Graphics, game optimization and more — Exile to Death Steam update #686245

1) Added new shaders to the map. Now earth looks more beautiful than before. 2) Optimized shaders in the game 3) Done some great work with shadows...

Steam App
Exile to Death (489240)
Event type
patch note
Published
15 October 2017 - 03:54:30 UTC
Source
steam_community_announcements
1) Added new shaders to the map. Now earth looks more beautiful than before. 2) Optimized shaders in the game 3) Done some great work with shadows Removed intermittence of shadows on low settings (ladder of shadows) Implemented a new system of shadows Added contact shadows (for powerful computers) Added reflections 4) Added 20 new models in the game 5) Reduced and optimized code 6) Managed issues associated with the network (that influenced playability) 7) Reduced bunch of bugs and defects: Desync of objects, problems with players damage, network bugs with loot storage and more. 8) Improved visualization of maps (objects, greenery, new shaders, the density of items) 9) Added asynchronous loading 10) New loading screen. While game is loading you won't see the menu 11) Fixed the voice chat 12) Added the nicknames of players and set up their display 13) Corrected the correct icons for items...

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