SeaColony Update v0.5.23 – Nutrition, Winter & Quality-of-Life Improvements — SeaColony Steam update #5458855

Colonists can now become sick during winter. Added new medical treatment and recovery options. Improved hunger, thirst, sleep, and food consumption...

Steam App
SeaColony (4661260)
Event type
patch note
Published
8 September 2026 - 10:04:07 UTC
Source
steam_community_announcements
Colonists can now become sick during winter. Added new medical treatment and recovery options. Improved hunger, thirst, sleep, and food consumption. Food now has different nutritional values, and cooking skill slightly affects meals. Improved construction behavior and performance. Added clearer feedback for unreachable construction targets and indicators showing the working side of supported production buildings. Improved Sea Trap placement and interaction; it no longer requires a specific orientation. Fish caught from Fish Holes now combine into stacks when spawned. Added Celsius/Fahrenheit temperature options and a separate notification volume slider.

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