- 1.0.16 Some more Bug fixes (& Future plans) - 31 August 2026
Hey everyone! We are towards the end of the 1.0 bonanza! Thank you all for the feedback and I hope that you have been enjoying Rekindling :) We have done a number of quality of life and bug fixes in the week after launch if you want to see that full list you can here: We just put out another update fixing some bad syncing issues with Steam Achievements. The game will now make sure its synced properly with your steam account on game start and won't lock you out of things you haven't already gotten, so if you were having trouble getting some achievements you should no longer! (Reloading a save where you got it already will most of the time unlock it if you hadn't had it synced with steam) Please continue to report bugs for us to squash as soon as possible!We are now fully hard at work on the 1.1 update. We are working on some neat things requested by you guys as well as some extra surpris…
- Some launch week fixes - 20 August 2026
Hey everyone! We have been keep our eyes out for any and all bug reports with the 1.0 update and squashing them ASAP please keep them coming. We will update this post with any other small updates that go out this week :)1.0.9Fix misspelling of health as heathFix control mode getting out of sync with camera with MMB clicksYou can no longer control people when the game is paused in the tutorial1.0.10Improved control mode when touching solid objectsWalls will now snap nearby terrain better to make things look more smoothAdded more info on how to manually give jobs in tutorialAdded Tab to go through survivors in the tutorialFix bug where buildings would not show at high zooms on far right side of mapFix bug where clicking a resource would accidently select survivorsImproved selected vs non selected look in popup menu to be clear which is whichActivity feed will no longer make noise during t…
- Rekindling 1.0 is out now! - 19 August 2026
Full Release is here!!! Before we get into the meat of what has changed I want to say thank you all so much for supporting us through the last 7 years of early access for those of you who have been here, for new friends welcome and strap in for what I hope is another great 7 years. So let us get into it. What has changed..New Art & DesignAbout 3 years ago I decided that Rekindling needed a makeover. We hired an artist for what was supposed to be a quick adventure and turned into a total art rework. 3 years later and literally thousands of art assess later we are done with giving everything a fresh new look! On top of all that we have redone all of the menus and UI to be a bit more user friendly and easier to use doing things across the board like hiding menus that aren't used and integrating the features they had into other parts of the game.Revamped MultiplayerWe took our current multi…
- Rekindling 1.0 Coming Aug 19th! - 30 July 2026
Hey everyone! Rekindling Finally has a date for 1.0 release, It is coming August 19th!!1.0 Is MASSIVE, Here are some sneak peeks of what to look forward too!Totally Redone ArtWe have redone the art from the ground up including full animations for movement and tons of new art for the game to help give it its own identity!Totally Redone MultiplayerIf you have played the multiplayer in the current version you can tell its a bit clunky. You have to do things like port forwarding and direct IP connection. Gone are the days of that as you will be able to have a much more streamlined experience using direct steam connections40+ New AchievementsTons of new Items and buildingsImproved Survivor LogicImproved TutorialSimplified UITons of Bug fixesBigger MapsImproved Control ModeOther fun secrets to discoverThe scope of all the changes we have coming for everyone Aug 19th Is extremely exciting! If…
- Small Bugfix update 0.81.8 - 1 July 2026
Hey everyone!Small bugfix update just went out there were a few bugs that were really annoying to me that I didn't want to wait to squash before the 1.0 version. Speaking of 1.0 we should have a date announcement here in the next two weeks! Its coming fast I'm excited, so stay tuned.0.81.8-Fix bug where capturing would sometimes not let the survivor pickup the Animal/Zim-Fix bug where build jobs could disappear when an item isn't where a survivor expects-Fix bug where cure menu buttons would act weird at higher resolutions.
