SPSTEAMPULSELIVE ANALYTICS
DeadEndGram

DeadEndGram Steam metadata

Michael Morgan | Mar 10, 2026 | game

Released

0players observed · 22 September 2026 - 10:29:33 UTC

CasualRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak12
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

DeadEndGram metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak12
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews14
  • Release dateMar 10, 2026
  • DeveloperMichael Morgan
  • PublisherMichael Morgan

Genres: Casual, RPG

Company pages: Developer: Michael MorganPublisher: Michael Morgan

Top Steam chartsTop 100 gamesGame directorySteam Store page

DeadEndGram Steam metadata

DeadEndGram metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4413050/metadata
Steam Storehttps://store.steampowered.com/app/4413050/
Steam Communityhttps://steamcommunity.com/app/4413050
PCGamingWiki search
IGDB searchSearch IGDB for DeadEndGram

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 14 positive, 0 negative

Price and discount

$1.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

22

Platform releases
  • Steam 10 March 2026

Latest Steam announcements

  • 1.3.0 - Offline Play, Skills, and the beginning of the Paragon Board - 10 April 2026

    MAJOR FEATURESThe Ghost Simulator (Offline Automation): Rux's Emporium now features the "Ghost Protocols" tab. Upgrade your Ghost Rank using Scrap and Ascension Tokens to automatically run headless mission cycles in the background while offline.The Paragon Board: Added a massive endgame skill tree with three pillars: Chronos, Avarice, Industry, and a highly classified fourth pillar currently experiencing a \ anomaly. Invest Skill Points to push stats past their natural limits.Active Skill Tracking: Introduced five core RPG skills (Temporal, Bartering, Recycling, Divination, and Weaving) that level up organically as you perform activities, granting points for the paragon board for more passive bonuses and unlocking new thresholds.BALANCE & ECONOMYDecimal Stat Hard Caps: To combat endgame multiplier bloat, decimal-based buffs on generated gear have been severely restricted.Resonant Echoes…

  • Hotfix 1.2.5b - Deep Storage & Buff Filtering - 23 March 2026

    As you've pushed deeper into the endgame, your Vaults have taken an absolute beating. It was reported that some invisible ceilings capping your storage, and finding that one perfect drop in a sea of loot was becoming a chore.Hotfix 1.2.5b is deploying to the test branch to completely overhaul how you manage, sort, and store your hard-earned gear.Vault Capacity OverhaulThe 120-Slot Ceiling is corrected: Fixed a deep-engine limitation that was quietly trashing loot if your vault went over 120 items. Your vault capacity is now truly uncapped. The game will perfectly calculate and honor every single slot you earn, combining your base capacity, Rux's Void Storage upgrades, bonus stats, and the Deep Pockets trait.Grind Activity (Auto-Loop) Fix: The automation engine has been updated with the new storage math. Your auto-grind loops will no longer falsely pause at 120 items, and will now correc…

  • Hotfix 1.2.5a - Spacetime Stabilization - 20 March 2026

    Hotfix 1.2.5a is deploying now to stabilize the economy, fix a few rogue time-travel bugs, and add some requested UI tracking.UI & Feature UpdatesActive Run Timer Added: We’ve added a dedicated RUN TIME tracker to the left-hand stats panel. You can now track exactly how long your current loop has been running in real-time to help optimize your Ascension Token math.Critical Bug Fixes & Economy BalancingThe Time-Travel Anomaly (Fixed): Fixed a critical issue where going offline would either accidentally reward players with hours of unearned run-time for their Ascension Tokens, or completely break legacy saves by thrusting the clock into negative numbers. The engine now uses Time Dilation to perfectly pause your active run clock the second you close the game.The "Instant God-Tier" Glitch (Fixed): Fixed a load-sequence bug where the game was accidentally adding the Power Level of all equipp…

  • Update 1.2.5 — The "Endgame Uncapped" Patch - 18 March 2026

    Transmission incoming, Operatives.Patch 1.2.5 is officially live, and it is a bigger one. I spent the last few days hunting down some of your biggest feedback points, fixing a few accidental (and embarrassing) limits I left on the loot engine, and laying the groundwork for something highly requested.Here is exactly what is changing when you boot up today:LOOT & PROGRESSION: The Endgame Un-NerfLet’s just rip the band-aid off: I accidentally left the training wheels on the later tiers in the game. If you were running Tier 7 and Tier 8 anomalies and wondering why your loot felt incredibly underwhelming, it’s because a logic trap in the engine was aggressively compressing your rewards down to a Tier 5 level. You were fighting dimensional gods for pocket lint.That is should feel better.The Ceiling is Gone: Tier 7 and Tier 8 drops are now properly uncapped. Your rewards can now roll all the w…

