SPSTEAMPULSELIVE ANALYTICS
Xark

Xark Steam metadata

Spencer Malone | Coming soon | game

Released

0players observed · 28 February 2018 - 18:30:00 UTC

ViolentActionIndieRPGStrategy

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Xark metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateComing soon
  • DeveloperSpencer Malone
  • PublisherSpencer Malone

Genres: Violent, Action, Indie, RPG, Strategy

Company pages: Developer: Spencer MalonePublisher: Spencer Malone

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Xark Steam metadata

Xark metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/546670/metadata
Steam Communityhttps://steamcommunity.com/app/546670
PCGamingWiki search
IGDB searchSearch IGDB for Xark

Reviews, pricing, and metadata

Review summary

No Reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Release 0.1.14 - 4 June 2017

    It's a big one! Saves will be reset. 1) Added a new tutorial area that is outside the dungeon. Further work will be done on this 2) Major performance upgrades 3) Increased Unity version to 5.6.1 4) Levels will not load until all controllers are enabled to fix issues w/ item loading when controllers are disabled. More work to be done in the future. 5) Added a spirit that follows you around. This replaces the static invisible light that existed before. It'll bob, weave, and will act as a story teller in the future. 6) Decreased Goblin health across the board 7) Increased first bosses attack speed 8) Increased wand damage 9) Fixed up fireball visuals 10) Tweaked fog visuals 11) Stability fixes 12) Tweaked loading screen to reflect new controller requirements 13) At long last, truly fixed AI getting stuck. Known issues: 1) The map is dorked up a bit 2) Using a potion can save in such a way…

  • Release 0.1.14 - 4 June 2017

    It's a big one! Saves will be reset. 1) Added a new tutorial area that is outside the dungeon. Further work will be done on this 2) Major performance upgrades 3) Increased Unity version to 5.6.1 4) Levels will not load until all controllers are enabled to fix issues w/ item loading when controllers are disabled. More work to be done in the future. 5) Added a spirit that follows you around. This replaces the static invisible light that existed before. It'll bob, weave, and will act as a story teller in the future. 6) Decreased Goblin health across the board 7) Increased first bosses attack speed 8) Increased wand damage 9) Fixed up fireball visuals 10) Tweaked fog visuals 11) Stability fixes 12) Tweaked loading screen to reflect new controller requirements 13) At long last, truly fixed AI getting stuck. Known issues: 1) The map is dorked up a bit 2) Using a potion can save in such a way…

  • Release 0.1.13 - 29 May 2017

    1) Added fog 2) Make standard humans more "ghostly". More enemies will probably move in this direction with time 3) Fixed dangerous bug with misconfigured items that was causing corrupted saves 4) Improved aliasing for textures Sorry if progress is slow! Behind the scenes, I'm working on how to add story points and have it feel "right" in VR.

  • Release 0.1.13 - 29 May 2017

    1) Added fog 2) Make standard humans more "ghostly". More enemies will probably move in this direction with time 3) Fixed dangerous bug with misconfigured items that was causing corrupted saves 4) Improved aliasing for textures Sorry if progress is slow! Behind the scenes, I'm working on how to add story points and have it feel "right" in VR.

  • Xark Release 1.12 - 21 May 2017

    Sorry for the delay! Had some important life events that took priority, so work slowed on Xark. Changes: 1) Map generation bug squashing. No more mishaps with one way walls! 2) You can now interact with world objects while holding items. This means picking up consumables such as health or gold, and using exit ladders should all be possible while holding an item now. 3) Added the first boss 4) Added a wand (WIP). It's fairly simple for now, but provides a good base for future things 5) You now have to hold interact to swing your sword, and cannot block attacks while doing so. This is a balance change to help with it being to easy to accidentally block an attack while swinging wildly. Upcoming things: 1) Traps 2) Chests 3) In dungeon shops 4) Post-dungeon shops That list of 4 things will probably make up the last of the work on the "Alpha". After that, I'll begin work on turning this into…

