SPSTEAMPULSELIVE ANALYTICS
Soulstack

Soulstack Steam metadata

sshulin | Q4 2026 | game

Coming Soon

GameSteam Store content

CasualRPGStrategy

  • Steam app typegame
  • Steam App ID4599480
  • PriceNo longer available on Steam Store
  • Release dateQ4 2026
  • Developersshulin

Soulstack metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID4599480
  • PriceNo longer available on Steam Store
  • Release dateQ4 2026
  • Developersshulin
  • Publishersshulin
  • Parent gameNot available

Genres: Casual, RPG, Strategy

Company pages: Developer: sshulinPublisher: sshulin

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Soulstack Steam metadata

Soulstack metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4599480/metadata
Steam Communityhttps://steamcommunity.com/app/4599480
PCGamingWiki search
IGDB searchSearch IGDB for Soulstack

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Demo update - v0.6.0 - 30 September 2026

    Addedlegacy perks: every class and pet form you've discovered now becomes a perk for later worlds. When you begin a new journey, a pack shows what you've unlocked and you pick perks for your slots. They last until your next journey. The Elder also adds a Dungeon Core to the seal's reward: offer it to the Soulstone for an Echo, and spend Echoes on extra slots, more cards to pick from, or a redraw.words before battle: the quest bosses on floors 5, 10 and 20 now have something to say before the fight. Click through their lines or skip straight to battle. The game waits while you read.your pet keeps fighting when you're knocked out, so it can go on clearing the floor while you recover. Before, going down called off its battle too.Swiftshot hits harder with ranged weapons: ×1.35 damage (was ×1.25)pets grow a bit slower in combat: +0.4 damage per level (was +0.5), +2.5 HP (was +3) and a littl…

  • Demo update - v0.5.0 - 13 September 2026

    Addedevery craft is a cinematic now — ingredients drift together, squash on contact, flash, and the result bursts out in a shower of sparkscraft a known tier-2 straight from raw materials in the recipe book, and watch the whole tree resolve in one go: resources into both halves, halves into the weaponfirst crafts stage their stats in one at a time at the end of the merge, rather than in a separate windowrepeat crafts run short and collect themselves — spam-crafting is still one clickstun runs on a rhythm, not a dice roll — the bandit rock thrower and the enforcer stun every third hit, so you can count it comingclass passives tuned up — Berserker frenzy +15% per hit (was +12%), the Hunter knocks foes back 700ms (was 500), the Cleric mends 35% every 4s (was 25% every 5s)numbers follow your own language's conventions — 1 234,5 in French, 1.234,5 in German, 1,234.5 in EnglishFixedtext shown…

  • Demo update - v0.4.2 - 21 June 2026

    Fixedthe board no longer shoves your cards around. Dropping a card, gathering, crafting, or sending your character off to a deposit settles the new card into the nearest open spot and leaves everything already placed exactly where you left it. Pets weave around obstacles to reach what they're after — and if one gets truly hemmed in, it pauses with a "?" then hops over. Fights start cleanly beside your character, and story cards drop into open space of their own instead of pushing the rest of the board aside.the craftsman no longer eats a weapon you hand him while he's still busy with the last one — it bounces back instead of vanishing. A sated soulstone hands an offering back the same way, rather than leaving it stuck on the stone.board and card text stays crisp as you zoom in.

  • Demo update - v0.4.0 - 6 June 2026

    AddedResearch Table — combine two discovered ingredients to instantly unlock a new recipe, sealed with a gacha-style reveal. T1 weapons and base ingredients now carry a small indicator so you can see what's worth experimenting with.resource markers — use up the last of a resource pile and a faded marker keeps its spot. Newly gathered, looted, or crafted resources of that kind return there on their own, so your "wood here, stone there" layout survives a pile running dry. Drop a card on a marker to fill it, drag a pile to carry its marker along, or trash a marker you no longer want.weapon cards redesigned — DPS-first stat layout (type → damage → speed in seconds), a weapon-type badge tinted by class affinity, common / rare / epic rarity badges, and a foil-and-ornament treatment on the rarer finds.recipe book overhaul — filter and sort your recipes, now grouped into rarity bands and shown…

