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Bubbly

Bubbly Steam news

SadSloth | Jun 30, 2026 | game

Released

0players observed · 6 October 2026 - 10:42:10 UTC

IndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak12
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive

Bubbly news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak12
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive
  • Total reviews51
  • Release dateJun 30, 2026
  • DeveloperSadSloth
  • PublisherSadSloth

Genres: Indie, Early Access

Company pages: Developer: SadSlothPublisher: SadSloth

Top Steam chartsTop 100 gamesGame directorySteam Store page

Bubbly Steam news

Bubbly news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Bubbly v0.8.5.1 - 30 September 2026

    ADDED The boss you select on the Locations map now glows around its outline, in the colour of the difficulty you picked. FITTS PROTOCOL: Immunity, 2X Points and 2X Size now show on the board while they run - a gold edge, a blue grid and green corners - so you can see when each one starts and ends, even all three at once. HELIX DISCOVERY: your buffs now show on the DNA core, each on its own part - an Energy drink turns the helix molten gold, Icecream drops a scoop of strawberry ice cream into the bottom of the core, RNA lights the rungs in rainbow with a spark on every crit, the Infuser opens a firing port that sweeps round the rim, and Multigun lights one node on the rim per clone gun. CHANGED FITTS PROTOCOL and the BUBBLE MACHINE now play inside a real screen: the top bar is built into its frame, and the game sits behind glass with rounded corners. HELIX DISCOVERY: fusing two weapons n…

  • Bubbly v0.8.5.0 - 29 September 2026

    ADDEDThe Bubble Machine in the submarine is open: feed it 1 mystery globe, pick a weapon and a bubble you own, choose AUTO-CLICK or MANUAL, and pop with no score, no timer and nothing to lose.HELIX DISCOVERY: poison and bleed now show on bubbles and bosses, even under ice.HELIX DISCOVERY: a dying boss drops a pile of gems around its bonus globe - sweep your rounds over them to collect.HELIX DISCOVERY: the DNA core goes into overdrive at maximum attack speed, and burns gold on an Energy drink.HELIX DISCOVERY: new effects - each weapon kills in its own style, boss hulls crack as they lose health, crit lightning, a heartbeat when your core is low, and more.CHANGEDThe Magnet's pulse is rebuilt with glowing rings and light streaks. It follows your crosshair and respects No shake/flash.The main-game monitor and the arcade cabinet wake up when you hover them.The HELIX DISCOVERY screen in the a…

  • Bubbly v0.8.4.1 - 22 September 2026

    CHANGED HELIX DISCOVERY: The Ball fights differently. It no longer sits in a corner - it circles the DNA core, fast. You still get 10 seconds with your full weapons; then it attacks with the same blackout wave as in the main game and your weapons drop to the basic shot. Hit it 18 times and it lets go of your weapons for good, so you can finish it off with everything you have while it keeps circling. Its circle sits right at the edge of the biggest Venom Field you can build (max level plus every Chromosome), so only a fully grown field can reach it. HELIX DISCOVERY: The TV has a little less health (650, was 750). HELIX DISCOVERY: The TV attacks differently. Its screen now shows a question mark instead of one bubble, and the attack is a mixed group: 6 bubbles of random types - any bubble in the game except the Moon - appear all around the edge of the board at the same moment and close in…

  • Bubbly v0.8.4.0 - 20 September 2026

    ADDED Pocket Flame, a new Rare weapon, free from your first run. Every 6 seconds a wave of fire rises from the bottom of the board and burns every bubble it reaches. Upgrades make it climb higher and fire faster - the whole board every 4 seconds at max level. Red Pepper, a new Legendary usable with 2 charges. It sets every bubble alight, and one second later the flames explode. Blood Shot, a new Legendary planner. Bloody Bubbles and Vampire Bubble hits grant 1% TOTAL critical rate instead of their flat bonus. Defeat The Vampire to earn it. Boost Cocktail, a new Legendary planner. Booster Bubbles and Giant Booster Bubble hits grant 1% TOTAL XP instead of their flat bonus. Defeat The TV to earn it. Booster Dies, a new Legendary keepable. A Giant Booster Bubble arrives at random intervals and every hit on it raises your XP gain by 10% for the rest of the run. It unlocks together with Vampi…

