SPSTEAMPULSELIVE ANALYTICS
Foreveracers

Foreveracers Steam metadata

SuperSmashingGreat Games | Mar 29, 2018 | game

Released

0players observed · 22 September 2026 - 15:45:24 UTC

ActionCasualIndieRacingSports

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)1,077
  • Revenue (VGI)$3,898
  • Review score81% positive

Foreveracers metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)1,077
  • Revenue (VGI)$3,898
  • Review score81% positive
  • Total reviews26
  • Release dateMar 29, 2018
  • DeveloperSuperSmashingGreat Games
  • PublisherSuperSmashingGreat Games

Genres: Action, Casual, Indie, Racing, Sports

Company pages: Developer: SuperSmashingGreat GamesPublisher: SuperSmashingGreat Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Foreveracers Steam metadata

Foreveracers metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/548450/metadata
Steam Communityhttps://steamcommunity.com/app/548450
PCGamingWiki search
IGDB searchSearch IGDB for Foreveracers

Reviews, pricing, and metadata

Review summary

Positive

81% positive, 21 positive, 5 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, Cross-Platform Multiplayer, Steam Achievements

Achievements

16

Platform releases
  • Steam 29 March 2018

Latest Steam announcements

  • Foreveracers will be removed from sale on 30th November - 26 November 2021

    Hi, Following on from the announcement that we are shutting down Super Smashing Great Games, it's now been confirmed with Steam that Foreveracers will be removed from sale on 30th November 2021. We know there were some requests for a discount, however we are not using the shutdown as a sales tactic and we didn't want to do anything to encourage people to buy a game that won't be supported moving forward. We also don't think it's fair on those that have bought the game recently. Therefore we won't be doing a late sale, and would rather people don't buy the game than pick it up as a sale item without being fully aware of the situation. We would just like to reiterate our thanks and appreciation to those that have bought and played the game, and supported us over the years. While the game has been far from succesful in terms of sales, in many ways it has exceeded our expectations. It's jus…

  • End of the road for Super Smashing Great Games and Foreveracers - 29 October 2021

    Unfortunately we have had to make the decision to shutdown Super Smashing Great Games. A combination of the impact of the pandemic, low sales and other life issues getting in the way means we've had neither the time to commit to updating Foreveracers or building new projects, nor the funds to keep the company going. As part of this process, Foreveracers will shortly be removed from sale on Steam. For those that had previously bought the game, you will retain access as is normal on Steam. Also the online network service used for the multiplayer has been prepaid and so you should be able to enjoy the multiplayer with friends for years to come. We'd just like to thank everyone who has bought and played the game. Although far from a big commercial success, we exceeded our own expectations just to have so many people buy and enjoy the game. We're gutted to have to end it this way but simply…

  • Version 1.2 and Free Weekend - 21 March 2019

    The update is just bug fixes, ready for the free weekend and 50% discount sale

  • Update 1.11 - 17 January 2019

    Hello. Version 1.11 of Foreveracers is now available. This latest update sees the addition of a new race challenge. This grand tour race is unlocked once you complete a lap of each of the core and hidden tracks. It can only be accessed via a challenge (rather than just driving up to it) because of the length and nature of the route, crossing over other start lines etc. There are also additional bug fixes and tweaks - mainly just resolving some issues that could crop up with AI drivers when the 'master' client doesn't join in a challenge. Happy Racing! Super Smashing Great Games

  • Update 1.1 fixes - 24 December 2018

    Hi, We've pushed a couple of fixes since the main 1.1 update. There are some tweaks to improve AI getting stuck in some scenarios, but main issues addressed are: Fixing the bug that caused a lap time of zero seconds to be recorded when a challenge is issued in a specific circumstance Addressed the default resolution bug that was affecting some Linux users - this seems to be a Unity issue but our fix should hopefully prevent it happening. Merry Christmas all! Seasons Greetings, Super Smashing Great Games

