- 🌷 40% OFF SPRING SALE 🌷 - 14 March 2024
Winter has arrived and brought huge discounts with it. Join us at Modern Wolf as we offer discounts across our portfolio. Get 40% off Mechajammer all week! Mechajammer is a tactical cyberpunk turn-based RPG set on an off-world grindhouse jungle colony. Skulk through the shadows or charge in guns blazing. Recruit a unique party for large squad-based assaults as your adventure plunges you deep into the city’s secrets. 🐀 Follow us on Twitter 🐀 Join the community on Discord 🐀 Subscribe to our Newsletter https://store.steampowered.com/app/485400/Mechajammer/
- ❄️50% OFF WINTER SALE ❄️ - 21 December 2023
Winter has arrived and brought huge discounts with it. Join us at Modern Wolf as we offer discounts across our portfolio. Get 50% off Mechajammer all week! Mechajammer is a tactical cyberpunk turn-based RPG set on an off-world grindhouse jungle colony. Skulk through the shadows or charge in guns blazing. Recruit a unique party for large squad-based assaults as your adventure plunges you deep into the city’s secrets. 🐀 Follow us on Twitter 🐀 Join the community on Discord 🐀 Subscribe to our Newsletter https://store.steampowered.com/app/485400/Mechajammer/
- 🍂 40% OFF AUTUMN SALE 🍂 - 21 November 2023
Autumn has arrived and brought huge discounts with it. Join us at Modern Wolf as we offer discounts across our portfolio. Get 40% off Mechajammer all week! Mechajammer is a tactical cyberpunk turn-based RPG set on an off-world grindhouse jungle colony. Skulk through the shadows or charge in guns blazing. Recruit a unique party for large squad-based assaults as your adventure plunges you deep into the city’s secrets. 🐀 Follow us on Twitter 🐀 Join the community on Discord 🐀 Subscribe to our Newsletter https://store.steampowered.com/app/485400/Mechajammer/
- Steam Stealth Fest Discount - 24 July 2023
Plunge into the dark underworld with 30% off Mechajammer this Steal Stealth Fest. Mechajammer is a tactical cyberpunk turn-based RPG set on an off-world grindhouse jungle colony. Skulk through the shadows or charge in guns blazing. Recruit a unique party for large squad-based assaults as your adventure plunges you deep into the city’s secrets. 🐀 Follow us on Twitter 🐀 Join the community on Discord 🐀 Subscribe to our Newsletter https://store.steampowered.com/app/485400/Mechajammer/
- ☀️ 30% OFF Summer Sale ☀️ - 29 June 2023
Summer has arrived and brought huge discounts with it. Join us at Modern Wolf as we offer discounts across our portfolio. Get 30% off Mechajammer today! Mechajammer is a tactical cyberpunk turn-based RPG set on an off-world grindhouse jungle colony. Skulk through the shadows or charge in guns blazing. Recruit a unique party for large squad-based assaults as your adventure plunges you deep into the city’s secrets. 🐀 Follow us on Twitter 🐀 Join the community on Discord 🐀 Subscribe to our Newsletter https://store.steampowered.com/app/485400/Mechajammer/
- ❄️ 30% OFF Winter Sale ❄️ - 22 December 2022
Ride into Catalina for an extra 30% OFF and take on a gruesome jungle colony. Mechajammer is a tactical cyberpunk turn-based RPG set on an off-world grindhouse jungle colony. Skulk through the shadows or charge in guns blazing. Recruit a unique party for large squad-based assaults as your adventure plunges you deep into the city’s secrets. https://store.steampowered.com/app/485400/Mechajammer/ 🐀 Follow us on Twitter 🐀 Join the community on Discord 🐀 Subscribe to our Newsletter
- 🍂 30% OFF Autumn sale 🍂 - 22 November 2022
Bringing you Mechajammers biggest discount to date giving you 30% off your chance to ride into Catalina. Check out The Refracted Update trailer below to see the new content we added this year! Mechajammer is a tactical cyberpunk turn-based RPG set on an off-world grindhouse jungle colony. Skulk through the shadows or charge in guns blazing. Recruit a unique party for large squad-based assaults as your adventure plunges you deep into the city’s secrets. https://store.steampowered.com/app/485400/Mechajammer/ 🐀 Follow us on Twitter 🐀 Join the community on Discord 🐀 Subscribe to our Newsletter
- Get 25% off Mechajammer as part of the Modern Wolf publisher sale! - 12 May 2022
Modern Wolf and Whalenought have teamed up as part of the Modern Wolf publisher sale to give you 25% off! Check out The Refracted Update trailer below to see everything we have put in the game just for you. Mechajammer is a tactical cyberpunk turn-based RPG set on an off-world grindhouse jungle colony. Skulk through the shadows or charge in guns blazing. Recruit a unique party for large squad-based assaults as your adventure plunges you deep into the city’s secrets. — Whalenought Studios & Modern Wolf 🐀 Follow us on Twitter 🐀 Join the community on Discord 🐀 Subscribe to our Newsletter
- Mechajammer | Top Tips From Veteran Players - 25 March 2022