  • Bubbly v0.8.3.1 - 17 September 2026

    CHANGED PLAY button answers the press. While you hold it, it goes solid in the difficulty colour and reads GO! Catty's tutorial bubble needs click to pop instead of hover. A sleeping keepable's slot switches off: no fill and a dimmed rim beside the greyed icon. Fresh Meat pumps XP gain instead of critical rate. Same 1% per Refresh left, every 10 seconds. Anti-Farmer pays 8% bonus XP per tick (was 5%). The Eye, The Drone and The Camera are a little easier on Easy difficulty now FIXED The Vampire's darkness now covers weapon effects. The Plant's bloom, the Genie's wish, the Stopwatch and the other activation effects used to draw on top of it. Claim ceremonies and the bats still show through. The tutorial's dark overlay fades in and out instead of cutting. The Drone's dossier now says what the laser does: laser attacks from above destroy the bubbles.

  • Bubbly v0.8.3.0 - 16 September 2026

    ADDED Four free weapons: Laser Pen, Electrotrail, Hand of Midas, The Plant. Each has its own intro ceremony.Five free keepables: Aim Bloom, Bubblife, Popvestment, Chill Pill, Cupcake.Extraction checkpoints now offer a choice: a bubble, a power pack, or a bigger board. Each claim has its own ceremony.The Egg: Random Lucky drops a giant egg that cracks open for a reward, including the EGG JACKPOT.Catty now teaches the tutorials, with a flashlight beam and a soap bubble you pop to continue.Difficulty stamp when you beat a boss on Hard or Insane.New tutorial after beating The Chronos explaining the fastest game speed.Lobby atmosphere: ocean depth, marine snow, breathing lamps.Right-click on the lesson monitor goes back a channel. CHANGEDWeapons are locked to rarity slots and re-tiered. Late locations grant 4 / 3 / 2 slots on Easy / Hard / Insane.Keepables are seated by rarity columns.The bo…

  • Bubbly v0.8.2.2 - 7 September 2026

    Changes Fitts Protocol: bubble points are round numbers now. A Default is worth 10, then 25, 50, 100, 250 and 500 up the waves, and a Booster is worth 1000. Burger jackpots and skull charges scale with the new values, so runs score higher than before at the same skill. Helix Discovery: gems give more XP. Every gem in the mode is worth one and a half times what it was, so power picks arrive a little sooner at every wave. Run Stats shows where you played. The results card now carries a location badge in its top-left corner, with the location's boss beside the name, matching the difficulty badge on the right. The Vampire's bats hunt your crosshair. When the boss attacks, the horde now swoops in on the point you are aiming at and follows it while it flies - the same spot the darkness closes around - instead of rushing the boss's own figure. Main game and Bubbleathon. Fixes Helix Discovery:…

  • Bubbly v0.8.2.1 - 6 September 2026

    Changes Fitts Protocol: accuracy counts the bubbles you let vanish. Accuracy is now hits out of every chance you had - every click you made plus every bubble that shrank away unclicked. Letting bubbles escape lowers it, just like a missed click. Fitts Protocol: you can tell when a bonus runs out. A globe's lamp pulses through its last second, then fires a quick release - a ring collapsing into the lamp with a flash and a low sound - the moment the power ends. Fitts Protocol: only real overtakes are announced. The "SUBJECT PASSED" card now shows only when you pass one of the top 3 players on the leaderboard, and only the first time you pass each of them. Fitts Protocol: ESC and the options button pause the game. Opening the menu used to leave the board running underneath - bubbles kept shrinking while you were in the options. The board now freezes with the menu, and when you close it you…

