SPSTEAMPULSELIVE ANALYTICS
Super Impossible Road

Super Impossible Road Steam metadata

Wonderful Lasers | May 11, 2016 | game

Released

1players observed · 5 October 2026 - 00:59:31 UTC

ActionIndieRacingArcadeSplit ScreenSteam Store

  • Latest observed players1 · 5 October 2026 - 00:59:31 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)4,890
  • Revenue (VGI)$44,730
  • Review score87% positive

Super Impossible Road metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 5 October 2026 - 00:59:31 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)4,890
  • Revenue (VGI)$44,730
  • Review score87% positive
  • Total reviews110
  • Release dateMay 11, 2016
  • DeveloperWonderful Lasers
  • PublisherWonderful Lasers

Genres: Action, Indie, Racing

Company pages: Developer: Wonderful LasersPublisher: Wonderful Lasers

Top Steam chartsTop 100 gamesGame directorySteam Store page

Super Impossible Road Steam metadata

Super Impossible Road metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/444670/metadata
Steam Storehttps://store.steampowered.com/app/444670/
Steam Communityhttps://steamcommunity.com/app/444670
PCGamingWiki search
IGDB searchSearch IGDB for Super Impossible Road

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 96 positive, 14 negative

Price and discount

$9.99

Platforms

Windows, Mac

Categories

Single-player, Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Shared/Split Screen

Achievements

18

Platform releases
  • Steam 11 May 2016
  • Xbox 8 June 2022
  • PlayStation 8 June 2022

Latest Steam announcements

  • The International Update (v0.27.0) - 22 March 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12047664%2Fda604d9d083f7ab2db38cb40c7532bea3ea0980f.png Welcome all! This update brings support for non-English languages, namely French, German, Japanese, Korean, Russian and Simplified Chinese. This will help us to welcome more players into our community, increasing the pool of players to play against online. Other changes in this version include clearer fonts for the game and the menus, and new features on the HUD to track how long your current shortcut is. Thirsty for more details? See the patch notes here. Enjoy!

  • The Volumetric Lighting Update is live! (v0.26.0) - 26 January 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12047664%2Fbb3b464d9a341c9be5b888ed8c95e55b5ae72323.png More light This update brings a big upgrade to the lighting model used in SUPER IMPOSSIBLE ROAD. The introduction of a volumetric lighting system brings more depth and nuance to the scene, setting the mood for each of the game’s locations. The underlying game engine, Unity, has been upgraded from v5.6.4 to 2018.2, bringing with it improved CPU and graphics performance and physics bugs fixes. Please keep an eye out for the bug where the track collision stops the vessel or sends it straight into the air - this should hopefully be fixed. The other major change for this update is a redesign of the loading screen. The tips shown on the loading screen now cycle through 40+ messages designed to help you become a better player. If you have any tips you would like to see prese…

  • The Career Mode Preview update is here! (v0.25.0) - 11 January 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12047664%2Fe33648ccf38c3c914521656c42f23b97464bc7af.png Happy New Year all! I'm happy to announce that this update includes a preview of the much anticipated Career mode, the single-player mode that will act as both tutorial and a series of challenges for players. Upon entering Career mode, you will see a map. Each icon represents a challenge, and as you complete each challenge, new challenges are unlocked. There are sometimes multiple challenges you may choose to progress, so choose another one if you get stuck. You can earn up to three stars on each challenge, but only one star is required to move past the challenge. I’m really excited to see what you think of Career Mode, and hope to integrate the feedback into the final version, so if you have comments to add, please drop by the Discord and leave a note in the #career…

  • The Boosted Update is live! (v0.24.0) - 10 November 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12047664%2F4173a78c010760e5ca952cd33395eed4d3a6a65f.png Mind the gap. Reset the leaderboards. Changes ahoy! Three big gameplay changes in this update! Firstly, the boost system has been rewritten. As well as a higher top speed and faster acceleration, boost now happens in two stages. Stage 1 hits as soon as you boost, signified by a blue flame. Stage 2 kicks in after 1.5 seconds of boost, signified by a hotter orange flame. This stage really blows you back in your seat! If you’re good enough, you can even trigger Stage 2 straight away, by triggering your boost at the EXACT MOMENT you go through a gate, propelling you at top speed from the start. The second big change is the addition of gaps in the track. You’ll see these at the later sections of Survival and Time Gate mode, occasionally in Daily Track mode and in the new “…

