Exile to Death news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players2 · 23 September 2026 - 16:04:08 UTC
- SteamPulse tracked peak2,544
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score65% positive
- Total reviews283
- Release dateJun 1, 2018
- DeveloperAleksei Milchakov
- PublisherManifestors Games Studio
Genres: Action, Adventure, Indie, Massively Multiplayer, RPG
Company pages: Developer: Aleksei MilchakovPublisher: Manifestors Games Studio
Exile to Death Steam news
Exile to Death news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 0.0.9 - 13 July 2018
A new model of the lift in caves and capsules. New models associated with the road (fences, lanterns, destroyed pillars) Many models in the game have been refined. All the roads have been redone. The problem with the terrible display of the road was solved. The problem with the player's fall from the lift was solved. (now the player calmly rises) Added sounds to the lift. New shaders are written. Now some objects, stones, mutated trees look more realistic. Optimized all the stones on the map. Solving a small performance problem. The fragments were not removed after blows and shots. For many models, physical material identifiers are added. Now the shadows have a pre-calculation. (increase in game performance) Many small fixes and improvements. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25302873%2F5c603e8a03e55d431b1502fba5c9aea6fe7d5a99.jpghttps%3A%2F%2Fsteamcdn-a.akamaih%25E2%2580%25A6
- Update 0.0.8 - 24 June 2018
Optimization of the map. Constant performance drops during the exploration of the world will now not bother as before. Optimization of physics and many objects in the game. Optimization of sounds. Fixed a bug with white spots when it got dark. (It is connected with the water settings in high quality). Fixed bug with building physics (hostel). Now you can walk in it, put objects, place doors. Fixed bug with lifts. Fixed minor bugs in the game menu. We made a guide to the game and added the Manual button in the main lower menu. Fixed bug with tanker physics. Added small caves in which you can build. Added a couple of underwater caves (spawn loot) We worked on all UI. Now the indicators, the icons have become much larger than before. Elixirs give 2.5 times less experience. Added the missing items to the boxes of spawn loot. Increased the chance of appearance in the boxes of the object "gla…
- The game is released! - 1 June 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25302873%2F6980b05507e7683e7c58189752e2623d1bf53669.jpg
- The game is released! - 1 June 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25302873%2F6980b05507e7683e7c58189752e2623d1bf53669.jpg
- Release date : 1st of June - 25 May 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25302873%2F6a25829681912dc2fa43c448f36283ef644512d0.png
- Ready model. Started working on animations - 28 November 2017
- Ready model. Started working on animations - 28 November 2017
- Work is under way to introduce new elements. - 15 October 2017
- Work is under way to introduce new elements. - 15 October 2017
- Many models have been redesigned from scratch. - 15 October 2017
Example for comparison
- Many models have been redesigned from scratch. - 15 October 2017
Example for comparison
- Graphics, game optimization and more - 15 October 2017
1) Added new shaders to the map. Now earth looks more beautiful than before. 2) Optimized shaders in the game 3) Done some great work with shadows Removed intermittence of shadows on low settings (ladder of shadows) Implemented a new system of shadows Added contact shadows (for powerful computers) Added reflections 4) Added 20 new models in the game 5) Reduced and optimized code 6) Managed issues associated with the network (that influenced playability) 7) Reduced bunch of bugs and defects: Desync of objects, problems with players damage, network bugs with loot storage and more. 8) Improved visualization of maps (objects, greenery, new shaders, the density of items) 9) Added asynchronous loading 10) New loading screen. While game is loading you won't see the menu 11) Fixed the voice chat 12) Added the nicknames of players and set up their display 13) Corrected the correct icons for item…
- Graphics, game optimization and more - 15 October 2017
1) Added new shaders to the map. Now earth looks more beautiful than before. 2) Optimized shaders in the game 3) Done some great work with shadows Removed intermittence of shadows on low settings (ladder of shadows) Implemented a new system of shadows Added contact shadows (for powerful computers) Added reflections 4) Added 20 new models in the game 5) Reduced and optimized code 6) Managed issues associated with the network (that influenced playability) 7) Reduced bunch of bugs and defects: Desync of objects, problems with players damage, network bugs with loot storage and more. 8) Improved visualization of maps (objects, greenery, new shaders, the density of items) 9) Added asynchronous loading 10) New loading screen. While game is loading you won't see the menu 11) Fixed the voice chat 12) Added the nicknames of players and set up their display 13) Corrected the correct icons for item…
- Time - 30 April 2017
Good day. We understand that you are expecting the game. The game does not come out as we found a couple of serious problems during the test. The main ones we have already decided. We do not aim to expose the game faster and earn money on it. We strive to do everything well. A lot of work was done to eliminate bugs and shortcomings. As soon as we solve the remaining problems, the date will appear on the page. In addition, we are working on the visual part of the game, on the sounds, and improve our systems. Thank you for understanding and thanks to those who are waiting for our game.
- Time - 30 April 2017
Good day. We understand that you are expecting the game. The game does not come out as we found a couple of serious problems during the test. The main ones we have already decided. We do not aim to expose the game faster and earn money on it. We strive to do everything well. A lot of work was done to eliminate bugs and shortcomings. As soon as we solve the remaining problems, the date will appear on the page. In addition, we are working on the visual part of the game, on the sounds, and improve our systems. Thank you for understanding and thanks to those who are waiting for our game.
- Checking Steam - 16 March 2017
Our build is still under review. Therefore, the game is postponed for a short time.
- Checking Steam - 16 March 2017
Our build is still under review. Therefore, the game is postponed for a short time.
- Cyborg #2 - 7 March 2017
- Cyborg #2 - 7 March 2017
- Metal Detector - 7 March 2017
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 28 November 2017 | Ready model. Started working on animations | 4249665521684577441 |
| 2 | 15 October 2017 | Graphics, game optimization and more | 4249665521684577767 |
| 3 | 30 April 2017 | Time | 4249665521684577892 |
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