  • Bubbly v0.8.2.0 - 5 September 2026

    NEW ARCADE GAME: FITTS PROTOCOL A new game on the bedroom arcade cabinet. No powers, no auto-pop - just you, your mouse, and bubbles that shrink away. Click the bubbles before they vanish. They appear full size and shrink to nothing. Click them yourself - the X Key works too.You have 3 lives. Click empty space and you lose one. Lose all three and the run ends. A rare Heal globe gives one back.Don't let too many escape. Every bubble that vanishes adds a mark under your lives. 10 marks cost a life. Every hit you land removes one mark.Build your combo. Every hit in a row adds +1x to your points (x2, x3, x4...). Reach rank SS++ and the board catches fire: your points double, and every hit now adds +2x instead. One missed click resets it all.Quick hits pay more. Click a bubble while it is still big and get 1.5x points.7 waves, then the storm. Each wave brings a new bubble type worth double t…

  • Bubbly v0.8.1.3 - 31 August 2026

    Changes Helix Discovery: Nuclear Power is now truly nuclear - the blast wave hits every bubble, boss and mine with double your damage and can crit, and it burns away enemy fire - drone lasers, golden coins and spine mines no longer sail through a detonation Helix Discovery: the mushroom cloud got a visual pplishment Helix Discovery: your main weapon now stands out from your extra guns - it draws bigger and its aim line is thicker, so you always know which one you are aiming Project Poltergeist: Neutrinos now shimmer with a rainbow body Bubbly Arcade: the cabinet shows a game strip under the screen - one lit channel per game with its year, sorted newest discovery first, so you can see every game at a glance Bubbly Arcade: the deck got proper labels - exit and start under the buttons, and the joystick controls printed beside the stick Bubbly Arcade: "Your Best" on each leaderboard now tak…

  • Bubbly v0.8.1.2 - 30 August 2026

    Fixes HELIX DISCOVERY - fixed a freeze on death. Getting hit at the exact moment you picked a power (the Medkit especially) could leave the run stuck with the clock still running. The board now holds the instant you click for a power, so your heal is always instant, and a run that ends always reaches the results screen. HELIX DISCOVERY - the boss trophy globe now drops when that boss dies. If a long fight ran into the next boss's arrival, the first boss's globe was held back - and lost if you fell to the second one. HELIX DISCOVERY - Helix Bolt now chains into bosses properly, and Prism Lance can ricochet off bosses. HELIX DISCOVERY - damage numbers stay on a moving boss instead of trailing behind it. Changes The Blade - Hard and Insane rebalanced: those difficulties don't have the slots for a crit build. Hard now ends at 2.5M XP, Insane at 5M. Easy unchanged. HELIX DISCOVERY - bonus gl…

  • Bubbly v0.8.1.1 - 30 August 2026

    Changes The Spine and The Core were re-tuned on every difficulty - The Core asks for far less XP at every gate, The Spine's later gates rise to meet it, and the old x24 wall between them is now a gentle step. Blood Feast and Full Flood are Easy-only. The Vampire's empowered blood and The Ball's pre-flooded board now exist only on Easy - Hard and Insane play them straight. The Legendary and Mythic planners doubled. Pearl grants +20% spawn speed and Feedorb +20% crosshair size per extraction checkpoint (were +10%), and Maxuble compounds +10% total XP gain per checkpoint (was +5%). E-Pass finally shows its work. Picking it sends the pass flying to the required-XP readout, stamps it, and counts the toll down before your eyes. The game pauses when you alt-tab. No more bubbles popping and the crosshair drifting while you are in another window - focus loss freezes the run, refocus resumes inst…

