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WinBolo

WinBolo Steam news

John Morrison | Jun 29, 2026 | game

Released

1players observed · 24 September 2026 - 07:21:13 UTC

ActionIndieStrategyFree To PlaySteam Store

  • Latest observed players1 · 24 September 2026 - 07:21:13 UTC
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

WinBolo news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 24 September 2026 - 07:21:13 UTC
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews13
  • Release dateJun 29, 2026
  • DeveloperJohn Morrison
  • PublisherJohn Morrison

Genres: Action, Indie, Strategy, Free To Play

Company pages: Developer: John MorrisonPublisher: John Morrison

Top Steam chartsTop 100 gamesGame directorySteam Store page

WinBolo Steam news

WinBolo news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • WinBolo 2.03 - Ingame replays, Web Client Available - 27 August 2026

    Post-game replay, recap and awards After finishing a game, the lobby now shows a replay of the game just played to all players. If the server is using WinBolo.net, the log file is downloaded via it; otherwise the server sends the log file to all clients, controllable via the -servelog command line option / in-game hosting setting. The replay window can be resized, zoomed and scrolled, including trackpad pinch-to-zoom on macOS. Animated GIFs can be generated and saved of selected gameplay areas. Timestamps can be copied into chat for post-game discussion; clicking a timestamp in chat jumps the replay to that moment. Logging must be enabled on the server; replays always show in single-player games. Clicking on a player in the lobby list will centre the replay on the selected player. A post-game scoreboard is shown, including kills, deaths, base/pillbox captures, and builder deaths and kil…

  • WinBolo 2.02c Released - 19 August 2026

    UI changes: When a game returns to the lobby as all bases are controlled by one team (and option enabled) now displays a newswire and no longer displays a return to lobby vote passed popup. Winners are now always announced in the lobby. Surrender vote announcements are now private. The newswire only announces vote commenced/failed to the team voting, not everyone in the game. Ping displayed in the players menu is now smoothed and no longer updates multiple times a second. Bugfixes: Fixes a dedicated server crash that could occur when a player is disconnected for continual high ping. Fixes a startup crash when launching with non-English language due to out of date translation files. Fixes a macOS SIGBUS crash using luaJIT to run multiple AI brains. Fixed an issue where a builder dying from a tank explosion may parachute to the wrong location. New features coming in the next release!

  • 2.02b - mac only patch - 3 August 2026

    Fixes a crash on Apple Silicon Macs that could occur using AI tanks, caused by a bug in how the Lua JIT compiler manages executable memory across threads.

  • macOS Only patch - 1 August 2026

    macOS only patch to fix crashes on startup on languages other then English due to new localizations added in 2.02b

  • Changes in 2.02b - 29 July 2026

    Changes in 2.02b Improved lua brain performance by approximately 20% by migrating to use LuaJIT. Note: Supported lua version has been changed from 5.4 to 5.1 as that is what luajit currently supports. New settings tab for hosting games from the client. Allows setting server port, spectators, log file saving, and map uploading support. Addition GoalHunter 1.6 fixes

  • Changes in WinBolo 2.02a version - 11 July 2026

    Changes in 2.02a Goal Hunter AI updated to v1.6 with the following changes: Improves pill positioning Base denial better tree economy improve combat and navigation better aiming at maximum range Approximate 8-10% CPU usage reduction Also contains the following fixes: Fixes a crash when an device disconnects or the default output changes. Fixes version number display in log version game information.

  • Changes in 2.02 version - 6 July 2026

    - Fixes crashes on macOS due to window recreation and the steam overlay when resizing the window. - Fixes crash when the news fails to load before the user closes the news window. - Fixes issue where macOS would not allow opening on older OS's, now supported back to macOS 11 due to build script conflicts. - Fixed inverted right-stick using Steam Input for scrolling / building. - Never allows the desktop menu to be shown on Steam Deck client. - Windows client now is per-monitor DPI aware. - The lobby game game-start sound no longer plays in single player. - Renames log files at game completion prior to upload to allow the file name to contain the map that was played, not the first selected in the lobby. - Added a -finaljson dedicated-server flag that writes an end-of-game state snapshot. - Server changes in preparation for two upcoming features. Two new features will be available in the…

  • WinBolo 2.01 - macOS only patch - 1 July 2026

    macOS only change to fix damaged / untrusted error after users update due to extra crash reporter files being written inside the app bundle on first load. If you still receive this error please try uninstalling/reinstalling the application or verifying the application integrity in steam. No other changes.

  • WinBolo 2.01 - Day one patch - 30 June 2026

    Some quick updates following the successful and trouble free Steam launch. Thanks to everyone that downloaded and played. It was good to see some new players and old faces online and joining the discord. Here are the changes in 2.01: New Features Dedicated server: Enhanced info command to show AI overrun percentages, game simulation/network processing time when no AI bots loaded as well as player IP addresses. Dedicated server: Kick command now allows removing AI players. Bug fixes Fixed game clients getting into a permanent resync/disconnect state when a tank died and the explosion landed on a base, also added additional server logging for similar future issues Players connected to servers running with -nolobby setting no longer see return to lobby / surrender items. Fixed a crash caused when a LGM dies at same time that the player is leaving the game. macOS - Change to make Brainslist…

Patch notes and updates

S.noRelease datePatch nameGID number
127 August 2026WinBolo 2.03 - Ingame replays, Web Client Available1842212951300714
219 August 2026WinBolo 2.02c Released1841579228662527
33 August 20262.02b - mac only patch1839676055895087
41 August 2026macOS Only patch1839676055889678
529 July 2026Changes in 2.02b1839676055883061
611 July 2026Changes in WinBolo 2.02a version1837955055359667
76 July 2026Changes in 2.02 version1836506165576266
81 July 2026WinBolo 2.01 - macOS only patch1836506165563901
930 June 2026WinBolo 2.01 - Day one patch1836506165562843

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