SPSTEAMPULSELIVE ANALYTICS
Survived By

Survived By Steam metadata

Human Head Studios | Dec 5, 2018 | game

Released

0players observed · 7 October 2026 - 17:38:32 UTC

ActionFree To PlayIndieMassively MultiplayerRPG

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)43,352
  • Revenue (VGI)No data available
  • Review score62% positive

Survived By metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)43,352
  • Revenue (VGI)No data available
  • Review score62% positive
  • Total reviews1,235
  • Release dateDec 5, 2018
  • DeveloperHuman Head Studios
  • PublisherDigital Extremes

Genres: Action, Free To Play, Indie, Massively Multiplayer, RPG

Company pages: Developer: Human Head StudiosPublisher: Digital Extremes

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Survived By Steam metadata

Survived By metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/606140/metadata
Steam Communityhttps://steamcommunity.com/app/606140
PCGamingWiki search
IGDB searchSearch IGDB for Survived By

Reviews, pricing, and metadata

Review summary

Mixed

62% positive, 765 positive, 470 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Multi-player, MMO, Online PvP, Co-op, Online Co-op, Partial Controller Support

Achievements

Not available

Platform releases
  • Steam 5 December 2018

Latest Steam announcements

  • A Message To Our Players - 19 March 2019

    After much deliberation and sadness, beginning today, we will be ceasing development of Survived By. We greatly appreciate the time you’ve spent playing Survived By since our launch in Closed Beta and all of the feedback you’ve provided. This decision hasn’t come easily. We still believe in the core idea of Survived By, but after careful consideration of the game’s progress since its inception, we feel we won’t be able to reach the vision we originally conceived. We plan to keep the Survived By servers up until April 19th, 2019 and disabling all in-game real money purchases later today. To anyone who has supported Survived By’s development, we’ll be giving full automatic refunds to everyone who has ever purchased items or packs in the coming weeks. Thank you all, Ancestors. --The Survived By team

  • Survived By Early Access Week 16+17 - 13 March 2019

    ***This patch contains a bug that causes a full set of thorns gear to drop from bosses and full drops on enemies, so we will be rolling back progress to this morning before the update. It is recommended that you do not log in and play, as that progress will be lost. I apologize for this inconvenience, stay tuned for updates.*** Gameplay The Druid's Bear Form attack no longer has a charge component. The attack is now a swipe that shoots 9 short-range projectiles in a half-circle formation, with a short delay between each. The closer you are to an enemy, the more bullets will hit it. (Visually, picture a clock with the first bullet firing at the 3, then 2, then 1, 12, 11, 10, and the last one firing in the 9 position.) Notifications for the Resurgence attacks have been updated to be more informative. Pings now send out a growing circle so that even if the location is not visible the direc…

  • Survived By Week 14 - 28 February 2019

    Gameplay Players can now form parties of up to 6 players Several new achievements, and their corresponding titles, have been added Bounty scrolls now point players towards a spawning location where they then spawn the target of the bounty Reduced the requirements for completing the T2 daily quest Fixed a bug where the client could freeze up temporarily (there may be others, but at least one was cleared out) Fixed an environment collision bug near a Teleport Shrine fort in the Weeping Fissures Fixed a bug where Kraken tentacles could disappear Fixed a bug where resurgence catapults were not always waking up properly Visuals Fixed a number of typos Clarified the requirements of the T7 daily quest The corrupted firesand resource node for the T6 daily quest is no longer covered in smoke Technical Several optimizations to performance, bandwidth and stability

  • Survived By Week 11 - 13 - 20 February 2019

    Gameplay The Bounty Board quests have been replaced with a Daily Quest system using the existing quest chains plus a number of new chains (one per tier). The new Quest Board, of which there is now one next to every Waypoint Shrine, will now provide directions to the local quest givers. The Influence of the Signs has been replaced with a Weekly Quest system. These quests can be accessed through the Objectives UI or through a NPC in the Tower settlement. Target values for come Challenges have been changed. Rewards for Challenges and Achievements must now be claimed. The Character UI has been updated, adding a link to Challenges and a unified inventory. The Crafting UI has been redone to increase usability. Multiple Relics can now be consumed at once. Added an option to disable screen shake when other characters die. Reduced the benefit of the Rationing Ancestral Legacy. The Berserker Ance…