  • Update v1.1 - 19 December 2018

    Hello and welcome to the latest update to Foreveracers. For those that have been with us for a while, thanks for your patience. The major addition to this version is that of AI drivers. You can have AI drivers when playing offline or online (the choice of having the AI drivers is down to the 'master' client when online, and can be turned on/off in the options menu mid-game). When online, the AI players will supplement the number of drivers to help keep you company until more human players join in! As more people join, the number of AI drivers will drop to keep a balance between number of cars, and human rivalry! The AI aren't meant to be perfect racers, we want them to crash and wobble and make mistakes, but we will be continuing to refine them moving forward. We have also added music to the game. This is just to help provide a bit of atmosphere as you drive around, and the music will f…

  • Update v1.0.7 - 27 July 2018

    It's finally out! Sorry for the delays, there were some technical issues holding it up, but hopefully they're all resolved now. The changes here are mainly 'under the hood', there's no specific gameplay additions. In saying that, we hope the changes can help improve the experience for all players. There are two main areas we've been working on: Firstly, we have been working on optimising performance, and our tests indicate a big step up in framerate. We've also implemented an all new 'input' system, to better handle various joypads and control systems. With this, we've also added a new 'controls' section to the options where you can rebind the controls to your own personal preference. If you have any thoughts, or experience any issues with this update, please let us know.

  • Update v 1.0.6 - 22 June 2018

    The latest update is now live. There are two main gameplay additions. Firstly, there's an optional new 'stabilized' handling mode. This is a smoother, less wobbly mode for those that don't enjoy or just struggle with the default twitchy wobbly handling. It's still wobbly, just not so easy to tip over all the time in certain vehicles. There is a slight trade off in performance when using this method, to counter it being easier to keep the car on the road. Hopefully this should balance out nicely so that those using stabilized will be competitive, but those that master the original handling method will still be able to get the ultimate times. You choose the handling method each time you change car, making it easy to toggle and experiment with both methods. We'll be monitoring the results in the leader board, tracking which method is used, to check things seem fair. Secondly there is now a…

  • Update v1.0.5 and IndieSelectE3 - 6 June 2018

    We're pleased to announce that the latest update for Foreveracers is available now. This is just in time for IndieGamerChick's #IndieSelectE3 event which will feature Foreveracers, starting from 4pm PDT this Friday 8th June! See here for details on that - https://twitter.com/IndieGamerChick/status/1003560275511947264 The main gameplay feature update is that new camera views are now available - there are four views in total. You can specify a view from within the graphics options menu, or in game press the 'V' key to cycle through the options, or press 1-4 to jump to a specific view. Available views are: chase cam (default), in car, bonnet and overhead. The 'look around' controls (right stick on joypad) have also been improved to be smoother, as has the animation on the steering wheel. Most of the other changes are under the hood, with the main thing being that the whole project has been…

  • Update v1.0.4 - 28 April 2018

    A new update is out for Foreveracers. This includes: Custom race challenge - set track, car type, time of day and laps Camera options to help those with motion sickness - FOV and lock camera tilting Introductory message to help new players New track reset options (return to last good checkpoint, or jump to spawn location for the active track) Tweaked vehicle display order and descriptions to help new players pick suitable vehicles. Happy driving!

  • Update v1.0.2 - 7 April 2018

    Hi, Another update is now live on steam - you will see version 1.0.2 in the main menu once updated. If you already have steam open, then exit and restart steam and it should pick up the update immediately. This update addresses some more minor issues and fixes. The main updates are: Smoothed out the road for a couple of corners that were causing the sportscar to 'snag' on the road. Slightly widened opening corners on mountain circuit. Slightly sped up reset to track during race challenges. Suppress 'changed car' messages if players are just changing back to same car/colour/location. Press 0 (zero) to 'reset to spawn'...this is for players focusing on time trials - when not in a challenge, pressing zero will cause your car to reset back to the spawn position for the current circuit. If you spot any other issues please let us know. Happy driving!

