SPSTEAMPULSELIVE ANALYTICS
Percussive VR

Percussive VR Steam metadata

Jamhack Games | Dec 24, 2020 | game

Released

0players observed · 11 October 2026 - 02:16:14 UTC

CasualSimulationMusicVREarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)450
  • Revenue (VGI)$6,552
  • Review score80% positive

Percussive VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)450
  • Revenue (VGI)$6,552
  • Review score80% positive
  • Total reviews15
  • Release dateDec 24, 2020
  • DeveloperJamhack Games
  • PublisherJamhack Games

Genres: Casual, Simulation

Company pages: Developer: Jamhack GamesPublisher: Jamhack Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Percussive VR Steam metadata

Percussive VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/536370/metadata
Steam Storehttps://store.steampowered.com/app/536370/
Steam Communityhttps://steamcommunity.com/app/536370
PCGamingWiki search
IGDB searchSearch IGDB for Percussive VR

Reviews, pricing, and metadata

Review summary

Positive

80% positive, 12 positive, 3 negative

Price and discount

$4.99 (75% off from $19.99)

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

6

Platform releases
  • Steam 11 November 2016

Latest Steam announcements

  • Percussive VR Update for 2021-01-18 - 19 January 2021

    Today's update brings the following changes: PDFs are now supported when importing sheet music! Place PDFs in a folder called "Sheet Music" inside your user's "Documents" folder, and they will appear in the "Sheet Music" section of the menu the next time you launch. The first time you open the app after installing this update, tooltips will appear to guide you through opening and navigating the menu. After following all the prompts, these will not appear again (unless the game is re-installed). Happy jamming! 🤘

  • Percussive VR: The December 2020 Update - 24 December 2020

    At long last, we’re excited to announce a big new update for Percussive VR! There’s a lot to cover, so let’s dive right in! 🎹 New Instrument: Vibraphone Meet the newest instrument in the Percussive VR lineup: The vibraphone! Sure to be your new favorite, the vibraphone is the first of our instruments to support a sustain pedal—which can be activated either using grip buttons or supported USB pedal devices. 🏠 New Environment Layout To make the experience better with more play spaces and tracking configurations, and to optimize overall performance, we’ve taken a fresh look at how the environment is arranged and made navigation easier than ever. Instead of teleporting around a large room, you’ll now stay in one place and let the instrument come to you. You can change instruments using the new and improved menu system! ⏱️ Metronome Customization If the experimental metronome from our prev…

  • Percussive VR Update for 2018-12-10 - 10 December 2018

    Ho ho ho! This update has been a long time in the making, so let's cut to the chase and talk about all the cool new features! 🎼 Sheet Music https://thumbs.gfycat.com/PrestigiousVengefulAntarcticfurseal-size_restricted.gif At long last, you can now import and read your sheet music in Percussive VR! In this beta version of the feature, only PNG images are supported, and only two pages can be loaded (until a good control scheme for turning pages can be decided). To try it out, add your PNG images to a folder called "Sheet Music" in your "Documents" folder and name them so they end with 01 and 02. ☰ Menu Upgrades https://thumbs.gfycat.com/PeriodicHelplessHake-size_restricted.gif As you may have noticed already, the menu has been moved from a wall-mounted position to an easier-to-use wrist-mounted location. This makes the text easier to see and prevents situations where the menu would have…

  • Sheet music PDF import coming along nicely! 🎼 - 25 March 2018
  • Sheet music PDF import coming along nicely! 🎼 - 25 March 2018
  • Percussive VR Update for 2018-02-24 - 25 February 2018

    Happy Year of the Dog, everyone! It’s been a long time coming, but we have a big patch available now! Changes include: Support for Oculus Rift + Touch! A redesigned environment! Rotation during menu-based instrument teleports Improvements to teleportation pointer New desktop camera (press Spacebar to change) Instrument height adjustment haptics Experimental metronome feature (tempo not yet changeable) Better metronome support is being worked on, as well as an initial version of the file browser for loading sheet music from your hard drive. Let us know your feedback and what you’d like to see in the next update!

  • Percussive VR Update for 2018-02-24 - 25 February 2018

    Happy Year of the Dog, everyone! It’s been a long time coming, but we have a big patch available now! Changes include: Support for Oculus Rift + Touch! A redesigned environment! Rotation during menu-based instrument teleports Improvements to teleportation pointer New desktop camera (press Spacebar to change) Instrument height adjustment haptics Experimental metronome feature (tempo not yet changeable) Better metronome support is being worked on, as well as an initial version of the file browser for loading sheet music from your hard drive. Let us know your feedback and what you’d like to see in the next update!