  • Demo update - v0.3.1 - 6 May 2026

    Fixedfixed village inventory getting stuck holding items (affected saves auto-heal on load)fixed juvenile pets getting stuck below evolution threshold when prestige mastery reduces itfixed equipped weapon appearing as a stray card on the far zoom layer

  • Demo update - v0.3.0 - 2 May 2026

    Addedpets autonomously harvest deposits and fight enemies, with a target indicator showing where they're headingpet stamina system: autonomous actions cost stamina, refilled by feedingnew-game screen transition with initial zoom-in animationavailable quests now ripple and wiggle to stand out from active onesdungeon floor information added to the first dungeon quest descriptiont1 and t2 weapons added to grave dropsbrighter soulstone highlight when dragging cardsFixedfixed talking NPC not accepting quest itemsfixed discoverable food not unlocking in depositslocation deposit indicators no longer revealed by unrelated discoveriesfixed village color for dark themesfixed village far-zoom layoutfixed player received-damage flying text positionfixed treasure chest progress bar right padding

  • Demo update - v0.2.0 - 24 April 2026

    Addedadded versioning systemimproved versioning systemdistance-based card viewadded true fullscreen modeadded changelog modalFixedadded missing icons for coconut and wild rootfixed activity log item max height issue, that cut text verticallyfixed tiny artifact in one russian localization string of village inventory placeholderfixed deposit progress bar right padding

  • Hi - 21 April 2026

    Hi.I'm sshulin and I'm making Soulstack. This is a card stacker, and there are maybe 9 games in the genre on Steam total. Stacklands at the top with 11k+ reviews. WitchHand and Card Cultivation pulled off their launches after it. The rest got abandoned or went free. Stacks:Space and Stacks:Jungle went free. Card Age got delisted. Most attempts haven't cleared 100 reviews. So I know what I'm walking into, and I'm taking the shot anyway because I like the genre and think there's room for a version that isn't survival-flavored.Soulstack is an idle card RPG. Closest three words I've got. You gather, craft, feed stuff to a soulstone to level up, fight goblins and skeletons, raise a pet, transcend into one of 12 prestige classes. The vibe is closer to an incremental than to Stacklands. Losing a fight just knocks you out. I don't take anything from you except time. I just added fantasy text RP…

Patch notes and updates

S.noRelease datePatch nameGID number
121 June 2026Demo update - v0.4.21835871199311340
26 May 2026Demo update - v0.3.11832065502808899

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4599480
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateQ4 2026
Developersshulin
Publishersshulin
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Idle card RPG on a table. Drag cards onto each other to do literally everything. 200+ weapon recipes (only ~40 are worth keeping), 140 pet evolutions, 12 prestige classes. Yet still feels like a Jira and Trello child.

About this game

Soulstack is an idle card RPG where you need to drag cards onto each other to do anything at all. You wake up in an unknown world and slowly start to explore the game like your character explores the world. Awaken the Soulstone by feeding it cards Explore locations, gather resources Research and craft 200+ weapons - but beware, ~80% of combinations are dead ends Find a strange creature and grow it through 140 evolution paths Visit the village, meet NPCs, take on quests Push through 20 dungeon floors of randomized enemy factions Transcend and unlock one of 12 prestige classes Defeat the dungeon overlord Step through the portal into a reshuffled world and do it again A free demo is available. The full version will go deeper - more tiers, more evolutions, more systems, more world.

Supported languages

English, Russian, French, Italian, German, Spanish - Spain, Bulgarian, Hungarian, Vietnamese, Greek, Indonesian, Spanish - Latin America, Traditional Chinese, Simplified Chinese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Romanian, Thai, Turkish, Czech, Japanese

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Soulstack's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Soulstack's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Soulstack at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.