Overview
And So It Was comes from VolumeUp Studios and is published by VolumeUp Studios. It arrived on Steam on Feb 29, 2016, and it sits naturally among Single-player, Steam Achievements, and Family Sharing. SteamPulse tracks it across Windows, macOS, Linux, and Steam so readers get a quick useful snapshot, not just a wall of numbers.
Players and reviews
And So It Was's latest SteamPulse observation recorded 0 players at 9 September 2026 - 03:50:21 UTC, with a tracked peak near 0. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 48% positive across 27 reviews.
Language and system requirements
And So It Was is available in 1 languages including:
regional rating details listed by Steam when available
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Not listed | Dual core from Intel or AMD at 2.8 GHz | 4 GB RAM | Recommended: nVidia GeForce 710, ATI/AMD Radeon HD 6450/Intel HD 4000 or higher | 500 MB available space |
| macOS | Minimum | OS X Mavericks 10.9 | Dual core from Intel or AMD at 2.8 GHz | 4 GB RAM | Recommended: nVidia GeForce 710, ATI/AMD Radeon HD 6450/Intel HD 4000 or higher | 650 MB available space |
| Linux | Minimum | Ubuntu 15.10 | Dual core from Intel or AMD at 2.8 GHz | 4 GB RAM | Recommended: nVidia GeForce 710, ATI/AMD Radeon HD 6450/Intel HD 4000 or higher | 500 MB available space |
Sales, recommendations, and streams
And So It Was has sold up to 1,121 units and has recommendation data pending. The estimated VGI revenue is $3,329. On Twitch, 0 streamers are live with around 0 total watchers.
