SPSTEAMPULSELIVE ANALYTICS
Rpg Rush

Rpg Rush Steam metadata

TheDevRealm | Apr 26, 2026 | game

Released

0players observed · 22 September 2026 - 14:37:43 UTC

ActionAdventureCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score33% positive

Rpg Rush metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score33% positive
  • Total reviews3
  • Release dateApr 26, 2026
  • DeveloperTheDevRealm
  • PublisherTheDevRealm

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: TheDevRealmPublisher: TheDevRealm

Top Steam chartsTop 100 gamesGame directorySteam Store page

Rpg Rush Steam metadata

Rpg Rush metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4579650/metadata
Steam Storehttps://store.steampowered.com/app/4579650/
Steam Communityhttps://steamcommunity.com/app/4579650
PCGamingWiki search
IGDB searchSearch IGDB for Rpg Rush

Reviews, pricing, and metadata

Review summary

3 user reviews

33% positive, 1 positive, 2 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, In-App Purchases, Adjustable Text Size

Achievements

Not available

Platform releases
  • Steam 26 April 2026

Latest Steam announcements

  • 1.7.0 - 21 August 2026

    Ui Refinement and some issues with drag and drop fix.

  • v1.13.1 - 10 July 2026

    Improvements on the UI and user feedback.

  • Hotfix - 10 July 2026

    Issues with cards on the babble mode have been updated.

  • 1.12.0 - 8 July 2026

    Dungeon integrity, bespoke soundtrack, and UI polish

  • 1.11.0 - 7 July 2026

    Cinematic battle juice, 3D UI polish, dice fix and shop vulnerability fix.

  • 1.10.1 - 5 July 2026

    Carrying on with improvements on the game, this time we focus on cinematic combat and UI polish.

  • 1.9.0 - 4 July 2026

    Release 1.9.0 — Dungeon Mode deep pass (deckbuilder, formation, combos, FX)

  • 1.9.0 - 4 July 2026

    Gameplay - Deckbuilder: build your dungeon deck from your collection (respecting owned copies) with a Quick Draft fallback; replaces the random pick-1-of-3 draft. - Formation / ranks: front/back positioning gates Attack reach, Magic backline bonus, pull/push effects, auto-advance on death. - Combo system made visible + expanded: shared combo table, live combo bar + codex, per-card forecast hints; new Relentless / Arcane Surge / Entrench. - Signature-skill glow-up: bespoke cinematic + synth sound per hero skill. Presentation - New tactical dungeon card face + live forecast; gilded Cinzel re-skin. - Map: torch-bearing party marches the route, corridor-march embark scene, fog-of-war (unreached rooms hidden), far-column dimming. - Pixel-art relic trinkets (16 generated) replace plain relic icons. - Deckbuilder UI: +/- steppers, requirement pips, mana curve, mobile tabs.

  • 1.8.3 - 3 July 2026

    Hotfix, UI issues resolved.

  • 1.8.0 - 2 July 2026

    Release date: 2026-07-02 ## Headline Dungeon Mode arrives as a new main-menu mode, with party drafting, room progression, tactical combat, persistent XP, and risk-based run rewards. ## Highlights - Adds Dungeon Mode as a first-class main-menu entry with a New tag. - Introduces dungeon party drafting with clear hero roles, physical strike values, cooldowns, buffs, debuffs, and hover tooltips. - Adds dungeon rooms, route choices, relic rewards, run inventory, extraction stakes, and clearer defeat payout messaging. - Expands dungeon battle feedback with positioned spritesheet VFX for damage, poison, burn, freeze, healing, shielding, summons, resolve events, and death. - Brings the same spritesheet VFX language into the main card game for card play, summons, minion attacks, poison, burn, fatigue, shield breaks, secrets, mana, draw, hero powers, and deathrattle. - Adds exact-position sprite…

  • 1,7,2 - 1 July 2026

    Refresh leaderboard and shop UI improvements.

  • v1.7.1 - 30 June 2026

    - Add custom card-back creation, ownership, equip, marketplace, and multiplayer propagation - Add Supabase card-back migrations and schema-cache repair migration - Show equipped card backs in multiplayer and spectator hidden hands - you can now customize the dice

  • v1.7.0 - 29 June 2026

    Daily Quests Now Available This update adds daily quests, giving players new goals to complete each day. We have also made several improvements across the game, including: Improved board game UI Better card hover effects and card visuals Improved main menu parallax VFX New news cards added Refactored VFX system for better performance and consistency New card sound effects General bug fixes and gameplay improvements This update also includes a full refactor of the visual effects and card audio systems, helping make the game feel smoother, clearer, and more polished.

  • 1.5.3 - 26 June 2026

    Add Draft Arena runs, tribal synergy cards, kingdom buff tracker, and live online count Draft → Arena run: - New persisted arenaStore tracks drafted deck/hero power + W/L record; runs end at 3 losses or 12 wins (with a persisted best-run). - DraftPage gains run summary + in-progress (resume/retire) views; the drafted deck is replayed each battle via initPracticeGame. - GameBoard records each result into the run and rewires the end-overlay buttons (Next Battle / Retire / View Results); GameEndOverlay gains optional button-label overrides. Per-match rewards still flow through the server-authoritative match-result path (no client currency writes). Tribal cards: - Tribal synergy spells + tribal 'lord' minions with art and two catalog migrations; engine/AI/balance/descriptions and Collection/Card UI updated. Kingdom buff tracker: - KingdomBuffTracker surfaces active production/combat buffs w…

  • 1.3.0 - 23 June 2026

    licking another player's name on the leaderboard now opens a popover menu with View Profile, Offer Trade, Send Message, and Challenge. - View Profile shows a public stats preview (rank, level, W/L, win rate) built from data the leaderboard already loads — no new backend. - Offer Trade / Send Message / Challenge are wired entry points that show a "coming soon" toast until their backends are built. Addresses a community request for player-to-player interaction.