- Small fixes update! (More info on 1.0) - 12 May 2026
Hey guys we have the 1.0 update coming soon, but to hold us over I brought over some of the fixes in it for windows 11 + bigger monitors on Fullscreen. Do let me know if you see any weirdness with changing resolutions/ Fullscreen/ borderless Fullscreen, and I can get it fixed. If you have a really big screen you will probably want to do Fullscreen + 1920x1080 res instead of borderless until the 1.0 update instead of borderless. Borderless will work, but a lot of the UI might be kind of small as the scaling for that will be in the 1.0 update and I can't bring that forward yet.Speaking of 1.0..... We are aiming to have it ready in the next month or two we are super close and I am sorry for the delay! If you want to see more updates on how that's going or just to bug me of "wheres the 1.0 update" feel free to join our discord :)
- Rekindling Revamped! 1.0 Release coming soon! - 24 May 2025
Hey guys HUGE NEWS. We have been hard at work totally revamping the entire game to finally get us out of early access and into the full release world! A lot has gone into this from redrawing over 2,000+ individual art assets, Overhauling the whole AI system for Survivors, Zims and animals, and so much more. Lets take a sneak peek at some of it! New GraphicsWe have brought an artist onto the team to help us totally reimagine what Rekindling could look like. No longer do we just have bobbling around creatures with floating heads, we now have fully animated dynamic survivors! We have taken this whole redesign very seriously and replaced pretty much every single asset currently in the game with an updated new one! Survivor with their cow Chilling' on the ice New Survivor, Zim and Animal logicSurvivors and Zims used to do some pretty silly things when it came to their internal logic without…
- 1.0 On the Horizon! - 24 May 2025
We have been hard at work on the 1.0 version of Rekindling! A small update has just gone out to update some bugs/framework of our old version of the game, while we wait for the 1.0 version coming out later this year!!! Learn more about that update below! thttps://store.steampowered.com/news/app/661500/view/537728712831926313
- 0.80.1 Fixes Update - 12 May 2023
Hey! Smaller update just went out adding a few small things and fixing some bugs! Big update coming in the next few months :) 0.80.1 Fixed some weird scrolling on the crafting menus. Fixed bug with selecting survivors. Fixed a pathing bug. Added new help menu section for power. Added new patreon supporter names to random name list
- Update .80. Farming re-work and tons of improvements! - 22 January 2023
Hey guys!! Long time without an update. Hope it was worth the wait. We changed a ton of big and little things behind the scenes in this update. Lets get into some of the bigger changes. Farming rework One of larger changes this update is how farming is treated. previously you would start the game with ALL of the farming options already unlocked. This would be very confusing as you don't know what you should or shouldn't be growing. Farming plots now must be researched per crop you are trying to grow! Lots of crops have been sprinkled through the tech tree, as well we have added a new category of 'Farming' to the bottom of the tech tree. Ease of use improvements The biggest complaint about Rekindling has always been its hard for new players to figure out what is going on. As such we have put a lot of effort into trying to streamline some things such as help tooltips and guiding the user…
- Update .79. Blood Moons, new Zim Types & more. - 24 March 2022
Lots of new features and fixes in this one! So strap in. Also In the effort of trying to be fancier I also made a video summary here: For those of you who prefer to read.... Blood moons Every 15 days in game now there will be a BLOOD MOON. The BLOOD MOON, has a significantly increased Zim spawn rate and you need to prepare in order to survive the night!! New Zim variant: Oozers A new type of zim is on the prowl! Oozers are slightly weaker and slower than normal Zims however they drop a toxic purple ooze on death. This ooze will taint the ground and slowly spawn zims on that tile, Even during the day! Lightning rods A few things have been added to help reduce the devastation of forest fires. Firstly we have added a new building, Lightning rods! They cover a large area and will direct lightning to them instead of nearby forests and structures. As well ash that is left in a burnt forest wi…
- Update .78 Fixing, Fixing, Fixing - 18 January 2022
Hey guys! As some of you may have seen we have been really busy launching our third game Operation Zeta. Wanted to give you guys something for Rekindling as well to let you know we haven't stopped work on it! We have a ton of bug fixes and performance improvements in this update. We are also laying some groundwork for a massive overhaul of the start of the game/ ease of use. (We have been taking a deep dive on everything currently on the HUD & UI to see what we want to fix/improve). As well some fun new features such as Boss wave nights and "Blood Moon" days are in the works for the next update! Overall long story short we fixed a lot of bugs :) Let us know what you think and thanks for the continued support, Sorry for the long time between updates the next update will not be that far away, Read the full(ish) patch notes below! 0.78.0 Updated to latest version of our game engine (Freaki…
- Our third game Operation Zeta is out now! - 14 January 2022
Hey guys. Wanted to let know you that our Third game Operation Zeta is out of Early Access! You can read more about the release HERE, It would mean a ton for you guys to check it out. Operation Zeta is also out now on Xbox. There is even a couple quests/ lore that talk about the ZTD Virus and Rekindling as all our games are in a connected universe. Even a quick Wishlist of the game goes a long way. One of the over 100 NPCs giving out a quest Where have I seen this guy before... What does this mean for Rekindling? You may of noticed the pace of updates for Rekindling has slowed down. This is because we have been hard at work on Operation Zeta's release into early access. I want to continue to update and add things to Rekindling as long as the interest in the game is still there. We have a decently sized update with a ton of fixes ready to go, but are waiting to add a few more things and…
- Update 0.77 Mech suits & performance Improvements - 6 October 2021
