SPSTEAMPULSELIVE ANALYTICS
Chasing Dead

Chasing Dead Steam metadata

2020 Venture | Mar 3, 2016 | game

Released

0players observed · 22 September 2026 - 09:33:47 UTC

ActionAdventureIndie

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)3,751
  • Revenue (VGI)No data available
  • Review score61% positive

Chasing Dead metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)3,751
  • Revenue (VGI)No data available
  • Review score61% positive
  • Total reviews219
  • Release dateMar 3, 2016
  • Developer2020 Venture
  • Publisher2020 Venture

Genres: Action, Adventure, Indie

Company pages: Developer: 2020 VenturePublisher: 2020 Venture

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Chasing Dead Steam metadata

Chasing Dead metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/428440/metadata
Steam Communityhttps://steamcommunity.com/app/428440
PCGamingWiki search
IGDB searchSearch IGDB for Chasing Dead

Reviews, pricing, and metadata

Review summary

Mixed

61% positive, 134 positive, 85 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Trading Cards, Partial Controller Support, Stats, Steam Leaderboards

Achievements

10

Platform releases
  • Steam 3 March 2016

Latest Steam announcements

  • Last Month: Fixes and Features - 16 April 2016

    We've been working hard on fixing bugs and adding features. Here are the details of the bug fixes and added features. We are continuing to add more content, add features and fix bugs. Price still low. https://partner.steamgames.com/gfxproxy/gfx/apps/428440/extras/capsule_lg_ChasingDead.jpg?t=1460831834 Fixes and Features: Optimizations CPU and GPU. Screen shake reduced in most levels. Controls: Key binding added. Options: Additional options added to settings. (Mouse sensitivity, Anti-Aliasing, VSync, Volume) AI: Enemies pushing player fixed. AI: animation & behavior improvement. AI :Hit Detection fixed. AI: Drone issues fixed. Audio: Less frequent more unique one-liners. Audio: Weapon sounds FX better and more unique. Audio: Random audio related crashes fixed. Levels: Objective distance added to HUD. Levels: More enemies added. Levels: Navigation cleanup for AI. Weapons: Lethality and a…

  • Last Month: Fixes and Features - 16 April 2016

    We've been working hard on fixing bugs and adding features. Here are the details of the bug fixes and added features. We are continuing to add more content, add features and fix bugs. Price still low. https://partner.steamgames.com/gfxproxy/gfx/apps/428440/extras/capsule_lg_ChasingDead.jpg?t=1460831834 Fixes and Features: Optimizations CPU and GPU. Screen shake reduced in most levels. Controls: Key binding added. Options: Additional options added to settings. (Mouse sensitivity, Anti-Aliasing, VSync, Volume) AI: Enemies pushing player fixed. AI: animation & behavior improvement. AI :Hit Detection fixed. AI: Drone issues fixed. Audio: Less frequent more unique one-liners. Audio: Weapon sounds FX better and more unique. Audio: Random audio related crashes fixed. Levels: Objective distance added to HUD. Levels: More enemies added. Levels: Navigation cleanup for AI. Weapons: Lethality and a…

  • Mini Update - 04/12/16 - 13 April 2016

    • Random audio related crashes fixed. • Optimizations CPU and GPU. • Screen shake reduced in most levels. • AI pushing player fixed. • AI animation & behavior improvement. • New Jake dialogues added. • Tank turret less sensitive now. • More enemies added to Pripyat 1. • Weapon lethality and accuracy improvements. • Levels brighter again. (Airplane and Pripyat1).

  • Mini Update - 04/12/16 - 13 April 2016

    • Random audio related crashes fixed. • Optimizations CPU and GPU. • Screen shake reduced in most levels. • AI pushing player fixed. • AI animation & behavior improvement. • New Jake dialogues added. • Tank turret less sensitive now. • More enemies added to Pripyat 1. • Weapon lethality and accuracy improvements. • Levels brighter again. (Airplane and Pripyat1).

  • Updates 03-30-16 - 30 March 2016

    • AI navigation & behavior improvements. • Inactive AI fixed in Hospital. • Additional options added to settings. (Sensitivity, Antialiasing, VSync, Volume) • Player damage and weapon lethality tweaks. • Disappearing cursor fixed. • Controls added to pause menu. • Tank turret movement fixed. • AI spawn popping fixed in various levels. • Lighting tweaks on Airplane and Pripyat 1 level.

  • Updates 03-30-16 - 30 March 2016

    • AI navigation & behavior improvements. • Inactive AI fixed in Hospital. • Additional options added to settings. (Sensitivity, Antialiasing, VSync, Volume) • Player damage and weapon lethality tweaks. • Disappearing cursor fixed. • Controls added to pause menu. • Tank turret movement fixed. • AI spawn popping fixed in various levels. • Lighting tweaks on Airplane and Pripyat 1 level.

  • Updates 03-20-16 - 20 March 2016

    • Key binding fixed for vehicle controls. • Visual OOW fixes for Mansion and Bunker Level. • Weapons a bit less lethal (still tuned). • “T90 Escape” mission now completes by reaching the mine entrance or destroying the drone. Linux build schedule for tomorrow.