  • Percussive VR Update for 2017-04-05 - 5 April 2017

    Hi there, and welcome to the first update of the Spring season (or Fall, depending on which half of the globe you're on)! Some big under-the-hood improvements are still underway, but we took a little break from that work to bring you this in the meantime: That's right! Xylophone is here! The fourth instrument in our collection has just been added to your personal practice studio. As with the others, the height is fully adjustable, note labels can be toggled on or off, and you have your choice of mallet materials (in this case, hard rubber or wood). Let us know what you think! Happy jamming!

  • Percussive VR Update for 2017-04-05 - 5 April 2017

    Hi there, and welcome to the first update of the Spring season (or Fall, depending on which half of the globe you're on)! Some big under-the-hood improvements are still underway, but we took a little break from that work to bring you this in the meantime: That's right! Xylophone is here! The fourth instrument in our collection has just been added to your personal practice studio. As with the others, the height is fully adjustable, note labels can be toggled on or off, and you have your choice of mallet materials (in this case, hard rubber or wood). Let us know what you think! Happy jamming!

  • Percussive VR Update for 2017-02-03 - 3 February 2017

    Salutations! Apologies for the long wait since the last update, but several holidays and national political crises later we're back with some fresh new code for you to play with. As promised in the last update, say hello to note labels! An essential resource for learners, these indicators help identify both the name of the note as well as the octave. They appear right on top of all the keys, and can be switched on and off via the controllers. This addition isn't just for one instrument; the labels will work for all of them! https://thumbs.gfycat.com/MixedTallBittern-size_restricted.gif And that's not all! Today's update also brings: Persistent settings: The game will now remember the last type of mallets you used for each instrument, and your note label setting Technical preparation for more features/settings accessible via the menu Bug fixes Performance improvements As always, keep the…

  • Percussive VR Update for 2017-02-03 - 3 February 2017

    Salutations! Apologies for the long wait since the last update, but several holidays and national political crises later we're back with some fresh new code for you to play with. As promised in the last update, say hello to note labels! An essential resource for learners, these indicators help identify both the name of the note as well as the octave. They appear right on top of all the keys, and can be switched on and off via the controllers. This addition isn't just for one instrument; the labels will work for all of them! https://thumbs.gfycat.com/MixedTallBittern-size_restricted.gif And that's not all! Today's update also brings: Persistent settings: The game will now remember the last type of mallets you used for each instrument, and your note label setting Technical preparation for more features/settings accessible via the menu Bug fixes Performance improvements As always, keep the…

  • Percussive VR Update for 2016-12-24 - 24 December 2016

    Season's greetings! Santa's come early this year with a new update that brings some much-needed technical groundwork that will pave the way for many features to come. What does this mean for you? A shiny new in-game menu! https://thumbs.gfycat.com/TerrificImmaterialInganue-size_restricted.gif In this release there is only one menu pane available, but as you can see there are some additional panes already in the works. The first pane, Instruments, lets you instantly teleport to an instrument of your choosing. The next planned feature being worked on, by popular demand, is note labels. Stay tuned, and as always please leave your feedback/questions/suggestions here in the Discussions forum. Happy jamming!

  • Percussive VR Update for 2016-12-24 - 24 December 2016

    Season's greetings! Santa's come early this year with a new update that brings some much-needed technical groundwork that will pave the way for many features to come. What does this mean for you? A shiny new in-game menu! https://thumbs.gfycat.com/TerrificImmaterialInganue-size_restricted.gif In this release there is only one menu pane available, but as you can see there are some additional panes already in the works. The first pane, Instruments, lets you instantly teleport to an instrument of your choosing. The next planned feature being worked on, by popular demand, is note labels. Stay tuned, and as always please leave your feedback/questions/suggestions here in the Discussions forum. Happy jamming!

  • Development Update: What's Coming Next - 11 December 2016

    Greetings, virtual percussionists! I know it's been a few weeks since the last release, and I wanted to give you all an update on what's currently being worked on (and what to expect in the next releases). Working on a comprehensive menu system that will pave the way for more UI-intensive feature such as settings, a sheet music browser, metronome options, and more. This is taking some time to do properly, since it needs to be easily extendable in order to support all these future additions. Coming up with a technical and aesthetic design for displaying note names on the instruments. Again, this requires a little extra work in order to do it in such a way that it can easily extend to different instruments. Upgraded to Unity 5.5 for some under-the-hood enhancements. As usual, if you have any questions or suggestions, make a post in the Discussions section here or send us an email at: supp…

