SPSTEAMPULSELIVE ANALYTICS
Bonki D Bonk

Bonki D Bonk Steam metadata

Yukisora | Nov 2, 2026 | game

Coming Soon

GameSteam Store content

Action

  • Steam app typegame
  • Steam App ID4596250
  • PriceNo longer available on Steam Store
  • Release dateNov 2, 2026
  • DeveloperYukisora

Bonki D Bonk metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID4596250
  • PriceNo longer available on Steam Store
  • Release dateNov 2, 2026
  • DeveloperYukisora
  • PublisherYukisora
  • Parent gameNot available

Genres: Action

Company pages: Developer: YukisoraPublisher: Yukisora

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Bonki D Bonk Steam metadata

Bonki D Bonk metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4596250/metadata
Steam Communityhttps://steamcommunity.com/app/4596250
PCGamingWiki search
IGDB searchSearch IGDB for Bonki D Bonk

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Full controller support, DualSense Controller Support, DualSense Controller Support, Steam Cloud

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • 9 More days to go! - 21 September 2026

    Are you ready?!9 more days until Bonki D Bonk quest begins!I have uploaded the latest game version, tested it again and again to make sure everything goes well.All I have to do now is press the "Release App" button...See you on 30th September, 10:00 AM GMT+2

  • Balance Fixes and Other Stuffs - 20 August 2026

    Hey everyone! We spent the last few days shortening runs, cutting down boss health, and removing upgrades that had no business showing up for your build. Shorter runs: Danger levels 1 to 5 now end on waves 7, 10, 12, 14, and 15.Fairer bosses: Midbosses and final bosses have a lot less health. They can still kill you. They just will not take forever doing it.Weapon buffs: Sword, Volley, Shuriken, Fire Staff, and Lightning Staff now deal more damage. Weaker weapons are also more likely to roll useful damage upgrades.Better items: Final Cut is cheaper, Crowd Surge has a much smaller armor penalty, and Dragon Staff can gain additional projectiles.Fewer useless upgrades: Duration and Projectile Speed will no longer appear when your current loadout cannot use them.Smoother difficulty: We adjusted enemy scaling, wave healing, gold rewards, and boss pacing across every Danger level.Combat polis…

  • Update: Balancing, New Arena, New Weapon, New Enemies and lots of Bug fixes - 16 August 2026

    Hey everyone! New Bonki D Bonk update is out. New biome, new weapon, three new enemies, a Night Lord rework with better balancing stats. New arena: Cemetery A foggy night graveyard with lanterns, tombstones and bones everywhere. Shows up from Danger 2 on. Three new enemies: Gravewalker, a slow heavy undead brawler. Commits hard to every swing, so give it room. Gloomwing, a small fast bat. Arrives in fives. Gorewing, the blood red big brother. Slower, tankier, hits much harder, comes in threes. New weapon: Soul Staff Souls circle you, breathing in and out, gnawing on anything they sweep through. The ring doesn't sit still. It expands and contracts, so it sweeps a whole band around you instead of one thin circle. It also lies flat on the ground and passes behind and in front of you, so you can always tell where it is. Better Balancing The Wave 5 midboss on Danger 3+ was a wall. It now has…

  • Update: New Enemies, Items, and Weapons - 14 August 2026

    Hey everyone! A new Bonki D Bonk demo update is live. This is one of our bigger updates, with ten new regular enemies, a new boss, Dragon’s Staff, 13 new items, tougher encounters, combat improvements, and a proper introduction to Sir Oofalot. New enemies Golem and Ancient Golem use heavy ground slams that send damaging shockwaves across the arena. Pot Creature hops into close combat and throws arcing orbs with marked landing spots. Quartz fires crystals across three separate damage lanes, so positioning matters. Thwack is a close-range club fighter with a powerful charge attack. Goblin Fighter attacks with a continuous two-hit spinning combo. Ribsy is a fast close-range charger found in Wasteland and Island. Mutant Rat can rush you down or throw bubbles that leave poison clouds behind. Green and Purple Skitters join the Grassland roster as quick ranged attackers. Zhaevor has also joine…