  • HOTFIX v1.2.4b — THE "MATH IS HARD" CALIBRATION - 17 March 2026

    ECONOMY & LOOTThe Accidental Endgame Nerf Reversal: Fixed a massive bug where Tier 7 and Tier 8 activity rewards were being violently compressed down to a maximum of 10,000 Power Level.Developer Note: Look, I'm just going to own this one. I am a one-man team, I have been staring at these loot tables and thousands of lines of code for way too many hours, and my brain just completely ghosted me. I accidentally put a hard ceiling on the hardest content in the game. Tier 7 and Tier 8 rewards are now properly uncapped and can roll all the way to 99,999 PL like they were supposed to. Thank you for your patience with my sleep-deprived humanity.

  • HOTFIX v1.2.4a — Fonts and [Redacted] Weapon Fix - 17 March 2026

    ENGINE & UIFont Rendering Override (Phase 1): Applied global CSS anti-aliasing and legibility optimizations. This is my first major step toward improving text clarity when the game window is scaled down or played on different sized monitors. While this should immediately reduce blurriness for our local vector fonts, we will continue monitoring and calibrating UI scaling across different resolutions.TIMELINE LOGICThe "Polite Vault" Correction: Fixed an issue during Ascension where certain highly classified, anomalous items would forcefully equip themselves onto the player in the new timeline (or remove it completely). The engine now properly tracks their origin; if you securely stored these artifacts in the Vault before resetting, they will remain safely locked in the Vault when you wake up.Dev Note: Hotfix deployed. Timeline stability nominal.mor911

  • UPDATE v1.2.4 — The Quantum Overhaul - 16 March 2026

    SYSTEM & ECONOMYExotic Rarity Tuning: Overhauled loot tables and drop weights across all mission tiers. Exotics are now significantly rarer to acquire, ensuring they feel like true, impactful discoveries rather than standard drops.Luck Logic 2.0: Rewrote the Luck engine. Rather than a flat bonus, Luck now acts as a dynamic multiplier for high-tier loot weights. This ensures that while endgame gear is more attainable for optimized builds, the rarest items remain true trophies.The "Scrap-Stack" Correction: Resolved a rounding error where recycling bulk items didn't properly calculate Scavenger bonuses. All scrap yields are now rounded down to the nearest integer to hopefully prevent UI "ghost decimals."State Sanitizer: Integrated a new "Sweeper" protocol on game load. The system will now automatically repair corrupt item states and resolve conflicting quest flags in the background.MISSION…

  • Hotfix 1.2.3b - Smart Scrapping, Market Fixes & Missing Achievement - 14 March 2026

    Welcome back, Agents. Thank you for the detailed bug reports this morning! I just pushed a quick hotfix to smooth out a few anomalies you found in the new Vault system, the Black Market, and the achievement tracker.Here are the Patch 1.2.3b Notes:\Retroactive Ascension: Fixed an issue where the "Welcome to the Other Side" achievement was not triggering properly on Steam. If you have already performed your first Ascension but didn't get the achievement, we have a retroactive fix: Simply open up Rux's Emporium in your current timeline, and the achievement will instantly pop!\Smart Mass Scrapping: The "Scrap All" button now strictly respects your active Vault Filters! If you uncheck "Weapons" to hide them from your screen, the mass incinerator will safely bypass them. You can now confidently filter your view to a specific item type and nuke the junk without worrying about your hidden gear.…

  • Hotfix 1.2.3a - Phantom Class Eradication - 13 March 2026

    Just a tiny cleanup patch to follow up our massive Vault update!We noticed a rogue "Class" item category had sneaked into the new filter menu and was quietly attaching itself to new save files. Since those items don't actually exist in the current timeline, we've scrubbed the anomaly from the terminal.Here are the Patch 1.2.3a Notes:Filter Cleanup: Removed the "Class" option from the Vault filter menu (was an item in very old versions of the game).Save File Optimization: Prevented the game from generating a phantom blank item in the background when creating a new character.Keep grinding,mor911

  • Patch 1.2.3 - Vault Sorting, Filtering & Offline Sync - 13 March 2026

    Good morning, Agents. The launch week marathon continues (get it?)I've been watching you all grind through the night, and we heard your biggest piece of feedback loud and clear: late-game inventory management was getting messy. You needed a way to organize your loot, so we prioritized building a brand new Vault management system, alongside fixing a sneaky bug with the offline mission tracker.Here are the Patch 1.2.3 Notes:NEW FEATURES: VAULT QOLAdvanced Sorting: Added a new "Sort" drop-down to the Vault. You can now instantly organize your entire inventory by Power Level (High to Low / Low to High) or by Item Rarity.Smart Filtering: Added a new "Filter" menu. Looking for a specific helmet? You can now toggle item types on and off."Ghost" Items (Safety Lock): When you use the Filter menu, items that don't match your criteria aren't completely hidden—instead, they are pushed to the bottom…