  • Survived By Week 9 + 10 - 7 February 2019

    Editor’s Notes After releasing our preview we received feedback that our relic update needed some reworking. We also wanted to let you know that our crafting UI changes will not go live on Wednesday as planned - there was a delay in completing them and we want to have a little extra time to test them before they go live. Revised Relics Your first relic consumed will provide a major stat increase Reaching level 2 requires that you consume 5 more relics (provides the pre-patch equivalent of consuming one relic) Higher levels will require additional relics but the benefit of this update is that now you can keep consuming relics to get higher stats instead of the previous low cap By consuming a total of 40 relics, you will reach the equivalent of double the pre-patch stats cap from relics You can continue to gain greater power by leveling up your relic level to 99 Week 10 Hotfix 1 Fixed a b…

  • Offerings, Dangerous Chests, and Drop Rates - Oh My! - 15 January 2019

    Hello Ancestors, this week’s update features a few bigger changes in relation to materials, item recovery, dangerous chests, and more! We’ve listened to your feedback and are trying to work towards the following goals. Create a more fair path to item recovery Increase the value of high level crafting materials Increase more smoothly the rarity of materials earned over time Make dangerous chests more rewarding To that end, we’ve introduced a few changes. Item Recovery Changes Prior to this update, Ancestors could only pass one item for kin for free. We recognized there were concerns about how item recovery worked and hoped to address them. Now we’ve added a special item that you can use to recover your items upon death. Meet Offerings - a consumable that you can offer in exchange for a single piece of gear at death. Offerings are obtained by: Purchasing them from the Returner in the Towe…

  • Survived By Week 7 + 8 - 15 January 2019

    To be released at 11am CT on 1/16/19: Update: This build has been delayed, we'll update with an ETA as soon as possible! Update: the build will go live at 11AM CT on 1/17/19. Known issues: The first time you enter the store on the main menu, you won't be able to purchase anything. The in-game store still works, and the main menu store will work if it's returned to. This will be hotfixed. If you already completed all Rank IV challenges, you won't be able to earn Fragments - if this happened to you, reach out to us at www.survivedby.com/zendesk and we will reward your account with Fragments. There are two keys in the shop for unreleased raid dungeons - please don't purchase these, as there is no entrance and they won't work! These will be removed in a hotfix. Gameplay Recovering items on death now requires Offerings, which can be crafted or purchased with electrum Material drops now impro…

  • Gear Up for the Resurgence Event - 10 January 2019

    Note: This event begins with our update today at 12PM CST. The Chimera threaten the Waypoint Shrines and you must help defend them! Humanity has been forced to retreat to its final stronghold, the Tower. The Chimera and the Fury, recognizing the importance of the Waypoint Shrines, have decided to launch a final assault to wipe out humanity once and for all. It falls to you, Ancestors, to defend the Waypoint Shrines and protect the Tower. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31330602%2Fe9593213b3dfd0e4fa8600068009a8339d65aeb5.png Once the assault begins, there will be an announcement made in region chat whenever a Waypoint Shrine is under attack, as well as a Map marker to direct you to the Waypoint Shrine in need. Aft er the announcement is made, you will have 15 minutes to reach the Waypoint Shrine. Use this time to gather allies and prepare your defenses be…

  • Rollback Rewards - 9 January 2019

    Hello, Ancestors! I wanted to make sure that I followed up regarding our plans for those impacted by the rollback on December 28th. Our initial plan was to send all players impacted a combination of: 45 Bloodstone, 1000 Valr, 3X reward aura stones, 250 promotional electrum, and 5000 silver. After further evaluation (and wrangling an existing bug with sending Valr) we have increased the rewards and sent this reward out today to all players who logged in and lost progress as a result of the rollback on December 28th. -100 Bloodstone -1000 promotional electrum -10,000 silver This reward can be claimed at your mailbox in town. As always, we never want to roll back progress unless we have no other option, but we hope that this reward makes up for it. All the best, - The Survived By Team

  • Survived By Early Access Week 5+6 - 4 January 2019

    Gameplay The health of enemies in a dungeon will now scale the more players that enter that dungeon Updated the layout of the Well to provide more usable cover and remove the chains that were blocking movement Updated the layout of the Terrace to allow faster access to the hard mode dungeons Decreased the size of the resin pool the Hydra spawns in Improved error messaging on failed login Visual Holiday decorations removed Updated registration to indicate that the game account is tied to a player's Steam account Store UI has been updated for a more uniform appearance Additional settlement buildings have been added near the Waypoint Shrines NPC and boss dialog is now printed in the chat log When picking up silver, the amount obtained is now shown in a popup New in-game chat emojis added for the January Daily Rewards Fixed a bug with the fuse UI showing an incorrect value Fixed a bug where…

  • Auction House, Exchange, and Mail Temporarily Disabled - 28 December 2018

    Hello Ancestors! We deployed a Hotfix last night to address a major duplication incident. In order to protect our in-game economy and restore Auction House and Exchange listings, we rolled back progress to yesterday at 12:00PM CT and froze the ability to send in-game mail, use the Auction House and The Exchange. This is only a temporary solution. We will be revisiting the issue this morning. We thank you for your patience and understanding as we work to restore our economy and make sure that the Heartlands is a fair and balanced space for all players to enjoy. Please let us know if you have any questions.