Before you launch Mechajammer and crash land into your adventure, you’ll need some advice from the best. We’ve put together top tips from the most experienced players of Mechajammer to help you master playing The Refracted Update. Follow their advice and you’ll have a ride off of Calitana in no time. You can also join us on discord to get help with solving puzzles and be a part of the community! Character Creation What kind of character should I make? How deep will my decisions go? What skills should I choose? Our players have you covered. “When creating your first character, try focusing on two main skills you want to excel at and then one secondary skill that you'll be a little skilled in. For example, Slugs and Hacking for main, Burglary for secondary.” - Rithin “Keep in mind: If you were really this character and actually in this situation, what would you try to do?” - Yarow12 “Be y…
- Mechajammer | The Refracted Update is Live! - 24 March 2022
Mechajammer: The Refracted Update has arrived. Back in December, when Mechajammer first launched, we had a good few things to get on top of — overpowered PTSD character flaws, anyone? Since then we have released 8 patches for the game, introducing a slew of updates and improvements. During that time we have adjusted game balance, fixed many launch bugs players were facing, added many additional weapons, armour, vehicles and character customisation features. Refracted - a mammoth 1.1 Update to the game - finishes our roadmap and aims to bring you the complete Mechajammer experience. There's new quests, skateboards, new vehicles, weapons and a lot of polish. Another feature of The Refracted Update is Razer Chroma! This allows integration with Mechajammer for a truly immersive lighting experience. If you've been waiting for the perfect time to jump in: it's now. Let us know how you find Th…
- Mechajammer: The Refracted Update announced at The MIX 10th Anniversary Showcase - 22 March 2022
Announced during The MIX 10th Anniversary Showcase, Mechajammer: The Refracted Update will be released on March 24th 2022, bringing a host of new content and improvements to the game — free to all existing players. Check out the new trailer below: The huge 1.1 update includes: NEW CHARACTER PORTRAITS NEW ARMOUR ITEMS NEW VEHICLES NEW GANG ALLIANCE QUESTS MORE COMPANIONS AND QUESTS ADDED EVENT LOG PLUS HUNDREDS OF ENHANCEMENTS Mechajammer is a tactical cyberpunk turn-based RPG set on an off-world grindhouse jungle colony. Skulk through the shadows or charge in guns blazing. Recruit a unique party for large squad-based assaults as your adventure plunges you deep into the city’s secrets Want to get involved with Mechajammer? 🐀 Follow us on Twitter 🐀 Join the community on Discord 🐀 Subscribe to our Newsletter 🐀 Buy here: Add to my library
- Mechajammer is part of The MIX 10th Anniversary Showcase - 11 March 2022
Be a part of cyberpunk horror set on a grim future colony world. As a part of MIX Next, you can see our latest updates, join the community and watch a BRAND NEW trailer we have made just for you. https://i.ibb.co/TkpJ7kt/MJ-gameplay-gif-18.gif Mechajammer uses simultaneous turn-based combat to create real-time tactics with the precision of turn-based controls. Freely roam through the streets of an off-world cyberpunk city, the killer jungles outside its walls, and the occult syndicate hollows below. You and your crew of deserters have crashed onto a hostile jungle colony. To escape, you must gather rumours, bribe enemies, and earn trust through completing missions. In this immersive sim choose your path wisely, as your story options will shift with every choice. Recruit large squads of mercenaries, gang members, and thieves as companions. Issue commands to the whole squad to keep the tu…
- Mechajammer brings tactical cyberpunk turn-based RPG pixels to Linux - 17 February 2022
Whalenought Studios and Modern Wolf have today released a native Linux port of Mechajammer, a tactical cyberpunk turn-based RPG set on an off-world grindhouse jungle colony. Read the full article here: https://www.gamingonlinux.com/2022/02/mechajammer-brings-tactical-cyberpunk-turn-based-rpg-pixels-to-linux
- Mechajammer | The Linux Version Has Landed! - 17 February 2022
The Linux version of Mechajammer is here! To our Linux community: thank you for patiently waiting to play or pick up Mechajammer, we hope that because of this wait, you're able to have a more stable build in your hands and a better experience overall. We've had a few questions about why the timing of the Linux release had changed, and we'd like to give you some clarity on that. After launch, we had to shift our focus to fixing pressing issues for those who were already experiencing the game. We were waiting on a different QA team to our regular testers to review and let us know it was ready to go live. For us, the Linux build has been around the corner and ready to release for a while. Unfortunately, we've had to wait on external parties for longer than we anticipated. We can't wait for you to experience roaming the streets of Calitana and join with the rest of the community in solving…
- Mechajammer | V1.07 Patch Notes - 27 January 2022