  • Hotfix 1.2.2c - The Cursed Anomaly Rescue - 13 March 2026

    Agent status update.You all are finding edge cases faster than the timeline can handle. We had a brilliant but unfortunate interaction discovered tonight: a brave player managed to uncover a highly classified, cursed heavy weapon and take it with them through an Ascension.Because Ascension resets your base stats, and this specific curse halves your total Power Level, players were being mathematically crushed down to Power Level 5—locking them entirely out of the Tier 1 missions and trapping them in the void.We have deployed a rescue patch for anyone currently stuck.Here are the Patch 1.2.2c Notes:Ascension Soft-Lock (Fixed): Added a hard mathematical floor to global Power Level calculations. Secret cursed items that apply a massive PL modifier will still punish your stats, but they can no longer drag your character below Power Level 10.Save File Rescue: If your save was currently soft-l…

  • Hotfix 1.2.2b - Breach Security & Terminal Diagnostics - 12 March 2026

    Agent status update. We are continuing to monitor the timeline and deploying patches as fast as you all are finding the anomalies.Thank you to everyone who immediately tested the limits of the Breach Protocols. It turns out a few of you figured out you could just mash your keyboard to brute-force the minigames. The system has caught on, and security has been upgraded. We also polished up some terminal displays and smoothed out how the game handles you stepping away from the desk.Here are the full Patch Notes:Breach Protocol Anti-Cheat: Incorrect inputs during the Number Sequence and Cipher Breach minigames will now trigger an error sound and instantly drain 0.5 seconds from your timer. Precision is required; mindless mashing will now guarantee a lockout. Terminal UI Optimization: Fixed a display bug where stacking massive late-game multipliers was causing stats like Flat Reduction and O…

  • Hotfix 1.2.2a - The "Achievements Actually Work Now" Update - 11 March 2026

    Alright, the spacetime continuum has officially been realigned.Thank you to everyone who held tight during the rapid-fire updates today. We had a slight miscommunication with the Steam API (turns out Rux was intercepting our App ID to avoid taxes), but the bridge is finally rebuilt.Steam Achievements are officially LIVE and fully operational! If you hit those milestones moving forward, the Steam overlay will correctly trigger and update your profile.A quick heads up on this: Unfortunately, because the API bridge was completely down prior to this hotfix, past achievements will not be retroactive. You will need to trigger the actions again to officially unlock them on Steam. I apologize for the extra grind, but I know you all love breaking this economy anyway!For those just tuning in, this hotfix also includes the massive progression and economy rebalances we rolled out earlier today. Hug…

  • Patch 1.2.2 - Exploit Fixes, A Quick Apology, and the War on Achievements - 11 March 2026

    First off, a massive apology to anyone who downloaded this patch during the first 3 minutes it was live—I accidentally shipped a build where absolutely nothing was clickable thanks to a rogue line of code crashing the UI. That is entirely on me, and the correct, fully functioning build is now live!Second, a huge shoutout and thank you to lezntine for finding and reporting the massive Black Market and Chronos Forge economy exploits last night. You all are breaking the space-time continuum much faster than I anticipated. Because of those reports, Rux has officially updated his security protocols, and the intended progression wall has been restored.Now, regarding Steam Achievements: they are still actively resisting integration. I am currently in the code trenches troubleshooting the bridge between the game and Steamworks to figure out why they aren't popping. Hold tight! Once I get the sy…

  • WE ARE LIVE! A Huge Thank You, a Quick Fix, and Hidden Secrets... - 11 March 2026

    THANK YOU!! I am honestly blown away. Thank you SO MUCH to everyone who has stopped by the Steam page, wishlisted, or jumped in to play DeadEndGram today! Launching this little game into the wild has been an incredible journey, and just having you take the time to look at it means the absolute world to me.Now, onto a quick bit of housekeeping:The Elephant in the RoomSteam Achievements I am aware of an issue right now where Steam Achievements are being stubborn and not tracking correctly. Please don't panic! I am actively under the hood working on a fix for this as we speak. I promise to get them properly hooked up and popping for you all as soon as humanly possible!More Than Meets the Eye... While I'm patching up the achievements, I wanted to leave you with a little hint. I know it seems weird for a Looter Clicker, but DeadEndGram is absolutely packed with secrets.If you pay close atten…

