Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4652030 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Scuffed Studios |
| Publisher | Scuffed Studios |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A cyberpunk roguelike deckbuilder. Fight the AI apocalypse with melee, magic, or rifle — 3 weapon classes, 9 build paths, 120+ cards. Every run is a new tactical puzzle of stance, distance, and deck synergy.
About this game
The AI has won the war. You're all that's left to fight back. AI Apocalypse is a cyberpunk roguelike deckbuilder where every run is a new tactical puzzle. Wield a plasma sword, channel energy through an arc staff, or snipe from afar with a rail rifle. Build your deck, manage your shields and armor, and outmaneuver an adaptive AI enemy through three procedurally-generated acts. ⚡ Key Features Three Distinct Weapon Classes — melee Vibro Blade, arcane Arc Staff, ranged Rail Rifle. Each plays fundamentally differently, with unique stances, range profiles, and starter cards. Nine Build Paths — Armor stacking, Bleed, Shield mastery, Burn, Poison, Piercing, Multi-hit, and more. Commit to a path and the game adapts reward offerings to support your build. 120+ Cards, 50+ Gear Pieces — synergize attacks, stances, status effects, and equipment for emergent strategies. No wasted draws, no filler. The Stance System — Front for aggression, Mid for balance, Back for control. Your stance fundamentally changes how every card behaves. Distance-Based Combat — enemies at Close range deal 2× damage. Push, pull, and reposition to control the battlefield. Armor + Shield Dual Defense — Armor persists across turns. Energy Shield refreshes each turn and absorbs both damage and incoming debuffs. Master both to survive deeper runs. Meta-Progression, No Grinding — unlock new cards, gear, and entire build paths between runs. Pick your unlocks from curated selection tokens — no overwhelming trees, no treadmills. Three Difficulty Tiers — Normal, Nightmare, and Hell. The top tier is reserved for those who've mastered every build path. 🎴 Every Run Plays Differently An Armor Stacker charges Shield Bash with accumulated defenses, then obliterates a boss with their turtle-stacked turn 4. A Bleed specialist uses Twist the Knife to double down on existing wounds, then Hemorrhages to detonate all stacks at once for massive burst. A Shield Caster converts every point of energy shield into lightning damage through Psionic Slam. A Poison archer strips boss shields with EMP Rounds, then compounds toxin stacks until Concentrated Venom deletes everything on the board. Three weapons. Nine build…
Supported languages
English * * languages with full audio support
