- Brotherhood – OUT NOW! - 26 November 2025
Hey everyone! Today is a big day for us - Brotherhood is officially out! We've spent a long time working on the game, listening to your feedback, tweaking the mechanics and polishing the atmosphere, and now we’re finally ready to share the full experience with you. What’s waiting for you in the full release: 24 large, labyrinth-like levels - six themed acts that will take you from a brutal prison break to secret labs, scorching dunes, an ancient castle, and much more. Classic old-school shooter gameplay - fast, punchy combat inspired by retro FPS design: medkits, ammo hunting, keycards, weapon upgrades, exploration, and plenty of hidden secrets. 20+ enemy types - relentless foes who will do anything to stop you. Use your mutagen-enhanced abilities together with a hefty arsenal of weapons to fight back. Improvements based on the demo and early feedback - refined gameplay, updated visuals…
- Stones Keeper II: Chaos Lord – Playtest Sign-Ups Now Open! Exclusive Reward Awaits! - 26 November 2025
Greetings, dear players! We are thrilled to announce that playtest sign-ups for Stones Keeper II: Chaos Lord are now officially open! You can register right now by clicking the button on the store page. By taking part in the playtest, you’ll be able to earn exclusive rewards that will be available in the full game. The playtest is planned to begin in early 2026 - details about the rewards can be found below. ABOUT THE PLAYTEST Before we dive into the full details, we invite you to watch the trailer released specifically for the start of playtest sign-ups. We’re also delighted to announce that we’ve been selected for The Winter OTK Games Expo - a major event for indie developers. The expo kicks off on November 22. WHAT AWAITS PLAYTESTERS You’ll be able to experience: - The first chapter of the Undead campaign, led by the Chaos Lord — introducing the story and core gameplay mechanics. - T…
- Decadent Heir – Playtest Sign-Ups Now Open! Exclusive Reward Awaits! - 12 November 2025
Hello, dear players! We’re excited to announce that Decadent Heir is now open for playtest registration! You can sign up right now by clicking the “Request Access” button on the game’s Steam page. Why this matters — you’ll find out below. Playtests are planned to begin in the first quarter of 2026, or even earlier if there’s high player demand. If this is your first time hearing about the game, let us introduce it briefly. Decadent Heir is a narrative RPG set in the decadent twilight of the Russian Empire — a world where politics, betrayal, and luxury intertwine in a deadly dance of ambition. What Makes Decadent Heir Unique? You literally begin the game at your character’s birth and shape their personality through choices you make along the way — developing skills and traits that influence every aspect of the story. Every decision matters — even small ones, like spending time with your…
- DREAMOUT out now! - 20 October 2025
Hey everyone! Today is a very special day for me. Dreamout is out now! Yes, this isn’t my first game, but it’s a very special one for me. I’ve poured my heart into this project. Dreamout was created from a simple idea - “about a drunken alpaca wandering the world.” If you enjoy absurd humor and adventures where nothing goes according to plan - give Dreamout a try. To celebrate the release, there’s a 15% discount during the first week! https://store.steampowered.com/app/1820100/DREAMOUT/ It’s time to set off on an adventure with the most unpredictable alpaca! Ask the Developer Join our Discord community and ask your questions.