Hey guys! New update is out. Tons of new stuff from new equipable mech suits to things falling from the sky! Lets go over some of the highlights. Mech Suits We have added a new way to protect your survivors and improve their work output! Rideable mechs. Mechs are crafted at the new building the V-Bay. In future you will be able to craft other vehicles at this station. After they are crafted you can assign a survivor to one and they will enter it. Once inside the vehicle will enhance their work output as well as serve as a protective barrier from enemies! Item textures revamp As the game grows older some of the old textures for items looked not up to standard with the rest of the game. As such we went through all of the items in the game and re-drew and touched up the majority of them. Some of the changes can be spotted just from the start! Objects from space! New random events have been…
- Update 0.76 Power and Security. - 15 July 2021
Lots of fun reworks and better ways to control your settlement this update! Security We have made it easier to make your survivors be safe at night! Survivors will only do jobs at night that are designated in the 'safe areas'. To aid in this we have added an new 'safe area' view mode that shows safe areas, as well we have added a new 'Security tab' in the bottom right. In future this tab with also contain survivor patrols and other fun things revolving around safety. Power Reworks The way power works has also been changed. We have completely removed wires and now have a new item called "Power node" Power nodes are automatically connected to your power grid and give an aura nearby of what they are also connecting to the network. All powered items need to be connected to the grid in order to function. We have also reworked the power view mode to help you see at a glance what is on the gri…
- Update 0.75: New desert biome. Tons of animals! - 31 May 2021
Hey guys another new update for Rekindling is out. We have improved the game some more as well added a ton of new animals and a new desert starting biome! Desert Zombie Llving We have added another option for a starting environment: Desert. Deserts provide a new challenge of limited starting wood and a higher base temperature. It will be vital to setup tree farms right away to stand a chance! More Animals We have added 7 new animals this update! All with their own stats and traits. As well certain animals will now have a high chance to poison survivors (Snakes, scorpions) so be careful when fighting them. ZTD isn't the only illness to fear. As well we have rebalanced a lot of the existing animals for other biomes to make a more balanced experience. Other fixes/changes We have modified a tweaked a lot of smaller aspects of this game this update as well to make a more enjoyable and balanc…
- Update 0.74 Smarter Survivors. New items, Leaderboard Reset! - 14 April 2021
Hey guys! Another content update has come out! We have added some new items, we have improved the combat AI for survivors, added some more sound effects and even fixed some more bugs. Survivor AI Reworks One of the largest impacts that you will notice is survivors will be far less aggressive with chasing random Zims on the map. They will now be a lot more conservative in their fights. This will lead to it being easy to manage settlements without your survivors going off and dying all the time!! Science balances A large complaint was that science can be really hard to get started especially if you don't have a properly skilled and dedicated scientist. We have reworked a ton of the values for the first few starting science blobs. Some are cut more than 60% of what they were before!! As well we have added basic furniture on the science tab! New Items We have also added some new items! Some…
- Update 0.73 : Multiplayer improvements & dead bugs - 16 March 2021
Hey guys! no big new features in this update but we made multiplayer and the game as a whole a lot more stable. Big thanks to the community for helping find issues with the multiplayer. Next update we will be getting back to content additions along with more bug fixes! The most noticeable and significant thing you will notice is multiplayer as a whole is cleaner and it will run smoother with no or fewer de-syncs on worse internet connections. Tons of other small improvements such as being able to paste in IP addresses into the IP address box have been also added. Full list of fixes/improvements below! As always please let us know how we are doing and what you would like to see! Full Patch notes 0.73.0 Fixed crash when trying to host then join game without restarting. Fixed bug where using MMB to pan wouldn't unfollow survivors Fixed Typo for basic décor and basic training in the researc…
- Update 0.72 Multiplayer - 6 March 2021
Finally it is here!! After a ton of work we finally have Rekindling playable in multiplayer. Updates will now resume their normal speed with our next one already less than 10 days away. Do keep in mind multiplayer is an early access feature in our early access game. So expect quite a few hiccups. We have an active channel on our Discord going at it to try and find bugs and bring them to us! Multiplayer When starting a game you are now given the option to start a 'Co-op' game. Doing so will open your game up for your friends to join! Make sure you have opened a port on your router as you are hosting the server locally. The default port for Rekindling is: 62345. Once you are in the game a friend can hit join game and help you build your settlement in tandem with you! Technical rants This update ended up taking a lot longer than indented. As many of you know, Rekindling runs off of our own…
- Development Update: Multiplayer Incoming... Help us test it! - 23 November 2020
Hey guys quick update on the state of Rekindling. We are deep in making our core custom engine that we use support multiplayer! An update was scheduled for the first week in December, however this will be delayed till later for more testing. This is the largest update for a game we have ever done so please with us :) Speaking of testing we are looking for people who own the game and want to get their hands on multiplayer early. Join our Discord to get more updates throughout December on this. To hold you guys over as this has been the longest Rekindling has gone without an update, Here are some of the planned Multiplayer game modes. Not all of these will be available at first, but to be transparent with you on what we have planned! Core game-Multiplayer: Play the game with another person like you would normal Rekindling! Control mode Multiplayer: Play the game controlling only one survi…