- SKIPCHASER 1.5 is live! - 29 May 2020
In celebration of our new game RogueJack releasing on Steam a couple of days ago, we've packaged up some QoE updates for SKIPCHASER and added a few new features. Here's the breakdown of whats new: Sliding difficulty scale that buff enemies the less you die In-level vending machines that let you try out some of the weapon parts for a limited time 64-bit and signing issues on macOS Keep bosses from blowing themselves up Missile bullets?!?!?! Various Steelseries keyboard fixes We've also added RogueJack to our Ponywolf Franchise bundle, so if you supported us in the past you can get our new game for an even deeper discount. Thanks for playing and supporting Ponywolf
- 1.1.3 is out with SteelSeries Engine Support - 20 August 2019
Version 1.1.3 updates some SDK stuff under the hood and adds color shifting support for SteelSeries Keyboards, Mice and Headsets. We don't overwrite your settings, just supplement them with a FnKey health bar and key cap highlights for key bindings. If you are a developer and want to add these features to your game, we've posted the Lua code on Github. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27821198%2Fc8ed4d0a789ebd156a6a5a8705998e87c56e7c08.jpg
- 1.1.2 Bugfix Build Out Now & SteelSeries Support Coming Soon - 25 March 2019
Not much to say on the update side, just a couple small fixes including a un-touchable gun part that was in the middle of some maps. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27821198%2F286a39c6722e40a3b649598f6c09ebadb3932ca1.png We'll also be partnering with SteelSeries to support some of their new controllers, keyboards and mice. More on that soon!
- 1.1.1 Build live for Windows and macOS - 27 December 2018
Lots of little bugs squished including cloud saves, new game button breaking, etc. Also, itch.io and Steam are now on the same verisoning track if you purchased it from either Winter Sale. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27821198%2F3cab1e46812e67c0e43b691d3cdcf18c6ab53448.png Happy Holidays (and Bounty Hunting) to all!
- Version 1.11 in BETA, STABLE 1.0.2 live - 22 December 2018
Due to some issues with some players getting errors when certian internet functions were unavailable, we've pushed a 1.11 branch to beta (and itch.io) for testing and rolled back the current version to 1.0.2. We apologize for any lack of bounty hunting that this has caused. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27821198%2F286a39c6722e40a3b649598f6c09ebadb3932ca1.png
- Winter Sale and v1.1 out of BETA - 20 December 2018
We're super excited to be picked as a top 10 winter sale game from Big Boss Battle (on itch.io) and to push our 1.1 update from BETA to the main branch. Look through the past branch notes to see what's updated. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27821198%2Ff00f2f2b3a21d212fe449758e574e73aed6c3b85.png Also, also we are releasing a new game on both Steam and mobile called Knights of the Card Table. If you are a fan of Fantasy inspired card games you may just like this. Check it out!
- Happy Halloween! 25% off and new updates in BETA! - 30 October 2018
Happy Halloween Sale steamers! We're 25% off until November 1st AND we pushed a few gameplay balancing features and added a new enemy type--the spider mine. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27821198%2Fd4a36bbaee8c7e4db665368108e1a2373d9f2764.gif Here's a list of what's new: Long overdue SDK update Rats run away for 1s after hitting you and have less health Small enemies are a bit easier to hit CRIMELORD doesn't disappear erroneously CRIMELORD scene floor color is changed for better contrast with bullets Added spider mines to some of the level 5 and 7 levels "Empty" chests now give some gold instead EXPERIMENTAL gun elements, bullet multipliers, and bullet types (missiles and lasers too) working To try these new features out, you'll need to get the BETA branch of SKIPCHASER by going into the properties of the game. https://steamcdn-a.akamaihd.net/steamcomm…
- 1.01 Release out of BETA - 17 September 2018
SKIPCHASER's had a minor release hanging out in the beta branch for a while that's ready for prime time. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27821198%2Fb94221f62cb11b4c57617de6df2e374baf1ea9c7.gif There's a training level for the SKIP mechanic and a more even distribution of soundtrack, plus a bunch of other minor tweaks that we feel make the game better than ever!
- SKIPCHASER 1.0 Hotfix pushed - 6 June 2018
Thanks to user @Alpherior we found a few bugs that made their way into the 1.0 release... Early Access users skipped the final boss level & endless mode Small Plasma mag and small Frozen Mag had same image, and same stats I know it's a pain, but if you played the EA version, we recommend starting a fresh game, or re-installing to reset the weapon items you collected in earlier versions. (We could force that, but there we just a few hundred EA users, so they may want to keep their progress...) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27821198%2F3cab1e46812e67c0e43b691d3cdcf18c6ab53448.png
- SKIPCHASER Released!!! - 4 June 2018
Down the rabbit hole! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27821198%2F979a5686cafc55793d5850e5d044ab984d36ee0b.gif With more updates than you can shake a blaster at! Here are a few of the improvements: 50 levels, plus a procedural endless "Badlands" level to finish your build out 3 Challenging boss fights plus the final CRIMELORD battle Audio updates with 3 original songs by VXVX More randomization of enemy stats, including overpowered enemies Improved enemy AI Weapon balancing and crafting fixes Much, much, more! All this and a 50% base price decrease. This project has been a labor of love and we couldn't be more excited to get your feedback!