  • Survived By Early Access Week 3+4 - 19 December 2018

    Gameplay Holiday Event Interact with the P.I.N.E. tree in the center of the Tower settlement once a day for a gift 6 new holiday skins 2 new holiday attachment sets 3 new projectile replacement consumables 3 holiday minions Limited chat messages to 256 characters Updated the T6 quest chain to use a small dungeon for the final boss encounter rather than spawning it in the Heartland Owl enemies now drop raw timber Fixed a bug where the buff crystals in the Conduit of Fire were not interactable Fixed a bug where you couldn't post Electrum to the Exchange if you didn't have any when you first logged in Fixed a bug where the Captain of the Guard was spawning a quest scroll at his old location Fixed a bug where the Tutorial wasn't always completing properly Fixed a bug where one of the crafting materials for Jet Visage was incorrect Fixed a bug where the T3 crafting materials were using raw m…

  • EA Week 2 - Hotfix 1 (First Economy pass and bug fixes) - 16 December 2018

    Hello Ancestors! We are currently deploying a Hotfix that contains the following: - Allow players to purchase up to 10 inventory slots with Bloodstone, in the Store and Treasure Hunter - The Exchange has received a location change and visual update to draw more attention and make its purpose clearer to players - The Returner is added to the list of important NPCs so new players know they can return items - (Community) Added Vault to game introduction for first time players - (Community) Updated the Craftsman's text for first time players - Improved The Tower layout to provide better flow for players - Auto Select Server now considers all numbered game servers within a player's region - Updated Ancestral Legacy menu and consume warning to only happen on first consume - (Community) Provided more Daily Rewards details for where to collect items - Show a message when the player tries to pur…

  • Progress on Economy and Server Feedback - 14 December 2018

    Edit: The post originally indicated that "The Returner is added to the list of important NPCs so new players know they can return items with Bloodstone." This is not in the latest design, the Returner still charges Electrum. The post has been updated accordingly. Edit 2: The original post did not include that "The bug where Ancestral Legacies were incorrectly displayed as "claimed" by another character has been fixed​​​​​​​." The post has been updated to reflect this. Edit 3: Update: We found an unexpected bug in our hotfix build that will need to be remedied before we can send it out - the hotfix mentioned below will be delayed until tomorrow. Hello Ancestors, Earlier this week we told you that we were listening and are working towards addressing your concerns. We’ve made progress but there’s still plenty of work to be done and fixes to be made. Here’s where we are at and where we’re g…

  • We're Listening. Our Next Steps! - 11 December 2018

    Greetings, Ancestors! First and foremost, thank you from all of us at Human Head and Digital Extremes. The interest in Survived By has been great (our servers would say it’s been a little TOO great...) and we’re committed to shaping this game with the community. Top Issues We are currently looking at the following key issues we keep seeing discussed on our Forums, Discord and Steam Forums: Connection/Login Issues Missing Steam Pack Items Loss of progression Ancestral Legacy bugs like cards still assigned to dead character and cannot be consumed Progression stops such as can't proceed after death screen These are top priorities for us, and our teams are working diligently to solve them. Although we do not have an exact time or date for these fixes, we wanted to be transparent with the community that we know they’re pain points, and we appreciate you sticking with us through Early Access.…

  • EA Week 1 - Hotfix 4 - 9 December 2018

    Hello Ancestors - we will be taking down our servers in 20 minutes and deploying a hotfix to improve server stability, performance, and optimization. Please log out to save your progress! We estimate that servers will be down for 30 minutes. This hotfix should also ensure that there is no more lost progress on player accounts. We have been paying close attention to the feedback we've received on our microtransaction/economy systems and are taking it very seriously - we are currently reviewing several options that we hope will drastically improve this experience. Thank you for your patience.

