SPSTEAMPULSELIVE ANALYTICS
Guns and Dragons Playtest

Guns and Dragons Playtest Steam metadata

ABUTTON Inc. | Jul 29, 2026 | game

Released

30players observed · 22 September 2026 - 07:40:49 UTC

ActionAdventure

  • Latest observed players30 · 22 September 2026 - 07:40:49 UTC
  • SteamPulse tracked peak30
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score64% positive

Guns and Dragons Playtest metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players30 · 22 September 2026 - 07:40:49 UTC
  • SteamPulse tracked peak30
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score64% positive
  • Total reviews28
  • Release dateJul 29, 2026
  • DeveloperABUTTON Inc.
  • PublisherABUTTON Inc.

Genres: Action, Adventure

Company pages: Developer: ABUTTON Inc.Publisher: ABUTTON Inc.

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Guns and Dragons Playtest Steam metadata

Guns and Dragons Playtest metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4991390/metadata
Steam Communityhttps://steamcommunity.com/app/4991390
PCGamingWiki search
IGDB searchSearch IGDB for Guns and Dragons Playtest

Reviews, pricing, and metadata

Review summary

Mixed

64% positive, 18 positive, 10 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Cross-Platform Multiplayer, Steam Achievements

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Temporary Connectivity Issues – EOS Maintenance - 22 September 2026

    Hello everyone,Due to ongoing Epic Online Services (EOS) maintenance, launching and connecting to the game may be temporarily unavailable.■ Maintenance WindowTuesday, September 22, 2026, 06:00 – 07:30 UTC (up to 90 minutes)■ Why This Affects the GameOur game uses Epic Online Services to power its online and multiplayer features. Because of this integration, the game itself may fail to launch while Epic's maintenance is in progress.■ What You May Experience- Failure to launch or sign in- Unable to create sessions or lobbies- Friend invites and matchmaking not working- Disconnects during playThis maintenance is being carried out by Epic and is outside of our control, and the end time is subject to change.Once it is complete, the game will work normally again with no action needed on your end. If you are unable to connect, please try again after a short while.We're very sorry for the sudde…

  • Playtest Extended + HotFix #3 - 21 September 2026

    Playtest Extended Until September 30You asked for more time — so we're giving you more time.The Guns & Dragons playtest is now extended until September 30, 12:00 AM PT / 9:00 AM CESTThank you for the response so far. The feedback we've received has been detailed and genuinely useful, and a lot of it is already shaping the build.HotFix #3Added an option to disable bow auto-aim — one of your most requested changesAdjusted graphics settings on the Low presetFixed incorrect number formatting in perk and item descriptionsFixed several crashesKeep it coming — we're reading all of it.Found Something Broken?Bug reports, UI breakage, and translation errors are all welcome. Post them in our \here on Steam, or head to our \ — that's the fastest way to reach us, and our team can follow up with you directly if we need more info.Please include a screenshot, and for translation issues let us know whic…

  • PLAYTEST HOTFIX #2 - 18 September 2026

    Features & Improvements1. Added a visual indicator for boss enrage.Boss enrage states are now easier to recognize during combat.2. Adjusted Overheat Mag balance.Performance differences between rarity tiers have been slightly rebalanced.Bug Fixes- Fixed several issues that could cause the game to crash.- Fixed an issue where housing object scaling was applied incorrectly.- Fixed various minor issues.We're carefully reviewing all the feedback you send us throughout the playtest, and working to reflect it in the game as quickly as we can.If you run into any bugs, or have suggestions for improvements or balance changes, let us know through Steam bug Report our Discord channel. The development team is reading everything.

  • The 2nd Playtest is LIVE — jump in now! - 17 September 2026

    The 2nd Playtest is LIVE — jump in now!Hello Guns & Dragons community!The 2nd Guns & Dragons playtest is open. Servers are up, squads are forming — grab your friends, gear up, and get in there.Now with 4-player co-op. So bring the whole crew!⏳ Limited time — the playtest ends Sep 23, 12:00 AM PT (midnight) / 4:00 PM KST.🏆 While you play: the Playtest ContestTo celebrate the 2nd playtest, we're running a contest on our official Discord. Until the playtest ends, share your best screenshots and videos in one of the three categories below — the ABUTTON team will judge every submission and pick the winners!How to enterPost your screenshot or video in the #contest-submissions channel on our Discord, and include the category you're entering in the post body.Categories🐛 Funniest BugRealistically, you're playing an early build of Guns & Dragons — you're bound to run into some bugs. Help us fin…

