SPSTEAMPULSELIVE ANALYTICS
Super Bunny Man

Super Bunny Man Steam news

Catobyte | May 16, 2023 | game

Released

58players observed · 6 October 2026 - 00:12:52 UTC

ActionIndiePlatformerSandboxMultiplayerSteam Store

  • Latest observed players58 · 6 October 2026 - 00:12:52 UTC
  • SteamPulse tracked peak1,405
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Super Bunny Man news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players58 · 6 October 2026 - 00:12:52 UTC
  • SteamPulse tracked peak1,405
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews11,648
  • Release dateMay 16, 2023
  • DeveloperCatobyte
  • PublisherCatobyte Ltd

Genres: Action, Indie

Company pages: Developer: CatobytePublisher: Catobyte Ltd

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Super Bunny Man Steam news

Super Bunny Man news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • A big thank you, and a PlayStation Launch! 🎉 - 10 August 2026

    Hello everyone! 🐰 We wanted to take the opportunity to thank you all for your kind response to our recent updates. We’ve been so happy to hear that you’re enjoying the Steam achievements and that the improvements to lag and de-sync have been working well for you. We continued to push smaller patches throughout July to fix even more issues and are so happy that SBM is in the most stable state it has ever been in. Your kind words and excitement around these updates have meant a lot to us! And in other news: we have another exciting surprise announcement to bring you all today: Super Bunny Man is now available on PlayStation 4 and PlayStation 5! 🎉 Since we launched Super Bunny Man on Nintendo Switch, we’ve been working hard to bring our chaotic bunnies to PlayStation to reach even more physics-platforming lovers. We’re also pleased to say that if you buy the PS5 version of the game, you…

  • Update V1.2.3 - A small bug-fix patch for players who couldn't launch the game - 23 July 2026

    Hello everyone, We've released a small patch with a potential fix for players who told us they were unable to launch the game since the release of the V1.2.0 update. To all those players: could you please update the game and let us know if the problem is resolved? If not, we'll keep trying to fix it! Thanks for playing Super Bunny Man! 🐰

  • Released V1.2.2 - many bug fixes! - 22 July 2026

    Hello everyone! We've just released a small update with many small things: Fixed a bug where players would teleport back to where they previously died after respawning in Party Mode. Fixed a bug where palm tree leaves would snap off at random times. Fixed a bug where cave spikes would go crazy when touched by players in online Party Mode. Fixed a visual bug that sometimes made terrain look dark and see-through. Fixed a bug where jetskis would sometimes slide away when the level was reset. Fixed a bug where an invisible collision could happen on dead players in Party Mode. Fixed a bug in online Story Mode where Player 2 would stop burning while touching Player 1. Some more small netcode improvements - even less de-sync! Thank you to everyone who emailed and messaged us with bug reports since we released V1.2.0 back in June! It really helped us make some quick improvements! If you continu…

  • V1.2 UPDATE - Long-awaited bug-fixes for online play + NEW Steam achievements! - 25 June 2026

    Hello everyone! 🐰 It's been a while! Sorry for being so quiet for so long! We took a break after releasing Super Bunny Man, but we've recently been working on a much-needed update to the game.We’re very aware that many players have experienced problems when playing online. Things like lag, de-sync, and low frame-rate made the game unplayable for a lot of players. We wanted to improve this for a long time, and we're sorry for taking so long 🙇. We’re so relieved to announce that we’ve released an update that should improve these issues for everyone playing SBM online together. The game should now be more stable and fun for everyone. Also, we’re excited to let you know that Super Bunny Man now has Steam achievements! 🏆We hope you enjoy collecting them! What's new?Major online de-sync fixes - This means no more stretching/teleporting players, no more feeling like your player is stuck, an…

  • Happy holidays everyone! 🎄 Ho-ho-hop! 🎅🐇 - 21 December 2023

    Hello everyone! We've received so many reviews recently and want to extend our biggest thank you to everyone who took the time to write one. We’re reading all of your comments! Your support inspires us to continue developing SBM! Many of you have requested performance improvements for smoother gameplay, especially when playing online. We've been working on an update to address these issues, and we're aiming to release it early next year. We're all ears for more suggestions, so please don’t hesitate to comment on this post. We're also thrilled to let you know that we have an exciting announcement for SBM coming in 2024. We can't wait to share it with you! 🥳 Thank you to every one of you who has supported SBM this year. We hope you and your loved ones enjoy the holiday season! 🐰🥕 Merry Christmas and a Happy New Year! 🎉 Catobyte

  • Super Bunny Man PLUSHIE campaign extended on Makeship! - 15 December 2023

    Hello everyone! 🐰🥕 We have some surprise news! 🎉 We recently announced our Super Bunny Man plushie campaign on Makeship is now live, and we’re thrilled to tell you that the campaign deadline has been extended! Orders will ship in March 2024 - the perfect Easter gift for yourself and a co-op buddy! If you’re thinking of getting one, please consider ordering soon, as the Makeship campaign will end on 21st of December 2023! Order yours from here: https://www.makeship.com/products/super-bunny-man-plush As always, thank you so much for your support! Catobyte