  • Update v1.0.2 - 7 April 2018

    Hi, Another update is now live on steam - you will see version 1.0.2 in the main menu once updated. If you already have steam open, then exit and restart steam and it should pick up the update immediately. This update addresses some more minor issues and fixes. The main updates are: Smoothed out the road for a couple of corners that were causing the sportscar to 'snag' on the road. Slightly widened opening corners on mountain circuit. Slightly sped up reset to track during race challenges. Suppress 'changed car' messages if players are just changing back to same car/colour/location. Press 0 (zero) to 'reset to spawn'...this is for players focusing on time trials - when not in a challenge, pressing zero will cause your car to reset back to the spawn position for the current circuit. If you spot any other issues please let us know. Happy driving!

  • Update v1.0.1 - 3 April 2018

    Hi, The first post-release update should now be live. You'll be able to tell that you have it as it will show version 1.0.1 in the bottom right of the main menu screen - if you don't have it you should get it when you next restart steam. This update just addresses a few minor issues and requests from the first few days, there are no gameplay expansions in this update. Here's a quick summary of the main fixes: Recent chat history displays when text box is open Distinguish between chat messages and notifications (such as player changing car etc.) Alternate keyboard 'button' bindings for handbrake, horn and lights - players can now use 'space', ',' and '.' for those actions too - this will hopefully be helpful for those where using arrows + ctrl or alt were causing problems! Default race win awarded if only 1 player left after all other players quit race challenge. 'Q' key no longer instan…

  • Update v1.0.1 - 3 April 2018

    Hi, The first post-release update should now be live. You'll be able to tell that you have it as it will show version 1.0.1 in the bottom right of the main menu screen - if you don't have it you should get it when you next restart steam. This update just addresses a few minor issues and requests from the first few days, there are no gameplay expansions in this update. Here's a quick summary of the main fixes: Recent chat history displays when text box is open Distinguish between chat messages and notifications (such as player changing car etc.) Alternate keyboard 'button' bindings for handbrake, horn and lights - players can now use 'space', ',' and '.' for those actions too - this will hopefully be helpful for those where using arrows + ctrl or alt were causing problems! Default race win awarded if only 1 player left after all other players quit race challenge. 'Q' key no longer instan…

  • Post Release Update - 31 March 2018

    Thank you! And thank you again! The launch has went really well, and we just want to first thank all you players that have bought, played and supported the game. So far things seem to be going pretty smoothly as far as the game itself, and any bugs or issues that are stopping players having fun. The main issue so far is a text input bug with Linux users, causing their typing in the text chat to add multiple letters to each key press. We're looking into this, but believe it's a bug in this version of unity, rather than a game specific thing. Obviously we want to address it asap, but we also don't want to rush updating to a beta unity version (which apparently fixes it) during the launch period...so hopefully the linux players will put up with this until we can sort it. Other than that, we've had some great ideas and suggestions, but no real problems have been reported for players having…

  • Post Release Update - 31 March 2018

    Thank you! And thank you again! The launch has went really well, and we just want to first thank all you players that have bought, played and supported the game. So far things seem to be going pretty smoothly as far as the game itself, and any bugs or issues that are stopping players having fun. The main issue so far is a text input bug with Linux users, causing their typing in the text chat to add multiple letters to each key press. We're looking into this, but believe it's a bug in this version of unity, rather than a game specific thing. Obviously we want to address it asap, but we also don't want to rush updating to a beta unity version (which apparently fixes it) during the launch period...so hopefully the linux players will put up with this until we can sort it. Other than that, we've had some great ideas and suggestions, but no real problems have been reported for players having…

  • Ready To Launch - 28 March 2018

    Just a quick note to say that everything is still on schedule for launch tomorrow. Thanks again for the support, and all of you that have added the game to your wishlist. We'll be around playing the game through the evening after launch, and will hopefully get to race with some of you then. Obviously one of the big problems with a small indie game focused on multiplayer, will be getting enough people playing the game so that there's always others online at the same time as you. Realistically, we know there will be times when players will end up playing alone, and that's why we tried to design it so that playing solo online is seamless while you wait for someone to join. What we plan to do to try to help is to schedule regular community events, just set times where if people can try to make it, there will be others there to join with. As much as possible, we will be joining in these sess…