Patch notes and updates

S.noRelease datePatch nameGID number
123 March 2026Hotfix 1.2.5b - Deep Storage & Buff Filtering1827626365763624
220 March 2026Hotfix 1.2.5a - Spacetime Stabilization1827626365758847
318 March 2026Update 1.2.5 — The "Endgame Uncapped" Patch1827626365750764
417 March 2026HOTFIX v1.2.4b — THE "MATH IS HARD" CALIBRATION1827626365748852
517 March 2026HOTFIX v1.2.4a — Fonts and [Redacted] Weapon Fix1826992588604278
616 March 2026UPDATE v1.2.4 — The Quantum Overhaul1826992588602436
714 March 2026Hotfix 1.2.3b - Smart Scrapping, Market Fixes & Missing Achievement1826992588598716
813 March 2026Hotfix 1.2.3a - Phantom Class Eradication1826992588595913
913 March 2026Patch 1.2.3 - Vault Sorting, Filtering & Offline Sync1826992588595525
1013 March 2026Hotfix 1.2.2c - The Cursed Anomaly Rescue1826992588594446
1112 March 2026Hotfix 1.2.2b - Breach Security & Terminal Diagnostics1826992588593602
1211 March 2026Hotfix 1.2.2a - The "Achievements Actually Work Now" Update1826992588590333
1311 March 2026Patch 1.2.2 - Exploit Fixes, A Quick Apology, and the War on Achievements1826992588590152

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4413050
Live current players0
SteamPulse tracked peak12
Live count (today's peak floor)0
Price$1.99
Free to playNo
Discount0%
Original price USD$1.99
Current price USD$1.99
Release dateMar 10, 2026
DeveloperMichael Morgan
PublisherMichael Morgan
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent100%
Positive reviews14
Negative reviews0
Total reviews14
Steam recommendationsNot available
Achievements22
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4413050/

Short description

Trade your time for the ultimate loot grind. Equip powerful gear, stabilize a collapsing timeline, and reset your existence for permanent buffs. From Worn Artifacts to game-breaking Exotics, DeadEndGram is a 1-man passion project for the 3,000-hour Guardian. Cheat codes included.

About this game

DeadEndGram: The Ultimate dis Respecter of Your Time Look, I get it. You’ve spent 3,000 hours chasing a specific roll on a hand cannon. You’ve memorized raid mechanics better than your own mother’s birthday. You’ve stared at a loading screen, thought, "I could be doing something productive," and then immediately queued for another match. DeadEndGram is a love letter to the grind—and by "love letter," we mean a legally binding contract where you trade your precious seconds for shiny digital scrap. We stripped away the running, the jumping, and the 3D environments, leaving only the pure, unfiltered dopamine of a Technical Operations terminal pumping out loot. Features for the Discerning Scavenger: Number Go Up: Start at the bottom and claw your way to a Power Level that makes the gods nervous. It’s the only metric that matters, and we made it big and white so your brain gets exactly what it wants. The Loot Loop: Equip everything from a Worn Head piece to a Vector-7 Marksman. We’ve got slots for weapons, armor, and Artifacts because a true Scavenger knows inventory management is the real endgame. The Black Market Economy: Got millions in Scrap? The Market knows. Spamming the Glitch Engram for a 0.25% Exotic drop will aggressively inflate its cost until you're broke. You’ll need to balance your budget or risk pricing yourself out of the elusive, one-per-timeline Black Box . Mass Incineration: No time to delete items one by one? Fire up the Incinerator and melt down your unlocked trash into liquid Scrap. Ascension Protocol: When the timeline is tapped out and inflation is bleeding you dry, blow it all up. Use the Ascension Protocol to hard-reset the universe, clear your market penalties, and trade your progress for Ascension Tokens . Spend them on permanent buffs to make your next run even more efficient. System Overrides: Why wait 10 minutes for a mission when you can bend reality? Manipulate time and speed up the timeline to get that loot now . Why play DeadEndGram? Because you love the MMO chase. You crave the Scrap. You want a game that looks like a tactical terminal and plays like a spreadsheet injected with cosmic energy. Stop fighting the inevitable.…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $1.99
  • Highest observed: $1.99

DeadEndGram's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $1.99, the highest is $1.99, and the first visible tracked price is $1.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

DeadEndGram's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $1.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $1.99. The latest run records $1.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $1.99
  • Current list price: $1.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records DeadEndGram at $1.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$1.99$1.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $1.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$1.99$1.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $1.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$1.99$1.99No discountSteam Store

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PAYDAY 231,57222 September 2026 - 06:26:55 UTC247,628672,146OVERKILL - a Starbreeze Studio.
Project Zomboid30,67722 September 2026 - 10:13:11 UTC122,811467,999The Indie Stone
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios

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