  • Early Access Week 1 - Hotfix 3 - 8 December 2018

    Hello Ancestors, We`re continually working on making improvements to the game and are actively listening to all your feedback. We released a hotfix that made the following changes: Increasing player inventory by 10! Server stability and performance improvements Fixed a bug where the second reward from the daily rewards couldn't be claimed Fixed a bug where Ancestral Legacies were not always being awarded from Achievement completion Thank you for your continued support as we make changes and we hope to see you in the Heartlands. - The Survived By Team

  • Known Login/Connection Issues - 7 December 2018

    Hello Ancestors, We had an exciting announcement at The Game Awards tonight that brought in a flood of excited new players - we are aware of the related server and registration issues and we're working hard to resolve them. We will post an update as soon as we're able. Hope to see you all in the Heartlands very soon! Thank you all for your patience. Our servers are taking damage - but just like the characters in our game, we'll come back even stronger. -The Survived By Team

  • Welcome to Early Access! - 7 December 2018

    Welcome, Ancestors - we’re officially in Early Access! Thank you to all of our Alpha and Beta testers who joined us for our soft launch, reported bugs, and cheered us to the finish line. For those who are coming back to celebrate Early Access with us, Redshell was removed in our Alpha. Thank you to all of the community members who alerted us to this issue - Redshell will not be re-added to the game at any point. Stay tuned for a special developer stream this Friday at 3PM CT, where Creative Director Ryan Jackson and Community Manager Katherine Stull will showcase the new features associated with Early Access, preview upcoming events, and reveal our plans for the future. Much like the Ancestors in game, our Beta trailer has come back even stronger in Early Access - be sure to check out our new animated reel and share it with your friends in Battle. Thank you all for helping make Survived…

  • Now Available on Steam Early Access - Survived By - 6 December 2018

    Survived By is Now Available on Steam Early Access! Survived By is a free-to-play online bullet-hell style roguelite where permadeath is just the beginning...

Patch notes and updates

S.noRelease datePatch nameGID number
113 March 2019Survived By Early Access Week 16+172539373912623887286
228 February 2019Survived By Week 142534869043304715669
320 February 2019Survived By Week 11 - 132480825216185996521
47 February 2019Survived By Week 9 + 102461683368385395655
515 January 2019Survived By Week 7 + 82711631078233028860
64 January 2019Survived By Early Access Week 5+62417770561715151291
719 December 2018Survived By Early Access Week 3+42417769111280529342
816 December 2018EA Week 2 - Hotfix 1 (First Economy pass and bug fixes)3244179105169271009
99 December 2018EA Week 1 - Hotfix 42416641943181417849
108 December 2018Early Access Week 1 - Hotfix 32416641943180187873

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID606140
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateDec 5, 2018
DeveloperHuman Head Studios
PublisherDigital Extremes
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent62%
Positive reviews765
Negative reviews470
Total reviews1,235
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Survived By is a free-to-play online bullet-hell style roguelite where permadeath is just the beginning...

About this game

Survived By is a free-to-play online bullet-hell style roguelite where permadeath is just the beginning. Every time you die, you’re survived by a new descendant who carries a small part of your legacy with them onto their next adventure. Team up with tons of survivors as you shoot your way through hordes of Chimera, explore dungeons, collect loot, craft gear and of course… die. Again, and again. Who will you be survived by…? Key Features Approachable but challenging – As a new player, jumping in and battling in the Heartland is easy and rewarding. Whether you have hours to invest or only time for a quick play session, loot and rewards await! Permadeath is just the beginning – Every time you die you’re survived by a new descendant, who carries a small part of your legacy with them. These legacies provide new buffs, stat boosts, and special abilities. Play as different survivors to collect them all and make your way to defeat the hardest dungeons and bosses of the Heartland. Gorgeous pixel art set in a mysterious, war-struck fantasy world – Explore Heartland in all its pixelated glory. Discover the secrets behind the mysterious yellow resin that has overtaken the land and the Chimera that have pushed humanity to the brink of extinction. Updated frequently and built with the community – We will be constantly talking to you and your fellow players to build Survived By into the game you want it to be.

