SPSTEAMPULSELIVE ANALYTICS
Chasing Dead

Chasing Dead Steam news

2020 Venture | Mar 3, 2016 | game

Released

0players observed · 22 September 2026 - 07:53:36 UTC

ActionAdventureIndie

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score61% positive

Chasing Dead news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score61% positive
  • Total reviews219
  • Release dateMar 3, 2016
  • Developer2020 Venture
  • Publisher2020 Venture

Genres: Action, Adventure, Indie

Company pages: Developer: 2020 VenturePublisher: 2020 Venture

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Chasing Dead Steam news

Chasing Dead news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Last Month: Fixes and Features - 16 April 2016

    We've been working hard on fixing bugs and adding features. Here are the details of the bug fixes and added features. We are continuing to add more content, add features and fix bugs. Price still low. https://partner.steamgames.com/gfxproxy/gfx/apps/428440/extras/capsule_lg_ChasingDead.jpg?t=1460831834 Fixes and Features: Optimizations CPU and GPU. Screen shake reduced in most levels. Controls: Key binding added. Options: Additional options added to settings. (Mouse sensitivity, Anti-Aliasing, VSync, Volume) AI: Enemies pushing player fixed. AI: animation & behavior improvement. AI :Hit Detection fixed. AI: Drone issues fixed. Audio: Less frequent more unique one-liners. Audio: Weapon sounds FX better and more unique. Audio: Random audio related crashes fixed. Levels: Objective distance added to HUD. Levels: More enemies added. Levels: Navigation cleanup for AI. Weapons: Lethality and a…

  • Last Month: Fixes and Features - 16 April 2016

    We've been working hard on fixing bugs and adding features. Here are the details of the bug fixes and added features. We are continuing to add more content, add features and fix bugs. Price still low. https://partner.steamgames.com/gfxproxy/gfx/apps/428440/extras/capsule_lg_ChasingDead.jpg?t=1460831834 Fixes and Features: Optimizations CPU and GPU. Screen shake reduced in most levels. Controls: Key binding added. Options: Additional options added to settings. (Mouse sensitivity, Anti-Aliasing, VSync, Volume) AI: Enemies pushing player fixed. AI: animation & behavior improvement. AI :Hit Detection fixed. AI: Drone issues fixed. Audio: Less frequent more unique one-liners. Audio: Weapon sounds FX better and more unique. Audio: Random audio related crashes fixed. Levels: Objective distance added to HUD. Levels: More enemies added. Levels: Navigation cleanup for AI. Weapons: Lethality and a…

  • Mini Update - 04/12/16 - 13 April 2016

    • Random audio related crashes fixed. • Optimizations CPU and GPU. • Screen shake reduced in most levels. • AI pushing player fixed. • AI animation & behavior improvement. • New Jake dialogues added. • Tank turret less sensitive now. • More enemies added to Pripyat 1. • Weapon lethality and accuracy improvements. • Levels brighter again. (Airplane and Pripyat1).

  • Mini Update - 04/12/16 - 13 April 2016

    • Random audio related crashes fixed. • Optimizations CPU and GPU. • Screen shake reduced in most levels. • AI pushing player fixed. • AI animation & behavior improvement. • New Jake dialogues added. • Tank turret less sensitive now. • More enemies added to Pripyat 1. • Weapon lethality and accuracy improvements. • Levels brighter again. (Airplane and Pripyat1).

  • Updates 03-30-16 - 30 March 2016

    • AI navigation & behavior improvements. • Inactive AI fixed in Hospital. • Additional options added to settings. (Sensitivity, Antialiasing, VSync, Volume) • Player damage and weapon lethality tweaks. • Disappearing cursor fixed. • Controls added to pause menu. • Tank turret movement fixed. • AI spawn popping fixed in various levels. • Lighting tweaks on Airplane and Pripyat 1 level.

  • Updates 03-30-16 - 30 March 2016

    • AI navigation & behavior improvements. • Inactive AI fixed in Hospital. • Additional options added to settings. (Sensitivity, Antialiasing, VSync, Volume) • Player damage and weapon lethality tweaks. • Disappearing cursor fixed. • Controls added to pause menu. • Tank turret movement fixed. • AI spawn popping fixed in various levels. • Lighting tweaks on Airplane and Pripyat 1 level.