  • Playtest Wrap - 15 August 2026

    Guns & Dragons Playtest — By the Numbers100,000 players. 46,000 hours. One very persistent Goblin Shaman.The Guns & Dragons playtest has officially wrapped, and we want to start with the only thing that really matters: thank youOver 100,000 of you signed up, jumped in, died to things you probably didn't expect to die to, and came back to do it again. The bug reports, the balance complaints, the build screenshots, the "why is this weapon like this" threads — we read all of it. Every single piece of feedback has gone straight into our notes for what comes next.So we pulled the numbersAnd some of these results completely blew us away.You collectively poured 46,000 hours into hunting the Ogre Boss. The highest difficulty anyone cleared was 50. Most of you took him down in about 2.89 attempts — but one of you needed 31 retries, and we genuinely respect the commitment.Then there's the cause o…

  • Playtest Concluded - 11 August 2026

    The Guns & Dragons Playtest Has EndedThat's it for this round - the playtest is officially closed.Thank you to everyone who jumped in. It was open to anyone who wanted to try it, and a lot of you showed up, played, broke things, and told us exactly what you thought. That kind of honest feedback is exactly what we needed at this stage, and we're already going through all of it.We don't have a firm date for the next one yet, but there will be more chances to get in early. Wishlist Guns & Dragons and hop into our Discord so you don't miss it when the doors open again!Thanks again for playing with us. 👉 Join the Discord: \Discord invite]

  • Playtest Hotfix #9 - 8 August 2026

    ⚡PerformanceFurther improvements to address client-side frame drops in multiplayer.🐛 Bug FixesAdded a safeguard to prevent players from occasionally falling through the floor.We're actively reviewing your feedback throughout the playtest and working to improve the game as quickly as possible. If you encounter any bugs or have suggestions for improvements or balance changes, feel free to join our Discord. The development team is reading everything you share.Keep the feedback coming — every comment helps us make Guns & Dragons even better!💬 Join our Discord:https://discord.gg/3FmkeVEYNe

  • Playtest Hotfix #8 - 7 August 2026

    PLAYTEST HOTFIX #8⚡PerformanceRemoved Easy Anti-CheatEasy Anti-Cheat has been removed from the game.🐛 Bug FixesFixed an issue where weapons could not be fired under certain conditions.We're actively reviewing your feedback throughout the playtest and working to improve the game as quickly as possible. If you encounter any bugs or have suggestions for improvements or balance changes, feel free to join our Discord. The development team is reading everything you share. Keep the feedback coming — every comment helps us make Guns & Dragons even better!💬 Join our Discord: https://discord.gg/3FmkeVEYNe

  • Playtest Hotfix #7 - 6 August 2026

    ## ⚡ Performance ### 1. Optimized loading times and memory usage. Improved overall loading performance and memory usage, while also reducing the game's installation size. ## 🐛 Bug Fixes - Fixed an issue where the game could fail to launch on systems with Intel AI Boost enabled. - Fixed an issue where the selected option highlight was displayed incorrectly in the Options menu. - Fixed an issue where the selected difficulty was not displayed correctly in-game. - Fixed an issue where radio dialogue could play while in the Company. - Fixed an issue where Meteor's visual effects could suddenly disappear for clients. - Fixed an issue where Quicksilver's weapon skill could be canceled by firing. We're actively reviewing your feedback throughout the playtest and working to improve the game as quickly as possible. If you encounter any bugs or have suggestions for improvements or balance changes…

  • Playtest Hotfix #6 - 5 August 2026

    ## 🔧 Features & Improvements### 1. Added an **"Optimizing Shaders..."** loading screen at game startup.You can now monitor shader optimization progress during the initial launch.## 🐛 Bug Fixes- Fixed a memory leak.- Fixed an issue where player name tags were not displayed during boss fights.- Fixed an issue where Crystal Worm's frontal attack would fail to damage players.- Fixed an issue where monsters could become stuck on Cursed Crystals.- Fixed an issue where some Crystal Worms could spawn stuck inside walls.We're actively reviewing your feedback throughout the playtest and working to improve the game as quickly as possible.If you encounter any bugs or have suggestions for improvements or balance changes, feel free to join our Discord. The development team is reading everything you share.💬 Join our Discord: https://discord.gg/3FmkeVEYNe

  • Playtest Hotfix #5 - 4 August 2026

    ## 🔧 Features & Improvements ### 1. Improved Trap Dungeons. Players no longer take damage after failing a Trap Dungeon, and an issue where monsters could become stuck has also been fixed. ### 2. Adjusted difficulty for solo and multiplayer play. Difficulty has been rebalanced to provide a more appropriate experience based on the number of players. ### 3. Reduced Dash cooldown by 1 second. This change allows for a faster-paced combat experience. ### 4. Added target indicators to material collection mechanics. Interactable targets are now easier to identify. ### 5. Session codes are now visible even while connected to another session. ### 6. Adjusted dialogue auto-advance timing. The auto-advance timer has been increased from 5 seconds to 12 seconds. ### 7. Players can no longer enter Building Move/Demolition Mode while using a sunbed. This prevents unintended interactions. ## ⚡ Performa…