- Heads Will Roll: Reforged - Sins of the Floating City — Now Available! - 5 September 2025
The fourth major expansion for Heads Will Roll: Reforged has been released! https://store.steampowered.com/app/3857000/Heads_Will_Roll_Reforged__Sins_of_the_Floating_City/ What awaits you in the DLC: - No step too far, no measure too desperate: Become the right hand man of the Venetian Doge and plunge headlong into the maelstrom of European politics to help Venice survive the onslaught of an alliance of its many rivals. Enlist the help of allies and defeat your enemies on the battlefield or, through cunning intrigues and sophisticated machinations, set them against each other in order to reap the fruits of their discord. Deception, betrayal, bribery and political assassinations - achieve your goal by any means available and dare to take the most desperate steps for the sake of the greatness of Venice. - A descent into darkness: Enter the service of an influential Italian noble house, su…
- NO MERCY RETRO FPS — Meet HMUR! - 6 August 2025
Greetings to all old-school shooter fans! Let us introduce HMUR — a fast-paced retro FPS that throws you into a twisted, alternative version of the Soviet Union in the 1990s. Combining the insane mechanics of 90s shooters, Soviet sci-fi aesthetics, and a pounding hardbass soundtrack, the game becomes a relentless dance of speed, precision, and madness. You are Sergey, an ordinary worker. Something went terribly wrong, and now your only chance to survive is to be faster than death. Be sure to watch the trailer: PLAYTEST SIGN-UPS ARE NOW OPEN! Want to be among the first to push HMUR to its limits? Sign up for the playtests right now on the game’s Steam page. When the playtests begin, you’ll receive a notification. WHAT AWAITS PLAYTEST PARTICIPANTS: One life and endless restarts — in the spirit of Hotline Miami. Maximum mobility: dodge, jump, flank your enemies. Non-linear levels — choose…
- Embark on a Surreal Adventure with DREAMOUT – Coming Soon! - 24 January 2025
Hey there, gamers! 🦙🍹 We’re thrilled to announce the latest addition to our lineup: DREAMOUT – a wacky, hilarious, and totally unexpected adventure starring an alpaca with a taste for a good drink and even better chaos! In DREAMOUT, you’ll step into the hooves of our quirky, cocktail-loving alpaca protagonist. From stumbling into wild escapades to solving bizarre problems, this game is packed with laugh-out-loud moments and crazy surprises. Whether it’s outrunning trouble, making questionable decisions, or just vibing with the world’s weirdest situations, DREAMOUT promises an unforgettable, booze-fueled journey. WISHLIST NOW! PLAY THE DEMO! https://store.steampowered.com/app/1820100/DREAMOUT/ So grab your drink (responsibly, of course 😉), gear up for the adventure of a lifetime, and let’s get this alpaca party started! Coming Soon!
- Neon Doomer 85 is your ticket to join the retro doomer movement. - 26 September 2024
Folks!!! While we are hard at work on the original Doomer game, we invite you to join the retro Doomer movement with our spin-off project to the original game called Neon Doomer 85. Featuring retro-futuristic aesthetics, meditative gameplay, and an amazing retrowave soundtrack. It is already scheduled to be released in October. Free of charge. https://store.steampowered.com/app/3081180/Neon_Doomer_85/ It's not a reason to panic, however! On a contrary! The development of the original Doomer will not be affected in any way, since a very talented third-party developer 70`Strike was engaged to bring this project to life. As well as the publisher's humble efforts Hurry up and watch the trailer. Add the game to your wishlist and we'll see you soon! Join the Discord server!
- Content update DOOMER №1 is available! Changelog post. - 24 September 2024
Greetings from the Doomer development team! We apologize for the long absence of any news and game updates since the announcement of our roadmap. As is often the case, everything that could go wrong went wrong. As we built all the processes and implemented what we promised, it took more time than expected. Now that the time has come, we are pleased to present you with the first content update, which is quite significant in scope, but represents only a small part of what's planned. Let's talk about future plans before we get into the details of the update. From now on, we'll release updates more frequently. We can't reveal the content or dates yet, but there won't be such long breaks between updates anymore. In the next step, we'll rework the technical foundation of the game, optimize everything that's "under the hood", and then start developing game mechanics. And yes, you read that rig…
- Skelethrone: The Chronicles of Ericona is Out Now! ⚔️ - 7 August 2024
Greetings friends!!! We have some great news to share with you today. Skelethrone: The Chronicles of Ericona is now available on Steam! We are offering a special 15% discount during the launch period The game is also available on PlayStation, Xbox, Nintendo Switch. https://store.steampowered.com/app/2139840/Skelethrone_The_Chronicles_of_Ericona/ At its core this is a Souls-like game that features Metroidvania elements, filled with exploration and secrets to be found. You're in for a great adventure inspired by games like Castlevania and Dark Souls. Bloodthirsty monsters, divine creatures and epic boss battles. The game’s story is shaped by choices that will define your journey. Let's celebrate the game's launch! In honor of the release, please watch the trailer and immerse yourself in the world of Makh-Abyss before fully exploring the story and finding out what actually happened after t…
- Not an April fools Update - 1 April 2020
Hey Survivors, As per last update ! This update has a few bug fixes and a new Main menu - Smell bug - Tooltip showing properly - Object in pickup range highlight and object name shows - Main menu Player controls - Removed excessive Post Process in Broadleaf forest - Water drinking was too slow increased to 1.25 unit per 1 second. I have also tried to solve the Joining issues but that will be known once I test in on this build. Stay safe survivors ! Iron
- Tooltips update - 30 March 2020
Hi everybody ! Hope everyone is safe and at home during this pandemic. My city and country are in lockdown as well and that is why I was not able to post announcements or updates. As the lockdown was extending I went out one night to my office and got my PC at home so I can start working again. I've put up a new update day before yesterday. It adds tooltips for new players and fixes a couple of small bugs. I'm going to be uploading another update tomorrow or day after That will have - New notifiers - When overlapping stuff it will highlight and will inform the things player can do with that item - fixed smell bugs - Added new water sources. Next update will have a new main menu. Like you can see in the images and in this brief video below: The game was also on sale for the past week and I humbly welcome new players. Once again stay safe ! Multiple bugs pending for fixing.
