- Major Update | Expanded Stories for All Three Routes! - 9 September 2026
Thank you for playing “春はあけぼの、我はバケモノ。”!With this update, the scenario expansions for all three characters—心目ななつ, 迷子にゃこ, and 木ノ葉あじみ—are now complete.New scenes and episodes have been added to each of their stories to explore the characters' emotions and experiences in greater depth.■ Major Update Contents・Expanded scenario for 心目ななつ's route・Expanded scenario for 迷子にゃこ's route・Expanded scenario for 木ノ葉あじみ's route・Additional and adjusted visual presentation・Text and localization adjustmentsFor those who have already played the game, we hope you'll take this opportunity to revisit the stories of all three girls and experience them once again.Please note that this update does not change any route branches or ending requirements.Whether you're playing for the first time or returning to the game,we hope you'll enjoy this expanded version of“春はあけぼの、我はバケモノ。”!Thank you for your continued support.
- Update Notice - 9 September 2026
Thank you for playing Haru wa Akebono, Ware wa Bakemono. With this update, additional scenes and episodes have been added to the stories of the following three characters: Nanatsu Kokorome Nyako Maigo Ajimi Konoha New scenes and episodes have been added to further explore each character's emotions and experiences. We hope that even those who have already completed their routes will enjoy revisiting their stories. Please note that this update does not change any route branches or ending requirements. Thank you for your continued support of Haru wa Akebono, Ware wa Bakemono.
- September 6 Update | Scenario Expansion & Presentation Improvements - 5 September 2026
Haru wa Akebono, Ware wa Bakemono. has been updated. This update adds new writing and presentation adjustments to several scenes so that the story and characters’ emotions come through more clearly. Main changes Expanded and revised several scenes in Nanatsu’s and Ajimi’s routes Strengthened the presentation of several episodes, including scenes around the TRUE ENDs Adjusted BGM playback and stop timing throughout the game Improved eyecatch display duration and fade transitions Fixed an issue where the previous screen or text could briefly appear during eyecatch transitions Adjusted the display timing of certain backgrounds, CGs, character sprites, and facial-expression variants Added and adjusted background presentation for Ajimi’s home Rechecked the English, Simplified Chinese, Traditional Chinese, and Korean translations, fixing several wording issues and missing translations Added m…
- Scenario Expansion & Presentation Update - 4 September 2026
This update expands several scenes throughout the game and improves the overall presentation. Added and expanded dialogue and character moments across Nanatsu, Nyako, Ajimi, and the Teacher Route. Added new scene-transition eyecatches to improve pacing between scenes. Added additional character sprites and facial-expression changes to several newly expanded scenes. Revised portions of the English localization for accuracy and more natural phrasing. Fixed several minor text and presentation issues. The story branches, choices, and ending requirements have not been changed. Thank you for playing Spring at Dawn, I Am a Monster.
- Spring at Dawn, I Am a Monster — One Week Since Launch & Over 1,000 Copies Sold! - 27 August 2026
🌸 One Week Since Launch & Over 1,000 Copies Sold!Thank you so much for playing Spring at Dawn, I Am a Monster!Today marks exactly one week since the game’s release.And we’re happy to announce that, combining the Steam and physical editions, total sales have now surpassed 1,000 copies!! 🎉The last time one of our games surpassed 1,000 copies this quickly after launch was back in 2018, with Vanilla and Kaleidoscope Stella.It’s been a long time since we’ve seen an opening like this, so we’re honestly quite surprised.Thank you so much to everyone who has played the game and supported us! 🌸🌸 Free Prequel DLC in Development to Celebrate 1,000 Copies Sold!As a token of our gratitude for reaching 1,000 copies sold,we’re planning a free DLC featuring a prequel story set before the events of the main game!This new story will reveal events that have not yet been shown, leading into the beginnin…
- Ver.1.03 - 22 August 2026
Bug Fixes Fixed an issue where the previously displayed CG could remain visible in the background after certain screen transitions. Thank you for playing Spring at Dawn, I Am a Monster.