  • Ready To Launch - 28 March 2018

    Just a quick note to say that everything is still on schedule for launch tomorrow. Thanks again for the support, and all of you that have added the game to your wishlist. We'll be around playing the game through the evening after launch, and will hopefully get to race with some of you then. Obviously one of the big problems with a small indie game focused on multiplayer, will be getting enough people playing the game so that there's always others online at the same time as you. Realistically, we know there will be times when players will end up playing alone, and that's why we tried to design it so that playing solo online is seamless while you wait for someone to join. What we plan to do to try to help is to schedule regular community events, just set times where if people can try to make it, there will be others there to join with. As much as possible, we will be joining in these sess…

  • Preparing for Launch - 19 March 2018

    10 days to go! Just a quick update to let you know that everything is still on course for release day. In fact, the hardest thing now is resisting the temptation to just press the release button early! :) We also just wanted to thank all of you who have added the game to your wish-list. We're already passed 3 figures on that front, and while that may be small fry for many games, it's hugely encouraging for us. Thanks for taking the time to read this, and checking out our game. We're looking forward to racing against you one day! :) best regards, SuperSmashingGreat Games

  • Preparing for Launch - 19 March 2018

    10 days to go! Just a quick update to let you know that everything is still on course for release day. In fact, the hardest thing now is resisting the temptation to just press the release button early! :) We also just wanted to thank all of you who have added the game to your wish-list. We're already passed 3 figures on that front, and while that may be small fry for many games, it's hugely encouraging for us. Thanks for taking the time to read this, and checking out our game. We're looking forward to racing against you one day! :) best regards, SuperSmashingGreat Games

Patch notes and updates

S.noRelease datePatch nameGID number
117 January 2019Update 1.112426778849015254905
224 December 2018Update 1.1 fixes2417769111297980238
319 December 2018Update v1.12417769111281520399
47 April 2018Update v1.0.24249665521686923578
53 April 2018Update v1.0.14249665521686923642

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID548450
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateMar 29, 2018
DeveloperSuperSmashingGreat Games
PublisherSuperSmashingGreat Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent81%
Positive reviews21
Negative reviews5
Total reviews26
Steam recommendationsNot available
Achievements16
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

The bouncy wobbly arcade online multiplayer driving game. Jump in to the action with no fuss. Race, roam, roll, crash, and challenge as you drive around the game world day and night. Cut corners, find shortcuts and avoid other players while trying to set the best lap times or win the challenges.

