SPSTEAMPULSELIVE ANALYTICS
Once Upon The Universe

Once Upon The Universe Steam metadata

Paweł Witkowski ByteEncode | May 29, 2026 | game

Released

0players observed · 23 September 2026 - 04:55:06 UTC

IndieSimulationStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)419
  • Revenue (VGI)$3,315
  • Review score91% positive

Once Upon The Universe metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)419
  • Revenue (VGI)$3,315
  • Review score91% positive
  • Total reviews23
  • Release dateMay 29, 2026
  • DeveloperPaweł Witkowski ByteEncode
  • PublisherPaweł Witkowski ByteEncode

Genres: Indie, Simulation, Strategy, Early Access

Company pages: Developer: Paweł Witkowski ByteEncodePublisher: Paweł Witkowski ByteEncode

Top Steam chartsTop 100 gamesGame directorySteam Store page

Once Upon The Universe Steam metadata

Once Upon The Universe metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4689630/metadata
Steam Storehttps://store.steampowered.com/app/4689630/
Steam Communityhttps://steamcommunity.com/app/4689630
PCGamingWiki search
IGDB searchSearch IGDB for Once Upon The Universe

Reviews, pricing, and metadata

Review summary

Positive

91% positive, 21 positive, 2 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 29 May 2026

Latest Steam announcements

  • build 0.14.3 - 21 September 2026

    Simplified cultural bonus information in the Politics panel, with detailed trait effects now available through hover tooltips. Government changes influenced by the Creator now reset the civilization autonomous political review timer, preventing immediate regime reversals after a successful intervention. Added pagination to the Politics law list for clearer navigation as more laws are introduced. Added Trade Laws, allowing civilizations to permit external trade or prohibit all imports and exports.

  • build 0.14.2 - 20 September 2026

    Vanity civilizations can now construct Beacons of Vanity in deep space, reducing Creator Point generation until the Beacons are destroyed. Beacons can be targeted by hostile fleets, Heavy Particle Collision, and Doomsday Shower. Beacons of Vanity are now displayed on the sector minimap in red. Vanity civilizations cannot begin construction of new Beacons of Vanity while at war. Destroying a civilized world now increases Creator Antagonism by 7.5% in every other civilization.

  • build 0.14.1 - 19 September 2026

    Just a small weekend update. Have a great Saturday! :) Added Planetary Defense Systems: fortified planets can now engage hostile fleets directly and must have their defenses destroyed before they can be captured. Slightly expanded planet Surface maps from 20x10 to 21x10 tiles, providing more room for terrain, infrastructure and civilization development. Aggression menus now list all known civilizations, display blockers for unavailable actions, prioritize civilizations ready for Inspiration, and support pagination with up to five civilizations per page. Creator-driven aggression can now start wars regardless of Friendly or Neutral relations. Fixed Escape key behavior: ESC now closes all open gameplay panels before opening the pause menu, and no longer opens the pause menu from the main menu. Creator Halls now retain Creator contact for Inspire and Demand while inactive due to resource s…

  • Politics and Vanity - 17 September 2026

    With this update, the second part of the Civilizations Cultures system is being introduced: Politics.A civilization's internal politics now determine how it interacts with its different cultures, how its society is structured and how it approaches other civilizations.The Vanity system also introduces the game first true antagonist: civilizations that completely reject the Creator and actively work against your influence. You may be able to bring them back by imposing some humility, or simply let other, more reasonable civilizations do the work for you by conquering the stubborn ones.However, if you prefer a peaceful Universe where no one questions your dominance, the Vanity system can be disabled in the Sandbox Settings when starting a new game. PoliticsAdded a new Politics tab to civilization information.Civilizations can now have one of two government types:DemocraticAutocraticDemocra…

  • Civilization Cultures - 11 September 2026

    Civilization Cultures!Civilizations will now create and develop their own cultures based on their early background or colonial origins.Cultures develop additional traits over time, providing unique modifiers to civilizations. A culture can spread beyond the borders of a single civilization, and sometimes even outlive the civilization that gave birth to it.CulturesAdded a new Culture system. Civilizations can now consist of multiple distinct cultures instead of behaving as culturally uniform populations.Every civilization begins with a founding culture connected to its origin world and founding civilization.Cultures can spread between worlds through migration and colonization, preserving the cultural composition of moving populations.The same culture can now exist across multiple planets and even multiple civilizations.Each planet tracks its own cultural composition and dominant culture.…

  • build 0.12.1 - 8 September 2026

    Heavy Particle Collision can now target individual surface tiles, destroying local infrastructure, creating temporary lava fields and causing a short-lived planetary happiness penalty. Surface building tooltips now always show their same-type adjacency bonus when applicable, including when the current bonus is 0%. Added a Large Number Scale (naming) gameplay setting with Short Scale as the default and optional Long Scale naming. Early civilizations can now construct Sea Ports only on water tiles they control.