  • Update: 6 New Enemies, 13 New Items - 1 August 2026

    New enemies Golem uses a powerful ground slam that sends out a red-and-black shockwave before the creature collapses. The shockwave itself deals the damage, so you won’t get accidentally hit twice when standing close to it. Ancient Golem is a second stone variant with the same heavy slam and shockwave mechanics. Up to six Golems can appear at once across both variants. Pot Creature hops toward players for close-range attacks and can throw an arcing orb. The landing spot is marked before the orb bursts, giving you a moment to move out of the way. It can appear in Wasteland and Island. Quartz fires a crystal spread across three separate lanes. Each lane deals damage independently, so watch your positioning. It can appear in Grassland, Wasteland and Highlands. Thwack is a close-range club fighter with a clearly telegraphed charge attack and audio that lines up more closely with its animati…

  • Update: 9 New Weapons, 6 New Items - 27 July 2026

    New weapons Tempest Bow shoots arrow in the sky and rains on the enemies. Any kill summons a tornado to finish the job off to blast other enemies besides them. Holy Sword forms blades overhead and launches them. Hits have a 20% chance to call down a Holy Judgment blast. Aegis Shield damages enemies inside its field. Sustained hits charge an overload that slows. Reaper targets whoever is closest to death. Bonus damage below a HP threshold, larger against bosses, and direct kills refund cooldown. Rift Punch opens a rift and summons a giant fist. Cometfall summons burning comets over nearby enemies. They explode on impact and ignite survivors. Bubble Gun fires drifting bubbles that slow enemies on contact. Energy Beam channels a focused beam that scorches everything in its path. Moist Sword summons a sword beneath a target. Ice Staff rework. It now drops an ice crystal that strikes and fre…

  • Update: New Items, UI & Bugs fixes - 21 July 2026

    Hey everyone! I spent the last two days heads-down on polish. This update brings a batch of new items, a rework of the end-of-wave shop, and fixes for some of the most annoying visual bugs in the game. Here is what changed. New Items Thunder Clap, a crackling orb that ricochets through the crowd. Martyr's Cross, a holy cross that answers a well-timed dodge with a detonation. Comes with its own summon and blast sounds. Kick Start (and its Split Volley upgrade), for players who want to hit the ground running at the start of every wave. Whetstone, Weak Point, Grudge, Warpath, new tools for sharpening your damage, punishing weak spots, and rewarding aggression. The Vows (Fury, Greed, Stone, Storm), high-commitment picks for players who like their builds with an edge. New icons for all of the above, and a new on-hit Slow status with its own swirl visual so you can see exactly who you have cr…

  • Update: New Weapons, Items and Shrines - 18 July 2026

    Hey Bonkers! We've been heads-down and this one's a big one. New weapons, a whole new arena event, a chunky balance shake-up, and a mountain of fixes. Thanks for sticking with us and for every bit of feedback, it genuinely shapes what we build. Grab a snack, here's everything. New Toys Shock Gun — the old Shotgun traded its buckshot for lightning. It now fires a bolt that bursts into a crackling field and zaps anything standing in it. Smoke Gun (was the Revolver) — puffs out fat, slow-drifting smoke rounds instead of tiny bullets, so they hit a touch softer but are way easier to track. No more white streak: real smoke now rolls off the muzzle, through the air, and on impact, with a punchier crack when you fire. And its signature ricochet got a big buff — every hit now has a 50% chance to bounce to a fresh target. Bloody Staff — a new staff that summons wing-flapping blood bats to bite e…

  • Big Update - 16 July 2026

    Hey everyone,We’ve been working on a pretty big update. There’s now a new Island arena, new enemies like Anubis, Mummy, Cyclops, Hexguard and Warden, plus new weapons including Portal Fist, PoisonFlask and Volley.We removed the old Item Tree and added Challenge Shrines. If you activate one, you’ll have todefeat a group of elite enemies before the timer runs out. Beat them in time and you’ll get abonus chest. Most of our time went into finishing and polishing the core game loop. Waves flow better, theshop is easier to use, enemy groups have more variety, and buying, locking, banning andrerolling items feels much better.The character Rank system is also finished. Each character now earns ranks and titles based onkills, with a proper rank-up screen and Rank 100 Mastery to work toward. There are also plenty of smaller improvements to bosses, UI, audio, controller support andgeneral game fee…

