SeaColony news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players8 Β· 25 September 2026 - 00:53:51 UTC
- SteamPulse tracked peak120
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateAug 25, 2026
- DeveloperEmindev
- PublisherEmindev
Genres: Indie, Simulation, Strategy, Early Access
Company pages: Developer: EmindevPublisher: Emindev
SeaColony Steam news
SeaColony news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- SeaColony Update v0.5.24 β Large Refrigerator & Trash Bin - 12 September 2026
Added the Large Refrigerator, providing 9 storage slots. Added a Trash Bin system for manually discarding unwanted items.
- SeaColony β 2026 Roadmap π - 8 September 2026
SeaColony β 2026 Early Access Roadmap πHereβs what Iβm working on for SeaColony in 2026.Current State β Early Access v0.5SeaColony is now in Early Access v0.5.You can build and expand your floating colony, grow food, fish, manage resources, produce water and energy, research new technologies and take care of your colonists.With that foundation in place, Iβm happy to share a clearer look at what Iβm working on for the rest of 2026. As a solo developer, Iβm keeping this roadmap focused on the features that are currently planned and in development.The updates below represent the major milestones currently planned for SeaColony. Each milestone will introduce new buildings or gameplay systems, while existing systems continue to be improved. These headline features are not the full extent of each update; many additional buildings and other content will also be added as development continues.β¦
- SeaColony Update v0.5.23 β Nutrition, Winter & Quality-of-Life Improvements - 8 September 2026
Colonists can now become sick during winter. Added new medical treatment and recovery options. Improved hunger, thirst, sleep, and food consumption. Food now has different nutritional values, and cooking skill slightly affects meals. Improved construction behavior and performance. Added clearer feedback for unreachable construction targets and indicators showing the working side of supported production buildings. Improved Sea Trap placement and interaction; it no longer requires a specific orientation. Fish caught from Fish Holes now combine into stacks when spawned. Added Celsius/Fahrenheit temperature options and a separate notification volume slider.
- SeaColony Update v0.5.22 β Power, Storage & Quality-of-Life Improvements - 5 September 2026
The game now continues running in the background after Alt+Tab. Added lid animations for Chests, Big Chests, and Refrigerators and improved the storage flow. Fixed the Electric Stove consuming wood and adjusted electricity usage: the stove now uses 2 electricity while cooking, while the Electric Water Purifier uses 1 electricity while processing. Improved Archery Target positioning to prevent side and rear shooting. Added safer and more dynamic sleeping positions for colonists sleeping on the ground. Improved Sea Trap resource balance.
- SeaColony Update v0.5.21 β Trade, Production & Recovery Improvements - 4 September 2026
Added stock capacity limits and improved trade stock, demand, pricing, and weapon availability. Fixed stock updates after selling and removed Scrap from trade offers. Added direct quantity input fields to production queues and target production for the Smelter. Improved Cooking, Smelter, and Workshop UI readability, and rebalanced raw and cooked food values. Improved the colonist recovery flow and fixed fully recovered colonists remaining stuck in medical rest.
- SeaColony Update v0.5.20 β Bug Fixes & Improvements - 2 September 2026
Increased the maximum living colonist limit from 10 to 14. Improved overall game performance and AI efficiency. Improved the colonist medical and recovery systems. Fixed an issue preventing colonists from building platforms beyond doors or walls.
- SeaColony Update v0.5.19 β Bug Fixes & Improvements - 31 August 2026
Improved colonist movement, routing, and task transitions. Added wall-to-door conversion while preserving construction resources and blueprint progress. Fixed maintenance and repair task issues. Fixed platform construction on Sea Traps. Improved Fish Hole and fishing task flow.
- SeaColony Update v0.5.18 β Bug Fixes & Improvements - 30 August 2026
Added a global Combat Mode button for all colonists, with automatic enemy detection and attack behavior. Added multi-colonist box selection and group command support. Improved pirate detection, approach, and combat movement. Improved partial resource delivery for construction, trade ships, and quest ships. Improved ship docking, delivery recovery, and timeout handling. Improved building relocation, including water-mounted Sea Trap movement. Improved save/load reliability, quest notifications, and localization.