- Rebirth : Wolf update - 2 March 2020
Hey ! In this update I've done the following things : New Animal added : Wolf Solved bugs : - Game crashing on peeing - All sounds cleaned and are location based. - Lion help signal enabled. - Save scent UI after peeing automated New feature added : - See players on current server Still bug : Cannot re-join left server.
- Rebirth Update patch 2 - 22 February 2020
Rebirth update has been successful as per my considerations. Following things have been fixed since the update - Hit UI image cleaned - Character selection background darkened - Chital deer footsteps volume softened - Hunger notification of critical even at 70% - Deer was playing lion panting sound - Healing under 10% health was enabling animals to live on forever - Enabled a small testing map - There was no way to find players : on "Help" call, a signal is spawned for 5 seconds now - Peeing was killing game for clients - Peeing sound was creating issues - if you leave a server / map, you cannot rejoin at the moment due to some issue. - if there is any other issue join on discord and notify me. I'm IronBoundManzer
- Rebirth Update - 19 February 2020
The Rebirth Update. This update signifies a new beginning of Survivalizm. The complete game has been redone from scratch. It has the following new features. - New Scent system - New Tracking system - Marking system - New system for hunger, thirst, energy etc. - Multiplayer ! To install the new update, please delete all previous files then install the new update. Thanks for all the support and I hope to see you all in the game. -Iron
- New Scent system - 8 January 2020
A lot of games do scent only by highlighting stuff. I wanted to make a more realistic scenario where the scent is in the air and the player needs to find the item by themselves. As the player progresses the player will be able to scent more accurately and not so much deviations when finding items. This is who the progress will work. Beginning the scent will wade too far away and fade too often and quickly. Player animal will be able to remember fewer scents. Expert the scent will not wade and will be much more clearer towards the end goal. Player animal will be able to remember much more scents.
- New Landscape, UI, Steal held items from other players - 6 January 2020
Hey everyone ! Hope you all had a good weekend and great holidays. I didnt take off and instead was fixing my game. Where the game is at first week of Jan ? - Completely new 8km^2 landscape with 2 different forest eco systems. - New UI system, still rudimentary but gets the job done. - New animation system for deers. - Herbivores can eat normal grass and not just specific plants. - If you are holding an item, it is essential you take it to a safe place and stash it or other player s can steal it from you, as seen here : https://www.youtube.com/watch?v=QUuThkb0oqM Please join the discord https://discord.gg/Qt42v8p or follow on twitter : https://twitter.com/SurvivalizmS
- What the Frick is going on ? Dec Update - 23 December 2019
Survivalizm has been re done from scratch as you all already know. All of the game has taken multiplayer into account and all aspects of the game will be multiplayer friendly. Showcase in video: - Energy consumption - Pickup items and consumable items - Attacking - AI - Pickup of dead animals - Smell Please join the Discord server to add in your views in the development.
- What's happening right now ? - 21 August 2019
Hey, It has been quite some time since my last announcement, so here is an update. The previous game was majorly in Blueprints so it was laggy and buggy. I'm changing all of the behavior and scripts of the Player into C++, that is going to take some time but it is going to be smooth and bug free. I hope I finish up with that by September so expect an update then, basically I'm making the game again :/ *sigh* only if I did it right in the first time. I hope once that is done I can pick up the pace and do weekly updates. For those who haven't been able to join the Discord. Here it is : https://discord.gg/Qt42v8p I get 10-15 up votes and 3-5 comments and honestly that has made me so happy. I'm super excited and happy to get this game up to standard and reach its potential. Please let me know if there is a need for any other social media like: -twitter -twitch -facebook for communication. T…
- Call for discussion ! Roadmap and discord. - 8 August 2019
Hey, Please join me in my quest to make Survivalizm the game it should have been from the start and create a better game. Join on discord here : https://discord.gg/K28DCPQ Find roadmap here : https://trello.com/invite/b/jc0zMCzZ/7349c4910c43630f8486f11ee5810f73/survivalizm-roadmap Thanks.