  • You gave our demo a mountain of feedback. - 11 July 2026

    Hey everyone,we've got tons of feedback from reddit for the free demo of our arena survivor Bonki D Bonk and we went through every comment, turned the whole thing into a task list, and have been shipping it since. The updated demo is live now. Here's everything that changed, roughly ordered by impact:You can't get one-shot from high HP anymore. The top complaint. If you're above 50% health, a single hit can't kill you. You survive at 1 HP with a brief mercy window to react. Dying is part of the genre, dying with no chance to respond isn't.Exploding enemies play fair now. A few of them had no explosion visual or sound at all, they just deleted you. They actually explode now, visibly and audibly. The warning circle also pauses when you stun or knock the enemy back, so the blast can never land after the warning already vanished.Night Lord got a full rework. His "any enemy hit kills you ins…

  • New Update: Clearer Combat, Better Runs - 8 July 2026

    Hey everyone,New updates are coming in quickly as we get closer to release.Here’s what’s new:Better Item Tree structureImproved hitboxes and hurtboxes to make combat feel fairer and clearer. Some players mentioned they were not always sure what hit them, so this should make damage much easier to understand.Added a death portrait that shows the enemy that killed you during your run, making it even clearer what ended the run.Added a global Steam leaderboard that resets every 180 hours, tracking the highest kill counts. There is also a separate friends leaderboard so you can compare your best runs with your friends.Added several bug fixes and UI improvements for extra polish as we move closer to the release date.As always, let me know what you think and what else I can improve.

  • Adding Item Tree as Game Mechanic - 5 July 2026

    Big changes are here in the new demo!We’ve made major updates to the game’s core mechanics, giving you more room to experiment, strategize, and shape your build.The map is now 2.5x larger, giving each run more space, movement, and tactical decisions.At the end of each wave, you’ll now reach an Item Tree where you can choose upgrades and develop your build further.Each character can call up to two assists, while now focusing on a single main weapon. This makes every choice more meaningful and puts a bigger emphasis on strategy, synergy and build planning.Try out the new demo and let us know what you think on Discord. Your feedback helps us keep improving the game!Try out the new Demo and let us know your thoughts in Discord!

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4596250
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateNov 2, 2026
DeveloperYukisora
PublisherYukisora
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Bonki D Bonk is a hardcore top-down Brotato-like survival game. Wield up to four unique weapons, fight through relentless monster hordes and combine powerful traits and items to create devastating builds every run.

About this game

King Bonk has a monster problem. You have a money problem. Let’s fix both. Bonki D Bonk is a fast, unforgiving survivorlike with 15 one-minute waves. Pick a hero, grab a weapon, and try to stay alive. BUILD SOMETHING RIDICULOUS There are 30+ weapons and 100+ items to mess around with. Some make you hit harder. Others change how you move, heal, use summons, or make gold. Pick what makes sense, then pick something stupid and see if it works. ONE RUN, NOT YOUR WHOLE NIGHT A run has 15 waves. Each one lasts 60 seconds, with a shop break before the next. The whole thing takes about 15 to 20 minutes, so it won’t eat your evening. If the kid needs a diaper change, do it between waves. The goblins can wait. “Great game. Loved the first 14 waves. Haven’t finished wave 15 for some reason. 10/10” - Goblin King

Supported languages

English, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Traditional Chinese, Turkish, French, Polish, Italian, Bulgarian, Czech, Dutch, Finnish, Greek, Hungarian, Indonesian, Malay, Norwegian, Romanian, Spanish - Latin America, Swedish, Thai, Ukrainian, Vietnamese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Bonki D Bonk's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Bonki D Bonk's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Bonki D Bonk at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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