  • Vote for us in The Steam Awards! + Exciting news! - 21 November 2023

    Hello everyone! It's Steam Awards season! 🥳 We're entering Super Bunny Man into the Better With Friends category, and we'd appreciate it so much if you could vote for us! 💌 Even though we launched Super Bunny Man into final release this year, we're still working hard to make it even better. We're planning some fun things for 2024, and we'd also like to hear what you'd like to see next. We're all ears! 🐰 In other exciting news, we're launching plushies on Makeship! Say hello to your new bunny buddy! Super Bunny Man is now a super plushy! So huggable and absolutely adorable! Get yours on Makeship! We're happy to say that they ship worldwide! But be quick: they're only available for a limited time! We also want to say thank you for your patience with our slow development. We appreciate all of your support! ❤️🥕

  • V1.0.1 - Bug fix patch! - 1 July 2023

    Hello everyone! We hope you're been having a great time playing Super Bunny Man since the launch back in May! We've fixed a few bugs, and tidied up a few things! Bug fixes! Fixed fire-related bugs 🔥 Fixed bug where menu music didn't loop properly Fixed various bugs in World 5 Fixed bug where boulders stopped spawning in World 3 Fixed bug where sea-mines would sometimes randomly explode immediately Fixed font-size issues for localised texts A big thank you to all the players who reported bugs since the launch! We really appreciate your feedback! Please continue letting us know about any issues you find and we'll do our best to get them fixed ASAP! Enjoy! 🐰

  • It’s here!!! Super Bunny Man has launched: World 5 Awaits You! - 16 May 2023

    Hello everyone! Hooray! It’s launch day! We're so excited for you to join us on this epic bunny release day and see what we've been cooking up all this time (especially the last couple of years 😉 New world alert!). Included in this BIG launch update: • World 5 - “Hopstacle Stadium” - 10 new levels (how long have we waited?!) • Translation into many languages to make the game even more accessible! • Better net code to help improve online performance! • Shiny new logo! • New Music! - Our in-game tunes have had an amazing update by Chaotrope! We absolutely love the new soundtrack! • Various other bug fixes and improvements. • We also got a shiny new trailer! We’re excited to let you know that there will be more Party Mode levels coming soon after the game is released, so you won't have to wait long to enjoy them too! This exciting moment is not just a milestone for us as Catobyte. We coul…

  • Hooray!!! Get Ready for May 16th! Super Bunny Man 1.0 Launch is coming soon! - 9 May 2023

    Hello everyone! We have thrilling news for you! After 6 years in development, we're beyond excited to announce the official launch date of our long-awaited game, Super Bunny Man! Mark your calendars for the 16th of May 2023, and get ready for the crazy adventure ahead! It’s only a week away! We’re rolling out of Early Access! Included in this BIG upcoming update: • World 5 - “Hopstacle Stadium” - 10 new levels (how long have we waited?!) • Translation into many languages to make the game even more accessible! • Better net code to help improve online performance! • Shiny new logo! • New Music! - Our in-game tunes have had an amazing update by Chaotrope! We absolutely love the new soundtrack! • Various other bug fixes and improvements. It has been a crazy 6-year journey. None of this would have happened without our amazing community. We'd like to take this opportunity to express our heart…

  • Happy holidays! 🎄 - 17 December 2022

    Hello everyone! We’re so sorry for being sooo quiet for a whole year. We’re working hard to get things done for a new update. Our team has been getting some good help from some very cool people! We’re really excited to say we’ll be sharing some good news in the next few months! Thank you so much for playing Super Bunny Man! And to those who have been loving our game for a long time, we can’t express our appreciation enough! We hope everyone has a wonderful holiday, and we’ll see you next year! 👋 Merry Christmas and a happy New Year! 🎄🥕🐰 Team Catobyte

  • Silly physics co-op platformer Super Bunny Man might be worth a look - 7 March 2022

    I had honestly never heard of Super Bunny Man until a reader emailed it in but it seems quite popular, one of those games to have a proper laugh with a friend as you fail together. Read the full article here: https://www.gamingonlinux.com/2022/03/silly-physics-co-op-platformer-super-bunny-man-might-be-worth-a-look

  • V0.9 UPDATE - Online Party Mode - MacOS & Linux support too! - 23 September 2021

    Hello everyone! Today we're excited to announce the release of the V0.9 Online Party Mode update for Super Bunny Man! What's new? Online party mode for up to 4 players MacOS and Linux support 2 new levels for Carrot Grab mode Many bug fixes Improvements to minecarts (easier to ride with 2 players now) To all the players that helped us with beta-testing of the Online Party Mode: THANK YOU! We couldn't have done it without you! We also want to say thank you for your patience with our slow development. This update took longer than we expected. We know that so many of you have been waiting for World 5 (for years, literally), and we're sorry for delaying it for so long. We wanted to make sure that Super Bunny Man had the features that were most-requested by players before we went ahead with the final world. With the addition of Online Party Mode, we think we're mostly ready now. What's next?…

  • V0.9 BETA - Patch Released! (V0.9.0.b2) - 12 March 2021

    Hello everyone! Today we've released a patch (V0.9.0.b2) for the BETA version of Super Bunny Man. This patch fixes many of the major bugs of the previous BETA version (V0.9.0.b1). What's new? Fixed lots of major bugs and improved overall game stability. Playing party mode online? Now anyone can add more local players (previously, only the host could do this)! Improved press-to-join system in Party Mode setup screen. Added network ping details to pause screen in online Party Mode games. We'd like to say a BIG thank you to all of the people that have helped us by playing the beta version. It's been great to see so many people playing online party mode with friends! More news and updates coming soon!