- Now Available on Steam - SKIPCHASER - 4 June 2018
SKIPCHASER is Now Available on Steam! SKIPCHASER is a story-driven sci-fi fantasy shooter with procedural missions, deep weapon customization and action/adventure elements.
- SKIPCHASER Leaving Early Access 6/4 - 30 May 2018
That's right, SKIPCHASER is leaving Early Access June 4th, after about 16 months and 40+ public builds. The second Release Candidate is currently in public beta and we will spend the upcoming weekend playing and bug fixing for a Monday launch. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27821198%2Fb94221f62cb11b4c57617de6df2e374baf1ea9c7.gif The price will remain at $4.99 USD (or local equivalent) and has 10 missions spanning 60+ levels. Our best guess at gameplay is probably 7 to 8 hours before the missions start recycling.
- Final Boss Battle Update Coming Soon! - 24 May 2018
As we progress on various updates this summer, we'd really like to put a bow on Skipchaser in it's current form. So, to that end we're going to implement all the levels we have by fleshing out the town, dropping in the final boss battle and wrapping up the storyline. So, this should come as good news to everyone who wanted to see Skipchaser completed as a stand-alone twin stick shooter/rogue-lke. We can't put an exact day on it, but things are pretty much content complete outside of a few effects and dialog passes.
- Overhauling SKIPCHASER in 2018 - 23 February 2018
Let’s be clear, SKIPCHASER isn’t what anyone would consider a success story. It started as a Ludum Dare game jam entry in April of 2016, went into Steam Early Access March of 2017, and one year later hasn’t really hit its stride as anything more than a colorful but simplistic rogue-like twin-stick shooter. Despite being featured on Itch.io (thanks BTW) and getting some minor press and streaming play, purchases have been in the low hundreds and our team’s vision to build “Space Diablo” isn’t in the cards--mainly the financial cards. Don’t get me wrong, our team at Ponywolf clearly isn’t profit focused--a vast majority of our games are free with no ads. We also have released thousands of lines of code to help the gaming community on the whole. Simply put, we build games that we want to play, but at some point a game needs to be sustainable. Up to now, this statement reads like a studio th…
- SKIPCHASER in 2018 - 23 February 2018
Editing this post to clear up any confusion. We are now in the final throws of a Release Candidate to implement the rest of the levels/bosses and are tightening up the story line to make SKIPCHASER a complete experience after a little over a year in Early Access. We still want to play with these characters in a turned-based world, but we will leave that for another day--and another post. Thank you for your support! Michael Wilson, Founder, Ponywolf Let’s be clear, SKIPCHASER isn’t what anyone would consider a success story. It started as a Ludum Dare game jam entry in April of 2016, went into Steam Early Access March of 2017, and one year later hasn’t really hit its stride as anything more than a colorful but simplistic rogue-like twin-stick shooter. Despite being featured on Itch.io (thanks BTW) and getting some minor press and streaming play, purchases have been in the low hundreds an…
- Thanks for making this Steam Summer Sale awesome! - 4 July 2017
We doubled the installed base for SKIPCHASER during this summer sale and are looking forward to keeping the content comming as we eyeball the full game release later this year. Thanks again!
- Summer Sale Time - 26 June 2017
Hide your wife, hide your kids. It's the Steam Summer sale and now you can pickup SKIPCHASER Early Access for 66% off ($3.39USD). Enjoy!
- Summer Sale Time - 26 June 2017
Hide your wife, hide your kids. It's the Steam Summer sale and now you can pickup SKIPCHASER Early Access for 66% off ($3.39USD). Enjoy!
- SKIPCHASER Early Access Update 5 Live - 30 May 2017
This update was hard fought, but at last we've pushed almost 3 weeks of updates and changes. http://i.imgur.com/c9nex1u.gif This isn't an exhaustive list, but it's close... Improved "skip" mechanic Added signs to hint at the upcoming boss battles Re-encoded audio to hopefully help with rare audio glitches Grenade count fix Swapped first mission for a slightly easier one Started vending machine work Enemy lurking/kiting states Tough enemy chance Reset data storage Initial control screen Enemies Aim Chance to poison/fire/cool enemies Started armor crafting And more, more, more...
- SKIPCHASER Early Access Update 5 Live - 30 May 2017
This update was hard fought, but at last we've pushed almost 3 weeks of updates and changes. http://i.imgur.com/c9nex1u.gif This isn't an exhaustive list, but it's close... Improved "skip" mechanic Added signs to hint at the upcoming boss battles Re-encoded audio to hopefully help with rare audio glitches Grenade count fix Swapped first mission for a slightly easier one Started vending machine work Enemy lurking/kiting states Tough enemy chance Reset data storage Initial control screen Enemies Aim Chance to poison/fire/cool enemies Started armor crafting And more, more, more...