  • Ice Caps, Sea Levels and Hydrology - 4 September 2026

    Ice caps and water evaporation. With this update, planet land surfaces will no longer have a fixed water-to-land ratio. Instead, it is now actively affected by the level of ice caps on the planet, which will grow and melt depending on the planet’s temperature. If the planet's temperature rises too far beyond livable conditions, the Moist Greenhouse effect can occur, gradually evaporating water into space. Also, as usual, a couple of bug fixes. Enjoy!Added dynamic polar ice caps that gradually grow and melt with planetary temperature, changing sea levels and exposing new land over time.Melting polar ice caps can now reclaim previously exposed land, destroying infrastructure caught by the rising sea.Existing saves are now smoothly transitioned to the new planetary water and polar ice cap system, preserving existing land before climate-driven changes gradually take effect.Extremely hot wat…

  • build 0.11.2 - 3 September 2026

    Added a dedicated Remove Building action to the Surface panel. Planet list rows can now be clicked anywhere to quickly focus the selected planet. Added Creator metric tooltips to civilization General panels, making recent Influence and Antagonism changes easier to trace.

  • build 0.11.1 - 31 August 2026

    Added Ultrawide resolution support with instant resolution preview and automatic rollback if the new resolution is not confirmed within 15 seconds. Fixed Heavy Water Stations remaining in space after their civilization went extinct. Added pagination to large context action menus, preventing long Inspire and Demand lists from extending beyond the screen.

  • Roads and Ports - 27 August 2026

    Roads and ports!It's an introduction to the planetary logistics system, and the next step toward making each planet feel like a living, breathing entity instead of just an economic data point. With this foundation in place, more planet surface changes will follow soon.Added planetary road networks for Space Age civilizations. Buildings now require a connection to a City Center to remain operational, civilizations autonomously expand roads to reconnect isolated infrastructure, and the Creator can Inspire or Demand road construction on specific surface tiles.Added Sea Ports: Modern-era civilizations can establish coastal food ports, while Space Age Sea Ports extend City Center road networks across connected bodies of water and support overseas infrastructure.

  • build 0.10.3 - 24 August 2026

    Added social class breakdown and current social building expansion limit to the Surface civilization panel. Fixed multiline text display Industrial Production in General Panel. Added feedback when attempting to open Sector View while an anomaly power is armed. Improved technology tree highlighting and prerequisite colors to make technology dependencies clearer.

  • build 0.10.2 - 23 August 2026

    Improved building tooltips with maintenance costs and clearer section headers. Improved Creator's Hall tooltips with clearer current effects, level bonuses and upgrade restrictions. Added new pixelart image for Pine tree flora group. Added optional experimental 8x and 12x game speeds. Requires opt-in in Settings (not recommended).

  • build 0.10.1 - 20 August 2026

    Added Eject Mass, a new Anomaly Power that expels part of a star mass as hydrogen. Added Bad Luck Protection to repeated Inspire and Demand attempts, preventing extreme failure streaks on the same action.

  • (build 0.10) Sandbox Settings system introduction - 18 August 2026

    Sandbox Settings are finally here! This is the foundation, with a few basic customization options for now and more to come soon. Customize Creator Points generation, including Infinite CP. Choose the number of sectors in your universe. Choose which resource is used as the trade currency. Adjust star lifetimes. Adjust Inspire and Demand success chances, including guaranteed success. Early civilization building sprites now preserve their original colors on the planet surface.

  • build 0.9.5 - 14 August 2026

    Fixed Impact Probes sometimes failing to catch fast-moving planets. Close Watch alerts can now be clicked to jump directly to the watched star or planet. Early faction activity no longer fills the Event Log. Fixed some tooltips requiring a second hover before appearing. Empty early-era tiles now show their resource yields and detailed source breakdowns, with aquatic plants and animals providing new Food and Gold income.

  • build 0.9.4 - 11 August 2026

    Fixed early civilization building pagination. Updated Mines to also produce Gold. Early factions no longer need Gold to be targeted for integration. Only the faction initiating integration needs Gold. Improved Surface UI with clearer faction integration progress, technology access, building action costs, and early civilization factions territory ownership details.

  • build 0.9.3 - 10 August 2026

    Improved Biosphere population limit clarity. Prevent civilizations from starting Dyson Spheres they cannot maintain. Added Close Watch feature for stars and planets, with critical alerts for dying stars, supernovas, dangerous host stars and predicted planetary collisions.