The January segment of our Post Launch Roadmap is nearing it's end! We've been cramming the v1.07 patch full of updates and are now well on the path to 1.1. Highlights from this update include keyboard re-binding, achievements and improvements to the tutorial (we heard you and we've shortened it, too). (Quick Note: all achievements work as intended apart from one involving a gang of hackers. There’s currently a bug with their spawn node and it will be corrected in v1.08!) Here is the full v1.07 change-list: UI Tutorial messages updated to accurately reflect systems Game feed additions: Faction resolution information Game feed additions: Objects taking damage Game feed additions: Objects breaking Game feed additions: Learning percentage from deciphering text Game feed additions: Show text from sign Game feed additions: Show when time is added to next action from switching item Game feed…
- Mechajammer | V1.06 Patch Notes - 14 January 2022
The highly anticipated v1.06 patch is here! This is our largest patch to date and it includes all the fixes and additions we worked on throughout the holidays. Some of you may notice a few of these changes from playing on the Quinton Playtesting branch, which we've been happy to see your reactions to over on Discord! Without further ado, here's the v1.06 changelist: UI Overlapping items bugs fixed Notifier in game feed for mutation damage Tightened game feed text Pelican does not get mini map icon at beginning of game “Acquired item” text pops up correctly Character sheet shows all advantages and disadvantages next to list of jobs “Open Bag” key corrected in options menu Fixed typo with one-handed and two-handed edge weapons in character sheet description Fixed bug where the notepadopens on the player's HUD incorrectly when the user mashes the “I” Fixed incorrect label of settings menu…
- HNY and Welcome Back to Calitana! - 7 January 2022
Happy New Year! We hope you were able to spend time with family, friends and your backlogs of video games :) Over the holidays we kept a second 'Quinton Testing Branch' open for players who wanted to try out Mechajammer fixes and additions as we worked on them (the branch is still available now!) and we're now putting v1.06 of Mechajammer through our own QA testers before its release. The 1.06 update will be hitting the main branch soon and you can expect 73 additions, fixes and improvements. Keep your eyes peeled for full details and patch notes very soon. Until then, we wanted to share some content from the community. We've been excited to see what you've thought of the game so far, your stories and experiences from your time exploring Calitana. Over on our Discord you've been sharing your character builds! Kanonite's "child soldier" build Naiba's very aptly named "bang bang bang bang…
- Mechajammer | V1.05 Patch Notes - 17 December 2021
The Mechajammer v1.05 patch has now been rolled out, bringing with it a huge list of fixes and improvements to leave you with over the Christmas break. You can also opt into the "Quinton Testing Branch" game branch over on the Mechajammer Discord Server. More details here. Right, big stuff at the top: XP You now have the choice of XP or collecting level-up chips in world during character creation. You'll need to start a new game to use XP. This was suggested by quite a few players at launch and we can't wait to see what you think of this new option! (Quick note: re-spawning enemies, including refreshed patrols, rioters, and street enforcers do not offer XP, and factions only provide it after you've attacked or allied with them) Armor Rolls Armor operates by rolling a D6 pool, like aiming, but each dice acts as a boolean point of damage that can be absorbed. Each armor has two main prope…
- Mechajammer | Post Launch Roadmap - 17 December 2021
We're rounding the corner on 2021 and we're going out with a bang! We'll be taking some time away from socials during the holidays to recharge and gear up for 2022. You can expect us back and responding to players from the 5th of January. Which leads us to the question: what's in store next for Mechajammer? We've put together the Post Launch Roadmap below, which shows what's on the horizon for the game, and when you can expect updates. Again, a her-uge thank you to the players who have stuck with us since the game's launching, helping surface issues, offering suggestions and generally helping shape our next steps. This Roadmap wouldn't be possible without your input. So, here's how the next few month's are looking: December Since launch, we've put out 4 patches to the game, with a v1.05 on it's way very soon. That's not all though! You can expect unofficial branch updates until the end…
- Mechajammer | V1.04 Patch Notes - 15 December 2021
The v1.04 Mechajammer patch is now available and we're happy to tell you that there's a brand-spanking new Event Log. The Event Log provides more clarity to your actions and the RNG behind the scenes, letting you know exactly what's on the dice, and the outcome of your roll. The Event Log in its current form is a version1, with version 2 planned to include additional output and colour-coding for clarity between player and companion rolls. Keep your eyes peeled for that soon! In v1.04 you can expect to see a broad range of fixes and improvements! We've underlined a few that we know you've been waiting for. We know you're keen to see the respawning enemies issue fixed, and we're working on it; it's currently our top priority. Gameplay Vehicles saving correctly and not despawning from scene Code wheel equipping bug fixed Various save game issues fixed Cars not starting after interacting wi…