  • Xark Release 1.12 - 21 May 2017

    Sorry for the delay! Had some important life events that took priority, so work slowed on Xark. Changes: 1) Map generation bug squashing. No more mishaps with one way walls! 2) You can now interact with world objects while holding items. This means picking up consumables such as health or gold, and using exit ladders should all be possible while holding an item now. 3) Added the first boss 4) Added a wand (WIP). It's fairly simple for now, but provides a good base for future things 5) You now have to hold interact to swing your sword, and cannot block attacks while doing so. This is a balance change to help with it being to easy to accidentally block an attack while swinging wildly. Upcoming things: 1) Traps 2) Chests 3) In dungeon shops 4) Post-dungeon shops That list of 4 things will probably make up the last of the work on the "Alpha". After that, I'll begin work on turning this into…

  • Release 0.1.11 - 22 April 2017

    1) Fixed up the shield+weapon collision stuffs. Weapons should no longer work from inside a shield 2) Removing dual wielding. Maybe this will return in some form later, but it's too strong for now. Trying to hold two weapons will cause one to be disabled. 3) Shields no longer cast shadows. 4) Fixed up the initial weapon being 10% too small. 5) You should be able to redo the training properly now. 6) Added a texture for the enemy weak spots. 7) Added an end of game message. It's nothing major, just wanted to alert people that they'd done it. 8) More loot drop fixes.

  • Release 0.1.11 - 22 April 2017

    1) Fixed up the shield+weapon collision stuffs. Weapons should no longer work from inside a shield 2) Removing dual wielding. Maybe this will return in some form later, but it's too strong for now. Trying to hold two weapons will cause one to be disabled. 3) Shields no longer cast shadows. 4) Fixed up the initial weapon being 10% too small. 5) You should be able to redo the training properly now. 6) Added a texture for the enemy weak spots. 7) Added an end of game message. It's nothing major, just wanted to alert people that they'd done it. 8) More loot drop fixes.

  • Release 0.1.10 - 20 April 2017

    Yey, 10 public releases! This one is all about the bugs. 1) Fixed a regression with the hub world not responding well to trackpads. 2) Fixed the weapon trails to work even after opening/closing menus. 3) Fixed item drops. Consumables should drop properly again, and you should only get a maximum of one item per item type. 4) Some graphical tweaks

  • Release 0.1.10 - 20 April 2017

    Yey, 10 public releases! This one is all about the bugs. 1) Fixed a regression with the hub world not responding well to trackpads. 2) Fixed the weapon trails to work even after opening/closing menus. 3) Fixed item drops. Consumables should drop properly again, and you should only get a maximum of one item per item type. 4) Some graphical tweaks

  • Release 0.1.8 - 17 April 2017

    1) Added some early particle effects for hitting enemies weak spots 2) Touched up swinging code so that your movement isn't taken into effect 3) Added a swiping trail behind your weapon. This'll let you know when your weapon is actually taking effect.

  • Release 0.1.8 - 17 April 2017

    1) Added some early particle effects for hitting enemies weak spots 2) Touched up swinging code so that your movement isn't taken into effect 3) Added a swiping trail behind your weapon. This'll let you know when your weapon is actually taking effect.

  • Release 0.1.8 - 17 April 2017

    1) Fixed dynamic shadows 2) Upgrading Unity versions

  • Release 0.1.8 - 17 April 2017

    1) Fixed dynamic shadows 2) Upgrading Unity versions

  • Release 0.1.7 - 16 April 2017

    1) Rebalanced weapon sharpness to be reasonable levels. You should have to really swing to get the sword swing to register. 2) Added item destruction. Cutting in game objects will slice them into pieces, and doing that to container objects will cause them to sometimes drop items. 3) Added a "swing" noise. Not 100% finished with this, but it's a key part of the sharpness balancing. If you can't hear the swinging noise, you won't deal damage. 4) Fixed NPC pathing issues. They can walk through doorways now, and should be less confused by objects. 5) Added boards which occasionally block doors. They can be cut up to get through.

  • Release 0.1.7 - 16 April 2017

    1) Rebalanced weapon sharpness to be reasonable levels. You should have to really swing to get the sword swing to register. 2) Added item destruction. Cutting in game objects will slice them into pieces, and doing that to container objects will cause them to sometimes drop items. 3) Added a "swing" noise. Not 100% finished with this, but it's a key part of the sharpness balancing. If you can't hear the swinging noise, you won't deal damage. 4) Fixed NPC pathing issues. They can walk through doorways now, and should be less confused by objects. 5) Added boards which occasionally block doors. They can be cut up to get through.