  • Update 23 - Vesula Prime - 8 October 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12047664%2F5ac0c7fac16472d99948d3c46a94d777faa15cf7.png Edge of... Somewhere? It’s time for a new location. Vesula Prime, the first wormhole to be discovered and verified, is the backdrop for the next round of high stakes brinkmanship. The Vessel Racing Federation built its most powerful gravitational shielding to date for this track, along with creating some bespoke dampening technologies for other quantum effects. Whilst some have decried the VRF’s new location as reckless and irresponsible, others hope that new technologies it required will some day lead to the first successful Schwarzchild wormhole traversal. See the latest release notes for more information on this update. Enjoy!

  • The Camera update is here! (v0.22.0) - 5 September 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12047664%2Fa7125cdd968b1d872b61e94d585c921ed6740b15.pngEnjoy the (new) view(s)! Game cameras are a very subjective topic, and one of the most requested features is a far camera mode, pulled back from the vessel. This update delivers on that request, and also adds a new first person camera mode for masochists. Kidding! But not really! First person mode is intense... If you’re playing on keyboard, hitting C cycles through all 3 camera modes - normal, far, and first person. If you’re playing on a controller, it’s mapped to one of the centre buttons, e.g. “back” on an Xbox 360 controller. Lots more changes and bug fixes in this version, as per usual, including a permanent invite to the Discord channel on the main menu for your convenience. This is a great place to meet fellow players and set up online multiplayer matches. One…

  • The UX Update is here! (v0.21.0) - 18 July 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12047664%2Fc3f919937006c06ebc24789608098b93bdfedc64.png All about the user experience This update concentrates on the user experience - improving the usability, accessibility, and just making the whole game feel nicer to play. Most noticeable is the new UI skin, with a sleeker, minimal future tech look. Readability has been enhanced. Some changes have been made to the flow of multiplayer, streamlining the experience by allowing you to choose between regional and worldwide games. Another key thing in this update is the new respawn effect. The camera now “rewinds” to the last checkpoint, which a.) shows new users what checkpoints actually do, b.) lets you know how far you’ve just zipped back up the track and most importantly c.) looks pretty cool. There's lots of other smaller changes and bug fixes in this one too. For the f…

  • The FX Update is here! (v0.20.0) - 27 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12047664%2F4564ad00b40c650914f1849de44218c047ff4ed1.png Particles everywhere, now in ultra-wide screen As well as helping the game to look great, visual effects are an important feedback mechanism for games. This update adds a whole host of effects which will help to sell the physical interactions in the game and inform the player, moment by moment, of what’s going on. When a vessel hits the track, you’ll see sparks. When a vessel is carving through the air, it will leave contrails. When boosting, you will see an energy tail. And finally, hitting the end of a race in first place triggers a celebratory shockwave for all to see. The UI also gets new FX. There are a bunch of new screen transition effects to make the front end slicker. One last, but important addition. With this update, the game has just gained support for ult…

  • Online Multiplayer Update 2 is now live! (v0.19.0) - 8 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12047664%2F362485c87de4d5eafb95b43fe205b2a0a7232397.png Online just got some sweet upgrades Now that online is up and running, it’s time to add features and improve the experience. Let’s start with scoring. We now assign points for finishing position - 12 points for a win, 1 point for 8th - and these carry over between rounds and add up. In another important change, the chances of being able to find a game increase hugely with this update. Previously, you could only join a game if the other players were still at the Race Room screen. With this update, you can join a match which is already in progress. You will be a spectator until the end of the round, and then you’ll join in on the next round. These are just two of the many changes in this update. Make sure to check the release notes as usual for more detail!