- SeaColony Update v0.5.17 β Bug Fixes & Improvements - 29 August 2026
Improved hauling and delivery behavior for smelters, campfires, trade ships, and other automated buildings, including trade ship delivery prioritization. Added easier access to colonist stats from the Work Priorities panel. Improved save/load reliability for colonists, tasks, machines, quests, and trade states. Expanded tutorial guidance for wood production and outdoor planter usage.
- SeaColony Update v0.5.16 β Bug Fixes & Improvements - 27 August 2026
Improved fire performance and optimization. Strengthened and improved the quest system. Made several improvements to colonist movement and pathfinding. Improved the balance of the Fish Hole.
- SeaColony Update v0.5.15 β Bug Fixes & Improvements - 26 August 2026
Fixed quest text localization across 12 languages. Fixed the Sleeping/Going to Sleep loop. Winter no longer decreases colonist health. Fixed work priority issues between food and research tasks. Reduced food spoilage speed. Added an βAllβ toggle to chest filters.
- SeaColony Update v0.5.12 β Bug Fixes & Improvements - 25 August 2026
Tutorial card localization added/improved. Improved platform placement direction/orientation while building. Demolished structures now refund 100% of their construction resources. Fixed an issue with the Water Purifier.
- SeaColony is Now Available in Early Access! π - 25 August 2026
SeaColony is Now Available in Early Access! SeaColony is officially available now in Early Access!Build and expand your colony on the open sea, manage your colonists, produce resources, research new technologies, trade with passing ships, and survive the challenges that come your way.Early AccessPlease keep in mind that SeaColony is still in active development. This Early Access release represents the beginning of the journey, not the final version of the game.You may encounter bugs, balance issues, rough edges, or systems that still need improvement while playing. Iβll continue working on fixes, balancing, quality-of-life improvements, and new content throughout Early Access.Your feedback will be extremely valuable during this process. If you encounter a bug, notice something that feels unbalanced, or simply have an idea that could improve the game, please share it with me.The more feeβ¦
- SeaColony Early Access Launches August 25! π - 10 August 2026
SeaColony is Coming to Early Access on August 25! πI'm excited to finally announce that SeaColony will launch in Early Access on August 25, 2026!SeaColony has grown a lot throughout development, with new systems, mechanics, and improvements added along the way. Starting with a small platform in the middle of the ocean, you'll build and expand your floating colony while managing the people who call it home.Grow food, fish from the sea, produce essential resources, generate power, research new technologies, and trade with passing merchant ships as your colony expands.But life on the open sea won't always be peaceful. You'll need to prepare for pirate raids, fires, harsh weather, resource shortages, and other unexpected events that can put your colony at risk.Watch the New TrailerA new trailer is now available, showcasing the current state of SeaColony and what you can expect when Early Aβ¦
- Demo Has Ended β Thank You for Playing! - 26 June 2026
Thank you to everyone who played the SeaColony demo and shared feedback!The demo is now no longer available, as Iβm focusing fully on preparing SeaColony for the Early Access release.The feedback from the demo was very helpful, and Iβm already working on improvements based on your comments β including better tutorials, clearer controls, improved survivor behavior, and more content.SeaColony will return with a much more complete and polished Early Access version.Thank you for your support!
- SeaColony Demo is Now Live on Steam! - 4 June 2026
Hello everyone!The free demo for SeaColony is now live on Steam.SeaColony is a base-building survival game set in the endless open sea. In the demo, you can start building your floating colony, expand your platform, manage colonists, produce food, and trade with merchant ships.This demo offers an early look at the core gameplay, and your feedback will be very valuable as development continues.I would especially love to hear your thoughts on:- The first gameplay experience- UI clarity- Pacing and difficulty- Colonist management- Bugs or confusing momentsIf you enjoy the demo, adding SeaColony to your wishlist helps a lot.Thank you for playing and supporting the development of SeaColony!
Patch notes and updates
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