  • Updates 03-20-16 - 20 March 2016

    • Key binding fixed for vehicle controls. • Visual OOW fixes for Mansion and Bunker Level. • Weapons a bit less lethal (still tuned). • “T90 Escape” mission now completes by reaching the mine entrance or destroying the drone. Linux build schedule for tomorrow.

  • Updates 03-20-16 - 20 March 2016

    • Key binding fixed for vehicle controls. • Visual OOW fixes for Mansion and Bunker Level. • Weapons a bit less lethal (still tuned). • “T90 Escape” mission now completes by reaching the mine entrance or destroying the drone. Linux build schedule for tomorrow.

  • Updates 03-17-16 - 16 March 2016

    • Random health depletion issues fixed. • Weapons are more lethal now. • More melee fixes in tight areas. • Lab 1 Boss health reduced. • Glowing decals fixed. Now they fade properly. • Bunker level gameplay simplified. • Train gameplay and Nav mesh cleanup. • Controls customization moved out of pause menu temporarily (bugs). • Distance added to Ghost Town & Lab1 & 2 objectives.

  • Updates 03-17-16 - 16 March 2016

    • Random health depletion issues fixed. • Weapons are more lethal now. • More melee fixes in tight areas. • Lab 1 Boss health reduced. • Glowing decals fixed. Now they fade properly. • Bunker level gameplay simplified. • Train gameplay and Nav mesh cleanup. • Controls customization moved out of pause menu temporarily (bugs). • Distance added to Ghost Town & Lab1 & 2 objectives.

  • Updates 03-17-16 - 16 March 2016

    • Random health depletion issues fixed. • Weapons are more lethal now. • More melee fixes in tight areas. • Lab 1 Boss health reduced. • Glowing decals fixed. Now they fade properly. • Bunker level gameplay simplified. • Train gameplay and Nav mesh cleanup. • Controls customization moved out of pause menu temporarily (bugs). • Distance added to Ghost Town & Lab1 & 2 objectives.

  • Updates 03-17-16 - 16 March 2016

    • Random health depletion issues fixed. • Weapons are more lethal now. • More melee fixes in tight areas. • Lab 1 Boss health reduced. • Glowing decals fixed. Now they fade properly. • Bunker level gameplay simplified. • Train gameplay and Nav mesh cleanup. • Controls customization moved out of pause menu temporarily (bugs). • Distance added to Ghost Town & Lab1 & 2 objectives.

  • Updates 03-13-06 - 14 March 2016

    • “Use/Pickup” key binding fixed for vehicles and activating other gameplay objects. • Remapping keys can now be accessed in-game using the pause menu (Escape Key) • Afghan Boss Teleport issues fixed. • Clipping fixed in Lab1 & 2. • M1911 clip size increased to 7. • Ice cave gameplay simplified. Destructible wooden beams removed. • Further hit detection improvements for Melee. • Russia Level 1 end cut scene fixes.

  • Updates 03-13-06 - 14 March 2016

    • “Use/Pickup” key binding fixed for vehicles and activating other gameplay objects. • Remapping keys can now be accessed in-game using the pause menu (Escape Key) • Afghan Boss Teleport issues fixed. • Clipping fixed in Lab1 & 2. • M1911 clip size increased to 7. • Ice cave gameplay simplified. Destructible wooden beams removed. • Further hit detection improvements for Melee. • Russia Level 1 end cut scene fixes.