  • The Online Multiplayer Update is now live! (v0.18.0) - 28 May 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12047664%2F7da191ad233fda49ae5bcdd20758ffcee5716e22.png Hi all, The online multiplayer beta is over. Thanks to everyone on the Discord server for participating. Your feedback helped to iron out some important bugs and improve the experience for all. Online will continue to be improved over the next few updates, but it is now stable enough to invite everyone in to play. To get started, update to the latest version of the game (restart your Steam client if you're not seeing the update), and select Online Race. You can choose your server location from US, Japan, Europe or Russia, or select "Best" to allow the game to choose the server with the fastest ping. Note that you need to be on the same server as someone else to be able to play against them. As always, see the release notes for more details. Enjoy! Kevin

  • Online MP Beta is LIVE NOW - 12 May 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12047664%2Fc265bb732a33b302b329497dfa1771f84fb6bf0b.png Hi everyone, I'm super happy to announce that the online multiplayer beta went live this morning, and we've already had some intense matches between some of our best players. How do you opt-in to the beta? It's pretty simple, but first you have to sign in to our Discord server here. This will make life easier in organizing matches, and reporting bugs as they happen. Once you're onboard, go to the #online channel and check the pinned note for the password and the instructions on how to join. See you online!

  • Online Multiplayer Beta - Details Here - 7 May 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12047664%2F05f49f4f3ad666b4a1929ac660bc6fbf94619946.png Hi all, Want to get started with online racing before it goes fully live? There will be a beta starting in the next few days to make sure everything is running smoothly before the rollout. Anyone who has a copy of the game can take part, but we would like everyone on the beta to be signed up to the Discord server so we can all coordinate games together and gather feedback in real time. To get notification and instructions on how to join the beta when it goes live, sign up to discord here and watch the #online channel for further instructions. See you online! Kevin

  • Let us DISCORD - 23 April 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12047664%2Fba4a774dc79f320fc9aa60d56ebe583e77af4580.jpg Hello all, I've been looking closely at Discord and the options they have for integrating with games and matchmaking, and I think it would be a good idea to integrate Discord with SUPER IMPOSSIBLE ROAD. This means that you'll be able to chat to your fellow pilots and organise to meet up for games easily online, once the online features are available (very soon!). It won't replace all the standard Steam matchmaking stuff you would expect in a game like this, but it will be something extra for those who want to use it. I've created 4 channels to start with. #general, #matchmaking (not useful until I put out the first multiplayer release!), #dailytrack and #tips. I'll make sure to keep a window open and check in regularly. UPDATE - added a #streaming channel to share you…

  • Wanted: Fake Names, Apply Within - 10 April 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F12047664%2F62b6a3f42c4c1de4e5ef6cf298bcf7d5d0eb6198.jpg Hello all, As work on online multiplayer continues, I need a list of names to use for the bots that you can race against (and that replace players if they drop out), kinda like Rocket League does with online play. If you have any ideas for names you would like to see, drop them in the comments below, and if they make the cut, they will be in the game. Obviously, there are going to have to be some ground rules: Fictional names only. No real people. Don't suggest your Steam name, or any other online aliases. 4-12 characters. Alphanumeric characters only, no emoji or excessive punctuation Prefer surnames over full names, e.g. Gonzalez is good, Andre Gonzalez bad No swears or slurs. Keep it safe for all audiences. Be good... No infringement of intellectual property. For e…

  • Take a sneak peak at online multiplayer racing in SIR! - 8 March 2018

    It's rough, ugly, jerky, there's no collision and a ton of bugs to deal with. But online multiplayer in SUPER IMPOSSIBLE ROAD is __baaasiccally__ working! Here's the video. Don't look at it if you don't like looking at rough dev work :) I'm hoping to have the first version ready for all of you Early Access people before the end of March. Kevin

  • The Gear Update (v0.17.0) is here! - 8 February 2018

    More customization, more options The vessel component roster has just grown, bringing two more wheels and two more caps into the mix. As well as adding more options to make your vessel look great, this also gives you more options to build out your stats to suit your play style. Need a help with turns? There’s now a build available with maximum steering. Like to boost a lot? There’s a build for that too. New wheels Ersa Model 3 XGrade Razorback New caps Armada Composite Armada Crosslight Full release notes are here as usual.

