZigzagGracefulBlackrussianterrier-size_restricted.gif Mirror Plane Toggle in Avatar Edit Mode You can toggle on/off bilateral symmetry in the avatar creation mode! https://thumbs.gfycat.com/SickAdeptGrackle-size_restricted.gif Other improvements and bug fixes Performance: Switched to a fixed size allocator to speed up tree-growing actions and reduce some memory overhead. Misc Improvements: Nicer fonts with less aliasing. Better feedback messages when saving/loading/exporting levels. FBX/OBJ export are done async, so no more dropped fram…

  • Update: New Avatar Bodies, Selfie Camera, Doubled Voxel Performance - 9 May 2017

    Great news everyone! Your own avatar now shows up in selfies! We also breathed some life into your avatar bodies. As an added bonus, they look a lot better in selfies than the old bodies did :-) Also, hot damn we doubled the performance once again! The SculptrVR engine can now handle about 12,000 sphere place/delete actions per second on an i5. That's a lot. New Avatar Bodies https://thumbs.gfycat.com/WholeUniqueDodobird-size_restricted.gif The old avatars were kind of lifeless. We took a bit of inspiration from Rec Room and made our bodies torso-only. They also get thrown around by head movements, so they feel alive! Also, we leave them on while flying hang gliders, so your body floats behind you like a cape in the wind! Selfie Camera We fixed taking selfies, so now your avatar shows up in the screenshots! To encourage this self-centered behavior, we added a selfie stick mode to the ca…

Patch notes and updates

S.noRelease datePatch nameGID number
113 April 2019SculptrVR v2.2 Update is Here!3763229740650938423
29 December 2018Beta Features Almost Ready for Release!2416641943184424312
319 April 2018Patch Notes: 4/19/20182758894130313028229
46 April 2018Smooth Sculpting is finally here!4249665521683364926
521 November 2017Smooth Sculpting is in Public Beta!4249665521683365065
626 May 2017New: Mirror Planes!4249665521683365548
79 May 2017Update: New Avatar Bodies, Selfie Camera, Doubled Voxel Performance4249665521683365675
829 April 2017Multiplayer Shared Ball, Improved Particle Physics, & More!4249665521683365803
928 March 2017Destructible Floor, Zero Latency, More Particles, Dedicated Servers, Boid Brush, Statistics Tool, & more!4249665521683365919
1031 January 2017The (Almost) Endless Detail Update!4249665521683366045
1122 December 2016Take To The Skies! (Hang Glider Update)4249665521683366162
1222 November 2016Update: Multiplayer Heads & Massive Optimizations4249665521683366390
1311 October 2016Camera View-Finder, FBX Export, and Faster Sculpting!4249665521683366651
1427 September 2016Update: Catching Butteflies, Blending Paint, and more Multiplayer Capabilities4249665521683366766
1510 September 2016Voice Chat, Copy/Paste, Upload Server4249665521683366880
1617 August 2016Update: Glowing and Shiny Materials4249665521683367008
1728 July 2016Color Picker Release4249665521683367133
1815 July 2016Update: Walls, Fog, and Oculus Touch4249665521683367248
195 July 2016Update: Cylindrical Line Brush!4249665521683367356
2022 June 2016Multiplayer Release!4249665521683367465

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID418520
Live current players0
SteamPulse tracked peak6
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateApr 4, 2016
DeveloperNathan Rowe
PublisherSculptrVR
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent88%
Positive reviews95
Negative reviews13
Total reviews108
Steam recommendationsNot available
AchievementsNot available
Average playtime forever1,203 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/418520/

Short description

SculptrVR's 10,000x zoom enables massive creations with tiny details. SculptrVR makes it easy to create, explore, and share incredible sculptures with friends. With SculptrVR’s intuitive tools, but powerful tools, you can make anything!

About this game

Create sprawling, brilliant worlds and explore them with your friends! Invite your friends to an online game, then race to the finish with hang-gliders, or switch to climbing mode for even more fun. Discover thousands of amazing creations in the interactive gallery then remix them however you want! When you're happy with your creation, you can upload to the SculptrVR content gallery and let others see the incredible things you've made. Unleash your creativity by building with SculptrVR’s intuitive and fun creation tools. Then destroy it all with rockets! Add mind-boggling detail with SculptrVR's voxel tech and 10,000X zoom. Export everything you’ve made to FBX or OBJ for 3D printing or sharing online! Procedurally generate landscapes, then delve underground, but be careful not to delve too deep! There’s a million ways to have fun in SculptrVR and in your world, anything is possible. --- For tips, tutorial videos and support visit https://www.sculptrvr.com/.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
27Cross-Platform Multiplayer
52Tracked Controller Support
54VR Only
31VR Support
17Includes level editor
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

SculptrVR's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

SculptrVR's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records SculptrVR at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$19.99$19.99No discountSteam Store

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PUBG: BATTLEGROUNDS666,03422 September 2026 - 13:10:39 UTC3,236,0272,744,193PUBG Corporation
WARDOGS210,80722 September 2026 - 13:05:15 UTC399,748Not availableBULKHEAD
Bongo Cat164,49222 September 2026 - 13:05:08 UTC193,859108,446Marcel Zurawka, Julius Krüger
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Rust82,98722 September 2026 - 13:05:09 UTC259,6461,359,516Facepunch Studios
War Thunder67,48922 September 2026 - 13:05:08 UTC125,317781,076Gaijin Entertainment
NARAKA: BLADEPOINT56,78522 September 2026 - 13:05:10 UTC385,770302,33024 Entertainment
VRChat44,26022 September 2026 - 13:05:16 UTC74,217261,953VRChat Inc.
Path of Exile 240,75422 September 2026 - 13:05:08 UTC578,562209,717Grinding Gear Games
Diablo® IV40,45422 September 2026 - 12:42:26 UTC64,51869,242Blizzard Entertainment, Inc.
Arena Breakout: Infinite30,70822 September 2026 - 13:07:02 UTC65,94478,112Morefun Studios
DayZ30,60722 September 2026 - 13:05:16 UTC78,739460,377Bohemia Interactive

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