About this game

Foreveracers is an arcade multiplayer driving game, with a focus on removing a lot of the faff and waiting around often associated with online racing games. Just join a game when you're ready, and start driving. Each car in the game has a distinct feel and unique characteristics, and the physics model means that balance is as much part of challenge (and fun) as the optimal racing line. These cars can wobble and be a handful to control (especially if you're playing on keyboard). Also each car has their own 'optimal racing line', since as long as you hit the checkpoints in order, you're free to find your own route around the circuit! You can challenge (and be challenged by) other players in the game to races or to special challenge modes. Everyone that accepts the challenge will join that game mode, and anyone that doesn't can just carry on driving as they were, maybe to join or issue the next challenge. When not in a challenge, just drive through a start line to begin a lap, drive somewhere else to find another circuit whenever you want, or maybe explore to see if you can find an unlock for the hidden circuits. Or if you just want to quickly change car or jump to a different circuit, you can do so too. Features All one world - You're free to drive between the different circuits, and explore the world, without any reloading. Day/Night cycle - The racing in Foreveracers never ends, so keep driving night and day. Over 12 circuits - 4 initial circuits, 4 hidden circuits to find, and additional mirrored variants to then unlock. Race challenge - Issue a race challenge to other players, those that accept will line up and race to the finish line. Special Challenge Modes - If you want a break from the racing, then challenge players to a Scavenge Hunt or Rust-Bucket Survival challenge 6 Main Vehicles - from the slow and steady Starter Car, through to the 'too fast' Sports Car, and the frankly ridiculous Clown Car. 2 Handling options - 'Original' for those who enjoy the challenge of the wobbly unstable cars, or 'Stabilised' for those who prefer (slightly) easier handling. Leaderboards - See how your lap times compare to others Live world rank - Your current world r…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
27Cross-Platform Multiplayer
22Steam Achievements
28Full controller support
25Steam Leaderboards
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Foreveracers's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Foreveracers's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Foreveracers at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.
Diablo® IV46,80522 September 2026 - 15:02:44 UTC64,51869,242Blizzard Entertainment, Inc.
The Sims™ 425,22722 September 2026 - 16:03:57 UTC96,185193,399Maxis
Garry's Mod21,28922 September 2026 - 13:24:48 UTC73,7501,258,308Facepunch Studios
How to Fish19,08622 September 2026 - 12:42:32 UTC373,97110,040Dazed Games
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
IdleOn12,05322 September 2026 - 09:15:02 UTC21,01828,570Lavaflame2
Unturned10,86122 September 2026 - 16:33:45 UTC112,648564,603Smartly Dressed Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,74322 September 2026 - 16:16:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 274,19522 September 2026 - 16:01:03 UTC574,638199,438Mega Crit
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Project Zomboid53,38822 September 2026 - 16:36:41 UTC122,811467,999The Indie Stone
Terraria35,46722 September 2026 - 16:11:05 UTC486,9181,521,492Re-Logic
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software

Racing

GameLatest observed playersTracked peakReviewsDeveloper
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North
BeamNG.drive20,93922 September 2026 - 15:32:24 UTC44,232392,944BeamNG
Forza Horizon 617,04022 September 2026 - 15:41:54 UTC302,64594,239Playground Games
Rocket League®12,64422 September 2026 - 13:31:04 UTC146,902579,707Psyonix LLC
Assetto Corsa7,63922 September 2026 - 01:13:40 UTC20,019169,192Kunos Simulazioni
F1® 253,77222 September 2026 - 11:01:59 UTC17,19527,609Codemasters
Assetto Corsa Competizione3,10522 September 2026 - 16:23:35 UTC5,93248,092Kunos Simulazioni
Forza Horizon 42,84022 September 2026 - 13:31:32 UTC75,598301,149Playground Games
Forza Horizon 52,24922 September 2026 - 01:16:10 UTC80,745270,901Playground Games
MX Bikes2,01222 September 2026 - 14:55:13 UTC4,25734,592PiBoSo
My Summer Car1,83822 September 2026 - 16:34:49 UTC7,812116,594Amistech Games
Need for Speed™ Heat1,41822 September 2026 - 06:39:53 UTC85,230147,492Ghost Games

Sports

GameLatest observed playersTracked peakReviewsDeveloper
VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2646,67222 September 2026 - 15:22:27 UTC159,35063,186EA Canada, EA Romania
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
eFootball™20,16422 September 2026 - 15:45:58 UTC33,925108,764KONAMI
NBA 2K2718,12822 September 2026 - 13:13:10 UTC31,139Not availableVisual Concepts
Forza Horizon 617,04022 September 2026 - 15:41:54 UTC302,64594,239Playground Games
Football Manager 202416,50522 September 2026 - 16:09:31 UTC88,89428,373Sports Interactive
Rocket League®12,64422 September 2026 - 13:31:04 UTC146,902579,707Psyonix LLC
NBA 2K2611,51422 September 2026 - 16:01:01 UTC52,86321,330Visual Concepts
Russian Fishing 410,68322 September 2026 - 05:22:35 UTC27,90689,773FishSoft LLC
Assetto Corsa7,63922 September 2026 - 01:13:40 UTC20,019169,192Kunos Simulazioni
Umamusume: Pretty Derby6,66822 September 2026 - 01:17:58 UTC50,16755,753Cygames, Inc.

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