  • RPG Rush — v1.2.7 - 22 June 2026

    Bug fixes ⚔️ Weapons no longer attack twice in one turn. Equip weapons like Rusty Blade were letting your hero swing twice in a single turn — effectively doubling their damage (a 2/2 weapon hit for 4). Weapons now correctly strike once per turn, and their durability lasts across turns as intended. 🔵 Level-up progress now matches your XP. The level ring in the main menu filled up before you'd actually earned enough XP, so it looked full while your level stayed put. The ring now tracks your true progress to the next level, matching the experience bar on your Profile. Thanks to everyone in the community reporting issues — keep them coming! 🐉

  • V1.26 - 19 June 2026

    RPG Rush v1.2.6 is live! ⚔️ Fairer, fully reproducible matches with a new seeded-RNG system, stronger anti-cheat validation on every move, and inline player-name editing on your profile. Plus AI and damage-system polish.

  • RPG Rush v1.2.5 — Quality of life & new player fixes - 29 April 2026

    New player onboarding fixed — All new accounts now receive a 3-pack welcome bundle at signup, so you can jump straight into building your 30-card deck without a detour to the shop. Existing accounts that were stuck below the deck minimum have been backfilled automatically. Cleaner Play menu — Removed the "Watch Live Matches" spectator banner and /spectate entry points while that feature is being reworked. AI disclosure banner — Added a one-time notice on first launch acknowledging AI-assisted asset generation, with a direct link to the Steam community hub for feedback.

Patch notes and updates

S.noRelease datePatch nameGID number
121 August 20261.7.01841579228668280
210 July 2026v1.13.11837955055356814
310 July 2026Hotfix1837955055355939
48 July 20261.12.01836506165580796
54 July 20261.9.01836506165572142
63 July 20261.8.31836506165569892
72 July 20261.8.01836506165568934
81 July 20261,7,21836506165565274
930 June 2026v1.7.11836506165563166
1029 June 2026v1.7.01836506165561062
1126 June 20261.5.31836506165554723
1222 June 2026RPG Rush — v1.2.71835871199312398
1329 April 2026RPG Rush v1.2.5 — Quality of life & new player fixes1831432155566012

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4579650
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateApr 26, 2026
DeveloperTheDevRealm
PublisherTheDevRealm
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type3 user reviews
Positive review percent33%
Positive reviews1
Negative reviews2
Total reviews3
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4579650/

Short description

RPG Rush is a fast-paced dark fantasy card game where strategy meets chance. Build your deck, roll enchanted dice for mana, and outplay your opponent in intense 1v1 battles. We are on BETA and your feedback matters.

About this game

Enter the Arena RPG Rush is a dark fantasy trading card game where strategy, timing, dice rolls, and long-term progression all collide. Build powerful 30-card decks, roll enchanted dice for mana, summon mythical creatures, cast devastating spells, and outplay your opponent in fast-paced tactical battles. But the battlefield is only one part of the game. In RPG Rush, every card has value. Win battles, earn rewards, grow your kingdom, unlock new cards, and bring your stronger collection back into combat. Two Worlds. One Game. RPG Rush is built around an evolving progression loop where your battles and your kingdom feed into each other. Win battles → earn rewards → grow your kingdom → unlock better cards → return stronger to the arena. No card goes to waste. Every reward pushes your account forward. Card Battles The core TCG experience. Roll enchanted dice each turn to generate mana, then use that mana to play cards, summon minions, cast spells, defend your hero, and attack your opponent. Every match is a test of strategy, adaptation, and timing. Your mana is limited, your health is precious, and every decision matters. Battle Features Build 30-card decks across multiple hero classes Roll enchanted dice for mana each turn Use minions, spells, secrets, defensive cards, and hero powers Master keywords like Taunt, Charge, Lifesteal, Divine Shield, and Poisonous Play ranked, casual, or practice matches Fight against AI opponents while testing new strategies Climb the ladder and earn rewards Kingdom Rush Mode Between battles, manage and grow your kingdom. Use your extra cards and earned resources to build structures, generate gold, unlock rewards, and expand your progression. Cards you unlock through your kingdom can go straight back into your battle decks, giving you more options, stronger strategies, and better long-term progression. Your kingdom is not just a side mode — it is part of your journey. Dungeon Mode Dungeon Mode adds a new way to play RPG Rush. Draft a party, choose your route, fight through rooms, collect relics, manage risk, and decide when to push forward or extract your rewards. Dungeon runs include tactical combat, persistent…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
35In-App Purchases
64Adjustable Text Size
66Color Alternatives
82#category_contrast_controls
68Custom Volume Controls
75Keyboard Only Option
76Mouse Only Option
74Playable without Timed Input
69Stereo Sound
77Touch Only Option
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência fantasiosa
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Rpg Rush's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Rpg Rush's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Rpg Rush at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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