  • Bubbly v0.8.1.0 - 30 August 2026

    Changes Bubbles popped now bank when you Extract. Your lifetime pop count - and the achievements and power unlocks tied to it - grows at the moment you extract, matching everything else the run banks. A run lost to a game over or surrender banks nothing. Arcade mini-games no longer count toward lifetime pops; BUBBLEATHON does, on Extract, like the main game. Achievements pop the moment you earn them. Some achievements used to arrive all at once on your next launch. Every achievement now unlocks at its earning moment - and if you were owed any from before, they arrive on your first launch after this update. The TV, The Vampire and The Ball ask for less XP. The last three locations were a cliff rather than a climb. All three are eased on every difficulty; the pacing between them is unchanged. The Ball is a real fight now. It takes a fixed number of crosshair hits to bring down - your crit…

  • Bubbly v0.8.0.3 - 27 August 2026

    Fixes Main game The run could freeze after alt-tabbing out and back - the board stopped responding while the menu, surrender and restart still worked. This is the soft-lock some of you hit more than once. Note the new behaviour: alt-tab no longer pauses the game at all - press ESC first if you want it paused, like most games. Genie Lamp picked up in the last seconds before an extraction checkpoint lost its whole arrival cinematic. It now waits behind the checkpoint and plays in full when you keep going. Burst and Moon bubbles drew a faint square around themselves while splitting. The trophy statue on the shelf was tracking the wrong achievement - it now tracks "Who's the Boss Now?". HELIX DISCOVERY (arcade) The red-skull wipe could crash the run on a Spine board. The aim line read as if it was skewering the DNA core. The Attack Damage card showed the wrong number at very high values. En…

  • Bubbly V0.8.0.2 - 25 August 2026

    BALANCE Long runs now end. Previously enemy health and your damage grew at exactly the same rate forever, so nothing could ever kill you and a run could not finish. Enemies no longer die to a single bullet in the late game. An enemy now costs the same number of hits deep into a run as it does at the start, so your power comes from your build - crit, weapon levels, pierce, chain, split, the multigun ring and fusions - instead of from a number that outruns everything. From minute 40 the pressure starts climbing. Enemies and bosses pull steadily ahead, so boss fights get longer and the board gets harder to hold. Around minute 50 it should feel stressful, and past minute 60 a single leak can end you. Your ONCOGENE damage now has a ceiling. It maxes out at x1e850, reached around minute 62. Once your damage is maxed, bosses stop dropping ONCOGENE trophies and drop 2 other bonus globes each in…

  • Bubbly v0.8.0.1 - 25 August 2026

    Balance The TV, The Vampire and The Ball ask for less XP and easier in Easy mode.Arcade games cost less at full price: the coin cap is back down to 44 mystery globes. HELIX - The Drone's missiles hit softer: 12 damage per beam (was 15), on every visit.HELIX - golden bubbles' coin shots hurt the core less: 6 damage (was 10) - a leak still matters, but a swarm of coins no longer melts you.HELIX - more picks for your favourites: Subzero can be taken 8 times (was 4), Nucleotide 7 times (was 4), and Mitochondria 3 times (was 2) Helix Changes & Fixes The Blade spins again. It was flying across the board frozen like a sticker - now it whirls while it moves, exactly like it does in the main game.Spinning bosses are hit where you see them: The Camera's hitbox now turns with its body, so no more hits landing on the empty air beside it - and no more shots on its body that don't count.The wave 4 bo…

  • Bubbly v0.8.0.0 - The Big One - 24 August 2026

    New ContentTHE VAMPIRE BOSS & LOCATION. The board goes dark when it attacks. Pop bloody bubbles to feed it and get your sight back. This location has only ONE extraction checkpoint, at minute 10 - reach it with enough XP or lose the run. High risk, high reward.THE BALL BOSS & LOCATION. It drops onto your board and turns your weapons off until you destroy it. The campaign is now 12 locations.THE ARCADE MACHINE. Beat The Core and the arcade cabinet in the submarine unlocks. It has 3 games:BUBBLEATHON - the 60-minute marathon. This used to be the long TV run in the main game. It is now its own arcade mode with 30 checkpoints, a power pack at every one, and bosses coming in pairs from the start. The main game's TV run now ends at its boss like every other location. In short: the main game is about strategy, the arcade is about competition.PROJECT POLTERGEIST - chase the flash & neutrino, ch…