  • Updates 03-20-16 - 20 March 2016

    • Key binding fixed for vehicle controls. • Visual OOW fixes for Mansion and Bunker Level. • Weapons a bit less lethal (still tuned). • “T90 Escape” mission now completes by reaching the mine entrance or destroying the drone. Linux build schedule for tomorrow.

  • Updates 03-17-16 - 16 March 2016

    • Random health depletion issues fixed. • Weapons are more lethal now. • More melee fixes in tight areas. • Lab 1 Boss health reduced. • Glowing decals fixed. Now they fade properly. • Bunker level gameplay simplified. • Train gameplay and Nav mesh cleanup. • Controls customization moved out of pause menu temporarily (bugs). • Distance added to Ghost Town & Lab1 & 2 objectives.

  • Updates 03-17-16 - 16 March 2016

    • Random health depletion issues fixed. • Weapons are more lethal now. • More melee fixes in tight areas. • Lab 1 Boss health reduced. • Glowing decals fixed. Now they fade properly. • Bunker level gameplay simplified. • Train gameplay and Nav mesh cleanup. • Controls customization moved out of pause menu temporarily (bugs). • Distance added to Ghost Town & Lab1 & 2 objectives.

  • Updates 03-17-16 - 16 March 2016

    • Random health depletion issues fixed. • Weapons are more lethal now. • More melee fixes in tight areas. • Lab 1 Boss health reduced. • Glowing decals fixed. Now they fade properly. • Bunker level gameplay simplified. • Train gameplay and Nav mesh cleanup. • Controls customization moved out of pause menu temporarily (bugs). • Distance added to Ghost Town & Lab1 & 2 objectives.

  • Updates 03-17-16 - 16 March 2016

    • Random health depletion issues fixed. • Weapons are more lethal now. • More melee fixes in tight areas. • Lab 1 Boss health reduced. • Glowing decals fixed. Now they fade properly. • Bunker level gameplay simplified. • Train gameplay and Nav mesh cleanup. • Controls customization moved out of pause menu temporarily (bugs). • Distance added to Ghost Town & Lab1 & 2 objectives.

  • Updates 03-13-06 - 14 March 2016

    • “Use/Pickup” key binding fixed for vehicles and activating other gameplay objects. • Remapping keys can now be accessed in-game using the pause menu (Escape Key) • Afghan Boss Teleport issues fixed. • Clipping fixed in Lab1 & 2. • M1911 clip size increased to 7. • Ice cave gameplay simplified. Destructible wooden beams removed. • Further hit detection improvements for Melee. • Russia Level 1 end cut scene fixes.

  • Updates 03-13-06 - 14 March 2016

    • “Use/Pickup” key binding fixed for vehicles and activating other gameplay objects. • Remapping keys can now be accessed in-game using the pause menu (Escape Key) • Afghan Boss Teleport issues fixed. • Clipping fixed in Lab1 & 2. • M1911 clip size increased to 7. • Ice cave gameplay simplified. Destructible wooden beams removed. • Further hit detection improvements for Melee. • Russia Level 1 end cut scene fixes.

  • Updates and fixes for Chasing Dead - 11 March 2016

    03-13-16 • “Use/Pickup” key binding fixed for vehicles and activating other gameplay objects. • Remapping keys can now be accessed in-game using the pause menu (Escape Key) • Afghan Boss Teleport issues fixed. • Clipping fixed in Lab1 & 2. • M1911 clip size increased to 7. • Ice cave gameplay simplified. Destructible wooden beams removed. • More hit detection improvements for Melee. • Russia Level 1 end cut scene fixes. Updates 03-12-16 • More notes later but here are a few fixes. • Bunker AI improvements. • Afghan Tower scale fixed. • Lab 2 Scaling issues improved. • Bunker geometry disappearing issues fixed. • AI spawning & rain sounds adjustments Pripyat 1. Updates & fixes: 03-10-16 • Customization added for controls. • Pause by default is "Escape" key. • Rocket launcher ammo clip issues fixed in Afghan Level • Static Flare fixed in Afghan 2 level. • Geometry clipping fixed in Airpla…

  • Updates and fixes for Chasing Dead - 11 March 2016

    03-13-16 • “Use/Pickup” key binding fixed for vehicles and activating other gameplay objects. • Remapping keys can now be accessed in-game using the pause menu (Escape Key) • Afghan Boss Teleport issues fixed. • Clipping fixed in Lab1 & 2. • M1911 clip size increased to 7. • Ice cave gameplay simplified. Destructible wooden beams removed. • More hit detection improvements for Melee. • Russia Level 1 end cut scene fixes. Updates 03-12-16 • More notes later but here are a few fixes. • Bunker AI improvements. • Afghan Tower scale fixed. • Lab 2 Scaling issues improved. • Bunker geometry disappearing issues fixed. • AI spawning & rain sounds adjustments Pripyat 1. Updates & fixes: 03-10-16 • Customization added for controls. • Pause by default is "Escape" key. • Rocket launcher ammo clip issues fixed in Afghan Level • Static Flare fixed in Afghan 2 level. • Geometry clipping fixed in Airpla…