  • The Lighting Update (v0.16.2) is here - 17 November 2017

    Hello all, Time for another point release, this time focusing on lighting, materials, and the post effects stack. Everything has been rebalanced, opening out the mid-tones to present a more realistic image rather than the crushed contrast present in recent builds. See the full release notes here. Enjoy! Kevin

  • The Controller Compatibility Update is live (v0.16.1) - 27 October 2017

    Hi guys, Just a minor point release, but something that you might appreciate if you're having trouble with controller compatibility. I've upgraded the controller library that SUPER IMPOSSIBLE ROAD uses (Rewired) to the latest version, bringing with it compatibility for lots more controllers, for example the Nintendo Switch Joycons. I've exposed the settings for Rewired in the INI file. I would advise that you should only change these settings if you're having problems, but if you are then they may be just the help you need. This rolls up all the changes from the Beta branch, and as such I've disabled it for now to make sure we're all on the main release branch again. Full release notes here. Enjoy your weekend, Kevin

  • Beta 2 now available with configurable input options - 24 October 2017

    UPDATE - I've rolled all these changes into the main release, 0.16.1. I've closed the Beta branch until the next time we need it. Thank you for your feedback! Hello all, Time for the second beta branch release, focused again on controller compatibility. These changes are only in the optional Beta branch of the game. More details on how to opt in here. In this release, you can configure the input system using the game's INI file. This is handy if you just can't get your controllers to work with the game. I've pinned a discussion topic on the INI file here, which details everything you can change. here. Note that messing around with the INI file is for advanced users only. For everyone else, you should find the settings you need in the in-game options. Enjoy, and let me know if this works well for you all, Kevin

  • New beta branch with controller changes now available - 17 October 2017

    Hi all, I've just opened up a beta branch for you all. From time to time, I'll need to test some experimental things out with a few of you before deploying to everyone, and that's what this branch is for. This time, we're testing out fresh controller compatibility code to sort out a couple of problems some of you have been having. To switch to the beta branch, do the following: 1.) Right-click SUPER IMPOSSIBLE ROAD in your Steam client 2.) Click Properties 3.) Click the Beta tab 4.) In the password field, type "duskotherbase" (without the quotes) 5.) Select the branch "beta" from the dropdown 6.) Run the game. You may have to wait for the download first. If you do this, you should see the version number showing as 0.16.1 BETA 1 on the title screen (not on the "What's New" screen). Let me know your experiences with the beta, and we can tweak some settings and go from there. Once we're ha…

Patch notes and updates

S.noRelease datePatch nameGID number
122 March 2019The International Update (v0.27.0)2543878145176513310
226 January 2019The Volumetric Lighting Update is live! (v0.26.0)2425653583387644518
311 January 2019The Career Mode Preview update is here! (v0.25.0)2711631078218210547

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID444670
Live current players1
SteamPulse tracked peak3
Live count (today's peak floor)1
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateMay 11, 2016
DeveloperWonderful Lasers
PublisherWonderful Lasers
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent87%
Positive reviews96
Negative reviews14
Total reviews110
Steam recommendationsNot available
Achievements18
Average playtime forever495 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/444670/

Short description

Winning is Cheating in this futuristic racer set on rollercoaster-like tracks. Create shortcuts to cheat your way to the front. Beat a series of varied solo missions of increasing difficulty and then take your skills online in the cross-platform multiplayer, or battle your roomies in split-screen.

About this game

Now with Cross-platform Multiplayer! Play the best players around the world, whether they play on console or PC! Up to 8 rivals can race each other worldwide. Vote for the next track location with the track spinner, or choose random or repeat track to liven things up. About the Game In the future, you’ve got to play a little dirty if you want to win races. Master hairpin turns across dangerous courses that twist and coil over beautiful galactic backdrops, knocking opponents into the void of space. Kick into hyperdrive with temporary speed boosts and use every opportunity to jump off the paths of the rollercoaster-like tracks. Bypass gates and checkpoints and roll over competitors on the way to first place! The spiritual sequel to the award-winning Impossible Road is back and more ferocious than ever with all-new modes, 120 FPS local multiplayer, insane online play, and much more! So what’re you waiting for? Crack those knuckles and jump into the fastest, craziest, most spectacular racer you've ever played. GAME FEATURES: Race with your friends online no matter what console they have! Online cross-play is now available for Nintendo Switch, Xbox, PlayStation, and Apple Arcade. Comprehensive career mode consisting of dozens of varied challenges Cross-platform online races with up to 8 players at once 4-player split-screen Single player modes with leaderboards A new track every day in Daily Track mode Full vehicle customization for boosting stats to suit your playstyle Full surround sound system support Pulsating techno soundtrack