  • Bubbly v0.7.1.1 - 9 August 2026

    Changes THE INF RACE - the score cap is now a finish line. Reaching INF locks your place on the leaderboard by who got there first - the first player to hit INF holds their rank forever, shown as INF #1. Already at INF? Your spot is claimed the moment you next launch the game.Players who reach INF now burn in fiery colors on the high-score boards - and the rainbow passes to the next 3 names below them.The lobby info screen got an 8th channel, and it now waits while you read Fixes Sounds inside the submarine (like the info screen's channel zap) are now muffled through the hull when you view the sub from outside.

  • Bubbly v0.7.1.0 - 9 August 2026

    Changes New INFO SCREEN in the lobby: the wall monitor above the game room is now a little TV with 7 hint channels - it flips to the next channel every 10 seconds, or click the screen to zap through yourself. Thunderstorm's lightning got a full glow-up: sharp elbow kinks, real diverging forks, a tapering channel, and light that pools where bolts hit the ground during the pickup intro Thunderstorm's pickup intro now rains on the camera: drops bead on the lens, slide down the glass, and dry off on their own while the storm lasts Mad Ducky's pickup intro floods the bottom of the screen with bathwater Magnet's pickup intro reveals its field: iron-filing lines follow your crosshair and rush inward with every pull Sniper's scope now breathes while scoped - a slow sway swell with a faint heartbeat A mysterious new machine appeared in the game room... it says Coming Soon Fixes Thunderstorm stri…

  • Bubbly v0.7.0.4 - 6 August 2026

    Project Poltergeist - Two New Powers Comet - A comet crosses the galaxy and sheds a trail of 50-100 stars. Collect them with your crosshair: purple stars give +1% of your total XP Gain, red stars give +1% of your total Crit Rate. Fusion - Merge 2 Flash Bubbles into a stronger one. Their XP is summed and every bonus is doubled. Project Poltergeist - Power Changes Harmony is now Epic with 4 charges, and gives 1% of your total XP Gain per portal pass (was a 1000% flat bonus). Astra Flash is now Epic with 4 charges, and gives 1% of your total Crit Rate per dodge (was a 1000% flat bonus). Photon Charge now has 1 charge. The power bar levels up faster, so you get more milestone bonuses. Project Poltergeist - Fixes Your stat bonuses now arrive when the gift reaches the card. Before, the number moved the instant you earned it and the bonus flew across the board to a card that had already change…

Patch notes and updates

S.noRelease datePatch nameGID number
130 September 2026Bubbly v0.8.5.11845383656378971
229 September 2026Bubbly v0.8.5.01844751498233232
322 September 2026Bubbly v0.8.4.11844115010502934
420 September 2026Bubbly v0.8.4.01844115010498446
517 September 2026Bubbly v0.8.3.11844115010490966
67 September 2026Bubbly v0.8.2.21842846814452363
76 September 2026Bubbly v0.8.2.11842846814451452
831 August 2026Bubbly v0.8.1.31842212951309339
930 August 2026Bubbly v0.8.1.21842212951308478
1030 August 2026Bubbly v0.8.1.11842212951307093
1130 August 2026Bubbly v0.8.1.01842212951306695
1227 August 2026Bubbly v0.8.0.31842212951299662
1325 August 2026Bubbly V0.8.0.21842212951295314
1425 August 2026Bubbly v0.8.0.11841579228677724
159 August 2026Bubbly v0.7.1.11840310314350056
169 August 2026Bubbly v0.7.1.01840310314348719
176 August 2026Bubbly v0.7.0.41840310314341055
185 August 2026Bubbly v0.7.0.31840310314337923
194 August 2026Bubbly v0.7.0.21839676055896154
203 August 2026Bubbly v0.7.0.11839676055893525

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