  • Development Update: What's Coming Next - 11 December 2016

    Greetings, virtual percussionists! I know it's been a few weeks since the last release, and I wanted to give you all an update on what's currently being worked on (and what to expect in the next releases). Working on a comprehensive menu system that will pave the way for more UI-intensive feature such as settings, a sheet music browser, metronome options, and more. This is taking some time to do properly, since it needs to be easily extendable in order to support all these future additions. Coming up with a technical and aesthetic design for displaying note names on the instruments. Again, this requires a little extra work in order to do it in such a way that it can easily extend to different instruments. Upgraded to Unity 5.5 for some under-the-hood enhancements. As usual, if you have any questions or suggestions, make a post in the Discussions section here or send us an email at: supp…

  • Percussive VR Update for 2016-11-17 - 17 November 2016

    Hello again! This update reduces a lot of the lag/delay between hitting the keys and hearing the sound. This has been a big source of pain for players trying to perform fast runs, so hopefully this helps a bit! Happy jamming!

  • Percussive VR Update for 2016-11-17 - 17 November 2016

    Hello again! This update reduces a lot of the lag/delay between hitting the keys and hearing the sound. This has been a big source of pain for players trying to perform fast runs, so hopefully this helps a bit! Happy jamming!

  • Percussive VR Update for 2016-11-16 - 16 November 2016

    Hello, and a huge THANKS to everyone who has joined our Early Access during its very first week! It's been a thrill to see everyone's honest feedback, so please keep it coming - you'll be directly steering the development effort by doing so! This first patch mostly cleans up and improves some of the underlying code that handles how mallet switching works, but also adds a new feature - height adjustment! Simply reach out to the instrument, squeeze the grip button(s) on the sides of your Vive controller, and move your hand up and down to raise or lower the instrument! Some of the animation work still needs to be improved here, but this version at least gets the job done. The next patch should focus on tweaks to the physics and audio playback aspects of Percussive VR, since we know there are some needed improvements there. We'll be looking for ways to minimize the "lag" between hitting the…

  • Percussive VR Update for 2016-11-16 - 16 November 2016

    Hello, and a huge THANKS to everyone who has joined our Early Access during its very first week! It's been a thrill to see everyone's honest feedback, so please keep it coming - you'll be directly steering the development effort by doing so! This first patch mostly cleans up and improves some of the underlying code that handles how mallet switching works, but also adds a new feature - height adjustment! Simply reach out to the instrument, squeeze the grip button(s) on the sides of your Vive controller, and move your hand up and down to raise or lower the instrument! Some of the animation work still needs to be improved here, but this version at least gets the job done. The next patch should focus on tweaks to the physics and audio playback aspects of Percussive VR, since we know there are some needed improvements there. We'll be looking for ways to minimize the "lag" between hitting the…

Patch notes and updates

S.noRelease datePatch nameGID number
110 December 2018Percussive VR Update for 2018-12-102416641943185997160
225 February 2018Percussive VR Update for 2018-02-244249665521686858486
33 February 2017Percussive VR Update for 2017-02-034249665521686858605
424 December 2016Percussive VR Update for 2016-12-244249665521686858671
517 November 2016Percussive VR Update for 2016-11-174249665521686858794
616 November 2016Percussive VR Update for 2016-11-164249665521686858860

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID536370
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$4.99 (75% off from $19.99)
Free to playNo
Discount75%
Original price USD$19.99
Current price USD$4.99
Release dateDec 24, 2020
DeveloperJamhack Games
PublisherJamhack Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent80%
Positive reviews12
Negative reviews3
Total reviews15
Steam recommendationsNot available
Achievements6
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/536370/

Short description

Percussive VR is a collection of virtual musical instruments you can play in your home! Learn, practice, perform, or just play — your own creativity is the limit.

About this game

Percussive VR is a collection of virtual instruments you can play in your home! Learn, practice, perform, or just play — your own creativity is the limit. Instruments Marimba Xylophone Vibraphone Steelpan / Steel Drums Glockenspiel More to come! Features Sheet music import Customizable metronome Optional note names/labels Different mallets (for different types of sound) Adjustable instrument heights More to come!

Supported languages

English * , French * , Italian * , German * , Spanish - Spain * , Japanese * , Russian * , Simplified Chinese * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 11, 2026 to Oct 11, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Percussive VR's USD price history spans from Oct 11, 2026 to Oct 11, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -75%
  • Latest sale window: Oct 11, 2026 to Oct 11, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -75%, with a lowest recorded final price of $4.99 during rows named Steam sale. The latest recorded window starts Oct 11, 2026 and ends Oct 11, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Oct 11, 2026 through Oct 11, 2026. The latest run records $4.99 for 1 day of uninterrupted daily tracking with a listed discount from $19.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Percussive VR at $4.99 in USD, with a listed base price of $19.99 and a -75% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$19.9975%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No change75% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-11$4.99$19.9975% (Steam sale)Steam Store - Steam sale

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