  • V0.9 BETA Update is now available! ONLINE Party Mode! - 4 November 2020

    Hello everyone! As mentioned a few weeks ago, the V0.9 BETA Update is now available for download! Please note! This update may be very buggy and unstable. We will be releasing patches to fix any bugs over the next few weeks. The beta is opt-in only for now. If you would like to join in, please follow these steps: Find Super Bunny Man in your Steam library, right-click, then select Properties... Select the BETAS tab, then click the drop-down list that says "None - Opt out of all beta programs" Select "beta - Super Bunny Man - Beta Test Version" from the drop-down list. Click the Close button when done. Steam will then automatically install the beta version of Super Bunny Man. Press play! If you want to opt-out of the beta, just follow the steps above, but select the "None - Opt out of all beta programs" option from the drop-down list on the Properties>BETAS tab. If you have any issues or…

  • V0.9 BETA update coming 4th November 2020 - 25 October 2020

    It's time everybody! Super Bunny Man V0.9 BETA update coming 4th November 2020! After so many requests, we've finally been able to add ONLINE PARTY MODE for up to 4 players! 🐰🐰🐰🐰 For this update, we need your help! This update will be a "beta" version, which means that it might be a bit buggy at first. The update will be opt-in, until we can make sure any bugs are squashed! We'll share more details within the next 10 days. So please, join us and try the ONLINE PARTY MODE beta update on 4th November! 🥕

  • Daily Deal - Super Bunny Man, 20% Off - 21 July 2019

    Today's Deal: Save 20% on Super Bunny Man !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Tuesday at 10AM Pacific Time

  • V0.8 - Online Co-op Update! - 19 April 2019

    Hello everyone! Today we have released V0.8 for Super Bunny Man, bringing online co-op to the game. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30372246%2Fe12c0a77f1c9031d0a8ed0d995c44af9e8bd7aa8.png Before we get into what's new, we would like to thank everyone who has continued to support us throughout the development of Super Bunny Man. It has been a long journey and we have learnt so much. Without a doubt, Super Bunny Man would not exist in its current form without you all. We cannot thank you enough. We would also like to apologize for the lack of updates. We understand that development may seem slow at times, but we promise we are trying our best to make Super Bunny Man the best it can be. Our team is small (we consist of one programmer and one designer), so some things may take a while. We are sorry for the wait! We received many requests for online co-op to…

  • V0.7.5 - World 4 Improvements! - 7 September 2018

    Hello everyone, Today we are releasing an update that improves the levels in World 4 (Sandy Beach). We've fixed a bunch of water-related bugs, added new mechanics, and redesigned the beach world levels. What's new? Sea mines added to World 4. These mines explode on contact. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30372246%2Fb78e76248aa7173575b37964e66681f8fa6949cd.jpg Better floating platforms added to World 4. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30372246%2Fb85e02055a13a2e6b0fa28bb04a3d6cf86ccd498.jpg Redesigned all World 4 levels to use the new mechanics. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30372246%2Fb1084fe65c1eca9ba269267f8200909a6af31494.jpg More art! Better particles! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30372246%2Fc9f3c749aac6ec3b97e6f3d622924978f01ef87d.jpg We will cont…

  • V0.7.0 - New menus and game mode, carrot grab! - 6 July 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30372246%2F875678bae913048d5a975b3273cf2f9214a580ab.jpg Hello everyone! Today we are releasing an update including new menus, art assets, and a new game mode, carrot grab! We'd like to apologise for the lack of updates recently. We've been working very hard but haven't talked about it much on Steam (however, we do post more often on Twitter. Please follow us! @Catobyte). We are aiming to do more frequent updates from now. What's new? New multiplayer game mode, Carrot Grab! Choose a team, strap on a jet pack, and collect carrots! The team with the most carrots when the timer reaches zero wins! Currently with 2 levels, and more coming soon! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30372246%2F7e20dc260b4edc053f9bf8209e78dcfb274419ac.jpg All new menus! We've replaced those old buttons with some shiny ne…

Patch notes and updates

S.noRelease datePatch nameGID number
123 July 2026Update V1.2.3 - A small bug-fix patch for players who couldn't launch the game1839041357027977
222 July 2026Released V1.2.2 - many bug fixes!1839041357023270
31 July 2023V1.0.1 - Bug fix patch!5124582150136778633
412 March 2021V0.9 BETA - Patch Released! (V0.9.0.b2)4058279008611612843

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