Supported languages

English

Steam categories

Category IDCategory
1Multi-player
20MMO
36Online PvP
9Co-op
38Online Co-op
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbtNot available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 7, 2026 to Oct 7, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Survived By's USD price history spans from Oct 7, 2026 to Oct 7, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Survived By's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 7, 2026 through Oct 7, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Survived By at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-07$0.00$0.00No discountSteam Store

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Dota 2857,8737 October 2026 - 17:42:02 UTC1,291,3282,758,031Valve
AION 2370,3887 October 2026 - 17:25:21 UTC370,3886,962NC
PUBG: BATTLEGROUNDS274,4377 October 2026 - 17:42:02 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat168,3677 October 2026 - 17:34:38 UTC193,859110,826Marcel Zurawka, Julius Krüger
Apex Legends™84,2927 October 2026 - 17:33:34 UTC624,4731,047,228Respawn
Overwatch®81,8017 October 2026 - 17:35:53 UTC164,636420,984Blizzard Entertainment, Inc.
Team Fortress 272,2917 October 2026 - 16:32:39 UTC253,2251,230,475Valve
Aniimo68,2247 October 2026 - 13:48:07 UTC140,219Not availablePawprint Studio
War Thunder66,7997 October 2026 - 16:14:51 UTC125,317781,076Gaijin Entertainment
Warframe64,9397 October 2026 - 15:50:42 UTC181,509676,031Digital Extremes
Delta Force62,8627 October 2026 - 17:17:26 UTC246,418192,933Team Jade

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat168,3677 October 2026 - 17:34:38 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS151,1187 October 2026 - 17:33:33 UTC399,748Not availableBULKHEAD
Valheim131,7687 October 2026 - 17:39:18 UTC498,478533,888Iron Gate AB
Rust108,9507 October 2026 - 16:36:57 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine63,0477 October 2026 - 17:41:33 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero62,1447 October 2026 - 16:53:12 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid57,9757 October 2026 - 17:41:09 UTC122,811486,203The Indie Stone
Slay the Spire 251,8397 October 2026 - 17:13:35 UTC574,638199,438Mega Crit
Geometry Dash46,9137 October 2026 - 14:20:13 UTC108,707646,789RobTop Games
Euro Truck Simulator 245,7607 October 2026 - 17:22:33 UTC73,289940,058SCS Software
Stardew Valley44,1087 October 2026 - 17:35:34 UTC236,6141,016,067ConcernedApe
The Outlast Trials44,0637 October 2026 - 16:56:37 UTC119,139101,323Red Barrels

Massively Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
AION 2370,3887 October 2026 - 17:25:21 UTC370,3886,962NC
PUBG: BATTLEGROUNDS274,4377 October 2026 - 17:42:02 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat168,3677 October 2026 - 17:34:38 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS151,1187 October 2026 - 17:33:33 UTC399,748Not availableBULKHEAD
Rust108,9507 October 2026 - 16:36:57 UTC259,6461,403,838Facepunch Studios
War Thunder66,7997 October 2026 - 16:14:51 UTC125,317781,076Gaijin Entertainment
Delta Force62,8627 October 2026 - 17:17:26 UTC246,418192,933Team Jade
VRChat42,3007 October 2026 - 17:37:03 UTC74,217269,026VRChat Inc.
DayZ41,7877 October 2026 - 17:17:35 UTC78,739460,377Bohemia Interactive
Arena Breakout: Infinite36,3147 October 2026 - 17:23:24 UTC65,94478,112Morefun Studios
Escape from Tarkov29,8917 October 2026 - 16:11:05 UTC46,24962,122Battlestate Games
Diablo® IV21,5757 October 2026 - 17:40:23 UTC64,51869,242Blizzard Entertainment, Inc.

RPG

GameLatest observed playersTracked peakReviewsDeveloper
AION 2370,3887 October 2026 - 17:25:21 UTC370,3886,962NC
Valheim131,7687 October 2026 - 17:39:18 UTC498,478533,888Iron Gate AB
Rust108,9507 October 2026 - 16:36:57 UTC259,6461,403,838Facepunch Studios
The Witcher 3: Wild Hunt84,0617 October 2026 - 17:34:18 UTC137,187877,306CD PROJEKT RED
Aniimo68,2247 October 2026 - 13:48:07 UTC140,219Not availablePawprint Studio
Warframe64,9397 October 2026 - 15:50:42 UTC181,509676,031Digital Extremes
TBH: Task Bar Hero62,1447 October 2026 - 16:53:12 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid57,9757 October 2026 - 17:41:09 UTC122,811486,203The Indie Stone
Stardew Valley44,1087 October 2026 - 17:35:34 UTC236,6141,016,067ConcernedApe
Baldur's Gate 342,2987 October 2026 - 16:34:21 UTC875,343860,578Larian Studios
Palworld41,9047 October 2026 - 17:37:09 UTC2,101,535451,088Pocketpair
Cyberpunk 207739,3377 October 2026 - 17:15:49 UTC830,387932,948CD PROJEKT RED

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