  • Updates & fixes - 8 March 2016

    Updates & fixes: 03-10-16 • Customization added for controls. • Pause by default is "Escape" key. • Rocket launcher ammo clip issues fixed in Afghan Level • Static Flare fixed in Afghan 2 level. • Geometry clipping fixed in Airplane Level. • Ladder fixed in Pripyat 1 & 2. • Changes propagated to MacOS and Linux builds. Updates 03-08-2016 Weapon sizes reduced on screen. Clip sizes increased. M4 and M16 naming fixed. Music volume added to options. Additional Weapon audio FX improved. Updates 03-07-2016 Hello here are a few fixes included in today's update. Weapon pickup radius increased. Knife attack radius fixed. more accurate now. One-liners don't play over dialogues. One-liners are less frequent now. Reload Animation for pistol added. Mission objective distance is shown on top with objective. Difficulty reduced, it was a bit too challenging even on easy. Weapon sound FX improved... Mor…

  • Updates & fixes - 8 March 2016

    Updates & fixes: 03-10-16 • Customization added for controls. • Pause by default is "Escape" key. • Rocket launcher ammo clip issues fixed in Afghan Level • Static Flare fixed in Afghan 2 level. • Geometry clipping fixed in Airplane Level. • Ladder fixed in Pripyat 1 & 2. • Changes propagated to MacOS and Linux builds. Updates 03-08-2016 Weapon sizes reduced on screen. Clip sizes increased. M4 and M16 naming fixed. Music volume added to options. Additional Weapon audio FX improved. Updates 03-07-2016 Hello here are a few fixes included in today's update. Weapon pickup radius increased. Knife attack radius fixed. more accurate now. One-liners don't play over dialogues. One-liners are less frequent now. Reload Animation for pistol added. Mission objective distance is shown on top with objective. Difficulty reduced, it was a bit too challenging even on easy. Weapon sound FX improved... Mor…

Patch notes and updates

S.noRelease datePatch nameGID number
116 April 2016Last Month: Fixes and Features4249665521684080150
213 April 2016Mini Update - 04/12/164249665521684080250
330 March 2016Updates 03-30-164249665521684080339
420 March 2016Updates 03-20-164249665521684080435
516 March 2016Updates 03-17-164249665521684080535
616 March 2016Updates 03-17-164249665521684080643
714 March 2016Updates 03-13-064249665521684080742
811 March 2016Updates and fixes for Chasing Dead4249665521684080862
98 March 2016Updates & fixes4249665521684080969

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID428440
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateMar 3, 2016
Developer2020 Venture
Publisher2020 Venture
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent61%
Positive reviews134
Negative reviews85
Total reviews219
Steam recommendations171
Achievements10
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Big price drop ($USD 24.99 to $USD 9.99)until we release a new version with more features and fix a few issues.Chasing Dead is a story-based, Sci-fi/Horror First-Person Action Shooter. [url][/url]The game begins with a strange phenomenon in which another Earth appears in our skies.

About this game

Chasing Dead is a story-based, Sci-fi/Horror First-Person Action Shooter. The game begins with a strange phenomenon in which another Earth appears in our skies. The curiosity and fear of a doppelganger planet initiates multiple missions in order to make contact with the duplicate Earth. A team of agents, astronauts, and scientists were sent 955,600 miles across space by NASA and the US Military, however all contact is lost a few hours after their arrival. You play as a marine named "Jake" who is sent on a mission to retrieve any research and data left behind by the original survey team while fighting off hostile forces. Jake is a 29 year-old mercenary who is a former DEA agent and soldier who is hired by US government. During his training he was a identified as a lone wolf. He was recruited not just for his combat skills but for his self-driven tenacity and ability to make sound decisions on his own without the need for guidance. After his recruitment, he underwent a cybernetic operation that protects him from infection by the creatures of the parallel Earth. Jake suddenly wakes up in a crashing plane with no memory of his mission or any of events that happened after his arrival. Chasing Dead features a wide variety of locations as players explore the horrifying, zombie-ridden lands of the parallel Earth. Players will roam the snowy Russian tundra, traverse the hot deserts of Afghanistan and venture through the ruined cities of Ukraine as they fight off creatures that were created through mankind's self-destruction. This brave new world is fraught with horrors as players try to survive lethal perils such as a crashing airline flight, an abandoned mine, a dilapidated hospital and a haunted house. Appropriately, at every location, they will face the voracious hordes of the undead, abominable mutants and insane soldiers that inhabit this world.

Supported languages

English * , French, Italian, German, Spanish - Spain, Danish, Russian, Japanese, Korean * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
18Partial Controller Support
15Stats
25Steam Leaderboards
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Chasing Dead's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Chasing Dead's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Chasing Dead at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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Adventure

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Indie

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Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.