Supported languages

English * , French, German, Japanese, Korean, Russian, Simplified Chinese, Italian, Spanish - Spain, Arabic, Danish, Dutch, Portuguese - Brazil, Swedish, Traditional Chinese, Turkish * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
37Shared/Split Screen PvP
24Shared/Split Screen
27Cross-Platform Multiplayer
22Steam Achievements
28Full controller support
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Not available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Super Impossible Road's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Super Impossible Road's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Super Impossible Road at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$9.99$9.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2485,9755 October 2026 - 03:27:01 UTC1,818,368
2Once Human17,1315 October 2026 - 02:09:37 UTC231,343
3Dota 2438,5985 October 2026 - 03:27:01 UTC1,291,328
4Wallpaper Engine62,5605 October 2026 - 03:02:39 UTC150,271
5ICEY7795 October 2026 - 03:17:32 UTC3,173
6Astral Party 7024 October 2026 - 23:04:25 UTC18,951
7Party Animals4,3345 October 2026 - 03:22:45 UTC57,806
8Brotato4,6245 October 2026 - 01:27:38 UTC23,754
9Escape From Duckov1,8415 October 2026 - 01:32:26 UTC301,322

Related Steam games by tag and genre

Racing

GameLatest observed playersTracked peakReviewsDeveloper
Grand Theft Auto V Enhanced33,8554 October 2026 - 23:04:17 UTC161,805217,159Rockstar North
Rocket League®24,0314 October 2026 - 22:52:30 UTC146,902579,707Psyonix LLC
BeamNG.drive17,4264 October 2026 - 23:46:51 UTC44,232392,944BeamNG
Forza Horizon 610,1735 October 2026 - 02:15:54 UTC302,645100,307Playground Games
Assetto Corsa5,9065 October 2026 - 03:20:19 UTC20,019169,192Kunos Simulazioni
Forza Horizon 54,7125 October 2026 - 02:09:25 UTC80,745270,901Playground Games
Need for Speed™ Heat3,3114 October 2026 - 19:25:33 UTC85,230147,492Ghost Games
F1® 252,8935 October 2026 - 03:14:28 UTC17,19527,609Codemasters
MX Bikes2,6644 October 2026 - 15:23:47 UTC4,25734,592PiBoSo
Forza Horizon 42,4254 October 2026 - 10:11:54 UTC75,598301,149Playground Games
Trailmakers2,0555 October 2026 - 00:01:09 UTC8,02435,469Flashbulb
Stumble Guys1,9425 October 2026 - 01:08:40 UTC43,705135,324Scopely

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2485,9755 October 2026 - 03:27:01 UTC1,818,3689,896,033Valve
Dota 2438,5985 October 2026 - 03:27:01 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS163,9755 October 2026 - 03:27:03 UTC3,236,0272,744,193PUBG Corporation
WARDOGS146,7675 October 2026 - 03:27:26 UTC399,748Not availableBULKHEAD
Valheim113,0995 October 2026 - 03:04:09 UTC498,478533,888Iron Gate AB
Marvel Rivals72,1975 October 2026 - 02:32:39 UTC642,333409,518NetEase Games
Overwatch®70,8725 October 2026 - 00:50:47 UTC164,636420,984Blizzard Entertainment, Inc.
Apex Legends™68,1895 October 2026 - 03:21:08 UTC624,4731,047,228Respawn
Rust66,8585 October 2026 - 02:07:48 UTC259,6461,403,838Facepunch Studios
Aniimo65,4145 October 2026 - 01:35:42 UTC140,219Not availablePawprint Studio
Tom Clancy's Rainbow Six Siege61,8015 October 2026 - 03:20:45 UTC200,4761,547,383Ubisoft Montreal
Team Fortress 258,3495 October 2026 - 02:37:48 UTC253,2251,230,475Valve

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