  • build 0.9.2 - 8 August 2026

    Early factions can now build up to set limit of each building type. Buildings captured beyond this limit are kept. Early civilization territories are now shown with colored borders, keeping the natural planet surface visible.

  • hotfix 0.9.1 - 7 August 2026

    Fixed multiple tooltips flickering in Sector View.

  • The Big One - Surface update - 7 August 2026

    Time for the Big One.This update adds a new Surface system and greatly expands the early history of civilizations.It is something I wanted to release since day 1. Civilizations no longer appear directly in the Space Age. Intelligent life can now form primitive societies, split into competing factions that grow, build, fight and slowly work toward unifying their planet. I kindly ask for your patience and understanding regarding potential bugs and balance changes that may be needed after an update of this scope. :)Also, this is just a foundation for upcoming updates related to both early and Space Age civilization activities on the planet surface, so please let me know what you would like to see next!If you run into any game-breaking issues, you can roll back to the “previous” branch.Planet SurfaceAdded the new Surface view for planets.Planet surfaces are divided into individual tiles.Sur…

Patch notes and updates

S.noRelease datePatch nameGID number
13 September 2026build 0.11.21842846814442479
231 August 2026build 0.11.11842212951309908
324 August 2026build 0.10.31841579228675498
423 August 2026build 0.10.21841579228672939
520 August 2026build 0.10.11841579228665396
618 August 2026(build 0.10) Sandbox Settings system introduction1840944183789054
714 August 2026build 0.9.51840944183779631
811 August 2026build 0.9.41840310314353334
910 August 2026build 0.9.31840310314350599
108 August 2026build 0.9.21840310314347135
117 August 2026hotfix 0.9.11840310314346198
123 August 2026(build 0.8) Civilization Relics1839676055894210
1331 July 2026build 0.7.11839676055887249
1426 July 2026build 0.6.41839041357033379
1525 July 2026(build 0.6.3) Trade rework1839041357031556
1623 July 2026build 0.6.21839041357026109
1722 July 2026build 0.6.11839041357024852
1821 July 2026(build 0.6) Back to Geology1838407329269551
1920 July 2026build 0.5.31838407329265115
2019 July 2026build 0.5.21838407329263619

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4689630
Live current players0
SteamPulse tracked peak8
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateMay 29, 2026
DeveloperPaweł Witkowski ByteEncode
PublisherPaweł Witkowski ByteEncode
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent91%
Positive reviews21
Negative reviews2
Total reviews23
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4689630/

Short description

Once Upon The Universe is a god-game that takes you to the VERY beginning of creation. You begin the game just seconds after the big bang, with nothing but an empty space and a lot of super hot hydrogen in the entire universe. Fill the universe with life and watch it thrive - or destory it.

About this game

Start at the beginning. The actual beginning. Once Upon The Universe is a new take on a classic god-game formula, taking you to the very VERY beginning of creation. You begin the game just after the big bang, with nothing but empty space and a lot of super hot hydrogen in the entire universe. The little beings that might later occupy some of that space might not initially be aware of your presence - make sure they know who they owe all of that wonderous creation to. Make the Universe yours: Shape the universe from the very beginning Use gravity and other "anomalies" to directly (and indirectly) form stellar objects from available matter Stabilize and optimize orbit, raise water level and create biosphere to allow life to take its very first breath Support and intervene in civilizations affairs, as they take their place among the stars Make the civilizations aware of your presence - the Creator Build a universe, not a civilization Life has a mind and a will of its own. Influence instead of control. Affect planetary conditions, stabilize stars, manipulate matter. Support life and interfere with civilizations when you decide they need a little help. Or a warning. Plants and animals can spread across different environments, compete for available space and form increasingly complex ecosystems. Watch civilizations grow on their own When intelligent life appears, they are capable of taking care of themselves. Given enough time and the right conditions, those societies can advance through several eras and eventually reach space. They look to make their own mark on the universe. But are they alone? Once they encounter other civilizations, they will trade, compete, form agreements, and sometimes, go to war. Not every civilization survives. Population growth, shortages, war, social problems and other internal pressures can (and in many cases will) become a serious threat. A successful civilization can expand across several planets and still collapse later. Their stars are not permanent either. Stars age and eventually die. Planetary orbits can destabilize. Worlds can lose the conditions that made life possible in the first place. You may intervene and save th…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Atos criminosos Medo
steam germany12Gewalt Alkohol / Tabak Derbe Sprache
igrs18Horor Penggunaan bahasa Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Once Upon The Universe's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Once Upon The Universe's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Once Upon The Universe at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$14.99$14.99No discountSteam Store

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