  • Playtest Hotfix #4 - 3 August 2026

    ## 🔧 Features & Improvements ### 1. Expanded key binding options. More actions can now be assigned to your preferred keys. ### 2. Added Discord links to the ESC menu, bulletin board, and loading tips. It's now easier to join our community and share your feedback with the team. ### 3. Improved Trap Dungeons. Traps now reduce only the time gauge instead of HP, and several progression-related issues have been fixed. ### 4. Changed the unlock requirement for the Combat Training Area. It now unlocks after completing the Building Tutorial. ### 5. Updated the appearance of explosive barrels. Their visuals have been improved to make them easier to recognize. ## ⚡ Performance ### 6. Applied GPU memory and NavMesh optimizations. Improved overall stability and performance in various gameplay situations. ### 7. Changed the default frame limit on Windows to 150 FPS. Adjusted the default setting for…

  • Playtest Hotfix #3 - 2 August 2026

    1. Added a Push-to-Talk option. 2. Fixed an issue where attempting to pick up an Artifact you already owned could prevent you from obtaining any more Artifacts. 3. Fixed an issue where some weapons could use their weapon skill while reloading. 4. Graphics settings are now applied only after pressing "Confirm" instead of applying immediately. 5. Fixed an issue where gamepad controls did not work correctly in the Options menu. 6. Added clearer notices for some quests and items that are unavailable in the current playtest. We're actively reviewing your feedback throughout the playtest and working to improve the game as quickly as possible. If you encounter any bugs or have suggestions for improvements or balance changes, feel free to join our Discord. The development team is reading everything you share. 💬 Join our Discord: https://discord.gg/3FmkeVEYNe

  • Playtest Hotfix #2 - 1 August 2026

    1. Added an FOV adjustment option.2. Elite enemies now drop Artifacts only instead of loot bags.3. Further adjusted the Ogre Boss battle balance.4. Added HP recovery when passing through a gate.5. Applied various minor fixes and improvements.We're actively reviewing your feedback throughout the playtest and working to improve the game as quickly as possible. If you encounter any bugs or have suggestions for improvements or balance changes, feel free to join our Discord. The development team is reading everything you share. 💬 Join our Discord: https://discord.gg/3FmkeVEYNe

  • Playtest Hotfix #1 - 1 August 2026

    Hey everyone,The turnout for this playtest has been far beyond what we expected, and we've been reading everything — Steam Discussions, reviews, Discord, all of it. Here's our first round of changes, plus an honest rundown of what we're still working on.## 1. The Ogre boss hits harder nowWe saw the Ogre going down more quickly than we'd designed for, so we've turned up the pressure on that fight. Boss encounters should feel like a real wall — while everything around them gets a little smoother. More on that below.## 2. Health potions can now drop from regular enemiesOriginally we limited healing to specific situations, hoping it would keep every run tense. What we saw in the playtest is that it mostly just became stressful — running on fumes with no way out isn't tension, it's frustration.Health potions now have a small chance to drop from regular enemies. The pressure stays; the door i…

Patch notes and updates

S.noRelease datePatch nameGID number
18 August 2026Playtest Hotfix #91840310314347246
27 August 2026Playtest Hotfix #81840310314344676
36 August 2026Playtest Hotfix #71840310314341459
45 August 2026Playtest Hotfix #61840310314338901
54 August 2026Playtest Hotfix #51839676055896900
63 August 2026Playtest Hotfix #41839676055894198
72 August 2026Playtest Hotfix #31839676055892295
81 August 2026Playtest Hotfix #21839676055890584
91 August 2026Playtest Hotfix #11839676055890050

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4991390
Live current players30
SteamPulse tracked peak30
Live count (today's peak floor)30
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateJul 29, 2026
DeveloperABUTTON Inc.
PublisherABUTTON Inc.
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent64%
Positive reviews18
Negative reviews10
Total reviews28
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Guns & Dragons is an outrageous co-op roguelite where up to 4 players grab their increasingly over-engineered weapons to fight enemy hordes and gather resources. After each run, build your base and power up your weapons for your next attempt. No two runs are ever the same!

Supported languages

English * , German, Japanese, Korean, Russian, Simplified Chinese, French, Traditional Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
27Cross-Platform Multiplayer
22Steam Achievements
28Full controller support
64Adjustable Text Size
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
59Steam Input API Support
69Stereo Sound
65Subtitle Options
23Steam Cloud

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Guns and Dragons Playtest's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Guns and Dragons Playtest's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Guns and Dragons Playtest at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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