- Thank you for playing Spring at Dawn, I Am a Monster. - 22 August 2026
In this update, based in part on the feedback we have received from players, we have added and adjusted dialogue and narrative descriptions, primarily in the common route and the 心目ななつ route. Main Update Details Added new dialogue and narrative descriptions to the common route Added new dialogue and narrative descriptions to the 心目ななつ route Adjusted the pacing and emotional beats of several scenes Updated the English, Simplified Chinese, Traditional Chinese, and Korean text to reflect the new Japanese content Fixed and adjusted some text and wording With these additions, we have made adjustments so that the interactions between the characters and the emotions leading into each scene can be conveyed more clearly. Please note that the existing choices, route branches, and ending conditions have not been changed. We will continue to review your feedback and bug reports as we work to improv…
- v1.0.2 Scenario Expansion Update - 21 August 2026
We have expanded parts of the common route and Nanatsu Kokorome’s route with additional dialogue, internal monologue, and minor presentation adjustments. The newly added content has also been translated and adjusted in English, Simplified Chinese, Traditional Chinese, and Korean. There are no changes to the existing story outcomes or ending requirements.
- Spring at Dawn, I Am a Monster. is OUT NOW! - 20 August 2026
Spring at Dawn, I Am a Monster. is now available on Steam! 🌸Thank you so much to everyone who has been waiting for this day.You are a Japanese-language teacher.One day, worried about a student who has stopped coming to school, you decide to visit her home.What awaits you there are girls asking for help—and a reality that cannot be solved by good intentions alone.Choose your words. Choose your distance. Choose their futures.Will your kindness save them?Or will it become a new cage?Three girls. Sixteen endings.Spring at Dawn, I Am a Monster. is a multi-route psychological horror visual novel about the relationship between a teacher and three girls who have stopped attending school.Rather than relying on jump scares, the story builds its horror through conversation, silence, expressions, and the changing distance between people.And after witnessing all of their stories—the teacher’s own s…
- Bug Fix Update v1.0.1 - 20 August 2026
Thank you for playing Spring at Dawn, I Am a Monster. Based on reports we received after release, we have fixed several issues. Fixes Fixed an issue with Read Skip When “Skip Read Text Only” is enabled, only previously read text will now be skipped, and skipping will automatically stop when reaching unread text. Read history will now be retained even after closing and restarting the game. Fixed an issue with some text displayed in the Ending List Fixed an issue where an internal variable could appear directly in the route name after unlocking a specific ending. The same issue has also been fixed in the ending display within the CG Gallery. Fixed an issue where some English text could extend outside the message window Adjusted the text display so that longer lines fit properly within the window. Thank you to everyone who reported these issues. We will continue to address any issues we id…
- Spring at Dawn, I Am a Monster. Releases August 20, 2026! - 17 August 2026
Thank you so much for supporting Spring at Dawn, I Am a Monster.The wait is almost over!Spring at Dawn, I Am a Monster. will be released on Steam on August 20, 2026! 🌸You play as a Japanese-language teacher who visits the homes of students who have stopped attending school, hoping to help them.As you face each student and try to solve their problems, the story gradually begins to take an unexpected turn.“I thought I was doing the right thing. So why is everything falling apart?”This is a multi-route psychological horror adventure featuring 16 endings and the stories of three students.To everyone who played the demo, added the game to their wishlist, and waited for its release: thank you so much!Only three days remain until launch.We can’t wait to finally share the rest of their story with you on August 20.Thank you for your support!CHARON
- 10,000 Wishlists & Major Demo Update! - 8 August 2026
DescriptionThank you so much for supporting Spring at Dawn, I Am a Monster.!We’re thrilled to announce that the game has now surpassed 10,000 wishlists!We truly appreciate everyone who has discovered the game, added it to their wishlist, and is waiting for its release.And with development of the full game now complete, we’ve also released a major update to the Steam demo!🌸 Play all three girls' routesThe demo has been expanded, and you can now choose from all three girls:Nanatsu Kokorome Nyako Maigo Ajimi KonohaYou can experience the beginning of each of their very different stories.🌸 Updated with the latest systemsMany of the improvements made during development of the full game have now been brought to the demo.The UI, Auto/Skip functions, Save/Load system, settings, and other features have all been updated to their latest versions.We’ve also fixed font issues that caused some chara…
- Demo Now Available - 4 June 2026
The Steam demo for Spring at Dawn, I Am a Monster is now available.This is a psychological horror adventure game where you play as a Japanese language teacher visiting girls who have stopped attending school.The demo includes the opening section and the Kokorome Nanatsu route.As you uncover the girls’ secrets, you may begin to question whether your kindness was truly the right thing to do.Please try the demo.Streaming, Let's Plays, and impressions are welcome.If you enjoy it, please consider adding the game to your wishlist.We are also looking for English and Korean translators/proofreaders for the full version.Experience with horror ADV, visual novels, or character-driven dialogue is very welcome. If you are interested, please contact us with your portfolio, rates, and availability.