  • Updates and fixes for Chasing Dead - 11 March 2016

    03-13-16 • “Use/Pickup” key binding fixed for vehicles and activating other gameplay objects. • Remapping keys can now be accessed in-game using the pause menu (Escape Key) • Afghan Boss Teleport issues fixed. • Clipping fixed in Lab1 & 2. • M1911 clip size increased to 7. • Ice cave gameplay simplified. Destructible wooden beams removed. • More hit detection improvements for Melee. • Russia Level 1 end cut scene fixes. Updates 03-12-16 • More notes later but here are a few fixes. • Bunker AI improvements. • Afghan Tower scale fixed. • Lab 2 Scaling issues improved. • Bunker geometry disappearing issues fixed. • AI spawning & rain sounds adjustments Pripyat 1. Updates & fixes: 03-10-16 • Customization added for controls. • Pause by default is "Escape" key. • Rocket launcher ammo clip issues fixed in Afghan Level • Static Flare fixed in Afghan 2 level. • Geometry clipping fixed in Airpla…

  • Updates and fixes for Chasing Dead - 11 March 2016

    03-13-16 • “Use/Pickup” key binding fixed for vehicles and activating other gameplay objects. • Remapping keys can now be accessed in-game using the pause menu (Escape Key) • Afghan Boss Teleport issues fixed. • Clipping fixed in Lab1 & 2. • M1911 clip size increased to 7. • Ice cave gameplay simplified. Destructible wooden beams removed. • More hit detection improvements for Melee. • Russia Level 1 end cut scene fixes. Updates 03-12-16 • More notes later but here are a few fixes. • Bunker AI improvements. • Afghan Tower scale fixed. • Lab 2 Scaling issues improved. • Bunker geometry disappearing issues fixed. • AI spawning & rain sounds adjustments Pripyat 1. Updates & fixes: 03-10-16 • Customization added for controls. • Pause by default is "Escape" key. • Rocket launcher ammo clip issues fixed in Afghan Level • Static Flare fixed in Afghan 2 level. • Geometry clipping fixed in Airpla…

  • Updates & fixes - 8 March 2016

    Updates & fixes: 03-10-16 • Customization added for controls. • Pause by default is "Escape" key. • Rocket launcher ammo clip issues fixed in Afghan Level • Static Flare fixed in Afghan 2 level. • Geometry clipping fixed in Airplane Level. • Ladder fixed in Pripyat 1 & 2. • Changes propagated to MacOS and Linux builds. Updates 03-08-2016 Weapon sizes reduced on screen. Clip sizes increased. M4 and M16 naming fixed. Music volume added to options. Additional Weapon audio FX improved. Updates 03-07-2016 Hello here are a few fixes included in today's update. Weapon pickup radius increased. Knife attack radius fixed. more accurate now. One-liners don't play over dialogues. One-liners are less frequent now. Reload Animation for pistol added. Mission objective distance is shown on top with objective. Difficulty reduced, it was a bit too challenging even on easy. Weapon sound FX improved... Mor…

  • Updates & fixes - 8 March 2016

    Updates & fixes: 03-10-16 • Customization added for controls. • Pause by default is "Escape" key. • Rocket launcher ammo clip issues fixed in Afghan Level • Static Flare fixed in Afghan 2 level. • Geometry clipping fixed in Airplane Level. • Ladder fixed in Pripyat 1 & 2. • Changes propagated to MacOS and Linux builds. Updates 03-08-2016 Weapon sizes reduced on screen. Clip sizes increased. M4 and M16 naming fixed. Music volume added to options. Additional Weapon audio FX improved. Updates 03-07-2016 Hello here are a few fixes included in today's update. Weapon pickup radius increased. Knife attack radius fixed. more accurate now. One-liners don't play over dialogues. One-liners are less frequent now. Reload Animation for pistol added. Mission objective distance is shown on top with objective. Difficulty reduced, it was a bit too challenging even on easy. Weapon sound FX improved... Mor…

Patch notes and updates

S.noRelease datePatch nameGID number
116 April 2016Last Month: Fixes and Features4249665521684080150
213 April 2016Mini Update - 04/12/164249665521684080250
330 March 2016Updates 03-30-164249665521684080339
420 March 2016Updates 03-20-164249665521684080435
516 March 2016Updates 03-17-164249665521684080535
616 March 2016Updates 03-17-164249665521684080643
714 March 2016Updates 03-13-064249665521684080742
811 March 2016Updates and fixes for Chasing Dead4249665521684080862
98 March 2016Updates & fixes4249665521684080969

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