  • Release 0.1.6 - 14 April 2017

    ** Warning! This will cause a save reset!** 1) Removed prior defensive stats. 2) Added Dexterity, which slows down enemy attacks 3) Every level now grants you 10 extra HP 4) Added more helper text in hand held menus.

  • Release 0.1.6 - 14 April 2017

    ** Warning! This will cause a save reset!** 1) Removed prior defensive stats. 2) Added Dexterity, which slows down enemy attacks 3) Every level now grants you 10 extra HP 4) Added more helper text in hand held menus.

  • Release 0.1.5 - 14 April 2017

    1) Potions! There's six of them. Here's how it works: Each potion type is given a random color at the start of each game. Each potion type's name and description is hidden from you until you drink one Not all potions are good, none are going to kill you instantly. Some example potions: A) Gives you full health B) Sets you to half health (even if you had more) C) Blinds you D) Speeds up time, making it harder to block and react. This system will probably be used for 2-3 other upcoming consumables. 2) Moved to Steam Audio for sound processing. So nice. 3) Increased drop rates of items 4) You can no longer attack through a shield. Doing so will disable your weapon. 5) Added a wide variety of sounds. Some placeholders, some not. Most of the 8 bit-esque sounds are placeholders. Track upcoming changes / suggest things / report bugs here: https://waffle.io/SpencerMalone/Xark

  • Release 0.1.5 - 14 April 2017

    1) Potions! There's six of them. Here's how it works: Each potion type is given a random color at the start of each game. Each potion type's name and description is hidden from you until you drink one Not all potions are good, none are going to kill you instantly. Some example potions: A) Gives you full health B) Sets you to half health (even if you had more) C) Blinds you D) Speeds up time, making it harder to block and react. This system will probably be used for 2-3 other upcoming consumables. 2) Moved to Steam Audio for sound processing. So nice. 3) Increased drop rates of items 4) You can no longer attack through a shield. Doing so will disable your weapon. 5) Added a wide variety of sounds. Some placeholders, some not. Most of the 8 bit-esque sounds are placeholders. Track upcoming changes / suggest things / report bugs here: https://waffle.io/SpencerMalone/Xark

Patch notes and updates

S.noRelease datePatch nameGID number
14 June 2017Release 0.1.144249665521686912558
229 May 2017Release 0.1.134249665521686912614
321 May 2017Xark Release 1.124249665521686912678
422 April 2017Release 0.1.114249665521686912739
520 April 2017Release 0.1.104249665521686912807
617 April 2017Release 0.1.84249665521686912873
717 April 2017Release 0.1.84249665521686912944
816 April 2017Release 0.1.74249665521686913011
914 April 2017Release 0.1.64249665521686913065
1014 April 2017Release 0.1.54249665521686913131
1111 April 2017Release 0.1.44249665521686913197
1210 April 2017Release 0.1.34249665521686913262
139 April 2017Release 0.1.24249665521686913333
148 April 2017Release 0.1.14249665521686913391

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID546670
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperSpencer Malone
PublisherSpencer Malone
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeNo Reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

** Currently only supports the Vive ** ** Currently in early access / alpha testing ** Delve deep into hidden dungeons. Explore, fight, find, level up.

About this game

** Currently only supports the Vive ** ** Currently in early access / alpha testing ** Delve deep into hidden dungeons. Explore, fight, find, level up. Featuring: Randomly generated dungeons Difficult combat Traps Interesting AI Real world locomotion Throwing weapons Swordplay With more coming soon! Understand that this is currently an Alpha, and as such we are letting people play for free. Expect there to be some bugs, issues, and an underwhelming amount of content for now.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Xark's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Xark's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Xark at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

Most visited Steam Store games

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3Dota 2713,07922 September 2026 - 13:13:40 UTC1,291,328
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9Conqueror's Blade2,77222 September 2026 - 11:52:43 UTC18,921

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Action

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RPG

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Strategy

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RimWorld29,25522 September 2026 - 12:42:24 UTC95,851239,107Ludeon Studios
Total War: WARHAMMER III23,13522 September 2026 - 12:43:59 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human20,34322 September 2026 - 12:42:33 UTC231,343179,110Starry Studio
Black Desert19,74622 September 2026 - 12:17:38 UTC59,91792,632Pearl Abyss

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